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PointPose

Sven Kratz, Patrick Chiu, Maribeth Back
2013 Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces - ITS '13  
PointPose is a prototype that performs finger pose estimation at the location of touch using a short-range depth sensor viewing the touch screen of a mobile device.  ...  The expressiveness of touch input can be increased by detecting additional finger pose information at the point of touch such as finger rotation and tilt.  ...  the touch screen to enhance input via finger pose estimation on the touch screen.  ... 
doi:10.1145/2512349.2512824 dblp:conf/tabletop/KratzCB13 fatcat:p3uvnepg6jhvjjlmqrew7oqxru

Multitouch Gestures for Constrained Transformation of 3D Objects

Oscar Kin-Chung Au, Chiew-Lan Tai, Hongbo Fu
2012 Computer graphics forum (Print)  
Such design not only minimizes visual clutter but also tolerates imprecise touch-based inputs.  ...  A preliminary evaluation shows that our technique is more effective than a direct adaption of standard transformation widgets to the tactile paradigm.  ...  This work was supported by a grant from the Innovation & Technology Fund of Hong Kong (project ITS/117/09). Oscar Au was supported in part by a grant from CityU (No. StUp7200266).  ... 
doi:10.1111/j.1467-8659.2012.03044.x fatcat:3zjfowtbivf7locrt7265wkkmi

Combining multi-touch input and device movement for 3D manipulations in mobile augmented reality environments

Asier Marzo, Benoît Bossavit, Martin Hachet
2014 Proceedings of the 2nd ACM symposium on Spatial user interaction - SUI '14  
The objective of a manipulation technique is to define how the input data modify the properties of the virtual objects. Current devices have multi-touch screens that can serve as input.  ...  To interact with these environments it is necessary to use a manipulation technique.  ...  For instance, with small screens, it is difficult to use more than two fingers simultaneously.  ... 
doi:10.1145/2659766.2659775 dblp:conf/sui/MarzoBH14 fatcat:iwhkod3rm5cehdt3lipp7njnzy

Rocking The Keys With A Multi-Touch Interface

Thomas Walther, Damir Ismailović, Bernd Brügge
2013 Zenodo  
to more quicklyalter the sound of their keyboard than they could with current input solutions.  ...  Themethod, which is inspired by computer trackpads, allows controlling up to tencontinuous parameters of a keyboard with one hand, without requiring the userto look at the touch area - a significant improvement  ...  Figure 3 : 3 A mockup of the multi-touch canvas. Figure 7 : 7 A user touching the screen with four fingers.  ... 
doi:10.5281/zenodo.1178684 fatcat:vl3c6wgckbhzrmoe75v7vvxl2u

Model Based Processing of Swabbing Movements on Touch Screens to Improve Accuracy and Efficacy for Information Input of Individuals Suffering from Kinetic Tremor [chapter]

A. Mertens, C. Wacharamanotham, J. Hurtmanns, M. Kronenbuerger, P. H. Kraus, A. Hoffmann, C. Schlick, J. Borchers
2012 Advances in Intelligent and Soft Computing  
Hence, a new direct input technique based on wiping movements on touch screens has been developed.  ...  While making an input on the touch screen the precise characteristics of every wiping movement can be tracked and is used for computation of the desired entry.  ...  4 Methods Study Design Testing the generated swabbing input method will face the test person with the following setup: A standard multi touch notebook is placed in front of the user, using a holding  ... 
doi:10.1007/978-3-642-23187-2_32 fatcat:fbvj3jrztrgcxhlyuns2weu5ja

tBox

Aurélie Cohé, Fabrice Dècle, Martin Hachet
2011 Proceedings of the 2011 annual conference on Human factors in computing systems - CHI '11  
These investigations led to the design of a new 3D transformation widget, tBox, that can been operated easily and efficiently from gestures on touch-screens.  ...  In addition, standard multi-touch camera controls are used to zoom (pull-apart gestures), orbit (one finger moving around a 3D point fixed by another finger), or pan the view (two joint fingers).  ...  A double-tap input on an edge with a second finger, attaches the first finger movements to the corresponding translation.  ... 
doi:10.1145/1978942.1979387 dblp:conf/chi/CoheDH11 fatcat:xjx3hyxcsvg3bobd2lq5j65sva

Effects of Key Size and Spacing on the Completion Time and Accuracy of Input Tasks on Soft Keypads Using Trackball and Touch Input

Martin Schedlbauer
2007 Proceedings of the Human Factors and Ergonomics Society Annual Meeting  
A key size of 15mm appears to be sufficiently large to provide acceptable accuracy for touch input, although a key size of 10mm was equally acceptable for trackball input.  ...  This paper describes an experiment in which the performance and accuracy of data input on soft keyboards with square key of two different widths (10 and 15mm) and two inter-key gap distances (1.5 and 4.5mm  ...  Two differently sized square keys were tested (width = 10 and 15mm) at two gap distances (1.5 and 4.5mm). All 4 blocks were repeated with finger, stylus, and trackball input while standing up.  ... 
doi:10.1177/154193120705100501 fatcat:cy46fcqqs5g5vaslrevytyisma

