Filters








3,197 Hits in 4.7 sec

Realistic Face Animation for a Czech Talking Head [chapter]

Zdeněk Krňoul, Miloš Železný
2004 Lecture Notes in Computer Science  
Our aim was the design of a highly natural and realistic talking head with a realistic 3D face model, improved co-articulation, and a realistic model of inner articulatory organs (teeth, the tongue and  ...  Furthermore, the design of a talking head including the solution of co-articulation problem is presented. Next, the modeling of expression and emotions in animation is described.  ...  The talking head is a parametrically controlled 3D polygonal (triangular) model. It can be animated synchronously with acoustic speech.  ... 
doi:10.1007/978-3-540-30120-2_76 fatcat:ivgqpkvqvbb2lhznipyd2gn5qm

Automatic Technologies for Processing Spoken Sign Languages

Alexey Karpov, Irina Kipyatkova, Milos Zelezny
2016 Procedia Computer Science  
In this paper, we present a computer system for text-to-sign language synthesis for the Russian and Czech Sign Languages.  ...  Sign languages are known as a natural means for verbal communication of the deaf and hard of hearing people.  ...  Bimodal talking head We have implemented a 3D realistic talking head model, which is a text-driven system, and the visual processing part of which is controlled by taking into consideration the results  ... 
doi:10.1016/j.procs.2016.04.050 fatcat:bn7zmnnlvzg6zkpj7itl3km2x4

Effect Of Visual Speech In Sign Speech Synthesis

Zdenek Krnoul
2009 Zenodo  
This article investigates a contribution of synthesized visual speech. Synthesis of visual speech expressed by a computer consists in an animation in particular movements of lips.  ...  Proposed methodology is inspected on Czech speech. Hence, this article presents a procedure of recording of speech data in order to set a synthesis system as well as to evaluate synthesized speech.  ...  Luděk Saidl for help with perceptual test.  ... 
doi:10.5281/zenodo.1332124 fatcat:n2d4xioo2fha7pxbhslzqlxbwi

Dreams and Magic in the Illustrations and Puppet Movies of Jiři Trnka

Kamila Vránková
2015 Belgrade English Language and Literature Studies  
The paper attempts to introduce the work of Jiří Trnka, a Czech visual artist, who achieved international fame.  ...  His enthusiasm for acting and his hunger for a role of any kind are often supposed the most realistic and lifelike aspect of the whole play.  ...  It is also important to mention a tale for children based on A Midsummer Night's Dream, retold by a Czech writer Eduard Petiška and illustrated by Trnka in 1960.  ... 
doi:10.18485/bells.2015.7.5 fatcat:2wlqp2wiivfuhgensmubdnekfe

The representation of the Operation Anthropoid in selected works

Büke Sağlam
2020 Slavica litteraria  
Abstrakt Prezentace operace Antropoid ve vybraných dílech Operace Antropoid, provedená Janem Kubišem a Jozefem Gabčíkem, se stala znovu se vracejícím motivem v literatuře a populární kultuře.  ...  Studie proto zkoumá i symbolický aspekt atentátu akcentující jak úlohu národní identity atentátníků a samotného Heydricha, tak i beletrizaci, v níž se užívá různých nástrojů spolu s vyprávěním a konceptualizací  ...  Prague: Ministry of Defence of the Czech Republic, 2002, p. 31. 16 As Callum MacDonald comments: "For him it was no longer enough to be head of the security police.  ... 
doi:10.5817/sl2020-2-8 fatcat:oqksbfq5g5ahjohwwjk4ssql3q

Puppet cabaret: visual idioms, performance technologies and the poetics of Czech special puppets in a European context 1850–1950 : (from artistic automata through trick and variety puppets, to puppet cabaret and variety show clowns and acrobats)

Marie Jirásková, Pavel Jirásek
2015 Theatralia  
A frequent type of Dupák has two faces (a two-faced puppet), always stylised in a grotesque contrast so that the visual effect came with quick spins of the head that created a blurring visual composite  ...  He worked with personified objects, animals, parts of the human body (using human hands or faces for acting), and constructed ingenious contraptions that enhanced puppet action (such as stunts on a motorcycle  ...  Gustav Nosek sensed the need for a more stable partner for Spejbl and of his own accord made a smaller figure seven years later (1926); this new character, Hurvínek, was derived from Spejbl but brought  ... 
doi:10.5817/ty2015-2-3 fatcat:yxjgqzem7vcrnh3ads6bhyfahu

Foreign language visemes for use in lip-synching with computer-generated audio

John Whipple, Ruth Agada, Jie Yan
2017 Journal of Computer Science and Information Technology  
In this paper, we discuss the different methods in which to extract human lip movement from video and map to the corresponding viseme of a foreign language for smooth animation of a 3D model.  ...  There are several state-of-art for animating human motion, most of which involves the use of markers on the human and a tracker that estimates movement based on the position and orientation of these markers  ...  Every character in a video game is essentially a talking head that also just happens to have a body attached to it so it can do other things and make the game more fun, but the talking head is where the  ... 
doi:10.15640/jcsit.v5n2a1 fatcat:lkw7zivqxrcnhhsbtfvfo5h2ya

