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CAPTCHA: Impact on User Experience of Users with Learning Disabilities

Ruti Gafni, Idan Nagar
2016 Interdisciplinary Journal of e-Skills and Lifelong Learning  
CAPTCHA is one of the most common solutions to check if the user trying to enter a Website is a real person or an automated piece of software.  ...  Findings suggest that users with learning disabilities have more difficulties in solving the tests, especially those with distorted texts, have more negative attitudes towards the CAPTCHA tests, but the  ...  In the audio-based type, the sound clips played are based on the English language, and therefore the user must understand English; in addition, there is a problematic side to recognizing similarsounding  ... 
doi:10.28945/3612 fatcat:5y2mm4qthbgcleplmwf3jmdvqm

Is Facebook really "open" to all?

Maria Claudia Buzzi, Marina Buzzi, Barbara Leporini, Fahim Akhter
2010 2010 IEEE International Symposium on Technology and Society  
Our case study focuses on Facebook, analyzing basic features, explaining electronic barriers and suggesting solutions.  ...  We can now make friends all over the world, share ideas and knowledge, search for others' opinions, and more. Facebook and Twitter are examples of these applications.  ...  up, select language, etc.).  ... 
doi:10.1109/istas.2010.5514621 dblp:conf/istas/BuzziBLA10 fatcat:rtj3deutpzewfjwxc6gmianumq

A Natural and Immersive Virtual Interface for the Surgical Safety Checklist Training

Andrea Ferracani, Daniele Pezzatini, Alberto Del Bimbo
2014 Proceedings of the 2014 ACM International Workshop on Serious Games - SeriousGames '14  
With the focus on natural language and entity understanding, for instance, we have improved Bing's ability to understand the user intent beyond queries and keywords.  ...  improve image search quality.  ...  : An Audio Synthesizer Programmed with Vocal Imitation Eat As Much As You Can: A Kinect-based Facial Rehabilitation Game Based on Mouth and Tongue Movements A Multimedia E-Health Framework Towards an  ... 
doi:10.1145/2656719.2656725 dblp:conf/mm/FerracaniPB14a fatcat:obsb2i4iybhu3dq77hujvjtbze

Short-Range Audio Channels Security: Survey of Mechanisms, Applications, and Research Challenges

Maurantonio Caprolu, Savio Sciancalepore, Roberto Di Pietro
2020 IEEE Communications Surveys and Tutorials  
Moreover, thanks to their seamless adaptability to the security context, many techniques and tools based on audio signals have been recently proposed.  ...  To provide a rigorous, scientific, security-oriented review of the field, in this paper we survey and classify methods, applications, and use-cases rooted on short-range audio channels for the provisioning  ...  ACKNOWLEDGEMENTS The authors would like to thank the anonymous reviewers for their comments and suggestions, that helped improving the quality of the manuscript.  ... 
doi:10.1109/comst.2020.2969030 fatcat:26sskdeh3faaxmyu32iidlxbp4

Mappings between linguistic sound and motion

Christine Cuskley
2013 The public journal of semiotics  
These results show a shared cross-modal association between linguistic sound and motion, which is likely leveraged in sound-symbolic systems found in natural language.  ...  In terms of function, several lines of empirical and theoretical evidence suggest that non-arbitrary form-meaning connections could have played a crucial role in lexical emergence during language evolution  ...  Acknowledgements A special thanks to Professor Simon Kirby and Dr. Julia Simner at the University of Edinburgh, who provided invaluable input on this project.  ... 
doi:10.37693/pjos.2013.5.9651 fatcat:qxraspiy2vbb3bxi5qjgdsbp5u

Ecos de vozes nas nuvens

Manuel Portela
2020 Revista de Estudos Literários  
We've dramatically improved our language understanding so you can speak naturally to your Google Assistant and it will know what you mean. […] One of the most important parts of the Assistant is its voice-it  ...  Along with the production of natural language, the understanding of the cognitive and affective perception of voice is also a major research topic in the domain of language technologies using artifi cial  ... 
doi:10.14195/2183-847x_10_39 fatcat:xadbacfygbdpxk7vm26qjnvru4

From Web accessibility to Web adaptability

Brian Kelly, Liddy Nevile, David Sloan, Sotiris Fanou, Ruth Ellison, Lisa Herrod
2009 Disability and Rehabilitation: Assistive Technology  
In particular, they fail to take advantage of new technologies and technological practices.  ...  Purpose: This paper asserts that current approaches to enhancing the accessibility of Web resources fail to provide a solid foundation for the development of a robust and future-proofed framework.  ...  However, a user campaign has resulted in an audio version of the CAPTCHA being made available [23] ; so far "there is no catch all accessible alternative to CAPTCHA that can be secured from spammers"  ... 
doi:10.1080/17483100902903408 pmid:19565383 fatcat:fuhx77ciqfa5rfimx4t3j2gq5e

