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System Immersion in Virtual Reality-Based Rehabilitation of Motor Function in Older Adults: A Systematic Review and Meta-Analysis
2021
Frontiers in Virtual Reality
reality-based rehabilitation of older adults (+60) in motor rehabilitation programs. ...
: We initialize a call-for-action, to distinguish between types of VR-technology and propose a taxonomy of virtual rehabilitation systems based on our findings. ...
Research Questions This review focuses on VRBR of older adults (+60) in motor rehabilitation programs. The aim of this review is to: 1. ...
doi:10.3389/frvir.2021.647993
fatcat:yghbhrtmefb5zlmoinfnyskugy
Effectiveness of exergames for improving mobility and balance in older adults: a systematic review and meta-analysis
2020
Systematic Reviews
The purpose of this systematic review is to summarize the effects of exergames on mobility and balance in older adults. The PRISMA guidelines for systematic reviews were followed. ...
A total of 1520 older adults participated in the studies, with a mean age of 76 ± 6 years for the experimental group and 76 ± 5 years for the control group. ...
support this study and the Florida International University, Miami, USA, for providing valuable bibliographic advice. ...
doi:10.1186/s13643-020-01421-7
pmid:32682439
fatcat:kji2bmkh7rhinn6gbylrm3khfu
Is Virtual Reality Training More Effective Than Traditional Physical Training on Balance and Functional Mobility in Healthy Older Adults? A Systematic Review and Meta-Analysis
2022
Frontiers in Human Neuroscience
We, thus, completed a systematic review and meta-analysis to quantitatively examine the effects of VRT on functional mobility and balance in healthy older adults.MethodsWe systematically reviewed the publications ...
ObjectiveThe studies showed the benefits of virtual reality training (VRT) for functional mobility and balance in older adults. However, a large variance in the study design and results is presented. ...
DISCUSSION Our systematic review and meta-analysis suggest that VRT is a promising strategy to improve functional mobility and balance in healthy older adults. ...
doi:10.3389/fnhum.2022.843481
pmid:35399351
pmcid:PMC8984187
fatcat:iaytsgqcw5hbvmw6eprqmyk6xu
Virtual reality as an analgesic for acute and chronic pain in adults: a systematic review and meta-analysis
2019
Journal of Pain Research
Previous studies have shown that virtual reality (VR) is effective in reducing acute and chronic pain both in adults and in children. ...
Purpose: The purpose of this systematic review is to compare the effectiveness of VR in reducing acute and chronic pain in adults. ...
No sources of funding were used to create this systematic review.
Disclosure The authors report no conflicts of interest in this work. ...
doi:10.2147/jpr.s200498
pmid:31308733
pmcid:PMC6613199
fatcat:64fmsimpqbgdjpgbl3ocv7es3i
Exergaming as a Viable Therapeutic Tool to Improve Static and Dynamic Balance among Older Adults and People with Idiopathic Parkinson's Disease: A Systematic Review and Meta-Analysis
2015
Frontiers in Aging Neuroscience
The use of virtual reality games (known as "exergaming") as a neurorehabilitation tool is gaining interest. ...
Therefore, we aim to collate evidence for the effects of exergaming on the balance and postural control of older adults and people with idiopathic Parkinson's disease (IPD). ...
Our systematic review and meta-analysis demonstrates that exergaming can improve the balance of older adults. ...
doi:10.3389/fnagi.2015.00167
pmid:26441634
pmcid:PMC4561514
fatcat:lq3vt5zlmjaehcnrwodkbc4zhm
Effects of Immersive and Non-Immersive Virtual Reality on the Static and Dynamic Balance of Stroke Patients: A Systematic Review and Meta-Analysis
2021
Journal of Clinical Medicine
A total of two hundred twenty-seven articles were found, ten of which were included for review and of these, nine were included in the subsequent meta-analysis. (3) Data extraction: Two authors selected ...
(1) Background: The development of new technologies means that the use of virtual reality is increasingly being implemented in rehabilitative approaches for adult stroke patients. ...
Conflicts of Interest: The authors declare no conflict of interest. ...
doi:10.3390/jcm10194473
pmid:34640491
pmcid:PMC8509616
fatcat:yrx4h5rvkbcexb2fmebvmh4z7i
Combined physical and cognitive training for older adults with and without cognitive impairment: A systematic review and network meta-analysis of randomized controlled trials
[article]
2020
medRxiv
pre-print
Large systematic reviews have pointed to the efficacy of cognitive training and physical exercise on cognitive performance in older adults, making them the most common interventions in multidomain dementia ...
There is little systematic evidence to support potential additive effects of combined interventions or the use of exergaming in older adults. ...
Impact of exercise training on 6 7 7 physical and cognitive function among older adults: a systematic review and meta-analysis. 6 7 8 Neurobiol. Aging 79, 119-130. 6 7 9 . ...
doi:10.1101/2020.08.08.20170654
fatcat:jxstsuzhuvgrvnwnmeh45ddrvq
Use of Virtual Reality-Based Therapy in Patients with Urinary Incontinence: A Systematic Review with Meta-Analysis
2022
International Journal of Environmental Research and Public Health
Systematic review methods were based on the PRISMA (Preferred Reporting Items for Systematic Reviews and Meta-Analyses) statement. ...
