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Systemic Computation Using Graphics Processors [chapter]

Marjan Rouhipour, Peter J Bentley, Hooman Shayani
2010 Lecture Notes in Computer Science  
The GPU Systemic Computation Architecture is the first implementation that enables parallel systemic computation by exploiting multiple cores available in graphics processors.  ...  Previous work created the systemic computer -a model of computation designed to exploit many natural properties observed in biological systems, including parallelism.  ...  Graphic Processing Units are multi core processors designed to process graphical information at high speed.  ... 
doi:10.1007/978-3-642-15323-5_11 fatcat:tbn5orotbzdtzi3b2cvgn43upm

Curve-Fitting on Graphics Processors Using Particle Swarm Optimization

R. T. Kneusel
2013 International Journal of Computational Intelligence Systems  
In this paper we present results demonstrating the fitting of 2D images using CUDA (compute unified device architecture) on NVIDIA graphics processors via particle swarm optimization (PSO).  ...  Particle swarm optimization is particularly well-suited to implementation on graphics processors using CUDA as each CUDA thread can be made to model a single particle in a swarm with the swarm itself defined  ...  Graphics processors offer a unique environment for the implementation of highly parallel algorithms, especially through the use of the CUDA architecture.  ... 
doi:10.1080/18756891.2013.869901 fatcat:gdxvpmrxobdglgeso7fgws7dfy

Using Graphics Processors to Accelerate the Solution of Out-of-Core Linear Systems

Mercedes Marques, Gregorio Quintana-Orti, Enrique S. Quintana-Orti, Robert van de Geijn
2009 2009 Eighth International Symposium on Parallel and Distributed Computing  
We investigate the use of graphics processors (GPUs) to accelerate the solution of large-scale linear systems when the problem data is larger than the main memory of the system and storage on disk is employed  ...  The computation of the Cholesky factorization is used to illustrate these techniques.  ...  Introduction In this paper we target the solution of large dense linear systems on a conventional desktop computer equipped with a graphics processor (GPU).  ... 
doi:10.1109/ispdc.2009.7 dblp:conf/ispdc/MarquesQQG09 fatcat:e4qxzre75rhbxnvsb2r6lcj6bu

Pixel-planes 5: a heterogeneous multiprocessor graphics system using processor-enhanced memories

Henry Fuchs, Laura Israel, John Poulton, John Eyles, Trey Greer, Jack Goldfeather, David Ellsworth, Steve Molnar, Greg Turk, Brice Tebbs
1989 Proceedings of the 16th annual conference on Computer graphics and interactive techniques - SIGGRAPH '89  
) and for supporting algorithm and application research in interactive 3D graphics.  ...  Rendering units can be independently reassigned to any part of the screen or to non-screen-oriented computation.  ...  Jonathan Leech, Marc Levoy, Ulrich Neumann, John Rhoades, Herve Tardif, and Russ Tuck for many months of dedicated, creative work; Vernon Chi for the design of a novel clock distribution scheme for the system  ... 
doi:10.1145/74333.74341 dblp:conf/siggraph/FuchsPEGGEMTTI89 fatcat:qgani6cmqfe33j5w4ll4kte5oa

Atomic-free irregular computations on GPUs

Rupesh Nasre, Martin Burtscher, Keshav Pingali
2013 Proceedings of the 6th Workshop on General Purpose Processor Using Graphics Processing Units - GPGPU-6  
The first method advocates synchronous processing using barriers. We illustrate how to exploit synchronous processing to avoid atomics even when the threads' memory accesses conflict with each other.  ...  We illustrate the generality of the two methods by applying them to five irregular graph applications: breadth-first search, single-source shortest paths computation, Delaunay mesh refinement, pointer  ...  INTRODUCTION GPUs have been used successfully to accelerate applications in many problem domains ranging from graphics to molecular dynamics simulations and climate modeling.  ... 
doi:10.1145/2458523.2458533 dblp:conf/asplos/NasreBP13 fatcat:3lcjnfryjjehzo7j5dp6rv6rda

How to Solve Systems of Conservation Laws Numerically Using the Graphics Processor as a High-Performance Computational Engine [chapter]

Trond Runar Hagen, Martin O. Henriksen, Jon M. Hjelmervik, Knut-Andreas Lie
Geometric Modelling, Numerical Simulation, and Optimization  
The second theme in the paper is how programmable graphics processor units (GPUs or graphics cards) can be used to efficiently compute numerical solutions of these systems.  ...  In contrast to instruction driven micro-processors (CPUs), GPUs subscribe to the data-stream-based computing paradigm and have been optimised for high throughput of large data streams.  ...  data-parallel processors without using the graphical API.  ... 
doi:10.1007/978-3-540-68783-2_8 fatcat:2iinjwaa3jgrzfbwbt3ovawhoy

Using Graphic Processors for Highspeed Simulations and other High Performance Computations at Low Costs [chapter]

Thomas Wiedemann
International Conference on Instrumentation, Measurement, Circuits and Systems (ICIMCS 2011)  
New options arise from the increasing power of new graphic processors. They include up to 1600 shading processors, which can also be used for universal computations at present.  ...  The paper discusses possible applications of graphic processors in simulation and other areas of high computation needs, like FEM or flow-analysis.  ...  Resulting from the orientation on graphic algorithms, the hardware also follows a special architecture. First the host system and the graphic processor have separate memory and control areas.  ... 
doi:10.1115/1.859902.paper239 fatcat:ngoaus5juzffnmdfavf6ldutaa