Hybrid pattern-matching algorithm based on BM-KMP algorithm

Hou Xian-feng, Yan Yu-bao, Xia Lu
2010 2010 3rd International Conference on Advanced Computer Theory and Engineering(ICACTE)  
Now a days, most of the smart phones having touch screen instead of traditional keypad. The virtual keyboard is replaced with traditional keypad.  ...  An intelligent keyboard is a virtual keyboard used for touch screen smart phones and tablets where the user enters words by click on one or two letters of the word. the overall objective of this paper  ...  A typical operational method is used for text input on touch screen devices is using a stylus or a finger.  ... 
doi:10.1109/icacte.2010.5579620 fatcat:3edjkrtxdvhv7olwutm43ihply

D-SWIME

Gaganpreet Singh, William Delamare, Pourang Irani
2018 Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems - CHI '18  
with busy hands.  ...  These techniques are cumbersome when performed on small smartwatch screens and have not been evaluated for their support in mobility and encumbrance contexts (when the user's hands are busy).  ...  ACKNOWLEDGEMENT This work was possible with funds from the Canada Research Chairs program.  ... 
doi:10.1145/3173574.3174208 dblp:conf/chi/SinghDI18 fatcat:n3ifdfihivbq5f4bkdymmp3fx4

Expanding the Vocabulary of Multitouch Input using Magnetic Fingerprints [article]

Halim Cagri Ates, Ilias Apostolopoulos, Eelke Folmer
2015 arXiv   pre-print
We present magnetic fingerprints; an input technique for mobile touchscreen devices that uses a small magnet attached to a user's fingernail in order to differentiate between a normal touch and a magnetic  ...  touch.  ...  INTRODUCTION Touch-screens have become a de facto standard of input for mobile devices as they most optimally use the limited input and output space that is imposed by their form factor.  ... 
arXiv:1501.03218v1 fatcat:hm4ifke6lvgqbftjuo5dqtlrh4

C-D Ratio in multi-display environments [article]

Travis Gesslein, Jens Grubert
2020 arXiv   pre-print
of mobile device touch-based input and optical marker tracking-based finger input.  ...  Previous work often combines touch-based input with other approaches, such as gesture-based input, to expand the possible interaction space or deal with limitations of other two-dimensional input methods  ...  with their fingers with a hand placed down on the large PC touch screen, which were then recorded.  ... 
arXiv:2002.04980v1 fatcat:i3sjdhrm6fflnjsgnkhqmzfp5y

GSM based electronic voting machine using touch screen

Sreenath M, Sukumar P, Naganarasaiah Goud.K, P Sivakalyani, V. Phani Kumar
2014 IOSR Journal of Electronics and Communication Engineering  
The proposed system overcome the above problems using biometric (FINGERPRINT), Touch screen based GLCD and GSM modules.  ...  If the person is authenticated then the vote is issued and the polling process is done using the touch screen, else that denies the process.  ...  Because the touch screen senses input from contact with nearly any object (finger, stylus/pen, palm) resistive touch screens are a type of "passive"technology.  ... 
doi:10.9790/2834-09331621 fatcat:e7vmkhzzlrfjnpjrexfds5voc4

Back-of-device interaction allows creating very small touch devices

Patrick Baudisch, Gerry Chu
2009 Proceedings of the 27th international conference on Human factors in computing systems - CHI 09  
The opposite is true, however, because the user's fingers occlude contents and prevent precision. We argue that the key to touch-enabling very small devices is to use touch on the device backside.  ...  In this paper, we explore how to add pointing input capabilities to very small screen devices.  ...  Using this device, we ran a user study comparing back-ofdevice touch input with front-side touch input augmented with the shift technique [23] ).  ... 
doi:10.1145/1518701.1518995 dblp:conf/chi/BaudischC09 fatcat:6h3sw5oxrvflzgwdi52dubfytq

Ghost fingers

Seung Wook Kim, Stefan Marti
2012 Proceedings of the 2012 ACM annual conference extended abstracts on Human Factors in Computing Systems Extended Abstracts - CHI EA '12  
In this paper, we describe a novel interaction method called Ghost Fingers, which enables efficient and intuitive switching between keyboard and multi-touch input on systems where the display is out of  ...  Our solution includes a wireless keyboard with attached imaging sensor that is used to both determine the position of the user's hand and fingers, and to provide a real-time translucent overlay of hand  ...  This paper describes a novel interaction method that combines two distinct input modalities: text input (using a common physical keyboard that allows touch typing) and remote multi-touch input, with minimal  ... 
doi:10.1145/2212776.2223722 dblp:conf/chi/KimM12a fatcat:gcjlyjjm7rc2daoc7i7phzf53m

3D positioning techniques for multi-touch displays

Anthony Martinet, Géry Casiez, Laurent Grisoni
2009 Proceedings of the 16th ACM Symposium on Virtual Reality Software and Technology - VRST '09  
We present a first interaction technique to extend the standard four viewports technique found in commercial CAD applications and a second technique designed to allow free 3D positioning with a single  ...  Multi-touch displays represent a promising technology for the display and manipulation of 3D data. To fully exploit their capabilities, appropriate interaction techniques must be designed.  ...  We developed a technique to take advantage of the multiple viewports adapted to multi-touch inputs. The two top states in Figure 1 correspond to the standard viewport technique.  ... 
doi:10.1145/1643928.1643978 dblp:conf/vrst/MartinetCG09 fatcat:k34uutra5rdgfk2zto7xnvxao4
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