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Selective user interaction

Giridhar Kumaran, James Allan
2007 Proceedings of the sixteenth ACM conference on Conference on information and knowledge management - CIKM '07  
We now extend the procedures we have developed for selective user interaction to the scenario where a user presents the system with a set of queries along with a condition that she is willing to only interact  ...  and Given a short query, is it possible to infer the potential utility of invoking user interaction to select a better set of expansion terms?  ... 
doi:10.1145/1321440.1321576 dblp:conf/cikm/KumaranA07 fatcat:h2sv4yxikjerrm73xpapalqvgy

Physical Selection as Tangible User Interface [chapter]

Pasi Valkkynen
2008 Advances in Human Computer Interaction  
The basis of physical browsing is physical selection -the interaction task with which the user tells the mobile terminal which link the user is interested in and wants to activate.  ...  Physical selection is thus a mobile terminal and tag based interaction technique, which is intended for interacting with the physical world and its entities.  ...  Similarly, we can see that physical selection is a user interaction method in a tangible user interface.  ... 
doi:10.5772/5913 fatcat:ijkdx25bhbbfbdsb7hw7afyg5q

Identifying and selecting users for user-centered design

Sari Kujala, Marjo Kauppinen
2004 Proceedings of the third Nordic conference on Human-computer interaction - NordiCHI '04  
Institute HELSINKI UNIVERSITY OF TECHNOLOGY Selecting users: Stratified sampling The populations is divided into groups Random samples are drawn from each group -> A representative cross-selection of  ...  Conclusions The process helps identify the diversity of users and select representative users We could gain broader information about user needs The core set of common needs+conflicting needs were identified  ... 
doi:10.1145/1028014.1028060 dblp:conf/nordichi/KujalaK04 fatcat:l5isa35cevfrjcso3xiubgmhq4

PERSEL, a Ready-to-Use PERsonality-Based User SELection Tool to Maximize User Experience Redesign Effectiveness

Stefano Filippi
2020 Multimodal Technologies and Interaction  
Nevertheless, most of the existing user experience (UX) design methods and tools do not fully exploit knowledge about user personality in selecting the best participants to maximize the effectiveness of  ...  A comparison of the solutions generated by the first adoption of PERSEL in the field with those coming from the involvement of users selected without obeying any specific criterion, begins validating the  ...  the same activities where users are selected randomly.  ... 
doi:10.3390/mti4020013 fatcat:bjn4jp2mhjf77ejjvdsy7uyg6m

Group Modeling: Selecting a Sequence of Television Items to Suit a Group of Viewers

Judith Masthoff
2004 User modeling and user-adapted interaction  
So, adaptive television needs to adapt to groups of users rather than to individual users.  ...  In a first experiment, we explore how humans select a sequence of items for a group to watch, based on data about the individuals' preferences.  ...  An individual's satisfaction might be influenced by adequate user interface design.  ... 
doi:10.1023/b:user.0000010138.79319.fd fatcat:52okv44zb5c5pmnreuywxxvrfm

Selecting Gestural User Interaction Patterns for Recommender Applications on Smartphones

Wolfgang Wörndl, Jan Weicker, Béatrice Lamche
2013 ACM Conference on Recommender Systems  
Modern smartphones allow for gestural touchscreen and free-form user interaction such as swiping across the touchscreen or shaking the device.  ...  However, user acceptance of motion gestures in recommender systems have not been studied much. In this work, we investigated the usage of gestural interaction patterns for mobile recommender systems.  ...  We designed a prototype to allow comparing user interface options and conducted a user study to find out which interaction patterns users would select when given a choice.  ... 
dblp:conf/recsys/WorndlWL13 fatcat:tdfy6qlp7fhxdozan5pb3ck3zu

Machine Learning Based Interaction Technique Selection for 3D User Interfaces [chapter]

Jérémy Lacoche, Thierry Duval, Bruno Arnaldi, Eric Maisel, Jérôme Royan
2019 Lecture Notes in Computer Science  
In this paper, we propose to explore the use of machine learning in order to propose a 3D selection interaction technique adapted to a target user.  ...  selection pre-test.  ...  They address interaction techniques exchangeability and intrinsinc parameters tuning from users with two different selection techniques: Ray-casting and Occlusion selection.  ... 
doi:10.1007/978-3-030-31908-3_3 fatcat:5tyewmx4mrf7fjywzmnfni24bu

Analysis of user experience during interaction with selected CMS platforms

Michał Miszczak, Mariusz Dzieńkowski
2021 Journal of Computer Sciences Institute  
On the basis of the obtained results which, were collected during and after the users' interaction with a given system, it is difficult to clearly state which CMS proved to be better.  ...  The purpose of this study was assessing user experience while working with two popular CMS systems: WordPress and PrestaShop.  ...  User Experience -UX).  ... 
doi:10.35784/jcsi.2739 fatcat:m7susv4hefbvblxdrycd4w2laa

