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A Study on Methods of Multimodal Interaction in Vehicle Based on Wheel Gestures and Voices [chapter]

Seungmin Yang, Younghwan Pan
2014 Communications in Computer and Information Science  
This allowed the deriving of a specific set for multimodal interaction based on the wheel gesture and voice in the vehicle, which is expected to be used as a basis for future research on the multi interaction  ...  This study was aimed to investigate the multimodal interaction providing wheel gesture and voice inputs together-that is suitable for car driers in the driving environment, and to define it by function  ...  Previous Research Previous studies have performed experiments to find out the best combination of noncontact gesture and voice recognition for interaction of vehicle information systems operations; according  ... 
doi:10.1007/978-3-319-07857-1_85 fatcat:hvmxejxtczhbbcfq4ilvq3oshi

A Holographic Infotainment System For Connected And Driverless Cars: An Exploratory Study Of Gesture Based Interaction

Nicholas Lambert, Seungyeon Ryu, Mehmet Mulla, Albert Kim
2018 Zenodo  
The research focuses on the development of interactive avatars for this system and its gesture-based control system.  ...  Using Human Centred Design methods, questions were posed to test subjects and preferences discovered in terms of the gesture interface and the user experience for passengers within the vehicle.  ...  for entertainment system Q2: Do you think the use of hand gestures could become common in future interactions with digital interfaces?  ... 
doi:10.5281/zenodo.1474994 fatcat:7b5uj4z6qfhk7ok2uty4m575wm

Design Framework and Intelligent In-vehicle Information System for Sensor-Cloud Platform and Applications

Qingshu Zeng, Qijun Duan, Mingxiang Shi, Xiangjian He, Mohammad Mehedi Hassan
2020 IEEE Access  
The main functions of the defined system include navigation, music, radio, and telephone. Second, the information architecture and gesture interaction process.  ...  For example, BMW's head-up display system has been used in many of its vehicles.  ... 
doi:10.1109/access.2020.3035654 fatcat:whvb7d62vjf5lfztwpiyw2uyeu

Hand gesture-based visual user interface for infotainment

Eshed Ohn-Bar, Cuong Tran, Mohan Trivedi
2012 Proceedings of the 4th International Conference on Automotive User Interfaces and Interactive Vehicular Applications - AutomotiveUI '12  
We present a real-time vision-based system that discriminates hand gestures performed by in-vehicle front-row seat occupants for accessing the infotainment system.  ...  This approach demonstrates the feasibility of the hand gesture-based in-vehicle visual user interface.  ...  The authors would like to thanks the members of the Laboratory for Intelligent and Safe Automobiles for their help in data collection, and the reviewers for their valuable comments.  ... 
doi:10.1145/2390256.2390274 dblp:conf/automotiveUI/Ohn-BarTT12 fatcat:ciq3q7w2k5cxplwhbaa4kp6nt4

Real-Time Hand Gesture-Based Interaction with Objects in 3D Virtual Environments

Jong-Oh Kim, Mihye Kim, Kwan-Hee Yoo
2013 International Journal of Multimedia and Ubiquitous Engineering  
A gesturebased virtual simulation system for vehicle maintenance is developed, incorporating several object-manipulation features (such as opening a car door, sitting in a seat, replacing tires, and disassembling  ...  Our results indicate that the proposed hand-gesture-based user interface could potentially be employed in place of a mouse or keyboard to interact with objects in 3D virtual environments.  ...  standardization program of the Ministry of Knowledge Economy (MKE) and by the Ministry of Education(MOE) and National Research Foundation of Korea(NRF) through the Human Resource Training Projection for  ... 
doi:10.14257/ijmue.2013.8.6.33 fatcat:spieoxufxzf4na3rcgaksmtvtm

