A copy of this work was available on the public web and has been preserved in the Wayback Machine. The capture dates from 2019; you can also visit the original URL.
The file type is application/pdf
.
Filters
The Task of Walking Straight as an Interactive Serious Game for Blind Children
2018
EAI Endorsed Transactions on Serious Games
Moreover the system provides an engaging sensorial experience which fits not only the orientation and mobility programs but also other areas of the curriculum for blind children such as sensory efficiency ...
This paper describes "Following the Cuckoo Sound", a responsive floor system designed to train blind children in walking straight. ...
One of the main problems in blind persons' navigation is veering, The Task of Walking Straight as an Interactive Serious Game for Blind Children which is the inability to walk straight from a point to ...
doi:10.4108/eai.13-7-2018.155165
fatcat:mclfeoafu5dohjgfes7rexobsa
Virtual Reality Technology for Blind and Visual Impaired People: Reviews and Recent Advances
[chapter]
2012
Intelligent Systems Reference Library
games, accessibility of e-learning, web-based information system, and wearable finger-braille interface for navigation of deaf-blind. ...
games, accessibility of e-learning, web-based information system, and wearable finger-braille interface for navigation of deaf-blind. ...
Today, it is possible to create sound-based interactive entertainment, such as computer games [13, 10] designing of computer games that work for visually impaired children is a Challenge. ...
doi:10.1007/978-3-642-23363-0_15
fatcat:yzwqf2o4rrcaledwjafnbwovly
Turn off the graphics: designing non-visual interfaces for mobile phone games
2009
Journal of the Brazilian Computer Society
Hence, we can think of mobile gaming as a serious candidate to being a prominent form of entertainment in the near future. ...
In an attempt to explore new interactive possibilities for such users, this work presents an initial study on non-visual interfaces for mobile phone games. ...
They also want to thank Fabio Vecchia for designing the game music, and the anonymous reviewers who contributed to improve this paper. ...
doi:10.1590/s0104-65002009000100005
fatcat:yvnvpdrgdvf5riex66iwi4te5q
Turn off the graphics: designing non-visual interfaces for mobile phone games
2009
Journal of the Brazilian Computer Society
Hence, we can think of mobile gaming as a serious candidate to being a prominent form of entertainment in the near future. ...
In an attempt to explore new interactive possibilities for such users, this work presents an initial study on non-visual interfaces for mobile phone games. ...
They also want to thank Fabio Vecchia for designing the game music, and the anonymous reviewers who contributed to improve this paper. ...
doi:10.1007/bf03192576
fatcat:w2a3vsxli5cbrfwwv2gozrfye4
Designing concurrent full-body gestures for intense gameplay
2015
International Journal of Human-Computer Studies
This paper investigates suitable simultaneous fullbody game gestures, with the aim of accommodating high interactivity during intense gameplay. ...
gestures that assist interaction in different interactive game situations, and (iv) generalized design guidelines for future full-body game interfaces. ...
Acknowledgments The authors would like to thank the members of The Center for Human Computer Interaction in Kochi University of Technology, particularly Okamoto Masashi, for their assistance. ...
doi:10.1016/j.ijhcs.2015.02.010
fatcat:746ew4bhj5gwrkgzkvihhayuja
Development of Communication in Deafblind Children
2005
Scandinavian Journal of Disability Research
Even if the expressions varied and were sometimes difficult to interpret, the early development of communication followed the same patterns as that for non-disabled children, from interest in social games ...
At the time of the first videorecording the children were between 6 months and 3 years 9 months of age. They were observed for a period of 2 years. ...
Observations of the development of communication and language in blind children indicate that during the first 4Á/5 months of the blind baby's life, parents can establish a well-functioning interaction ...
doi:10.1080/15017410510032145
fatcat:5k2cvowq3jd4dd5mvf4tgs6qju
On the way: Technique, movement and rhythm in the training of guide dogs
2019
Vibrant: Virtual Brazilian Anthropology
In the article I present an ethnographic reflection on the process of guide dogs generation, an animal assistive technology developed to facilitate the mobility of the visually impaired person. ...
Focusing especially on the training phase, I try to understand the trajectory of transformations, the unfolding of events and the changes of movement that make certain dogs able to "graduate" as guides ...
Dore and Michalon (2016) define a script as a program for action that specifies roles for human and nonhuman entities involved in an interaction. ...
doi:10.1590/1809-43412019v16d553
fatcat:c3cl7pmxwzg57cznynm6meguaq
Physically Challenged: Coping with Life Effectively
2012
Zenodo
Disability should be considered as an important issue by the Government so that this essential public health problem can be tackled in the community. ...
for support. ...