GT represents a form of virtual reality (VR) that allows users to interact with elements of a simulated scenario. ...
Discussion This systematic review with meta-analysis aimed to assess the effectiveness of virtual reality PFMT in the treatment of UI in patients compared to standard PFMT. ...
doi:10.3390/ijerph19106155
fatcat:mznvdiwi3fhnxfaq2fuvoqmyce
Virtual Reality-Based Therapy Improves Fatigue, Impact, and Quality of Life in Patients with Multiple Sclerosis. A Systematic Review with a Meta-Analysis
2021
Sensors
Methods: A systematic review with meta-analysis was conducted through a bibliographic search on PubMed, Scopus, Web of Science, and PEDro up to April 2021. ...
Virtual reality-based therapy (VRBT) is being used to reduce disability in PwMS. The aim of this study was to assess the effect of VRBT on fatigue, the impact of MS, and QoL in PwMS. ...
Institutional Review Board Statement: Not applicable.
Informed Consent Statement: Not applicable.
Conflicts of Interest: The authors declare no conflict of interest. Sensors 2021, 21, 7389 ...
doi:10.3390/s21217389
pmid:34770694
pmcid:PMC8588272
fatcat:um57ufjha5dhtmdgt7k6t7wgxe
Effectiveness of virtual reality technology on functional mobility of older adults: systematic review and meta-analysis
2020
Age and Ageing
Background The accessibility, versatility and motivation provided by virtual reality technology (VRT) have fostered its rapid expansion as a rehabilitation technique to improve functional mobility. ...
The aim of this study was to investigate the effectiveness of rehabilitation programmes using VRT, specific virtual reality technology (VRT-S) and non-specific virtual reality technology (VRT-NS), to improve ...
Recent systematic reviews and meta-analyses have assessed the effectiveness of VRT in improving functional mobility in older adults. ...
doi:10.1093/ageing/afaa197
pmid:33068106
fatcat:4xfmutvlwzfs3eb2et6bnsirnq
The Benefits of emotion Regulation Interventions in Virtual Reality for the Improvement of Wellbeing in Adults and Older Adults: A Systematic Review
2020
Journal of Clinical Medicine
A systematic search, following the Preferred Reporting Items for Systematic Reviews and Meta-Analysis (PRISMA) guidelines, was therefore carried out to explore the state of the art in emotion regulation ...
The literature on this topic was queried, 414 papers were screened, and 11 studies were included, covering adults and older adults. ...
Conflicts of Interest: The authors declare no conflict of interest. ...
doi:10.3390/jcm9020500
pmid:32059514
pmcid:PMC7073752
fatcat:kf76he3t4nfktme3smlx554wei
Nintendo Wii training on postural balance and mobility rehabilitation of adults with Parkinson's disease: a systematic review
2017
Fisioterapia em Movimento
Video games with not immersive virtual reality have been used in neurological disorders rehabilitation process. ...
Introduction: Postural instability affects balance control in Parkinson disease (PD) patients and increases the particular risk of falling compared with healthy older adults. ...
Methods This systematic review followed PRISMA (Preferred Reporting Items for Systematic reviews and Meta-Analysis) protocol guidelines [17] . ...
doi:10.1590/1980-5918.030.s01.ar07
fatcat:hifxyyefzzeejk5ytn6nvtszfm
Exergames to Prevent the Secondary Functional Deterioration of Older Adults during Hospitalization and Isolation Periods during the COVID-19 Pandemic
2021
Sustainability
The COVID-19 pandemic is having an intense impact on the functional capacity of older adults, making them more vulnerable to frailty and dependency. ...
The results of the evaluation showed that exergames contain game activities that can be part of the rehabilitative treatment aimed at the prevention of the functional impairment of older people affected ...
An emerging technique that has proven effective in improving the functional capacity and well-being of older adults is virtual-reality-based therapy [10, 11] . ...
doi:10.3390/su13147932
fatcat:ibjvzntmhjhqbhltyfm2yh765e
Expanding Rehabilitation Beyond the Clinic—Strategies to Increase Total Restorative Therapy Time for Adults with Hemiplegia
2021
The Internet Journal of Allied Health Sciences & Practice
Time spent in therapeutic activity can be extended by a variety of options that patients can engage in independently, that are low-cost, and that have evidence to support their use as a supplement to physical ...
A sample of the evidence supporting their feasibility and effectiveness is presented. Practical guidelines for implementation are provided based on the evidence. ...
Meta-analysis revealed that MT could improve motor function and ADLs and reduce pain perception. ...
doi:10.46743/1540-580x/2021.1951
fatcat:y2zck6ekkbamloeu6rspwpuqcq
Virtual Reality for Stroke Rehabilitation
2016
Physical Therapy
Can virtual reality systems be incorporated as part of or instead of usual rehabilitation programs for a person after stroke? ...
This article focuses on the effectiveness of virtual reality for stroke rehabilitation. ...
Subgroup analysis in the review did not show any differences in upper limb function when comparing different types of virtual reality systems. ...
doi:10.2522/ptj.20150539
pmid:27081204
fatcat:wise3sjzorbxrlm75uyzgqdzye
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