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The games computers (and people) play [chapter]

Jonathan Schaeffer
<span title="">2000</span> <i title="Elsevier"> <a target="_blank" rel="noopener" href="https://fatcat.wiki/container/absiqfn4xvfate6c3a5r4hrb4q" style="color: black;">Advances in Computers</a> </i> &nbsp;
This talk will discuss the past, present, and future of the development of games-playing programs.  ...  The development of high-performance game-playing programs has been one of the major successes of artificial intelligence research.  ...  Acknowledgments This work was funded by the Natural Sciences and Engineering Research Council of Canada. Thanks to Haym Hirsh for prompting me to put these ideas into words.  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1016/s0065-2458(00)80019-4">doi:10.1016/s0065-2458(00)80019-4</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/smiqmhhpafeibjbqcv35uhlcei">fatcat:smiqmhhpafeibjbqcv35uhlcei</a> </span>
<a target="_blank" rel="noopener" href="https://web.archive.org/web/20170809160648/http://www.aaai.org/Papers/AAAI/2000/AAAI00-214.pdf" title="fulltext PDF download" data-goatcounter-click="serp-fulltext" data-goatcounter-title="serp-fulltext"> <button class="ui simple right pointing dropdown compact black labeled icon button serp-button"> <i class="icon ia-icon"></i> Web Archive [PDF] <div class="menu fulltext-thumbnail"> <img src="https://blobs.fatcat.wiki/thumbnail/pdf/b4/f1/b4f1ee4494d3131d53a284dee3a672821837e4f7.180px.jpg" alt="fulltext thumbnail" loading="lazy"> </div> </button> </a> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1016/s0065-2458(00)80019-4"> <button class="ui left aligned compact blue labeled icon button serp-button"> <i class="external alternate icon"></i> elsevier.com </button> </a>

Playing the game

Phillip J. Brooke, Richard F. Paige, John A. Clark, Susan Stepney
<span title="2004-09-01">2004</span> <i title="Association for Computing Machinery (ACM)"> <a target="_blank" rel="noopener" href="https://fatcat.wiki/container/e6iheqp5s5cwfdhhko35vltuke" style="color: black;">Computers &amp; society</a> </i> &nbsp;
A broad range of interactive and distributed systems are essentially virtual worlds; these include examples such as multiplayer games, and even operating systems.  ...  They enable the formation and maintenance of virtual societies, which must be healthy in order to be prosperous and useful.  ...  in a pay- For ACM Computers and Society to-play game).  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1145/1052791.1052794">doi:10.1145/1052791.1052794</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/i4erbjcygvahpohv5sjm3l4ubi">fatcat:i4erbjcygvahpohv5sjm3l4ubi</a> </span>
<a target="_blank" rel="noopener" href="https://web.archive.org/web/20101225082902/http://www-users.cs.york.ac.uk/~jac/PublishedPapers/PlayingTheGameacmcas04.pdf" title="fulltext PDF download" data-goatcounter-click="serp-fulltext" data-goatcounter-title="serp-fulltext"> <button class="ui simple right pointing dropdown compact black labeled icon button serp-button"> <i class="icon ia-icon"></i> Web Archive [PDF] <div class="menu fulltext-thumbnail"> <img src="https://blobs.fatcat.wiki/thumbnail/pdf/36/2d/362d4465a6b0e07ee3966c6ac5f102603ecafd5e.180px.jpg" alt="fulltext thumbnail" loading="lazy"> </div> </button> </a> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1145/1052791.1052794"> <button class="ui left aligned compact blue labeled icon button serp-button"> <i class="external alternate icon"></i> acm.org </button> </a>

