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The Business Process Game

Nico Herzberg, Matthias Kunze
2015 Central-European Workshop on Services and their Composition  
Recently, gamification -the augmentation of work with game elements -attracted tremendous interest and has become one of the most important trends in digital business strategy 1 .  ...  In this paper, the authors elaborate on the opportunities to gamify operative business process management, in particular process enactment, and show various ways to engage process participants in their  ...  Gamification in Business Process Management Gamification is the discipline utilizing game elements, such as points, badges, and leaderboards, and experience design, e.g., game play, play space, and story  ... 
dblp:conf/zeus/Herzberg015 fatcat:q2of3em77je5dm2oeboj54afay

The Business Process Management Game

Remco M. Dijkman, Sander Peters
2019 International Conference on Business Process Management  
The Business Process Management Game is a serious game that teaches various aspects of business process management. Students can play the game in groups.  ...  Groups compete with each other to create the process that performs best. In doing so, they can practice their business process modeling, analysis, re-design, and mining skills.  ...  There exist a few serious games in the area of business process management.  ... 
dblp:conf/bpm/DijkmanP19 fatcat:aisysgq2drho5bpcqgbkyxbkjq

Redesigning the Traditional Business Gaming Process – Aiming to Capture Business Process Authenticity

Timo Lainema
2004 Journal of Information Technology Education  
As a conclusion we note that continuous processing in simulation gaming environments reveals the natural complexity and process nature of business op-Material published as part of this journal, either  ...  Continuous processing presents authentic tasks rather than abstractive instructions. Also the process nature increases the realism of the gaming experience.  ...  We believe that the interactive and continuously processed computerized learning environments could add value in the field of business process training. Our further research will focus on this topic.  ... 
doi:10.28945/287 fatcat:3a4hkc7z7fdmhbc7gbi3v66gey

Educational business games in the educational process

Ph. D. Dmitry V. Gribanov, Ph. D. Kseniya E. Kovalenko, MSc. Natalia E. Kovalenko
2018 Revista Conrado  
In addition, it is in the training technologies of this type that the most promising is the use of business games  ...  Such an educational process, focused on the organization of activity of trainees, provides more effective training of a specialist.  ...  Business game as a method of training, a normative model of the processes of activity.  ... 
doaj:5fcede4a7e224fd7afa3320c3bd41727 fatcat:drgnwdx7rrfo5f3b4iecttrug4

The Play Your Process Method for Business Process-Based Digital Game Design

Tadeu Moreira de Classe, Renata Mendes De Araujo, Geraldo Bonorino Xexéo, Sean Siqueira
2019 International Journal of Serious Games  
The design of serious business process games requires game designers to have business process modeling skills and instructions on how to represent business process elements in the game context.  ...  The method receives business process models as input and comprises steps to (i) map business process elements into game design elements, game design and development, and (ii) evaluate games with game designers  ...  Acknowledgements Renata Araujo is supported by the Brazilian National Council for Scientific and Technological Development (CNPq) under grant 05060/2016-3.  ... 
doi:10.17083/ijsg.v6i1.269 fatcat:ikrixfflubdrxc4vw3pohaziai

Lifelong Education in Business: Role of Simulation Games in the Teaching Process

Ph.D. Sevar Mammadova
2021 Turkish Journal of Computer and Mathematics Education  
The significance of business simulation games (BSG) rapidly increases. And this quite understandable.  ...  Because simulation games are based on the model playback mode realistic processes, events, locations or situations.  ...  This paper aims to emphasize the importance and efficiency of business games in the modern learning process.  ... 
doi:10.17762/turcomat.v12i6.4169 fatcat:tfkbdsu2ivaodd4zxsczp2oos4

Business computer game "the impact of political lobbying on the development of socio-economic processes"

Vadim Evseev
2019 CITISE  
Евсеев Вадим Олегович, доктор экономических наук, профессор кафедры политологии и социологии, Российский экономический университет им. Г.В. Плеханова, Член научного совета ИСПИ РАН по проблемам евразийской интеграции, Москва, Россия.
doi:10.15350/24097616.2019.4.06 fatcat:4eharsoq7zhrpoff5urwnmjhgm

Process assessment and simulation games — Methods and software supported tools in Business Process Re-engineering [chapter]

Terho Laakso, Jussi Hakamäki, Kimmo Forsberg, Riitta Smeds
1995 Re-engineering the Enterprise  
The objective of this paper is to introduce two methods and tools, process assessment and simulation games, which can be used to support business process re-engineering.  ...  Simulation games are method for process redesign that is supported by the GAMEVIEW software. Tools will be developed as part of EUREKA TIME GUIDE -project (EU 1157).  ...  Simulation games can be seen as a natural next step after the process assessment procedure in the business process improvement cycle.  ... 
doi:10.1007/978-0-387-34876-6_29 fatcat:5m66o4mq5rhcjbppea6fzw2vpy

