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Language learning
2000
Language Teaching
The findings indicate salient attitude differences according to gender and school type and point to some clearly perceived sources of significant influence on attitudes. ...
Experiment-was a European three-year collaborative research project focusing on task-based multimedia learning of languages.) ...
, the efficacy of different word-guessing strategies, the value of teaching explicit guessing strategies, the influence of different kinds of reading texts, the effects of input modification, and, more ...
doi:10.1017/s0261444800015147
fatcat:yjxhjvhy2rghtkr67rpuvtvjw4
Aprendizaje de idiomas e ICTS: blogs y foros como mediadores en entornos de aprendizaje colaborativo de idiomas
2009
Praxis Pedagógica
that readers have a real perspective on the ideal way to use them in classrooms. ...
-Understanding relationships between tasks and resources: at the global level give an understanding of the overall role of different learning resources in order to use them effectively, and at the bridging ...
doi:10.26620/uniminuto.praxis.9.10.2009.42-53
fatcat:erdy3xgemrg5pjl4bcrzlgtmc4
Nutzung von Medien und Informationssystemen bei geisteswissenschaftlichen Studierenden. Eine interviewbasierte Exploration
[article]
2016
Mensch & Computer
This includes the use of the e-learning platform and its functions being used, supplies for research and the use of tools for study purposes. ...
To break down this more precisely an interview-based exploration on the use of media and information systems in the humanistic students at the University of Regensburg is performed. ...
doi:10.18420/muc2016-mci-0251
dblp:conf/mc/Meissner16
fatcat:7qtu2cpsfjbkdjlfektwwvldrm
Ubiquitous Computing for Capture and Access
2007
Foundations and Trends® in Human–Computer Interaction
This paper is based on a comprehensive analysis of the literature and both our experiences and those of many of our colleagues. ...
We present historical visions motivating much of the early computing research in this area. We then outline the key problems that have been explored in the last three decades. ...
of the user could be used later for two different environments -at home and at work. ...
doi:10.1561/1100000014
fatcat:bgvjffmnpngojjlksmoiswnb64
Enhancing Digital Heritage Archives Using Gamified Annotations
[chapter]
2015
Lecture Notes in Computer Science
Effect of Gamification on Usability Questions EOS1 to EOS4 listed in Table 4 .6 were used to investigate the usability of the system. ...
How It Works Each annotation layers extra information on top of the content, enabling the reader to understand its context as they read. ...
On the positive aspects, two users commented on the usefulness of being able to see other users' comments and points of view. ...
doi:10.1007/978-3-319-27974-9_17
fatcat:nliwew7zsbhdpni3eite3jr6qi
Digital Scripture: An Investigation of the Design and Use of a Mobile Application for Reading Sacred Text
2021
Although sacred text can have strong influence on identify and behavior, the effects of a digital revolution on scripture reading practices are not well understood. ...
In particular, current research literature indicates that more information is needed about the design and use of digital sacred text applications (apps) such as mobile Bibles across different religious ...
Furthermore, there is an "urgent need to investigate" the effects of digitization on reading different kinds of texts for different purposes (Mangen & van der Weel, 2016) . ...
doi:10.26076/0c5e-db0c
fatcat:vw5h2nbe3rffljmhxbl7or2esa
Web Information Retrieval
[chapter]
Social Information Technology
The use of this twofold knowledge is underlined by the GVU study (1998) and by Hölscher & Strube (2000) . ...
One may compare searching for information on the Web with "looking for a needle in a haystack." Thus, searching the Web suffers from many limits that can be reduced by using a search assistant. ...
Users' demographic data profiles Profiles describing different demographic data of the users: name, gender, age, profession, address, and so on. ...
doi:10.4018/978-1-59904-774-4.ch016
fatcat:aexat4kxene55f4iaunoxfblzu
Video Annotation Wiki for South African Sign Language Declaration of Authorship
2011
unpublished
The usability of the system was graded by users on a rating scale from one to five for a specific set of tasks. The system was found to have an overall usability of 3.1, slightly better than average. ...
As such, knowledge about SASL structure is pooled into a central and freely accessible knowledge base that can be used as required. The usability and performance of the system were evaluated. ...
E - E Lan (EUDICO Linguistic Annotator) is a multimedia 2 annotation tool that is used for documenting video content and researching the documented video content for linguistics. ...
fatcat:fb7g5t557racno2evdhllngbca
Bias and beyond in digital trace data
2018
In the first, I work with public health researchers to use Twitter as a means ofpublic outreach and intervention. ...
Specifically, I present two studies demonstrating alternatives to complementeach of the critiques. ...
In terms of model terms, in cases where it is possible to measure differences in usage by gender, there are strong reasons to hypothesize that fewer women than men use geotagged tweets, based on the larger ...
doi:10.1184/r1/7188947.v1
fatcat:75dapk5tzfabhksiamgbbqiljy