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Developing of Key Competencies by Means of Augmented Reality at CLIL Lessons
2018
Педагогіка вищої та середньої школи
Yu. and V.V. Tron Developing of Key Competencies by Means of Augmented Reality at CLIL Lessons. Using of new learning and IC technologies is necessary for effective learning of modern students. ...
It ought to deal with cloud-based technologies (for 24/7 access, individual and group work according to a personal schedule), augmented reality (for creating of firm links between real and virtual objects ...
That is why we have to create learning environment which contains ICT, supports online learning and provides wide opportunities for students' collaboration and effective education. ...
doi:10.31812/pedag.v51i0.3656
fatcat:pawdl6kipjeafk2spfoqn3xopy
English for Occupational Purposes through Second Life: Promoting Interaction, And Professional Training
2019
International Journal of Language and Linguistics
The suitability to use virtual environments for language learning and professional training is measured by the completion of a survey analysis with course participants. ...
In this context, our aim is to present a study carried out with English for Occupational Purposes (EOP) students attending an online course run through the management platform Moodle and where final communicative ...
Undoubtedly the ability to develop authentic activities which provide the opportunity for students to analyse the environment and complete the task is highly valued by the participants. ...
doi:10.30845/ijll.v6n4p3
fatcat:w3kx45untfhc3kqbdk5p435p64
Distance teaching/learning of foreign languages mediated by information and communication technology tools
2020
XLinguae
of a context where language and culture merge into an inseparable unit, given that the real or virtual teaching environment is the meeting point of at least two cultures: that of the student and the language ...
and the development of listening habits. ...
of the habit of listening in the virtual environment, measured from several perspectives; the trend of student progression session by session in this environment, the evaluation of productions at the ...
doi:10.18355/xl.2020.13.04.01
fatcat:kex22oxr4zanzbyfxxx5nrqsyq
Gender-Specific Covariations between Competencies, Interest and Effort during Science Learning in Virtual Environments
2017
Frontiers in Psychology
Working with virtual STEM learning environments requires strategic and arithmetic-operative competences. ...
If such gender differences in the correlations between cognitive and motivational variables and learning behavior were revealed, it would be possible to finetune study conditions for female students in ...
For the design and provision of the virtual STEM learning environments, we also want to thank in alphabetical order our colleagues from the Universities of Applied Science in Kaiserslautern, Koblenz and ...
doi:10.3389/fpsyg.2017.01681
pmid:29114234
pmcid:PMC5660849
fatcat:voylnyf2grfabjx2mtguzwguc4
MEANING-CENTERED MANAGEMENT OF THE VIRTUAL EDUCATIONAL ENVIRONMENT IN THE ACADEMIC TRAINING OF PEDAGOGICAL SPECIALISTS
2020
ГОДИШЊАК ЗА ПЕДАГОГИЈУ
It was found that digital competencies are vital for the subjects in the pedagogical interaction, because they ensure the dialogue in the virtual educational environment. ...
Undoubtedly, the foundation of its qualitative implementation affects the motivation for selfactualization of interacting between teachers and students. ...
The higher education institutions also reorganised their working habits with students and made transition from attending in-class sessions to remote learning. ...
doi:10.46630/gped.1.2020.05
fatcat:f7sncqqbbjamlehepyyllrhjhu
THE HABIT FORMATION OF SPEAK ING ENGLISH FOR BUSINESS ENGLISH STUDENTS OF POLITEKNIK UBAYA IN 4.0 INDUSTRY ERA
2018
Jurnal Bisnis Terapan
These were some learning strategies the respondents suggested to help cultivate their English competence. ...
This paper investigated the English speaking habit of Business English students of Politeknik Ubaya Surabaya. ...
And mobile learning would also change the conventional learning methods and create educational environment without depending on the classroom settings. ...
doi:10.24123/jbt.v2i02.1621
fatcat:3rmcsdkguzgtpdgbhn635qvnti
TEACHER'S LEADERSHIP COMPETENCY IN MANAGING ONLINE INSTRUCTION DURING THE PANDEMIC DISRUPTION IN INDONESIA
2020
Nidhomul Haq Jurnal Manajemen Pendidikan Islam
Then, we found that additional teaching leadership competencies can be adopted to support students learning in virtual approaches such as reflective opportunities, increasing truth among teachers and students ...
, keeping curiosity habits, building productive communication, initiative habit, and more listening to understand others. ...
In other
words, when teachers reflect on this
competency, other teachers will exemplify
this so that they will be able to create a
distance learning environment during the
COVID-19 crisis to ...
doi:10.31538/ndh.v5i3.1018
fatcat:ohzwqlr3fjezndwhaxwshb4pju
Designing Virtual Mobility as a transformative learning experience
2021
Edutec
The findings show that virtual mobility offers suitable learning environments where transformative learning can occur. ...