I began to learn how to walk again and it took me 4 months to even walk straight. Once I got the Jaipur leg, it took me three years of physiotherapy to recover and feel normal again. ...
doi:10.5281/zenodo.4173277
fatcat:fveuveck6jdrdhvctova3ozesa
Physically Challenged: Coping with Life Effectively
2012
Zenodo
Disability should be considered as an important issue by the Government so that this essential public health problem can be tackled in the community. ...
for support. ...
I began to learn how to walk again and it took me 4 months to even walk straight. Once I got the Jaipur leg, it took me three years of physiotherapy to recover and feel normal again. ...
doi:10.5281/zenodo.4176035
fatcat:molxwb5xongzvolfbm2dftckva
TYPES OF DISABILITY AS PER RIGHTS OF PERSONS WITH DISABILITIES ACT, 2016: A THEORETICAL PERSPECTIVE
2021
European Journal of Special Education Research
<p>Education is an essential part of modern, civilized, advanced and developed society and its progress can never be completed and multidimensional, today when we talk about education, the shape of inclusive ...
In the 21st century, the Rights of Persons with Disabilities Act, 2016 came into force, which led to the development of a new consciousness among disabled (Divyangjan, 2021). ...
These people play an important role in the implementation process as they regularly interact with children with disabilities and create the environment around them. ...
doi:10.46827/ejse.v7i3.4046
fatcat:xiwfq2s7bbapbpk2qge4o5kj3q
Internet-Delivered, Family-Based Treatment for Early-Onset OCD: A Preliminary Case Series
2013
Journal of Clinical Child & Adolescent Psychology
Given the burdens of early-onset obsessive-compulsive disorder (OCD), limitations in the broad availability and accessibility of evidence-based care for affected youth present serious public health concerns ...
We developed an Internet-based format for the delivery of family-based treatment for early-onset OCD directly to families in their homes, regardless of their geographic proximity to a mental health facility ...
Acknowledgments
FUNDING This work was supported by the International OCD Foundation and the National Institutes of Health (K23 MH090247). ...
doi:10.1080/15374416.2013.855127
pmid:24295036
pmcid:PMC4269329
fatcat:qiyzz7fynbfb5pxcdk5cqb5foq
Virtual Reality for Stroke Rehabilitation
2011
Stroke
Virtual tasks have been described as more interesting and enjoyable by both children and adults, thereby encouraging higher numbers of repetitions (Lewis 2012). ...
When using GRADE, we downgraded the evidence from 'high quality' by one level for serious (or by two for very serious) study limitations (risk of bias), indirectness of evidence, serious inconsistency, ...
The protocol stated that we would assess trials for risk of bias related to blinding of participants and personnel. We assessed blinding of participants and personnel in the 2010 review. ...
doi:10.1161/strokeaha.111.642439
fatcat:obl42rgcpbeyjbmxlruwyrqzla
The tourist gaze and "Family Treasure Trails" in museums
2014
Tourist Studies
Pamphlets are designed for different age groups -some are for children around the age of 4-6 while others target older children. The treasure trails prescribe movement and tasks. ...
Serious fun Treasure trails are legitimized by the museum discourse of education, while they simultaneously provide an occasion for family-based fun and play. ...
doi:10.1177/1468797614532178
fatcat:brod5ukvlrabdkaxqiyesand7e
Interventions to improve functioning, participation and quality of life in children with visual impairment: a systematic review
2019
Survey of ophthalmology
We review evidence for the effectiveness of rehabilitation interventions for children with visual impairment to improve skills and behavior, thereby improving participation and quality of life as an ultimate ...
To aim for the highest levels of functioning, participation, and quality of life and to ensure children's well-being, children should be entitled to the most effective rehabilitation programs. ...
The authors have no conflict of interest and report no proprietary or commercial interest in any product mentioned or concept discussed in this article. ...
doi:10.1016/j.survophthal.2019.01.010
pmid:30703405
fatcat:s5wh2fhjznhhpaj3efi7wqbntu
The effect of the Nintendo Wii Fit on balance control and gross motor function of children with spastic hemiplegic cerebral palsy
2012
Developmental Neurorehabilitation
Postural control is an integral part of gross motor function 109. Poor balance control delays the acquisition of complex motor tasks such as walking 140. ...
The PEDI was developed as an outcome measure for children with disabilities 24. ...
Slight increase in muscle tone, manifested by a catch, followed by minimal resistance throughout the remainder (less than halt) of the ROM 2 More marked increase in muscle tone through most of ROM, but ...
doi:10.3109/17518423.2012.711781
pmid:23030836
fatcat:vs4bbk2bdnhrzb52tyoqq5oh2q
« Previous
Showing results 1 — 15 out of 9,216 results