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Supporting K-5 Learners with Dialogue Systems [chapter]

Jennifer Tsan, Kristy Elizabeth Boyer
2015 Lecture Notes in Computer Science  
This doctoral consortium paper presents our goal of developing a dialogue system in the form of an interactive spoken dialogue agent with embedded assessment to support K-5 students in learning computer  ...  Interactive learning environments have been built to support various audiences from preschool to university students.  ...  This work is supported in part by the Wake County Public School System.  ... 
doi:10.1007/978-3-319-19773-9_136 fatcat:qegp3fgm6zaw3gmfamehgfwcpa

Exploring the Teaching Efficiency of Integrating an Animated Agent into Web-Based Multimedia Learning System

Kai-Yi CHIN, Yen-Lin CHEN, Jong-Shin CHEN, Zeng-Wei HONG, Jim-Min LIN
2011 IEICE transactions on information and systems  
display the material and interact with animated agents.  ...  In order to demonstrate the efficiency of this learning system, it was applied to one elementary school.  ...  Elementary students are able to interact with the designed Web-based multimedia learning system via a web connection and Internet browser.  ... 
doi:10.1587/transinf.e94.d.754 fatcat:owokyjrltba5zkmnunaogqt22a

My science tutor

Wayne Ward, Ronald Cole, Daniel Bolaños, Cindy Buchenroth-Martin, Edward Svirsky, Sarel Van Vuuren, Timothy Weston, Jing Zheng, Lee Becker
2011 ACM Transactions on Speech and Language Processing  
that support spoken conversational interaction between children and a virtual science tutor.  ...  about science during spoken dialogues with the virtual tutor Marni.  ... 
doi:10.1145/1998384.1998392 dblp:journals/tslp/WardCBBSVWZB11 fatcat:rjctripoo5eaxolba2pmyuywpu

Discussing with a computer to practice a foreign language: research synthesis and conceptual framework of dialogue-based CALL

Serge Bibauw, Thomas François, Piet Desmet
2019 Computer Assisted Language Learning  
Applications allowing a learner to have a conversation in a foreign language with a computer have been studied from various perspectives and under different names (dialogue systems, conversational agents  ...  We have called these branching, form-focused, goal-oriented and reactive systems, and we describe their corresponding interactional, instructional and technological traits.  ...  Notes on Contributors Serge Bibauw is a PhD student in Computer-Assisted Language Learning at KU Leuven, under the supervision of Piet Desmet and Thomas François, through a SENESCYT  ... 
doi:10.1080/09588221.2018.1535508 fatcat:vqa5luasincxxh2yffudvj3cbm

Spoken Language Interaction with Virtual Agents and Robots (SLIVAR): Towards Effective and Ethical Interaction (Dagstuhl Seminar 20021)

Laurence Devillers, Tatsuya Kawahara, Roger K. Moore, Matthias Scheutz
2020 Dagstuhl Reports  
This report documents the outcomes of Dagstuhl Seminar 20021 "Spoken Language Interaction with Virtual Agents and Robots (SLIVAR): Towards Effective and Ethical Interaction".  ...  Held in January 2020, the seminar brought together world experts on spoken language processing and human-robot interaction.  ...  More recently, it is a growing field of research in computer science and machine learning.  ... 
doi:10.4230/dagrep.10.1.1 dblp:journals/dagstuhl-reports/DevillersKMS20 fatcat:yjjvsdl3xzec5mldakylcfinbi

A Systematic Review on Oral Interactions in Robot-Assisted Language Learning

Vivien Lin, Hui-Chin Yeh, Nian-Shing Chen
2022 Electronics  
Although educational robots are known for their capability to support language learning, how actual interaction processes lead to positive learning outcomes has not been sufficiently examined.  ...  Further analysis on oral interaction design, including language teaching methods, interactive learning tasks, interaction processes, interactive agents, and interaction effects showed that the communicative  ...  computer-assisted language instruction (e.g., Computers & Education, British Journal of Educational Technology, Computer-Assisted Language Learning, Educational Technology Research & Development, Interactive  ... 
doi:10.3390/electronics11020290 fatcat:dgwamsxwcbcspntd37e7lwdpd4

Toward adaptive conversational interfaces

Sharon Oviatt, Courtney Darves, Rachel Coulston
2004 ACM Transactions on Computer-Human Interaction  
An analysis of children's amplitude, durational features, and dialogue response latencies confirmed that they spontaneously adapt several basic acoustic-prosodic features of their speech 10-50%, with the  ...  The long-term goal of this research is the development of predictive models of human-computer communication to guide the design of new conversational interfaces.  ...  Finally, special thanks to our elementary school students for their enthusiastic participation and curiosity about science and technology.  ... 
doi:10.1145/1017494.1017498 fatcat:vwup5p5dgfaxnjvw3lb2k46khe

Letting Artificial Intelligence in Education Out of the Box: Educational Cobots and Smart Classrooms

Michael J Timms
2016 International Journal of Artificial Intelligence in Education  
It also envisions smart classrooms that make use of sensors to support learning and illustrates how they might be used in new ways if AIED applications are embedded into them.  ...  This paper proposes that the field of AIED is now mature enough to break away from being delivered mainly through computers and pads so that it can engage with students in new ways and help teachers to  ...  In a Tokyo elementary school a talking humanoid robot named Saya, that was originally developed as a receptionist robot in 2004 by professor Hiroshi Kobayashi of the Tokyo University of Science, has been  ... 
doi:10.1007/s40593-016-0095-y fatcat:swg6p447qjehzcsrmu4uylbaia