People, places, and play

Yvonne A. W. De Kort, Wijnand A. Ijsselsteijn
<span title="2008-07-01">2008</span> <i title="Association for Computing Machinery (ACM)"> <a target="_blank" rel="noopener" href="https://fatcat.wiki/container/eat7uggsk5fczfmztkway2qdiy" style="color: black;">Computers in Entertainment</a> </i> &nbsp;
We present a framework describing social processes underlying situated social play experience and how these are shaped by the player the game's socio-spatial and media context.  ...  The core of this framework describes various 'sociality characteristics', and discusses these both in terms of co-located and mediated social game settings.  ...  ACKNOWLEDGEMENTS The work reported here has been supported by three EU FP6 project grants: the Games@Large project (part of the IST -Networked Audio-Visual Systems and Home Platforms programme), the FUGA  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1145/1371216.1371221">doi:10.1145/1371216.1371221</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/hpmwuhqmlbazrnfufdpjonkfh4">fatcat:hpmwuhqmlbazrnfufdpjonkfh4</a> </span>
<a target="_blank" rel="noopener" href="https://web.archive.org/web/20170810190824/http://home.ieis.tue.nl/ydkort/de%20Kort%20&amp;%20IJsselsteijn%20-%202008%20-%20People,%20places,%20and%20play.pdf" title="fulltext PDF download" data-goatcounter-click="serp-fulltext" data-goatcounter-title="serp-fulltext"> <button class="ui simple right pointing dropdown compact black labeled icon button serp-button"> <i class="icon ia-icon"></i> Web Archive [PDF] <div class="menu fulltext-thumbnail"> <img src="https://blobs.fatcat.wiki/thumbnail/pdf/3b/9b/3b9baf31fe6c1d41375fe4521b11e4e09e0d302d.180px.jpg" alt="fulltext thumbnail" loading="lazy"> </div> </button> </a> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1145/1371216.1371221"> <button class="ui left aligned compact blue labeled icon button serp-button"> <i class="external alternate icon"></i> acm.org </button> </a>

The Web of Inquiry: Computer Support for Playing Epistemic Games

Todd A. Shimoda, Marcela Borge
<span title="">2016</span> <i title="EJournal Publishing"> <a target="_blank" rel="noopener" href="https://fatcat.wiki/container/e6is5iwmnbcmbnglc3l4nytwou" style="color: black;">International Journal of Information and Education Technology</a> </i> &nbsp;
Students use the Web of Inquiry to play epistemic games to complete the targeted forms.  ...  We describe and evaluate the Web of Inquiry, an online environment for learning and doing science inquiry, and compare it to the framework of epistemic forms and games.  ...  ACKNOWLEDGMENT We thank the following for their invaluable contributions to the Web of Inquiry and this paper: Barbara White, John Frederiksen, Leslie Herrenkohl, Tammy Tasker, Min Li, Tatiana Frederiksen  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.7763/ijiet.2016.v6.760">doi:10.7763/ijiet.2016.v6.760</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/ti2ju54rjzdu7ijlxrnmvyeiby">fatcat:ti2ju54rjzdu7ijlxrnmvyeiby</a> </span>
<a target="_blank" rel="noopener" href="https://web.archive.org/web/20180720180508/http://www.ijiet.org/vol6/760-IT327.pdf" title="fulltext PDF download" data-goatcounter-click="serp-fulltext" data-goatcounter-title="serp-fulltext"> <button class="ui simple right pointing dropdown compact black labeled icon button serp-button"> <i class="icon ia-icon"></i> Web Archive [PDF] <div class="menu fulltext-thumbnail"> <img src="https://blobs.fatcat.wiki/thumbnail/pdf/c2/46/c246f83725ddea69d3cbe9ef24a736f8a91b99a1.180px.jpg" alt="fulltext thumbnail" loading="lazy"> </div> </button> </a> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.7763/ijiet.2016.v6.760"> <button class="ui left aligned compact blue labeled icon button serp-button"> <i class="unlock alternate icon" style="background-color: #fb971f;"></i> Publisher / doi.org </button> </a>