Convulsive desires: Characters in the filmography of Jan Švankmajer in relation to the Freudian death drive

Julia Kirszman
2018 Journal of Science Humanities and Arts - JOSHA  
For a better understanding of the influence of Czech surrealism in the films of the animator, it will be necessary to digress a moment, so we can become familiar with the history of this avant-garde in  ...  Among the extravagant personalities of Rudolf II's court, could be found Giuseppe Arcimboldo, author of the famous "composed heads": portraits conformed by realistic objects, whose perception altogether  ...  Currently she is working in animation and theatre projects. Her main interests are Media Aesthetics and Media Sociology.  ... 
doi:10.17160/josha.5.7.467 fatcat:nsc4ln6wanfrbfpkiegle3qfni

Puppets, dogs, and vegetarian angels: ecocriticism in Jakub Krofta's Polish productions

Kasia Lech
2015 Theatralia  
The Iris's puppet is animated through its head and tail; its mouth is moveable and a hand of an actor manipulating it performs as Iris's tongue.  ...  In this role she wears a huge hat that completely covers her face.  ... 
doi:10.5817/ty2015-2-7 fatcat:jd76jqjfsredlj4f2je36tnium

The Service Producer and the Globalization of Media Production [chapter]

2021 Screen Industries in East-Central Europe  
Nevertheless, most of my Czech interview subjects talked about learning as a positive career accelerator.  ...  Stillking-affiliated production managers usually do not work on Czech productions, and Czech above-the-line talent and department heads do not work for Stillking.  ... 
doi:10.5040/9781839022760.ch-3 fatcat:acmvk75gonboxkgqvbpk7yjo6q

Backstage and on tour with Yorick's Marionettes

Agnès Novak, Dušan Petráň
2015 Theatralia  
This collaboration was particularly interesting as the production, directed by Dobrusky, a Czech native, was a rare opportunity to bring together a Czech theatre director and a Czech puppeteer/carver in  ...  This activity was a way for him to keep alive a thread to his Czech roots and he developed that thread from memories of marionette shows he attended during his childhood.  ...  Dušan talked about the context of Czech puppetry and made inferences with the world of animation.  ... 
doi:10.5817/ty2015-2-11 fatcat:vmnggpnnxjc4hnwov2cipa3cee

Current State of Czech Text-to-Speech System ARTIC [chapter]

Jindřich Matoušek, Daniel Tihelka, Jan Romportl
2006 Lecture Notes in Computer Science  
Although the system was primarily designed for synthesis of Czech speech, ARTIC can now speak three languages: Czech (both female and male voices are available), Slovak and German.  ...  This paper gives a survey of the current state of ARTIC -the modern Czech concatenative corpus-based text-to-speech system.  ...  Our text-to-speech system has been recently applied also in the area of audiovisual speech synthesis -the first computer 3D Czech talking head with realistic face animations was designed [17] .  ... 
doi:10.1007/11846406_55 fatcat:3h7l6xnbv5d2dg5ccpiwc2n5d4

Czech puppet theatre - tradition, legend, and reality: or, is contemporary Czech puppet theatre and endangered species?

Nina Malíková
2015 Theatralia  
A more and more common technique is also the blending of shadow theatre and computer animation.  ...  Now the actor appeared in new and multi-sense relationships with puppets in a common playing space that removed a number of limitations that set designers had previously faced.  ... 
doi:10.5817/ty2015-2-10 fatcat:fdjmor6qcfd5fagwsz7tlhlneu

Building Anatomically Realistic Jaw Kinematics Model from Data [article]

Wenwu Yang and Nathan Marshak and Daniel Sýkora and Srikumar Ramalingam and Ladislav Kavan
2018 arXiv   pre-print
This paper considers a different aspect of anatomical face modeling: kinematic modeling of the jaw, i.e., the Temporo-Mandibular Joint (TMJ).  ...  By mapping back to the Lie group of rigid transformations, we obtain parameterization of the jaw kinematics which provides an intuitive interface allowing the animators to explore realistic jaw motions  ...  In this paper we focus on accurate modeling of the kinematics of the TMJ for the purposes of computer animation. An ideal interface for animation (known as a "rig") should be user friendly.  ... 
arXiv:1805.05903v1 fatcat:uw6zoj44f5c2ph6uidxaqvlqee

"BIG BANG" ENLARGEMENT AND COMMON AGRICULTURAL POLICY REFORM

Marko LOVEC, Emil ERJAVEC
2012 Društvena Istraživanja  
critical realist explanatory model is proposed.  ...  models that explain preenlargement CAP reforms in terms of the negative trade related policy externalities, the common budget expenses and the specific role played by the common institutional setting, a  ...  as economic viability of rural areas, animal welfare, protection of animal habitats etc.  ... 
doi:10.5559/di.21.1.12 fatcat:fhx7pli24bfetkty7vqmrxwroq
« Previous Showing results 1 — 15 out of 3,197 results