Overview based example selection in end user interactive concept learning

Saleema Amershi, James Fogarty, Ashish Kapoor, Desney Tan
2009 Proceedings of the 22nd annual ACM symposium on User interface software and technology - UIST '09  
We situate our explorations within CueFlik, a system examining end-user interactive concept learning in Web image search.  ...  One possible solution is to allow end-users to train machine learning systems to identify desired concepts, a strategy known as interactive concept learning.  ...  We examine the problem of selecting and presenting sets of examples to improve end-user ability to effectively train an interactive concept learning system.  ... 
doi:10.1145/1622176.1622222 dblp:conf/uist/AmershiFKT09 fatcat:4jyp4yk4irboxpkpy6jnjg7qzi

Task-Selection Bias: A Case for User-Defined Tasks

Richard E. Cordes
2001 International Journal of Human-Computer Interaction  
One way to avoid this problem is to employ user-defined tasks (UDTs) in usability evaluations.  ...  This is because UDTs based on users' requirements and expectations should be relatively independent of the functional capabilities of a product.  ...  In contrast, users interacting with a new product are learning about a product's capabilities and limitations.  ... 
doi:10.1207/s15327590ijhc1304_04 fatcat:n5m7u63l3ndylef2h4wredjmie

THE STRUCTURAL ROLE OF USER CLASS IN CHAT INTERACTIONS ON TWITCH

Tiernan Cahill
2020 Selected Papers of Internet Research, SPIR  
Combined with efforts to monetize user engagement for the benefit of both platform owners and user-generators of content, there is a need for greater understanding of the new interaction paradigm introduced  ...  The present study introduces a framework for systematic, quantitative analysis of user interactions in the chat rooms associated with Twitch channels, as well as a preliminary data set.  ...  who are active in the chat, along with their user class, and a list of directed interactions between users.  ... 
doi:10.5210/spir.v2018i0.10476 fatcat:ojsirylvdveyjmlrglvucevu7q

Combining Experimental Observations and Modelling in Investigating Feedback and Emotions in Repeated Selection Tasks

Arnout R. H. Fischer, Frans J. J. Blommaert, Cees J. H. Midden
2005 User modeling and user-adapted interaction  
Further evidence that formal logic is not sufficient follows from the observed effects of music on card selections.  ...  In this paper, we study the approach through adjustments in card selections in a game consisting of repeated card choices.  ...  A computational model for regulation of user system-interaction.  ... 
doi:10.1007/s11257-005-1868-4 fatcat:kcz24fiuabc5hpcshhygk5zvry

Depth cues and mouse-based 3D target selection

Robert J. Teather, Wolfgang Stuerzlinger
2014 Proceedings of the 2nd ACM symposium on Spatial user interaction - SUI '14  
We investigated mouse-based 3D selection using one-eyed cursors, evaluating stereo and head-tracking.  ...  There were 12 recorded selection trials per circle. Thus there were 2 × 2 × 2 × 3 × 3 × 3 × 12 = 2592 trials per participant.  ...  INTRODUCTION Recent work on screen-space 3D selection [2] reinforced the benefits of the "one-eyed" cursor [3] to eliminate stereo conflicts.  ... 
doi:10.1145/2659766.2661221 dblp:conf/sui/TeatherS14a fatcat:iongqxovfzb2xeu2yy6hsshnf4

Generating queries from user-selected text

Chia-Jung Lee, W. Bruce Croft
2012 Proceedings of the 4th Information Interaction in Context Symposium on - IIIX '12  
Specifically, the approach extracts and selects representative chunks (noun phrases or named entities) from the content (a text passage) using a rich set of features.  ...  We carry out experiments showing that the selected chunks can be effectively used to generate queries both in a TREC environment, where weights and query structure can be directly incorporated, and with  ...  While we have demonstrated that the generated queries are effective across different collections, incorporating the generation algorithm into interactive user interfaces should be done in future work.  ... 
doi:10.1145/2362724.2362744 dblp:conf/iiix/LeeC12 fatcat:y2gcyte2inhtlasxz76t7hzdeq

Visual aids in 3D point selection experiments

Robert J. Teather, Wolfgang Stuerzlinger
2014 Proceedings of the 2nd ACM symposium on Spatial user interaction - SUI '14  
We present a study investigating the influence of visual aids on 3D point selection tasks.  ...  Highlighting also eliminated significant differences between selection coordinate depth deviation and the deviation in the two orthogonal axes.  ...  INTRODUCTION Target selection is a fundamental task in 3D user interfaces, as in the 2D desktop paradigm.  ... 
doi:10.1145/2659766.2659770 dblp:conf/sui/TeatherS14 fatcat:wnhg2vur3faavdyewmv7vy7hk4
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