Motivations for play in computer role-playing games

Anders Tychsen, Michael Hitchens, Thea Brolund
<span title="">2008</span> <i title="ACM Press"> <a target="_blank" rel="noopener" href="https://fatcat.wiki/container/jrcqbrn55zc7hpwx3qiwpjsfzm" style="color: black;">Proceedings of the 2008 Conference on Future Play Research, Play, Share - Future Play &#39;08</a> </i> &nbsp;
In this paper the motivations for play in the context of single-and multi-player digital Role-Playing Games (RPGs) are examined.  ...  Different levels of detail in motivations for playing single-/multi-Player RPGs were located, with mechanistic/tactical play and character-based/social play being the two overall motivational factors.  ...  of the reasons for why people play games.  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1145/1496984.1496995">doi:10.1145/1496984.1496995</a> <a target="_blank" rel="external noopener" href="https://dblp.org/rec/conf/fplay/TychsenHB08.html">dblp:conf/fplay/TychsenHB08</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/ist52vozhjfztnqp6z3wnxeawm">fatcat:ist52vozhjfztnqp6z3wnxeawm</a> </span>
<a target="_blank" rel="noopener" href="https://web.archive.org/web/20170809011844/http://wow.richardcolby.net/wp-content/uploads/2010/03/motivation-to-play-2.pdf" title="fulltext PDF download" data-goatcounter-click="serp-fulltext" data-goatcounter-title="serp-fulltext"> <button class="ui simple right pointing dropdown compact black labeled icon button serp-button"> <i class="icon ia-icon"></i> Web Archive [PDF] <div class="menu fulltext-thumbnail"> <img src="https://blobs.fatcat.wiki/thumbnail/pdf/0a/8f/0a8f6431d5b5cd74c5541277e86319f23a8944eb.180px.jpg" alt="fulltext thumbnail" loading="lazy"> </div> </button> </a> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1145/1496984.1496995"> <button class="ui left aligned compact blue labeled icon button serp-button"> <i class="external alternate icon"></i> acm.org </button> </a>

Affect and the Computer Game Player: The Effect of Gender, Personality, and Game Reinforcement Structure on Affective Responses to Computer Game-Play

Justin Chumbley, Mark Griffiths
<span title="">2006</span> <i title="Mary Ann Liebert Inc"> <a target="_blank" rel="noopener" href="https://fatcat.wiki/container/hvkrizj245ffplp6sestgxm5ae" style="color: black;">CyberPsychology &amp; Behavior</a> </i> &nbsp;
The implications of the impact of game-play on affect are discussed with reference to the concepts of "addiction" and "aggression."  ...  This study departs from the traditional clinical and social learning explanations for these behavioral phenomena and examines the effect of personality, in-game reinforcement characteristics, gender, and  ...  It is possible, for example that the correlation between game-play and behavior reflects backwards causation; aggressive people may be attracted to computer games.  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1089/cpb.2006.9.308">doi:10.1089/cpb.2006.9.308</a> <a target="_blank" rel="external noopener" href="https://www.ncbi.nlm.nih.gov/pubmed/16780398">pmid:16780398</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/hupbf3ujorgpzktjpmhsqzrp5e">fatcat:hupbf3ujorgpzktjpmhsqzrp5e</a> </span>
<a target="_blank" rel="noopener" href="https://web.archive.org/web/20170830002039/http://irep.ntu.ac.uk/id/eprint/6725/1/184693_2413%20Griffiths%20Publisher.pdf" title="fulltext PDF download" data-goatcounter-click="serp-fulltext" data-goatcounter-title="serp-fulltext"> <button class="ui simple right pointing dropdown compact black labeled icon button serp-button"> <i class="icon ia-icon"></i> Web Archive [PDF] <div class="menu fulltext-thumbnail"> <img src="https://blobs.fatcat.wiki/thumbnail/pdf/38/bb/38bb7e0969be2b8ec028e7feb1914a0eeca294b4.180px.jpg" alt="fulltext thumbnail" loading="lazy"> </div> </button> </a> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1089/cpb.2006.9.308"> <button class="ui left aligned compact blue labeled icon button serp-button"> <i class="external alternate icon"></i> Publisher / doi.org </button> </a>

