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Supporting K-5 Learners with Dialogue Systems
[chapter]
2015
Lecture Notes in Computer Science
This doctoral consortium paper presents our goal of developing a dialogue system in the form of an interactive spoken dialogue agent with embedded assessment to support K-5 students in learning computer ...
Interactive learning environments have been built to support various audiences from preschool to university students. ...
This work is supported in part by the Wake County Public School System. ...
doi:10.1007/978-3-319-19773-9_136
fatcat:qegp3fgm6zaw3gmfamehgfwcpa
Exploring the Teaching Efficiency of Integrating an Animated Agent into Web-Based Multimedia Learning System
2011
IEICE transactions on information and systems
display the material and interact with animated agents. ...
In order to demonstrate the efficiency of this learning system, it was applied to one elementary school. ...
Elementary students are able to interact with the designed Web-based multimedia learning system via a web connection and Internet browser. ...
doi:10.1587/transinf.e94.d.754
fatcat:owokyjrltba5zkmnunaogqt22a
My science tutor
2011
ACM Transactions on Speech and Language Processing
that support spoken conversational interaction between children and a virtual science tutor. ...
about science during spoken dialogues with the virtual tutor Marni. ...
doi:10.1145/1998384.1998392
dblp:journals/tslp/WardCBBSVWZB11
fatcat:rjctripoo5eaxolba2pmyuywpu
Discussing with a computer to practice a foreign language: research synthesis and conceptual framework of dialogue-based CALL
2019
Computer Assisted Language Learning
Applications allowing a learner to have a conversation in a foreign language with a computer have been studied from various perspectives and under different names (dialogue systems, conversational agents ...
We have called these branching, form-focused, goal-oriented and reactive systems, and we describe their corresponding interactional, instructional and technological traits. ...
Notes on Contributors Serge Bibauw is a PhD student in Computer-Assisted Language Learning at KU Leuven, under the supervision of Piet Desmet and Thomas François, through a SENESCYT ...
doi:10.1080/09588221.2018.1535508
fatcat:vqa5luasincxxh2yffudvj3cbm
Spoken Language Interaction with Virtual Agents and Robots (SLIVAR): Towards Effective and Ethical Interaction (Dagstuhl Seminar 20021)
2020
Dagstuhl Reports
This report documents the outcomes of Dagstuhl Seminar 20021 "Spoken Language Interaction with Virtual Agents and Robots (SLIVAR): Towards Effective and Ethical Interaction". ...
Held in January 2020, the seminar brought together world experts on spoken language processing and human-robot interaction. ...
More recently, it is a growing field of research in computer science and machine learning. ...
doi:10.4230/dagrep.10.1.1
dblp:journals/dagstuhl-reports/DevillersKMS20
fatcat:yjjvsdl3xzec5mldakylcfinbi
A Systematic Review on Oral Interactions in Robot-Assisted Language Learning
2022
Electronics
Although educational robots are known for their capability to support language learning, how actual interaction processes lead to positive learning outcomes has not been sufficiently examined. ...
Further analysis on oral interaction design, including language teaching methods, interactive learning tasks, interaction processes, interactive agents, and interaction effects showed that the communicative ...
computer-assisted language instruction (e.g., Computers & Education, British Journal of Educational Technology, Computer-Assisted Language Learning, Educational Technology Research & Development, Interactive ...
doi:10.3390/electronics11020290
fatcat:dgwamsxwcbcspntd37e7lwdpd4
Toward adaptive conversational interfaces
2004
ACM Transactions on Computer-Human Interaction
An analysis of children's amplitude, durational features, and dialogue response latencies confirmed that they spontaneously adapt several basic acoustic-prosodic features of their speech 10-50%, with the ...
The long-term goal of this research is the development of predictive models of human-computer communication to guide the design of new conversational interfaces. ...
Finally, special thanks to our elementary school students for their enthusiastic participation and curiosity about science and technology. ...
doi:10.1145/1017494.1017498
fatcat:vwup5p5dgfaxnjvw3lb2k46khe
Letting Artificial Intelligence in Education Out of the Box: Educational Cobots and Smart Classrooms
2016
International Journal of Artificial Intelligence in Education
It also envisions smart classrooms that make use of sensors to support learning and illustrates how they might be used in new ways if AIED applications are embedded into them. ...
This paper proposes that the field of AIED is now mature enough to break away from being delivered mainly through computers and pads so that it can engage with students in new ways and help teachers to ...