Designing an Ad Auctions Game for the Trading Agent Competition [chapter]

Patrick R. Jordan, Michael P. Wellman
2010 Lecture Notes in Business Information Processing  
We introduce the TAC Ad Auctions game (TAC/AA), a new game for the Trading Agent Competition.  ...  The Ad Auctions game investigates complex strategic issues found in real sponsored search auctions that are not captured in current analytical models.  ...  Acknowledgments Lee Callender and Ben Cassell contributed to the design and development of the TAC/AA game. Constructive suggestions and other useful feedback provided during presentations at Yahoo!  ... 
doi:10.1007/978-3-642-15117-0_11 fatcat:f25am6k3onbhll4t5tsvqir5im

Learning Improved Entertainment Trading Strategies for the TAC Travel Game [chapter]

L. Julian Schvartzman, Michael P. Wellman
2010 Lecture Notes in Business Information Processing  
For almost five years we have continually operated a simulation testbed exploring a variety of strategies for the TAC Travel game.  ...  A second iteration of this process led to further improvements.  ...  Kevin Lochner and Daniel Reeves assisted significantly in the operation of the TAC Travel testbed over the years. This work was supported in part by the US National Science Foundation.  ... 
doi:10.1007/978-3-642-15117-0_14 fatcat:6tzzcphmqjbwjnv3lmpbvitsrq

Serious Gaming for the Strategic Planning Process

Adina Aldea, Maria-Eugenia Iacob, Jos van Hillegersberg, Dick Quartel, Henry Franken
2014 2014 IEEE 16th Conference on Business Informatics  
This paper proposes a serious game intended for learning how to deal with the strategic planning process of an organisation in a structured way.  ...  Serious games have been given more and more attention over the past few years.  ...  There are a number of strategy models that can aid in this process, of which the Business Model How does your business create, deliver and capture value?  ... 
doi:10.1109/cbi.2014.45 dblp:conf/wecwis/AldeaIHQF14 fatcat:okf4dqhhp5e6hc4rnj2wf7emk4

Feedback on the Integration of a Serious Game in the Business Process Management Learning

Imed Boughzala, Olfa Tantan, Daniel Lang
2015 Americas Conference on Information Systems  
This paper presents a feedback on the use of a SG used in IS teaching: INNOV8. This game is used for teaching Business Process Management, which is a central theme in IS teaching.  ...  INNOV8's evaluation was conducted within the course: "Modeling and optimization of business processes," proposed to third year's students.  ...  Business stakeholders embody the characters of the game in the virtual world with the purpose of simulating a business process.  ... 
dblp:conf/amcis/BoughzalaTL15 fatcat:ruzz57ytnvb43potfehtkw3xm4

Scaling up the Planning Game: Collaboration Challenges in Large-Scale Agile Product Development [chapter]

Felix Evbota, Eric Knauss, Anna Sandberg
2016 Lecture Notes in Business Information Processing  
Clearly, it is infeasible to use practices such as planning game with several agile teams in the room.  ...  We found challenges in three areas: (i) the ability to estimate, prioritize, and plan; (ii) the context of planning with respect to working environment, team build-up, and team spirit; and (iii) the ceremonial  ...  The images or other third party material in this chapter are included in the work's Creative Commons license, unless indicated otherwise in the credit line; if such material is not included in the work's  ... 
doi:10.1007/978-3-319-33515-5_3 fatcat:koeo5gh2a5ej7f4cl2sk7y34ye

Implementation of the Risk Management Process through a Gaming Scenario in Public Sector Organizations

Anna Pikos
2012 Management and Business Administration. Central Europe  
Purpose: The aim of this article is to analyze the potential of a simulation game addressing the issue of implementing risk management within public sector organizations.  ...  Findings: This preliminary findings of the study, among public sector organizations, shows that these organizations have a problem implementing the risk management process.  ...  Game Description Risk management is a systematic, structured, and timely process that should be integrated in an organization's policy, management, culture, and other processes (Risk The simulation game  ... 
doi:10.7206/mba.ce.2084-3356.36 fatcat:x3m2t5m4nnhvri6ydzevplqcny

Evaluating the Impact of a Mobile Gaming System on the Collaborative Learning Process in a Hospitality Business Simulator

Cevin Zhang, César A. Collazos
2022 Mobile Information Systems  
However, particularly for training managerial skills in hospitality industries, limited work has been performed on analysing the impact of business simulations in the direction of a mobile gaming system  ...  Finally, a regression analysis was carried out to understand whether mobile gaming behaviours were likely to predict hotel performance as the outcome of the collaborative learning process.  ...  Marcin Wardaszko at Kozminski University, Warsaw, Poland, and members of the Gaming and Participatory Simulation Laboratories, Kungliga Tekniska Högskolan, Stockholm, Sweden, for their technical support  ... 
doi:10.1155/2022/2787848 fatcat:7so43vuw7veknizqtdogf7nqiy
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