The Play of Persuasion

Nicholas Fortugno
<span title="">2009</span> <i title="IGI Global"> <a target="_blank" rel="noopener" href="https://fatcat.wiki/container/lua3rchtgng55cqgk36mt7bkiq" style="color: black;">International Journal of Gaming and Computer-Mediated Simulations</a> </i> &nbsp;
Game designer Nick Fortungno's keynote speech at the Meaningful Play conference talked about the conundrum of whether serious games can or even should be fun.  ...  He examines three current persuasive games and offers his thoughts on what it will take for a game to achieve societal transformation.  ...  I do sit in the camp of people who dislike the term "serious games" for reasons you'll see in a moment.  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.4018/jgcms.2009070106">doi:10.4018/jgcms.2009070106</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/gqsw2yrc7zfa7my4nhragjwyyu">fatcat:gqsw2yrc7zfa7my4nhragjwyyu</a> </span>
<a target="_blank" rel="noopener" href="https://web.archive.org/web/20190302194955/http://pdfs.semanticscholar.org/a128/f419dda896868c731852bbc5facbf515b2a2.pdf" title="fulltext PDF download" data-goatcounter-click="serp-fulltext" data-goatcounter-title="serp-fulltext"> <button class="ui simple right pointing dropdown compact black labeled icon button serp-button"> <i class="icon ia-icon"></i> Web Archive [PDF] <div class="menu fulltext-thumbnail"> <img src="https://blobs.fatcat.wiki/thumbnail/pdf/a1/28/a128f419dda896868c731852bbc5facbf515b2a2.180px.jpg" alt="fulltext thumbnail" loading="lazy"> </div> </button> </a> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.4018/jgcms.2009070106"> <button class="ui left aligned compact blue labeled icon button serp-button"> <i class="external alternate icon"></i> Publisher / doi.org </button> </a>

Learning Concurrency Concepts while Playing Games

Cornelia P. Inggs, Taun Gadd, Justin Giffard
<span title="">2017</span> <i title="SCITEPRESS - Science and Technology Publications"> <a target="_blank" rel="noopener" href="https://fatcat.wiki/container/5zxvoqvzubcapei2xrvcvypnee" style="color: black;">Proceedings of the 9th International Conference on Computer Supported Education</a> </i> &nbsp;
The avatars execute their actions in the game environment, showing the effect of every action. Inggs, C., Gadd, T. and Giffard, J. Learning Concurrency Concepts while Playing Games.  ...  We think that people will find it easier to learn concurrency concepts if they can play a game that challenges the player to solve puzzles using the same techniques required by a programmer to develop  ...  CONCLUSION We think that people will find it easier to learn concurrency concepts if they can play a game that challenges the player to solve puzzles using the same techniques required by a programmer  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.5220/0006374705970602">doi:10.5220/0006374705970602</a> <a target="_blank" rel="external noopener" href="https://dblp.org/rec/conf/csedu/InggsGG17.html">dblp:conf/csedu/InggsGG17</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/gffzxbioordxrbpb4ztblhbnni">fatcat:gffzxbioordxrbpb4ztblhbnni</a> </span>
<a target="_blank" rel="noopener" href="https://web.archive.org/web/20190224115843/http://pdfs.semanticscholar.org/61c2/ea6a65a6a33e9e45610b2b82df6cbeed168e.pdf" title="fulltext PDF download" data-goatcounter-click="serp-fulltext" data-goatcounter-title="serp-fulltext"> <button class="ui simple right pointing dropdown compact black labeled icon button serp-button"> <i class="icon ia-icon"></i> Web Archive [PDF] <div class="menu fulltext-thumbnail"> <img src="https://blobs.fatcat.wiki/thumbnail/pdf/61/c2/61c2ea6a65a6a33e9e45610b2b82df6cbeed168e.180px.jpg" alt="fulltext thumbnail" loading="lazy"> </div> </button> </a> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.5220/0006374705970602"> <button class="ui left aligned compact blue labeled icon button serp-button"> <i class="external alternate icon"></i> Publisher / doi.org </button> </a>

Griefers versus the Griefed — what motivates them to play Massively Multiplayer Online Role-Playing Games?