Gesturing on the Steering Wheel

Leonardo Angelini, Francesco Carrino, Stefano Carrino, Maurizio Caon, Omar Abou Khaled, Jürgen Baumgartner, Andreas Sonderegger, Denis Lalanne, Elena Mugellini
2014 Proceedings of the 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications - AutomotiveUI '14  
Eyes on the road, hands on the wheel" is a crucial principle to be taken into account designing interactions for current in-vehicle interfaces.  ...  The analysis of the results offers useful suggestions for the design of in-vehicle gestural interfaces based on this approach.  ...  ACKNOWLEDGMENTS This work has been supported by Hasler Foundation in the framework of "Living in Smart Environments" project.  ... 
doi:10.1145/2667317.2667414 dblp:conf/automotiveUI/AngeliniCCCKBSL14 fatcat:nbi6lkbndbdktgjcjejfkmgqb4

Prototype gesture recognition interface for vehicular head-up display system

Ramesh Lagoo, Vassilis Charissis, Warren Chan, Soheeb Khan, David Harrison
2018 2018 IEEE International Conference on Consumer Electronics (ICCE)  
The latter is fully interactive and operated with the use of an embedded gesture recognition system.  ...  The proliferation of infotainment systems in the contemporary vehicular environment offers an abundance of information which is typically not distilled or prioritised according to the driver's requirements  ...  The system was evaluated by the focus group and the initial user feedback suggested that although the visual information was functional, the interaction with the icons through a gesture recognition was  ... 
doi:10.1109/icce.2018.8326146 dblp:conf/iccel/LagooCCKH18 fatcat:y4flbyexcjbczlyjuzzmltvpcy

Gesture-Based User Interface for Vehicle On-Board System: A Questionnaire and Research Approach

Krzysztof Małecki, Adam Nowosielski, Mateusz Kowalicki
2020 Applied Sciences  
Based on these results we proposed a gesture-based system for vehicle on-board system.  ...  In the paper, we analyse the potential of hand gesture interaction in the vehicle environment by physically challenged drivers.  ...  Test scenarios were defined, consisting of sets of gestures assigned to control multimedia activities in an exemplary vehicle on-board system.  ... 
doi:10.3390/app10186620 fatcat:tpylxhvtpfgy3mxdjue7nezpvu

Employing Emerging Technologies to Develop and Evaluate In-Vehicle Intelligent Systems for Driver Support: Infotainment AR HUD Case Study

Vassilis Charissis, Jannat Falah, Ramesh Lagoo, Salsabeel F. M. Alfalah, Soheeb Khan, Shu Wang, Samar Altarteer, Kweku Bram Larbi, Dimitris Drikakis
2021 Applied Sciences  
The proposed system was evaluated in contrast to a typical head-down display (HDD) interface system by 30 users, showing promising results that are discussed in detail.  ...  An uncluttered gesture recognition interface provides the interaction with the AR visuals.  ...  Acknowledgments: The authors would like to thank Warren Chan for his invaluable support in the development of the VR Driving Simulator.  ... 
doi:10.3390/app11041397 fatcat:yvjb65reojhkdo3my7fbrrbgci

Don't Look at Me, I'm Talking to You: Investigating Input and Output Modalities for In-Vehicle Systems [chapter]

Lars Holm Christiansen, Nikolaj Yde Frederiksen, Brit Susan Jensen, Alex Ranch, Mikael B. Skov, Nissanthen Thiruravichandran
2011 Lecture Notes in Computer Science  
In this paper, we investigate in-vehicle systems input and output techniques to compare their effects on driving behavior and attention.  ...  With a growing number of in-vehicle systems integrated in contemporary cars, the risk of driver distraction and lack of attention on the primary task of driving is increasing.  ...  We would like to thank all the participating test subjects in our experiment. Also, we want to thank several anonymous reviewers for comments on earlier drafts of this paper.  ... 
doi:10.1007/978-3-642-23771-3_49 fatcat:3hg5g2mjybbe3peqrbyasj5so4

Towards a Taxonomy for In-Vehicle Interactions Using Wearable Smart Textiles: Insights from a User-Elicitation Study

