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ThinkSpace

Jane Alexen Shuyska, Chris Davies
2008 Proceedings of the 4th International Symposium on Wikis - WikiSym '08  
In order to explore some of the potentially problematic implications of introducing new technologies into school classrooms, this paper focuses on one particular instance of innovation.  ...  The paper investigates the processes of conceptualisation and experimentation that must be carried out in order to achieve a product that meets both the developer's aspirations for the tool, and also those  ...  The developers of new technology tools for the classroom will achieve little if they cannot modulate their designs in light of the pressing agendas of modern classroom, and they must work closely with  ... 
doi:10.1145/1822258.1822273 dblp:conf/wikis/ShuyskaD08 fatcat:rct4pbzfizbghiy45hci2anmau

Networked participatory online learning design and challenges for academic integrity in higher education

Judy O'Connell
2016 International Journal for Educational Integrity  
Through the new subject Game-Based Learning, students engaged in theory, practice, trends in game designs and immersive aspects of game, utilizing the technology and pedagogical affordances of a range  ...  This paper also considers the contribution of global connectedness to the success of the pedagogic processes used for embedding academic integrity through social scholarship into the curriculum and learning  ...  Competing interests The author declares that there are no competing interests. Received: 17 May 2016 Accepted: 5 September 2016  ... 
doi:10.1007/s40979-016-0009-7 fatcat:rpzcax5lo5fplhcfnx4w2ivbci

Engaging students with team‐based learning in courses taught at two campuses synchronously: Two case studies in health sciences

Holly S. Bender, Kennon M. Garrett, Shannon Jones Hostetter
2021 New Directions for Teaching and Learning  
The objective is to assist faculty in effectively using TBL in a synchronous virtual collaborative space.  ...  This chapter describes two case studies that highlight how courses can be taught simultaneously in classrooms across partnering university campuses using the effective, evidence-based team-based learning  ...  Design, technology and faculty support are crucial for maintaining the four principles of TBL when teaching to a distant campus.  ... 
doi:10.1002/tl.20440 fatcat:lwjmwmvp3fbx5gxk2f3veyl5vm

Developing Online Master's Programs for Teacher-Librarians

Judy O'Connell
2021 IASL Annual Conference Proceedings  
Charles Sturt University's new Master of Education (Knowledge Networks and Digital Innovation) aims to develop agile leaders in new cultures of digital formal and informal learning, with expertise in navigating  ...  By examining key features and influences of global connectedness, information organization, communication and participatory cultures of learning, students are provided with the opportunity to reflect on  ...  In other words, the mechanisms for the acquisition of new knowledge has become a deeper process of individual and collaborative learning activities, problem solving and artefact development -through an  ... 
doi:10.29173/iasl7865 fatcat:5jx4igf5pzfs3m6cia657qtqu4

Fan studies pedagogies

Paul Booth, Regina Yung Lee
2021 Transformative Works and Cultures  
interactive presentation to detail the design process.  ...  This combination of teaching, learning, technology, and creativity is vital for contemporary education, not just because of the increase in digital technologies in the classroom but because, like in science  ...  of an originary text, or on the process of reattachment to new fandoms.  ... 
doi:10.3983/twc.2021.2131 fatcat:bxow5ph4d5f5pdm7uxyhbwxrw4