Leigh Achternbosch, Charlynn Miller, Christopher Turville, Peter Vamplew
<span title="">2014</span> <i title="Springer Nature"> <a target="_blank" rel="noopener" href="https://fatcat.wiki/container/rew6kpwl3jhv3pcn3d3vrva2ju" style="color: black;">THE COMPUTER GAMES JOURNAL</a> </i> &nbsp;
The authors conducted an online survey with the intention to discover the motivations for playing MMORPGs among those whom identified themselves as (i) those that perform griefing, and (ii) those who have  ...  Every day a certain percentage of users of Massively Multiplayer Online Role-Playing Games (MMORPG) are experiencing some form of griefing.  ...  Acknowledgements Leigh Achterbosch acknowledges the assistance of Grant Meredith in creating a survey suitable for a world-wide audience, and thanks Savin Chand for assisting with statistical calculations  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1007/bf03392354">doi:10.1007/bf03392354</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/rwplpva7cvg63c3li6mmpemoky">fatcat:rwplpva7cvg63c3li6mmpemoky</a> </span>
<a target="_blank" rel="noopener" href="https://web.archive.org/web/20200814021755/http://tcjg.weebly.com/uploads/9/3/8/5/9385844/tcgj_31_achterboschea.pdf" title="fulltext PDF download" data-goatcounter-click="serp-fulltext" data-goatcounter-title="serp-fulltext"> <button class="ui simple right pointing dropdown compact black labeled icon button serp-button"> <i class="icon ia-icon"></i> Web Archive [PDF] <div class="menu fulltext-thumbnail"> <img src="https://blobs.fatcat.wiki/thumbnail/pdf/ab/bc/abbc2e01490f41dab004fbd33a3550e8e13d19a0.180px.jpg" alt="fulltext thumbnail" loading="lazy"> </div> </button> </a> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1007/bf03392354"> <button class="ui left aligned compact blue labeled icon button serp-button"> <i class="external alternate icon"></i> springer.com </button> </a>

If {battleState = BattleState.standby}: Bringing the Gamer Into Play in Computer Game Development [chapter]

Sandra Plontke, Estrid Sörensen
<span title="2018-12-31">2018</span> <i title="transcript Verlag"> Cultures of Computer Game Concerns </i> &nbsp;
At this point we can note that there are (at least) two sides at play, a kind of front and back resp. outside and inside of the (visual) artefact called computer game.  ...  In the situatedness of playing, i.e. in the gathering of the computer game and the real player, the coded network of rules, the embedded restrictions and possibilities allow a new kind of player action  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.14361/9783839439340-002">doi:10.14361/9783839439340-002</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/l2nxcfowgbcqbplpoeurleouli">fatcat:l2nxcfowgbcqbplpoeurleouli</a> </span>
<a target="_blank" rel="noopener" href="https://web.archive.org/web/20210718070227/https://www.degruyter.com/document/doi/10.14361/9783839439340-002/pdf" title="fulltext PDF download" data-goatcounter-click="serp-fulltext" data-goatcounter-title="serp-fulltext"> <button class="ui simple right pointing dropdown compact black labeled icon button serp-button"> <i class="icon ia-icon"></i> Web Archive [PDF] <div class="menu fulltext-thumbnail"> <img src="https://blobs.fatcat.wiki/thumbnail/pdf/d0/b8/d0b860b81de942fc8985f52659823ca5804fcecf.180px.jpg" alt="fulltext thumbnail" loading="lazy"> </div> </button> </a> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.14361/9783839439340-002"> <button class="ui left aligned compact blue labeled icon button serp-button"> <i class="external alternate icon"></i> Publisher / doi.org </button> </a>

How Does Conscientiousness Impact on Computer Game Play?