Programmable graphics

Matt Pharr, Aaron Lefohn, Craig Kolb, Paul Lalonde, Tim Foley, Geoff Berry
2008 ACM SIGGRAPH 2008 classes on - SIGGRAPH '08  
killer app for these modern computer systems.  ...  AMD Fusion) allow CPUs and GPUs to share data much more efficiently, thereby enabling graphics applications to intermix computation styles to optimally use the system's computational resources.  ...  Interactive 3-D computer graphics is now the most computationally demanding consumer application.  ... 
doi:10.1145/1401132.1401153 dblp:conf/siggraph/PharrLKLFB08 fatcat:xgkajwze6jaaxjjj632syy4w3m

A Parallel Accelerator for Generating Virtual Studio Sets [article]

A V Sahiner, P Lefloch, A Nimmo, Y Paker
1993 Eurographics Workshop on Graphics Hardware  
Recent developments in digital video techniques and the use of computers in video andtelevision production provide new opportunities for programmes.  ...  Key technologies which embrace these developments are advanced computer graphics techniques for photorealistic rendering, image analysis and animation.  ...  We also wish to thank cooperating partners Silicon Graphics and TDI for consortium hardware and software provision and support.  ... 
doi:10.2312/eggh/eggh93/062-071 dblp:conf/egh/SahinerLNP93 fatcat:abzce5lf4nc2rmcodrguolnide

The I.M.O.G.E.N .E. Machine: Some Hardware Elements [article]

V. Lefevere, S. Karpf, C. Chaillou, M. Meriaux
1991 Eurographics Workshop on Graphics Hardware  
Shading computations are made in a deferred shading processor using Phong's method.  ...  The goal of the I.M.O.G.E.N.E. project is to define a real time graphics system. We focus on true real time display, images being computed at frame rate, i.e 50 (or 60) times a second.  ...  We wish to thank Eric N yiri for his work on the high level simulator of the system.  ... 
doi:10.2312/eggh/eggh91/054-073 dblp:conf/egh/LefevereKCM91 fatcat:umqybymwxjeinmzxjuwdemu53m

Toward the Graphics Turing Scale on a Blue Gene Supercomputer [article]

Michael McGuigan
2008 arXiv   pre-print
We measure the computational performance as a function of number of processors and problem size to determine the scaling performance of the raytracing calculation on the Blue Gene.  ...  We measure a 822 times speedup over a Pentium IV on a 6144 processor Blue Gene/L.  ...  In particular we found a 822 times speedup over a Pentium IV system using a 6144 processor BGL supercomputer.  ... 
arXiv:0801.1500v1 fatcat:kcbw73etw5hyjmy5ynojfr7i6m

Query Co-Processing on Commodity Hardware

A. Ailamaki, N.K. Govindaraju, D. Manocha
2006 22nd International Conference on Data Engineering (ICDE'06)  
Graphics co-Processors: The recent advances in graphics and VLSI technologies have transformed the graphics processor into a powerful processor that is flexible enough to perform general purpose computations  ...  In the recent years, due to the faster I/O storage systems, the performance bottleneck of many of these data-and computation-intensive applications is shifting to the memory hierarchy used by the conventional  ...  Graphics co-Processors: The recent advances in graphics and VLSI technologies have transformed the graphics processor into a powerful processor that is flexible enough to perform general purpose computations  ... 
doi:10.1109/icde.2006.122 dblp:conf/icde/AilamakiGM06 fatcat:x3rdgytg3fcwlgld6ctgc32vxu

Using CUDA architecture for computer simulations of thermomechanical phenomena

Grzegorz Michalski, Norbert Sczygiol, Siergiei Leonov
2014 Journal of Applied Mathematics and Computational Mechanics  
This paper presents a simulation of the casting solidification process performed on graphics processors compatible with nVidia CUDA architecture.  ...  The use of GPUs nVidia for the implementation of a computer simulation of the solidification process significantly reduced the waiting time for results.  ...  graphic device global memory and build the system of equations using the graphic processor [4] [5] [6] .  ... 
doi:10.17512/jamcm.2014.3.17 fatcat:2fgp7vxbjzexrlt6tofi4xkdjy

Graphics Turing Test [article]

Michael McGuigan
2006 arXiv   pre-print
We consider advantages and disadvantages of various computer systems designed to pass the Graphics Turing Test.  ...  To pass the test one needs to reach a computational scale, the Graphics Turing Scale, for which Computer Generated Imagery becomes comparatively indistinguishable from real images while also being interactive  ...  An interactive parallel rendering system with 400k processors and low latency to minimize the inefficiency in processor communication would seem to be the type of system most likely to pass the Graphics  ... 
arXiv:cs/0603132v1 fatcat:kawmo5kx6rhn3fwqlptlsoxtbm

A Survey of Neural Computation on Graphics Processing Hardware

Ryan J. Meuth, Donald C. Wunsch
2007 2007 IEEE 22nd International Symposium on Intelligent Control  
From machine vision to finite element analysis, GPU's are being used in diverse applications, collectively called General Purpose Graphics Processor Utilization.  ...  Modern graphics processing units (GPU) are used for much more than simply 3D graphics applications.  ...  However, IBM will be using the Cell Processor in its next generation super computer, codenamed "RoadRunner."  ... 
doi:10.1109/isic.2007.4450940 dblp:conf/IEEEisic/MeuthW07 fatcat:5xpvwhzanfc5xo6cflhsb5ne7y
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