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Towards a new requirements' definition methodology using ontologies for Pervasive Games Based Learning Systems

Kaouther Raies, Maha Khemaja, Yemna Mejbri
2018 EAI Endorsed Transactions on Serious Games  
Since a Pervasive Games Based Learning System (PGBLSs) is considered as technology enhanced learning system, it becomes important to enhance the development process.  ...  This model is based on an ontology of requirements (RO) as a powerful formalism to assist requirements' analysts for fulfilling changing requirements in PGBLSs dynamic contexts.  ...  using ontologies for Pervasive Games Based Learning Systems 7 Noy & McGuinness's method to build our ontology of requirements.  ... 
doi:10.4108/eai.4-1-2018.153533 fatcat:473fafxn7rgndaoa6cirpgkw5u

Merging model driven and ontology driven system development approaches pervasive computing perspective

Ahmet Soylu, Patrick De Causmaecker
2009 2009 24th International Symposium on Computer and Information Sciences  
We propose a basic methodology which merges Model Driven and Ontology Driven Development approaches.  ...  In this paper we present a view point on "intelligent" application development for pervasive computing environments.  ...  Ontologies are of great use for providing better human and machine experience/interaction and for software engineering in the new computing paradigm.  ... 
doi:10.1109/iscis.2009.5291915 dblp:conf/iscis/SoyluC09 fatcat:po2cv66c7jfz7e3676zbhbujqa

Ontology-Based Domain Analysis for Model Driven Pervasive Game Development

Hong Guo, Shang Gao, Hallvard Trætteberg, Alf Wang, Letizia Jaccheri
2018 Information  
The DA process is based on a game ontology which serves for both game design and domain analysis.  ...  In this paper, we introduce the ontology and demonstrate how to use it in the domain analysis process. We discuss the quality and evaluate the ontology with a user acceptance survey.  ...  It was used for the pervasive game domain because it is new, and since there is no commonly agreed definition for such games.  ... 
doi:10.3390/info9050109 fatcat:ufzq57yvdnbkbklml4hpb4zq54

Some research questions and results of UC3M in the eMadrid excellence network

Carlos Delgado Kloos, Abelardo Pardo, Mario Munoz Organero, M Blanca Ibanez, Raquel Crespo, Pedro Munoz Merino, Luis de la Fuente, Derick Leony, Israel Gutierrez
2010 IEEE EDUCON 2010 Conference  
Rules are a crucial element in motivation in these virtual and social environments, they can be used to guide students towards acquiring new knowledge as well as for direct the community toward joint learning  ...  How can the open source approach boost learning management systems? What new teaching models and methodologies can be supported by educational tools?  ... 
doi:10.1109/educon.2010.5492452 fatcat:lk7qd33lojcijlydy54upqqnui

The ontology of Schelling's "Theory of Interdependent Decisions" [chapter]

Lauren Larrouy
2018 The Individual and the Other in Economic Thought  
The second part stresses the social ontology behind Schelling's account of a 5 Some scholars assert that the agent-based modeling is a new way of theorizing (e.g. see Epstein, 2007 Epstein, , 2008 while  ...  As Schelling stresses: "A pervasive question for social phenomena is the role, or the exclusive role, of "methodological individualism", the notion that the ultimate analysis is a rational, or at least  ... 
doi:10.4324/9781315113258-18 fatcat:vohmjfjd45e5bevukpb4n44dgq

Learn and play with interactive TV

Konstantinos Chorianopoulos, George Lekakos
2007 Computers in Entertainment  
In particular, interactive TV is especially suitable for (1) informal learning and (2) for engaging and motivating its audience.  ...  The findings suggest that interactive TV applications provide support for education and entertainment for children and young people, as well as continuous education for all.  ...  Indeed, the usability engineering methodology is rather suitable for prototyped systems as well as for pretesting new systems in the lab.  ... 
doi:10.1145/1281329.1281336 fatcat:vf6htqbmpbanzpjlhcggrbglmu

Learn and play with interactive TV

Konstantinos Chorianopoulos, George Lekakos
2007 Computers in Entertainment  
In particular, interactive TV is especially suitable for (1) informal learning and (2) for engaging and motivating its audience.  ...  The findings suggest that interactive TV applications provide support for education and entertainment for children and young people, as well as continuous education for all.  ...  Indeed, the usability engineering methodology is rather suitable for prototyped systems as well as for pretesting new systems in the lab.  ... 
doi:10.1145/1279540.1279544 fatcat:omtbireeezdcffjee4waxls66i

Immersive Networking-A Framework for Virtual Environments with Augmented Reality in Human Decision-Making

Theo Kanter, Uno Fors, Rahim Rahmani
2016 International Journal of Multimedia and Ubiquitous Engineering  
In this publication we present Immersive Networking as a novel framework for connecting people and places and things in virtual environments with augmented reality to be used in eg.  ...  Thus delegation of control to end-devices requires means for the organizing or relations and clustering by relevance.  ...  Nether-lands and Serious Games Interactive Denmark for inputs discussions on the new learning model suggested.  ... 
doi:10.14257/ijmue.2016.11.6.05 fatcat:f5rlsco2ofcflnbffbhekwjj3a