Xiaowen Fang
<span title="">2018</span> <i title="SCITEPRESS - Science and Technology Publications"> <a target="_blank" rel="noopener" href="https://fatcat.wiki/container/7bjbs63oxffftcpgw45mwyavke" style="color: black;">Proceedings of the 15th International Joint Conference on e-Business and Telecommunications</a> </i> &nbsp;
With the rise of social media and mobile computing, hedonic components and gamification play a more and more important role in the success of e-business systems.  ...  Based on a conceptual framework of computer game play proposed by Fang, Chan, and Nair (2009), an online survey was designed and conducted to investigate the relationship between personality traits and  ...  The key research questions are: 1) what types of people play what games? And 2) Does the personality trait, conscientiousness, matter in players' choice of games?  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.5220/0006779702910296">doi:10.5220/0006779702910296</a> <a target="_blank" rel="external noopener" href="https://dblp.org/rec/conf/icete/Fang18.html">dblp:conf/icete/Fang18</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/llhj2xcrrfhljkqkzgpqzpawkm">fatcat:llhj2xcrrfhljkqkzgpqzpawkm</a> </span>
<a target="_blank" rel="noopener" href="https://web.archive.org/web/20190305102548/http://pdfs.semanticscholar.org/e881/e596df8eeb78da0e94b7c48de79a8b658645.pdf" title="fulltext PDF download" data-goatcounter-click="serp-fulltext" data-goatcounter-title="serp-fulltext"> <button class="ui simple right pointing dropdown compact black labeled icon button serp-button"> <i class="icon ia-icon"></i> Web Archive [PDF] <div class="menu fulltext-thumbnail"> <img src="https://blobs.fatcat.wiki/thumbnail/pdf/e8/81/e881e596df8eeb78da0e94b7c48de79a8b658645.180px.jpg" alt="fulltext thumbnail" loading="lazy"> </div> </button> </a> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.5220/0006779702910296"> <button class="ui left aligned compact blue labeled icon button serp-button"> <i class="external alternate icon"></i> Publisher / doi.org </button> </a>

Reinventing the Arcade: Computer Game Mediated Play Spaces for Physical Interaction

A. M. Connor, J. Gavin
<span title="2015-10-20">2015</span> <i title="European Alliance for Innovation n.o."> <a target="_blank" rel="noopener" href="https://fatcat.wiki/container/cvp4w5l3yjgohgud6gonvpwzsy" style="color: black;">EAI Endorsed Transactions on Creative Technologies</a> </i> &nbsp;
This paper suggests that recent developments in video game technology have occurred in parallel to play being moved from public into private spaces, which has had impact on the way people interact with  ...  The paper also argues and that there is potentially value in the creation of public play spaces to create opportunities to utilise both technology and body for the benefit of community culture and experiences  ...  The ESA go on to suggest that 62% of gamers play with other people, either online or in person, and that 47% of gamers play social games.  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.4108/eai.20-10-2015.150098">doi:10.4108/eai.20-10-2015.150098</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/xgyu4cj7yzf3bdwntanaf5sdfe">fatcat:xgyu4cj7yzf3bdwntanaf5sdfe</a> </span>
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Skin Games: Fragrant Play, Scented Media and the Stench of Digital Games

Simon Niedenthal
<span title="2012-05-25">2012</span> <i title="UiT The Arctic University of Norway"> <a target="_blank" rel="noopener" href="https://fatcat.wiki/container/e2ez2ntflnhlpm3jjqeho5ucxu" style="color: black;">Eludamos - Journal for Computer Game Culture</a> </i> &nbsp;
We can learn about how to effectively engage smell in games by examining the ways in which people have organized play around perfume and incense, from games that incorporate perfume themes (ranging from  ...  board games to Axe cologne advergames), to the playful behaviors of an online fragrance community (Basenotes.net).  ...  Douglas Wilson, Miguel Sicart, and Rilla Khaled offered warm support as well as specific references to games that strengthened this paper.  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.7557/23.6141">doi:10.7557/23.6141</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/zpstlsqtrrbwfhyqcfb2bi4qvu">fatcat:zpstlsqtrrbwfhyqcfb2bi4qvu</a> </span>
<a target="_blank" rel="noopener" href="https://web.archive.org/web/20220311200226/https://septentrio.uit.no/index.php/eludamos/article/download/vol6no1-9/6-1-9-pdf" title="fulltext PDF download" data-goatcounter-click="serp-fulltext" data-goatcounter-title="serp-fulltext"> <button class="ui simple right pointing dropdown compact black labeled icon button serp-button"> <i class="icon ia-icon"></i> Web Archive [PDF] <div class="menu fulltext-thumbnail"> <img src="https://blobs.fatcat.wiki/thumbnail/pdf/ee/d5/eed56de719811ce87811f9ee5fd2a4310536a556.180px.jpg" alt="fulltext thumbnail" loading="lazy"> </div> </button> </a> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.7557/23.6141"> <button class="ui left aligned compact blue labeled icon button serp-button"> <i class="unlock alternate icon" style="background-color: #fb971f;"></i> Publisher / doi.org </button> </a>

The Game Studies Crisis: What Are the Rules of Play?

