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Rich-Media Scenarios for Discovering Requirements

K. Zachos, N. Maiden, A. Tosar
2005 IEEE Software  
Previous uses of rich media in requirements engineering The last 10 years have seen sporadic use of Rich-Media Scenarios for Discovering Requirements W alking through scenarios is an effective technique  ...  Recent experiences with ART-SCENE to discover requirements for a hospital system with rich-media scenarios provided valuable feedback.  ...  His research interests include requirements engineering and scenario-driven approaches to software development. He received his PhD in computer science from City University.  ... 
doi:10.1109/ms.2005.134 fatcat:65qkzgrkfngrphbq54psvrwlte

Implementing the media fragments URI specification

Davy Van Deursen, Raphaël Troncy, Erik Mannens, Silvia Pfeiffer, Yves Lafon, Rik Van de Walle
2010 Proceedings of the 19th international conference on World wide web - WWW '10  
The group's mission is to create standard addressing schemes for media fragments on the Web using Uniform Resource Identifiers (URIs). We describe two scenarios to illustrate the implementations.  ...  In this paper, we describe two examples of implementations of the Media Fragments URI specification which is currently being developed by the W3C Media Fragments Working Group.  ...  of rich media [4, 5] .  ... 
doi:10.1145/1772690.1772931 dblp:conf/www/DeursenTMPLW10 fatcat:xjlmdjrxpnfrnejfhz4p7efybu

Reinventing the share button for physical spaces

Darren Carlson, Bashar Altakrouri, Andreas Schrader
2013 2013 IEEE International Conference on Pervasive Computing and Communications Workshops (PERCOM Workshops)  
The demo highlights how Dynamix enables Web applications to discover rich, high-order contextual information, perform context-aware adaptations, and directly influence the physical environment -all from  ...  rendering devices discovered in the user's physical environment.  ...  The plug-ins required for the demo are automatically discovered and installed by Dynamix during runtime without user intervention.  ... 
doi:10.1109/percomw.2013.6529505 dblp:conf/percom/CarlsonAS13 fatcat:jqu3rk3txzhqrlsm7ip75xw3cu

Article Summaries

2005 IEEE Software  
FEATURES Rich-Media Scenarios for Discovering Requirements by Konstantinos Zachos, Neil Maiden, and Amit Tosar, pp. 89-97.  ...  ART-SCENE supports using rich-media scenarios in requirements discovery, which can improve discovery by cueing stakeholders to recognize more events that a system will have to handle.  ... 
doi:10.1109/ms.2005.115 fatcat:xpf5srxfkjcwnehvmcqn4uts7q

Using Lightweight Semantic Models to Assist Risk Management in a Large Enterprise

Shirin Sohrabi, Anton Riabov, Octavian Udrea, Fang Yuan
2017 International Semantic Web Conference  
Acknowledgements We thank Fang Yuan and Finn McCoole at IBM for providing the domain expertise. We thank Nagui Halim and Edward Shay for their guidance and support.  ...  This material is based upon work supported in whole or in part with funding from the Laboratory for Analytic Sciences (LAS).  ...  The main functions of SPA are: 1) discovering active risk drivers by aggregating relevant news from the Web and social media, and generating lists of candidate observations corresponding to the detected  ... 
dblp:conf/semweb/SohrabiRUY17 fatcat:33hs7js7nbbpnobxtapvzauvdm

Incorporating Multimedia Source Materials into a Traceability Framework

Heather Richter, Robin Gandhi, Lei Liu, Seok-won Lee
2006 2006 First International Workshop on Multimedia Requirements Engineering (MERE'06 - RE'06 Workshop)  
Requirements engineers generate domain models and requirements specifications from a variety of rich, informal sources.  ...  In this paper we describe TRECRE, a traceability framework for preserving and providing access to a variety of multimedia source materials.  ...  We will examine the use of ontologies for discovering and analyzing the relationships between the media and model elements.  ... 
doi:10.1109/mere.2006.3 dblp:conf/re/RichterGLL06 fatcat:x3mfi2xj7rhxtf4alzdihnk3my

Requirements elicitation: Towards the unknown unknowns

Alistair Sutcliffe, Pete Sawyer
2013 2013 21st IEEE International Requirements Engineering Conference (RE)  
A road map for future requirements elicitation research is proposed investigating the prospects for techniques, models and tools in green-field domains where few solutions exist, contrasted with brown-field  ...  Elicitation techniques (interviews, scenarios, prototypes, etc.) are investigated, followed by representations, models and support tools.  ...  Rich media (visual and audio), concurrent conversations are more effective for constructing understanding through dialogue; whereas persistent media, sequential exchanges and revision/editing facilitate  ... 
doi:10.1109/re.2013.6636709 dblp:conf/re/SutcliffeS13 fatcat:sjura3z4inbuxnanioqh6p5gza