Serious Games Get Smart: Intelligent Game-Based Learning Environments

James C. Lester, Eun Y. Ha, Seung Y. Lee, Bradford W. Mott, Jonathan P. Rowe, Jennifer L. Sabourin
2013 The AI Magazine  
Solutions to these problems are illustrated with research conducted with the CRYSTAL ISLAND learning environment.  ...  Intelligent game-based learning environments integrate commercial game technologies with AI methods from intelligent tutoring systems and intelligent narrative technologies.  ...  This work was also supported by the National Science Foundation through a Graduate Research Fellowship.  ... 
doi:10.1609/aimag.v34i4.2488 fatcat:ndz5btk55ndf3d727rmsjcpgxq

Interactive Multimodal Learning Environments

Roxana Moreno, Richard Mayer
2007 Educational Psychology Review  
What are interactive multimodal learning environments and how should they be designed to promote students' learning?  ...  In this paper, we offer a cognitive-affective theory of learning with media from which instructional design principles are derived.  ...  Acknowledgment This research was supported by the PECASE 0238385 grant from the National Science Foundation.  ... 
doi:10.1007/s10648-007-9047-2 fatcat:nadbeukt5nartiqqggbcgmnvce

Modelling Argumentative Behaviour in Parliamentary Debates: Data Collection, Analysis and Test Case [chapter]

Volha Petukhova, Andrei Malchanau, Harry Bunt
2016 Lecture Notes in Computer Science  
It is not sufficient, however, to indicate what relations occur without establishing how these relations are created and verified during the interaction.  ...  We propose to use the ISU approach to model the arguments of the debaters and the support/attack links between them as part of the formal representations of a participant's information state.  ...  Table 2 : 2 Dialogue act classification results in terms of F-score on different feature set and with n-gram range computed for YP debate corpus. ).  ... 
doi:10.1007/978-3-319-46218-9_3 fatcat:jkyknrf3gff2xmiz7xe3jijlui

A Systematic Literature Review of Intelligent Tutoring Systems with Dialogue in Natural Language

Jose Paladines, Jaime Ramirez
2020 IEEE Access  
NLP is considered to be a subfield of computer science concerned with using computational techniques to learn, understand, and produce human language content [31] .  ...  Finally, we expect there to be integration of ITSs with dialog in rich learning environments, for example, 3D interactive simulations in which the users can find (student or tutor) animated agents with  ...  Jaime Ramírez is an associate professor in the Computer Science School of UPM. He holds an MSc degree in computer science (UPM, 1996) and a PhD degree in computer science (UPM, 2002) .  ... 
doi:10.1109/access.2020.3021383 fatcat:cw5bz6ytdnegfhyj3v2wcy3a7i

POSTECH Immersive English Study (POMY): Dialog-Based Language Learning Game

Kyusong LEE, Soo-ok KWEON, Sungjin LEE, Hyungjong NOH, Gary Geunbae LEE
2014 IEICE transactions on information and systems  
We designed the DB-LLG to communicate with users who can conduct interactive conversations with game characters in various immersive environments.  ...  This study examines the dialog-based language learning game (DB-LLG) realized in a 3D environment built with game contents.  ...  Acknowledgements This work was supported by the Industrial Strategic technology development program, 10035252, Development of dialog-based spontaneous speech interface technology on mobile platform funded  ... 
doi:10.1587/transinf.e97.d.1830 fatcat:hn7pocuxpnevlix7n6u2aocx7i

Understanding Tutor Learning: Knowledge-Building and Knowledge-Telling in Peer Tutors' Explanations and Questions

Rod D. Roscoe, Michelene T. H. Chi
2007 Review of Educational Research  
The authors examine two tutoring activities that are commonly hypothesized to support tutor learning: explaining and questioning.  ...  These activities are hypothesized to support peer tutors' learning via reflective knowledge-building, which includes self-monitoring of comprehension, integration of new and prior knowledge, and elaboration  ...  Sincere thanks are also due to the Pittsburgh Science of Learning Center (NSF SBE-0354420, www.learnlab.orb) for their support of the first author during the completion of this work, and to our anonymous  ... 
doi:10.3102/0034654307309920 fatcat:sqjwq3rkyfbhzndwtzkm4avmse

ARTIE: An Integrated Environment for the Development of Affective Robot Tutors

Luis-Eduardo Imbernón Cuadrado, Ángeles Manjarrés Riesco, Félix De La Paz López
2016 Frontiers in Computational Neuroscience  
interacting with the software, and with the driver of a robot tutor which provides personalized emotional pedagogical support to the students.  ...  The implementation of social-support behaviors in robot tutors, in particular in the emotional dimension, can make a significant contribution to learning efficiency.  ...  ACKNOWLEDGMENTS The authors wish to thank the staff of the Los Peñascales primary school of Las Rozas (Madrid) for their collaboration, in particular Mónica, the regular teacher of the students who took  ... 
doi:10.3389/fncom.2016.00077 pmid:27536230 pmcid:PMC4971096 fatcat:wcrcmpwnczc6vchhsrgul7n4ja
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