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The Identification of the Potential of Game-based Learning in Vocational Education within the Context of the Project "Play the Learning Game"

Jutta Pauschenwein, Eva Goldgruber, Anastasia Sfiri
2013 International Journal of Emerging Technologies in Learning (iJET)  
The objectives of the European project "Play the Learning Game" are to spread and update the results of the "Learning Game Portal 1 " to vocational education teachers and trainers.  ...  Game based-learning exploits the potential of ICT and games engage learners.  ...  for educational purposes, the identification of useful multimedia and video games for learning and the training of teachers PAPER THE IDENTIFICATION OF THE POTENTIAL OF GAME-BASED LEARNING IN VOCATIONAL  ... 
doi:10.3991/ijet.v8i1.2359 fatcat:icj2steunfhjhooewyu375347a

Uso de Jogos Digitais Educativos na Educação Profissional e Tecnológica fundamentados em Teorias de Aprendizagem

Altair Fábio Silvério Ribeiro Fábio Ribeiro, Roberta Martins Mendonca Gomes, José Roberto Cruz e Silva, Jainer Diogo Vieira Matos, Júlio César Ferreira, Fernando Barbosa Matos
2019 Informática na educação: teoria & prática  
Assim, o presente estudo tem como objetivo geral verificar qual a teoria de aprendizagem é mais citada em artigos encontrados na base de periódicos da Capes, publicados de 2015 a 2018, para fundamentar  ...  of Game-based Learning in Vocational Education within the Context of the Project "Play the Learning Game" Autores: Jutta Pauschenwein; Eva Goldgruber; Anastasia Sfiri. 0 DP ARTIGO 18 -Título:  ...  of game-based learning in secondary education 0 DP Autores: Huizenga, J.C.; Ten Dam, G.T.M.; Voogt, J.M.; Admiraal, W.F.  ... 
doi:10.22456/1982-1654.89784 fatcat:lkmnd34spzgmto7wbgh4usii5u