Marc Ouellette, Steven Conway
<span title="2021-09-03">2021</span> <i title="UiT The Arctic University of Norway"> <a target="_blank" rel="noopener" href="https://fatcat.wiki/container/e2ez2ntflnhlpm3jjqeho5ucxu" style="color: black;">Eludamos - Journal for Computer Game Culture</a> </i> &nbsp;
Though no field or discipline's historical vector presents itself as a strictly linear building of knowledge, the historical trajectory of Game Studies is problematic: certainly not linear, yet also not  ...  We identify and explore a key issue, namely our continuing status as pre-paradigmatic field, and ask questions designed to provoke ways forward, to provide more inflection points and fewer endless loops  ...  People who play gamessometimes for a living-should know better than that. And this is why we have waited until the very end to talk about teaching and learning.  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.7557/23.6360">doi:10.7557/23.6360</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/ixmrqohxvzhtvhej3l4h2tcv34">fatcat:ixmrqohxvzhtvhej3l4h2tcv34</a> </span>
<a target="_blank" rel="noopener" href="https://web.archive.org/web/20220324073456/https://septentrio.uit.no/index.php/eludamos/article/download/vol11no1-9/11-1-9" title="fulltext PDF download" data-goatcounter-click="serp-fulltext" data-goatcounter-title="serp-fulltext"> <button class="ui simple right pointing dropdown compact black labeled icon button serp-button"> <i class="icon ia-icon"></i> Web Archive [PDF] <div class="menu fulltext-thumbnail"> <img src="https://blobs.fatcat.wiki/thumbnail/pdf/a7/57/a75744bae188e41c25990593399468d47846a591.180px.jpg" alt="fulltext thumbnail" loading="lazy"> </div> </button> </a> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.7557/23.6360"> <button class="ui left aligned compact blue labeled icon button serp-button"> <i class="unlock alternate icon" style="background-color: #fb971f;"></i> Publisher / doi.org </button> </a>

Computer game design and the imaginative play of young children

Irina Verenikina, Jan Herrington
<span title="">2009</span> <i title="ACM Press"> <a target="_blank" rel="noopener" href="https://fatcat.wiki/container/xuqlgwocqzbflgtwa373j7sgdq" style="color: black;">Proceedings of the 8th International Conference on Interaction Design and Children - IDC &#39;09</a> </i> &nbsp;
This paper discusses preliminary findings of the study of computer game design in relation to current understanding of imaginative play and its developmental value for young children.  ...  The identified criteria were utilized to observe two young children playing various types of computer games to explore the opportunities that the games provide for imaginative play in the early childhood  ...  ACKNOWLEDGMENTS We wish to thank UOW Research Council who supported and sponsored this research. 7.  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1145/1551788.1551845">doi:10.1145/1551788.1551845</a> <a target="_blank" rel="external noopener" href="https://dblp.org/rec/conf/acmidc/VerenikinaH09.html">dblp:conf/acmidc/VerenikinaH09</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/z3cgau6e6nb2feibjpfyutxdry">fatcat:z3cgau6e6nb2feibjpfyutxdry</a> </span>
<a target="_blank" rel="noopener" href="https://web.archive.org/web/20190427074350/https://ro.uow.edu.au/cgi/viewcontent.cgi?article=2294&amp;context=edupapers" title="fulltext PDF download" data-goatcounter-click="serp-fulltext" data-goatcounter-title="serp-fulltext"> <button class="ui simple right pointing dropdown compact black labeled icon button serp-button"> <i class="icon ia-icon"></i> Web Archive [PDF] <div class="menu fulltext-thumbnail"> <img src="https://blobs.fatcat.wiki/thumbnail/pdf/90/f7/90f7991a8ede09a85d161b0db6953886123ec697.180px.jpg" alt="fulltext thumbnail" loading="lazy"> </div> </button> </a> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1145/1551788.1551845"> <button class="ui left aligned compact blue labeled icon button serp-button"> <i class="external alternate icon"></i> acm.org </button> </a>
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