AxGames

Jongse Park, Emmanuel Amaro, Divya Mahajan, Bradley Thwaites, Hadi Esmaeilzadeh
2016 Proceedings of the Twenty-First International Conference on Architectural Support for Programming Languages and Operating Systems - ASPLOS '16  
We thank Richard Lipton and Faramarz Fekri for discussions that helped refine this work.  ...  We also thank Zhijian Li, Nick Liu, Elizabeth Perakis, Akshay Sawant, and Wen Xin for assistance in developing the games.  ...  Based on Pollice verso, audio-enc and ocr can be only approximated if target is to satisfy 85% or less percentage of the users.  ... 
doi:10.1145/2872362.2872376 dblp:conf/asplos/ParkAMTE16 fatcat:liztjxd43jglbkexgxc7ihn6xa

Literature Review of Computer Tools for the Visually Impaired: a focus on Search Engines [article]

Guy Meyer, Alan Wassyng, Mark Lawford, Kourosh Sabri, Shahram Shirani
2020 arXiv   pre-print
A sudden reliance on the internet has resulted in the global standardization of specific software and interfaces tailored for the average user.  ...  This roots from one's focus on the average user rather than the development of a platform for all (a golden standard).  ...  Secondary Objective: -"KAI is based on a new language BML (Blind Markup Language) that helps authors to develop better structured pages."  ... 
arXiv:2010.11163v1 fatcat:72s5ps5765bdbmhu3azev5e4iu

AxGames

Jongse Park, Emmanuel Amaro, Divya Mahajan, Bradley Thwaites, Hadi Esmaeilzadeh
2016 SIGPLAN notices  
We thank Richard Lipton and Faramarz Fekri for discussions that helped refine this work.  ...  We also thank Zhijian Li, Nick Liu, Elizabeth Perakis, Akshay Sawant, and Wen Xin for assistance in developing the games.  ...  Based on Pollice verso, audio-enc and ocr can be only approximated if target is to satisfy 85% or less percentage of the users.  ... 
doi:10.1145/2954679.2872376 fatcat:mjqmmfeebzdtzlakeo6ngamski

AxGames

Jongse Park, Emmanuel Amaro, Divya Mahajan, Bradley Thwaites, Hadi Esmaeilzadeh
2016 SIGARCH Computer Architecture News  
We thank Richard Lipton and Faramarz Fekri for discussions that helped refine this work.  ...  We also thank Zhijian Li, Nick Liu, Elizabeth Perakis, Akshay Sawant, and Wen Xin for assistance in developing the games.  ...  Based on Pollice verso, audio-enc and ocr can be only approximated if target is to satisfy 85% or less percentage of the users.  ... 
doi:10.1145/2980024.2872376 fatcat:74esxttiebgzhgzggouvhatt5e

AxGames

Jongse Park, Emmanuel Amaro, Divya Mahajan, Bradley Thwaites, Hadi Esmaeilzadeh
2016 ACM SIGOPS Operating Systems Review  
We thank Richard Lipton and Faramarz Fekri for discussions that helped refine this work.  ...  We also thank Zhijian Li, Nick Liu, Elizabeth Perakis, Akshay Sawant, and Wen Xin for assistance in developing the games.  ...  Based on Pollice verso, audio-enc and ocr can be only approximated if target is to satisfy 85% or less percentage of the users.  ... 
doi:10.1145/2954680.2872376 fatcat:l3palxgtovbqzd4mfodmjlo7zm

Crowdsourcing Quality of Experience Experiments [chapter]

Sebastian Egger-Lampl, Judith Redi, Tobias Hoßfeld, Matthias Hirth, Sebastian Möller, Babak Naderi, Christian Keimel, Dietmar Saupe
2017 Lecture Notes in Computer Science  
Furthermore, this work was supported by the Deutsche Forschungsgemeinschaft (DFG) under Grants HO4770/2-1 and TR257/38-1.  ...  Qualinet members that participated in the creation of Best Practices and Recommendations for Crowdsourced QoE -Lessons learned from the Qualinet Task Force [38] .  ...  [39] , focuses on the optimization of web services by understanding the end-users' perception of overall system performance.  ... 
doi:10.1007/978-3-319-66435-4_7 fatcat:mkhhxbmtpzhqzcawfep7m7v5oi

Computer Usage by Children with Down Syndrome

Jinjuan Feng, Jonathan Lazar, Libby Kumin, Ant Ozok
2010 ACM Transactions on Accessible Computing  
This article reports the text responses collected in the survey and is intended as a step towards understanding the difficulties children with Down syndrome experience while using computers.  ...  Regarding linguistic skills, individuals with DS experience delayed development in expressive language (speaking) and their receptive language is superior to expressive language.  ...  The authors also like to thank the editor and the reviewers for their thorough and constructive comments that helped tremendously when revising the article.  ... 
doi:10.1145/1714458.1714460 fatcat:yrcevgv2nfdqxfsq4g5d52uqfi

COSMOS: Computational Shaping and Modeling of Musical Structures

Elaine Chew
2022 Frontiers in Psychology  
The method tackles music expression's lack of notation-based data by leveraging listeners' perception and experience of the structures elicited by the performer, with implications for data collection and  ...  This position paper makes the case for an innovative, multi-disciplinary methodological approach to advance knowledge on the nature and work of music performance, driven by a novel experiential perspective  ...  and resolved.  ... 
doi:10.3389/fpsyg.2022.527539 pmid:35712186 pmcid:PMC9197258 fatcat:a7tyqijh7fdlbgu726y26z7oxq
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