Modeling Tutoring Knowledge [chapter]

Jacqueline Bourdeau, Monique Grandbastien
2010 Studies in Computational Intelligence  
Starting with its origin and with a characterization of tutoring, it proposes a general definition of tutoring, and a description of tutoring functions, variables, and interactions.  ...  New challenges are described, such as integrating the emotional states of the learner. Perspectives of opening the Tutoring Model and of equipping it with social intelligence are also presented.  ...  Towards a definition of tutoring in ITSs In 1999, John Self distinguished ITSs and ITS research; he characterized ITSs as systems that support learners: ITSs are computer-based learning systems which attempt  ... 
doi:10.1007/978-3-642-14363-2_7 fatcat:o2rxayb2gzdfxdlgkld5nj7y74

A critical realist interpretation of evolutionary growth theorising

Fulvio Castellacci
2006 Cambridge Journal of Economics  
The evolutionary ontology is complex, differentiated, structured, systemic, open, ever-changing, and radically uncertain.  ...  Its methodology tends to be increasingly based on appreciative theorising, retroductive explanations and interdisciplinary analysis.  ...  It simply constitutes a learning game for the analyst, who uses it to check the logical consistency of the appreciative theorising previously developed.  ... 
doi:10.1093/cje/bel028 fatcat:lpkql26i2vcgdfyv5saievns54

DR 6.14: PAL System impact valorization and future perspectives

Mark Neerincx, Elettra Oleari, Nanja Smets, Mario Fumagalli, Bert Bierman
2019 Zenodo  
PAL developed a Personal Assistant for healthy Lifestyle (PAL), a system that will assist the child, health professional and parent to advance the self-management of children with type 1 diabetes aged  ...  7 - 14, so that an adequate shared patient-caregiver responsibility for child's diabetes regimen is established before adolescence.  ...  rich set of methods and best practices for user requirements elicitation and use cases definition for the development of a pervasive, personalized and situated eHealth educational support, which is expected  ... 
doi:10.5281/zenodo.3443686 fatcat:enlfd6pnwrdrxnretngzm25eka

Distributed Technology-Sustained Pervasive Applications [article]

Kim J.L. Nevelsteen
2016 arXiv   pre-print
The requirements, for technology-sustained pervasive games, are verified through the design, development and demonstration of the three software system architectures. The ...  ...  This dissertation uses multiple iterations of the method framework for Design Science for the design and development of three software system architectures.  ...  In CN:H, the room-based topology was repurposed for the questing system, and a GPS-based coordinate system used as a spatial representation instead.  ... 
arXiv:1604.02892v1 fatcat:4s4bd6jy7vch3itxanzieif724

Current trends on ICT technologies for enterprise information systems

Soumaya El Kadiri, Bernard Grabot, Klaus-Dieter Thoben, Karl Hribernik, Christos Emmanouilidis, Gregor von Cieminski, Dimitris Kiritsis
2016 Computers in industry (Print)  
Using the ontology as a base layer of a data mining system is crucial for automation of the pre-processing step. Correlation detection is conducted between only two attributes.  ...  Significant contributors in the last few years towards such an end have been approaches such as game-based learning (Dominguez et al. 2013 (Papathanasiou et al. 2014 ).  ... 
doi:10.1016/j.compind.2015.06.008 fatcat:hdwyujeq7bef5pfdukbrrdidpm

A Reference Architecture for an Enterprise Knowledge Infrastructure [chapter]

Daniel Fitzpatrick, François Coallier, Sylvie Ratté
2013 IFIP Advances in Information and Communication Technology  
Definition of an ontology • "Knowledge in a can"; • Use of artificial intelligence to allow automated systems to "learn", to perform in a semi-supervised and ultimately in a autonomous fashion; • A formal  ...  and knowledge; • It covers the complete lifecycle: from unstructured data to knowledge; • Its multi-domain ontology should give the IT Realm the data pervasiveness it requires and the capability  ... 
doi:10.1007/978-3-642-41501-2_33 fatcat:gtrfpb2hefajljgflnr43tlbcm

Abstracts of Recent PhDs

2008 Knowledge engineering review (Print)  
Designing an agent that deals efficiently with these tradeoffs has been a multipronged effort. Using game-theoretic approaches, some equilibria have been computed for relatively simple auctions.  ...  Online auctions have become a popular method for business transactions.  ...  The major research contributions of this work include a broker-centric architecture for supporting context-aware systems, a standard pervasive computing ontology, a reasoning approach that integrates assumption-based  ... 
doi:10.1017/s0269888908001331 fatcat:lil6wn52szbdjklbdqa3m4durq
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