Virtual student mobility and blended student mobility are becoming a key strategic policy area in European educational policy, with the aim of providing all students in Europe with the experience of mobility ...
In blended mobility, both physical and virtual mobility are combined to create mobility learning experiences for students. ...
doi:10.21556/edutec.2021.75.1953
fatcat:7wqkxkxjwrbztbzdwck4thrpce
On the issue of practice-oriented education in distance learning
2021
SHS Web of Conferences
The result of this work is a set of methods used for distance learning oriented at formation of professional competences for social humanitarian disciplines. ...
The study is based on collection, analysis and generalization of data of the Russian and foreign experience of distance learning, including the technologies of artificial intelligence, virtual practices ...
problems: all this creates difficulties in acquisition of required knowledge, skills and habits by students, mastering of professional competences. ...
doi:10.1051/shsconf/202110302012
fatcat:e3l2h55pdbcixaubh36vhanjke
Mobile application to improve reading habits using Virtual Reality
2020
International Joural of User-System Interaction
to generate a beginning of habit of reading of the students. ...
Seeing the challenges faced by the Ministry of Education in the development of reading skills and strengthening the capabilities of students in our country. ...
to create 2D and 3D narrative games (Fungus, 2019) ─ GVR unity Sdk: It is a package used to create virtual reality environments. ─ Rest Client for Unity Api: This api supports HTTP methods that are required ...
doi:10.37789/ijusi.2020.13.1.3
fatcat:mzsiba2a7ra27pcoo32es7vxmq
Advancing learning through smart learning analytics: a review of case studies
2018
AAOU Journal
Data on learner capabilities and competencies, and the settings where students use specific technology, are useful for analyzing learner actions, interaction, trends in preferences and changes in ability ...
Ubiquitous learning can be understood as learning experience that is more distributed across time and space, such that students can learn in environments where the line between work and play, and public ...
Essentially, PeT creates a competence portfolio for each trainee depending on experience and expertise. ...
doi:10.1108/aaouj-12-2017-0039
fatcat:b3hdp2y7yrfzroy63papdw3f4m
Affective Development in College Students: Strategies that Promote Ethical Decision-Making and Compassionate Choice
2003
Journal of College and Character
Religious Studies at Vanderbilt examine how affective mastery and interpersonal competence can be integrated into classroom learning and promote intellectual and ethical outcomes. ...
Gina Frieden, Assistant Professor of Human and Organizational Development at Peabody College, Vanderbilt University, and James Pawelski, Assistant Professor of Human and Organizational Development and ...
Three courses are described here that address how the curriculum builds from year to year in order to create optimal learning environments and experiences. ...
doi:10.2202/1940-1639.1355
fatcat:haxyp73a2fejjo44jcnihacj3a
Virtual Instruction Support for Faculty
2021
Issues in Informing Science and Information Technology
Background The sudden and ongoing COVID-19 pandemic had created an urgency to transition to a virtual learning environment, yet expectations for faculty to teach virtually may not have matched best practice ...
Future Research: Future research could include providing a voice for students by distributing a survey to the student body for their views and perceptions on virtual learning during the pandemic and moving ...
The virtual classroom has now become the place for students and instructors to teach and learn together. Creating an effective and engaging virtual environment takes time, collaboration and support. ...
doi:10.28945/4792
fatcat:4yd2ul3ue5h6hnnyjfchwfawfe
Qualifying online teachers—Communicative skills and their impact on e-learning quality
2006
Education and Information Technologies : Official Journal of the IFIP technical committee on Education
For institutions to comply with these demands, it is necessary to prepare teachers (and other members of the staff), to fulfil their responsibilities within the virtual environment. ...
For example, how teachers support their students in becoming online-students and how they facilitate complex discussions on difficult topics. ...
Also, they might find it difficult to support their students in becoming online students in a virtual environment. ...
doi:10.1007/s10639-006-9025-1
fatcat:ijmdhhwjtnhjhmc33mqoru6n2m
Related Aspects to Formative Effects of Collaboration in Virtual Spaces
2014
Procedia - Social and Behavioral Sciences
The collaborative learning -that can be put in practice in a real classroom or using virtual environments -becomes the way for stimulating both individual and group strategy. ...
The paper proposes to demonstrate the formative effects of collaboration in virtual spaces, emphasizing on its impact on the development of creativity and tries to put in evidence possible group creativity ...
The support offered by the European Commission as well as the Education, Audiovisual and Culture Executive Agency, as responsible for the management of Lifelong Learning Programme, through the project ...
doi:10.1016/j.sbspro.2014.05.181
fatcat:r2le34v5frhnfkemvno6on4x74
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