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SoundPark: Towards Highly Collaborative Game Support in a Ubiquitous Computing Architecture [chapter]

Romain Pellerin, Nicolas Bouillot, Tatiana Pietkiewicz, Mike Wozniewski, Zack Settel, Eric Gressier-Soudan, Jeremy R. Cooperstock
2009 Lecture Notes in Computer Science  
Ubiquitous computing architectures enable interaction and collaboration in multi-user applications.  ...  As a compelling example, we consider the role of ubiquitous computing to support the needs of a distributed multi-user game, including mobility, mutual awareness, and geo-localization.  ...  SoundPark In order to evaluate our architecture, when supporting a deep level of player collaboration in a ubiquitous game context, we enabled very precise location tracking, powerful yet power frugal  ... 
doi:10.1007/978-3-642-02164-0_12 fatcat:szdb2jgucna7bczpwqwgucqyou