In a Tokyo elementary school a talking humanoid robot named Saya, that was originally developed as a receptionist robot in 2004 by professor Hiroshi Kobayashi of the Tokyo University of Science, has been ...
doi:10.1007/s40593-016-0095-y
fatcat:swg6p447qjehzcsrmu4uylbaia
Serious Games Get Smart: Intelligent Game-Based Learning Environments
2013
The AI Magazine
Solutions to these problems are illustrated with research conducted with the CRYSTAL ISLAND learning environment. ...
Intelligent game-based learning environments integrate commercial game technologies with AI methods from intelligent tutoring systems and intelligent narrative technologies. ...
This work was also supported by the National Science Foundation through a Graduate Research Fellowship. ...
doi:10.1609/aimag.v34i4.2488
fatcat:ndz5btk55ndf3d727rmsjcpgxq
Interactive Multimodal Learning Environments
2007
Educational Psychology Review
What are interactive multimodal learning environments and how should they be designed to promote students' learning? ...
In this paper, we offer a cognitive-affective theory of learning with media from which instructional design principles are derived. ...
Acknowledgment This research was supported by the PECASE 0238385 grant from the National Science Foundation. ...
doi:10.1007/s10648-007-9047-2
fatcat:nadbeukt5nartiqqggbcgmnvce
Modelling Argumentative Behaviour in Parliamentary Debates: Data Collection, Analysis and Test Case
[chapter]
2016
Lecture Notes in Computer Science
It is not sufficient, however, to indicate what relations occur without establishing how these relations are created and verified during the interaction. ...
We propose to use the ISU approach to model the arguments of the debaters and the support/attack links between them as part of the formal representations of a participant's information state. ...
Table 2 : 2 Dialogue act classification results in terms of F-score on different feature set and with n-gram range computed for YP debate corpus.
). ...
doi:10.1007/978-3-319-46218-9_3
fatcat:jkyknrf3gff2xmiz7xe3jijlui
A Systematic Literature Review of Intelligent Tutoring Systems with Dialogue in Natural Language
2020
IEEE Access
NLP is considered to be a subfield of computer science concerned with using computational techniques to learn, understand, and produce human language content [31] . ...
Finally, we expect there to be integration of ITSs with dialog in rich learning environments, for example, 3D interactive simulations in which the users can find (student or tutor) animated agents with ...
Jaime Ramírez is an associate professor in the Computer Science School of UPM. He holds an MSc degree in computer science (UPM, 1996) and a PhD degree in computer science (UPM, 2002) . ...
doi:10.1109/access.2020.3021383
fatcat:cw5bz6ytdnegfhyj3v2wcy3a7i
POSTECH Immersive English Study (POMY): Dialog-Based Language Learning Game
2014
IEICE transactions on information and systems
We designed the DB-LLG to communicate with users who can conduct interactive conversations with game characters in various immersive environments. ...
This study examines the dialog-based language learning game (DB-LLG) realized in a 3D environment built with game contents. ...
Acknowledgements This work was supported by the Industrial Strategic technology development program, 10035252, Development of dialog-based spontaneous speech interface technology on mobile platform funded ...
doi:10.1587/transinf.e97.d.1830
fatcat:hn7pocuxpnevlix7n6u2aocx7i
Understanding Tutor Learning: Knowledge-Building and Knowledge-Telling in Peer Tutors' Explanations and Questions
2007
Review of Educational Research
The authors examine two tutoring activities that are commonly hypothesized to support tutor learning: explaining and questioning. ...
These activities are hypothesized to support peer tutors' learning via reflective knowledge-building, which includes self-monitoring of comprehension, integration of new and prior knowledge, and elaboration ...
Sincere thanks are also due to the Pittsburgh Science of Learning Center (NSF SBE-0354420, www.learnlab.orb) for their support of the first author during the completion of this work, and to our anonymous ...
doi:10.3102/0034654307309920
fatcat:sqjwq3rkyfbhzndwtzkm4avmse
ARTIE: An Integrated Environment for the Development of Affective Robot Tutors
2016
Frontiers in Computational Neuroscience
interacting with the software, and with the driver of a robot tutor which provides personalized emotional pedagogical support to the students. ...
The implementation of social-support behaviors in robot tutors, in particular in the emotional dimension, can make a significant contribution to learning efficiency. ...
ACKNOWLEDGMENTS The authors wish to thank the staff of the Los Peñascales primary school of Las Rozas (Madrid) for their collaboration, in particular Mónica, the regular teacher of the students who took ...
doi:10.3389/fncom.2016.00077
pmid:27536230
pmcid:PMC4971096
fatcat:wcrcmpwnczc6vchhsrgul7n4ja
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