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VibEd: A Prototyping Tool for Haptic Game Interfaces

Mathias Nordvall
iConference 2016 Proceedings   unpublished
It is concluded, based on user tests, that a haptic game interface prototyping tool such as VibEd, can facilitate haptic game interface design and development, and by that contribute to game accessibility  ...  Haptics in the form of vibrations in game interfaces have the potential to strengthen visual and audio components, and also improve accessibility for certain populations like people with deafblindness.  ...  Obtaining attention is a function of a haptic signal that can be contrasted to how the haptic in the Sightlence game is carrying more complex meaning.  ... 
doi:10.9776/16138 fatcat:wzh3cozjyfghlkiiwqia7n2nse

Perception, Meaning and Transmodal Design

Mathias Nordvall, Mattias Arvola
2016 DRS2016: Future-Focused Thinking   unpublished
We propose that a transmodal design approach facilitate designers to realize the communicative potential of different modalities, and hence present users with a transmodal perspective on their interaction  ...  : SimProv, VibEd, and Sightlence.  ...  Acknowledgements: We would like to acknowledge research support the following funding bodies: The Swedish Research Council and The Swedish Post and Telecom Authority.  ... 
doi:10.21606/drs.2016.511 fatcat:yssyg3yrdvcejd6nh33wxs4le4