Vijayakumar Nanjappan, Rongkai Shi, Hai-Ning Liang, Kim King-Tong Lau, Yong Yue, Katie Atkinson
2019 Multimodal Technologies and Interaction  
We have been able to distill a taxonomy of wrist and touch gestures for in-vehicle interactions using a fabric-based wrist interface in a simulated driving setup.  ...  Today, with the rapid developments in small and flexible sensing materials, textiles can be enhanced and used as input devices for interactive systems.  ...  Acknowledgments: We thank all the volunteers who participated in the experiment for their time. We also thank the reviewers for their comments and suggestions that have helped to improve our paper.  ... 
doi:10.3390/mti3020033 fatcat:ml2eksmrsremlg3rdthhgf7aqi

Multi-modal interaction for robotics mules

Glenn Taylor, Michael Quist, Matthew Lanting, Cory Dunham, Paul Muench, Robert E. Karlsen, Douglas W. Gage, Charles M. Shoemaker, Hoa G. Nguyen
2017 Unmanned Systems Technology XIX  
This paper describes our research and prototyping in multi-modal interaction with robotic mules, focused on speech and gesture.  ...  We present an analysis of squad interactions to help determine the kind of technology useful for user input recognition.  ...  Gestures x-y plane alone is less information to worry about than if the gesture also includes information in the z-plane between the gesturer and the receiver.  ... 
doi:10.1117/12.2262896 fatcat:ui6u26yjjzhzzh4f3m6cp5osuu

Recognizing shapes and gestures using sound as feedback

Javier Sanchez
2010 Proceedings of the 28th of the international conference extended abstracts on Human factors in computing systems - CHI EA '10  
The user interacts with the system using a universal pointer device, as a mouse or a pen tablet, or the touch screen of a mobile device.  ...  The system is based on the idea of relating spatial representations to sound. The shapes are predefined and the user has no access to any visual information.  ...  Multiple curve shapes can be defined in the same scenario using different timbres for each curve.  ... 
doi:10.1145/1753846.1753918 dblp:conf/chi/Sanchez10 fatcat:zdzn7ifivfde7l53ejgrv2ke4a

Data-Driven Scenario Specification for AV–VRU Interactions at Urban Roundabouts

Andreas Keler, Patrick Malcolm, Georgios Grigoropoulos, Seyed Abdollah Hosseini, Heather Kaths, Fritz Busch, Klaus Bogenberger
2021 Sustainability  
Based on real observations, we define classes of maneuvers, interactions and driving strategies for cyclists, pedestrians and motorized vehicles and define a matrix for merging different maneuvers, resulting  ...  in more complex interactions.  ...  The funders had no role in the design of the study; in the collection, analyses or interpretation of data; in the writing of the manuscript or in the decision to publish the results.  ... 
doi:10.3390/su13158281 fatcat:itirmq2gojfgnd2y5l45o37p2i

Emotion-awareness for intelligent vehicle assistants

Hans-Jörg Vögel, Raphaël Troncy, Benoit Huet, Melek Önen, Adlen Ksentini, Jörg Conradt, Asaf Adi, Alexander Zadorojniy, Jacques Terken, Jonas Beskow, Ann Morrison, Christian Süß (+11 others)
2018 Proceedings of the 1st International Workshop on Software Engineering for AI in Autonomous Systems - SEFAIS '18  
EVA requires a multi-disciplinary approach, combining a number of critical building blocks into a cybernetics systems/software architecture: emotion aware systems and algorithms, multimodal interaction  ...  EVA requires a multi-disciplinary approach, combining a number of critical building blocks into a cybernetics systems/software architecture: emotion aware systems and algorithms, multimodal interaction  ...  Acknowledgments This work is in its infancy, currently seeking funding.  ... 
doi:10.1145/3194085.3194094 fatcat:stdxabm2jjevbijg4vboixszze
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