Data Discovery

Gerhard Weikum
2013 Data Science Journal  
Search engine technology has been developed for both Internet/Web search and, with somewhat different requirements, enterprise search within companies and intranets of organisations.  ...  In recent years, the spectrum of search scopes and items to be discovered has been expanded by multimedia data, such as photos, videos, and music, and by social media, such as blogs, tweets, and online  ...  For further use-case scenarios, see, for example, Freire et al. 2011 , Kersten et al. 2011 , Mass et al. 2011 , Michel et al. 2011) .  ... 
doi:10.2481/dsj.grdi-005 fatcat:j2kpzyezgva6jdazsswlq4jymy

Rich digital media as a tool in post-conflict truth and reconciliation

Michael L Best, William J Long, John Etherton, Thomas Smyth
2011 Media, War & Conflict  
The findings suggest that rich digital media focused on truth and reconciliation can contribute to post-conflict healing.  ...  This article studies the use of rich digital media in Liberia, a country that has only recently emerged from a protracted and intense civil war.  ...  There were six scenarios designed to offer subjects rich media exposure to the truth and reconciliation content.  ... 
doi:10.1177/1750635211420628 fatcat:3pu6z7hjwzcwfi4e3ynxtxerfq

Communities in the clouds

Tom Lodge, Tom Rodden, Richard Mortier
2013 Proceedings of the 2013 ACM conference on Pervasive and ubiquitous computing adjunct publication - UbiComp '13 Adjunct  
We examine the requirements of high-rise communities, through a set of illustrative scenarios, inspired by forums, social media and literature.  ...  We consider how commonly appropriated social media tools fail to address these requirements and we discuss the nature of the services required to better support high-rise communities.  ...  Each scenario has been inspired by online forums, social media and literature. We consider how their requirements are currently mismatched by the use of social media tools.  ... 
doi:10.1145/2494091.2497324 dblp:conf/huc/LodgeRM13 fatcat:ynnuq7jisbeyzjxwa42arktbta

One place, many stories digital storytelling for cultural heritage discovery in the landscape

Jacqueline Floch, Shanshan Jiang
2015 2015 Digital Heritage  
Young people have contributed to elicitation of requirements, to the development of the application, and finally to its evaluation.  ...  Storytelling for cultural heritage discovery has long been used, mostly in cultural institutions.  ...  As a first step in our work, we have adopted the scenario-based approach [14] . We specified a scenario that illustrates discovering, creating and sharing cultural stories related to the landscape.  ... 
doi:10.1109/digitalheritage.2015.7419566 dblp:conf/dh/FlochJ15 fatcat:4rwgekahhrdtbmgjjvek52joqy

Distributed Requirements Negotiations Using Mixed Media

B. Arthi
2009 International Journal of Engineering and Technology  
One of the efficient and appropriate medium for the distributed scenarios is videoconferencing, which is considered to be a synchronous rich media.  ...  The media richness theory emphasizes that rich media would lead to better group performance for equivocal communication situations, while lean media are suited for uncertain communication situations.  ... 
doi:10.7763/ijet.2009.v1.87 fatcat:jdaixjmwy5an3nozxroyqa6i2y

Ontology-based discovery of time-series data sources for landslide early warning system

Jedsada Phengsuwan, Tejal Shah, Philip James, Dhavalkumar Thakker, Stuart Barr, Rajiv Ranjan
2019 Computing  
EWS for landslides prediction and detection relies on scientific methods and models which requires input from the time series data, such as the earth observation (EO) and urban environment data.  ...  The ontology is evaluated based on scenarios and competency questions to verify the coverage and consistency.  ...  This system became an essential component that allows EWS to discover sufficient data sources and access rich information from the data sources.  ... 
doi:10.1007/s00607-019-00730-7 fatcat:k6pcsjag45bbxdlhevktme2die

D6.1 – Specification of the data interchange format, initial version

Karel Braeckman, Simon Debacq, Harri Kiiskinen, Lauri Saarikoski, Wim Van Lancker, Dieter Van Rijsselbergen, Maarten Verwaest, Kim Viljanen
2019 Zenodo  
We then identify relevant stakeholders and processes for the project's prototypes from the media production and consumption chain.  ...  We define an initial set of user stories for the prototype system, from which the functional, non-functional and data interchange format requirements for the first version of the MeMAD prototype are then  ...  disclosure of existing but seldomly accessed rich media content.  ... 
doi:10.5281/zenodo.4818025 fatcat:y5egnqb63fgd3hi6dape4nqxwe

Interactive Social TV on Service Oriented Environments: Challenges and Enablers

Dimosthenis Kyriazis, George Kousiouris, Andreas Menychtas, Anastasios Doulamis, Theodora Varvarigou
2011 2011 Third International Conference on Games and Virtual Worlds for Serious Applications  
Furthermore and given the need to meet the requirements of future internet applications, we introduce the concept of functional programming models as a means to allow goal-oriented composition of media-rich  ...  services with specific QoS requirements.  ...  Products will be offered as services, many of which will be media-rich, but also storage, computation and network intensive and cost sensitive.  ... 
doi:10.1109/vs-games.2011.30 dblp:conf/vsgames/KyriazisKMDV11 fatcat:m66nj75hx5ekdknt4ma5dx2ycq
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