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Irrational Factors Affecting the Purchase of Online Game Items

2018 KSII Transactions on Internet and Information Systems  
Recently, a number of studies have drawn attention to purchasing online game items. Most of the studies are based on the assumption that consumers behave rationally.  ...  Our study explored both the rational and irrational factors in purchase behavior to understand how they are associated with purchasing game items.  ...  Conclusions Our study identified and examined both rational and irrational factors influencing the purchase of game items.  ... 
doi:10.3837/tiis.2018.02.005 fatcat:hn74xi45l5eerjus6kqqaumkaa

Does visual communication get through to its audiences

Tore Kristensen, Gorm Gabrielsen
2013 2013 IEEE Tsinghua International Design Management Symposium  
Acknowledgements: The authors wish to thank participants in the 12th International Colloquium on Nonprofit, Arts, Heritage, and Social Marketing, Edinburgh (UK), and the Vth Workshop on Cultural Economics  ...  The authors would like to thank Abbie Griffin, Kwaku Atuahene-Gima, Saeed Samiee, Luigi DeLuca, Serge Rijsdijk and Gerda Gemser for their comments on prior versions of this manuscript.  ...  In questionnaires, items can be presented in a randomized format (items from one scale are mixed with items from other scales) or in a grouped format (same-scale items are presented in the same block,  ... 
doi:10.1109/tidms.2013.6981257 fatcat:gvtlla3dbvdj3oargnpi7x2d6e

Copyright and Joint Authorship as a Disruption of the Video Game Streaming Industry

John Holden, Mike Schuster
2021 Columbia Business Law Review  
Video game streaming on sites like YouTube and Twitch is now a billion-dollar industry.  ...  Our analysis likewise establishes that gamers whose play is streamed by another party may qualify as joint authors of the streamed recording.  ...  Cross, In Praise of Irrational Plaintiffs, 86 CORNELL L.  ... 
doi:10.52214/cblr.v2020i3.7815 fatcat:zmu3wa2jtbfvtbwabeg2o7boum

Assessing binge-watching behaviors: Development and validation of the "Watching TV Series Motives" and "Binge-watching Engagement and Symptoms" questionnaires

Maèva Flayelle, Natale Canale, Claus Vögele, Laurent Karila, Pierre Maurage, Joël Billieux
2019 Computers in Human Behavior  
For all categories of gamers, except addicted gamer, there was a higher probability to stay than to transit gaming category over time.  ...  intent.  ...  The 13-item German language version of PBS was developed and validated in German samples.  ... 
doi:10.1016/j.chb.2018.08.022 fatcat:gz3ngbszrjepxng2ivali7vs7y

Gaming Emotions in Social Interactions

Eduardo B. Andrade, Teck-Hua Ho
2009 Journal of Consumer Research  
If one believes this, she or he has an incentive to game emotions-to strategically modify the expression of a current emotional state-in an attempt to influence her or his counterpart.  ...  In a series of three experiments, this article investigates the extent to which people (1) misrepresent a current emotional state, (2) willfully acknowledge their strategic actions, (3) choose to game  ...  In a consumer survey, Spiro (1983) shows that emotion gaming is one of the persuasion tactics used by spouses to resolve disagreements about a purchase decision.  ... 
doi:10.1086/599221 fatcat:qcba4gg4rfgslan4ioidjxel2q

Understanding and managing international growth of new products

Stefan Stremersch, Gerard J. Tellis
2004 International Journal of Research in Marketing  
Growth is one of the most compelling goals of managers today.  ...  If so, does culture or economics explain the differences? What are the implications of these results for new product strategy?  ...  Acknowledgements The authors are grateful to Pratima Bansal, June Cotte, Robert Fisher, and Zeynep Gurhan-Canli for helpful comments on earlier drafts.  ... 
doi:10.1016/j.ijresmar.2004.07.001 fatcat:bhly4i2tovdtplrviekyrvhfra


1991 Bulletin of the Psychonomic Society  
We examine positive testing in terms of a covariationbased causal reasoning and distinguish between a rational and irrational use of positive tests.  ...  Watkins)-The nature of recollective experience was examined in several experiments where subjects made "remember" judgments (to items recollected vividly) or "lmow" judgments (to items recognized on some  ... 
doi:10.3758/bf03333973 fatcat:rgrc3vz6gbfcfhw5srwul35jr4

Why Agencies Act: A Reassessment of the Ossification Critique of Judicial Review

Mark B. Seidenfeld
2007 Social Science Research Network  
The protection from punishment along with the low probability of promotion within the agency, would lead a rational staff member to be a risk taker with respect to his personal investment in agency action  ...  Sunstein, On the Psychology of Punishment, in THE LAW AND ECONOMICS OF IRRATIONAL BEHAVIOR 339 (Francesco Parisi & Vernon L.  ...  agency toward taking action to make cars safer without considering cost or the likely reaction of the American public to intervention into "the everyday lives and decisions of the automobile consumer  ... 
doi:10.2139/ssrn.1020313 fatcat:wwa4zjkopzbolfws525bat5dem


Gian Carla Agbisit, Department of Philosophy, University of Santo Tomas, Philippines
2021 Kritike: An Online Journal of Philosophy  
While an article published by Kritike is under the CC BY-NC-ND license, users are allowed to download and use the article for non-commercial use (e.g., research or educational purposes).  ...  The author of an article has the right to republish his/her work (in whole, in part, or in modified form) upon the condition that Kritike is acknowledged as the original publisher.  ...  force or probable resistance.  ... 
doi:10.25138/15.2.cp fatcat:7orjmagl7rdozhop24azcngawi

Business Ethics [chapter]

Mark Dimmock, Andrew Fisher
2017 Ethics for A-Level  
In order to access detailed and updated information on the license, please visit https://www. Further details about CC BY licenses are available at  ...  Metaethical conclusions do not tell us how we should morally act or which type of decision is morally correct in any one particular circumstance.  ...  The above offers a differentiation of types of euthanasia in terms of the person making the decision.  ... 
doi:10.11647/obp.0125.08 fatcat:krdk3olmirgh3arpoovsx474em

The Effect of Decision Making Autonomy of Employees on Organizational Performance: the case of Commercial Bank of Ethiopia

Hilina Sereke
The type of research design for this study is exploratory method and it relied on primary information.  ...  granted autonomy in decision-making and the consequences of such action on implementation of decisions.  ...  I have taken trainings on how to make rational decisions and how to use the tools of decision analysis.  ... 
doi:10.20372/nadre/19314 fatcat:527wrjdfrzcpddyoddmuhzntke

In polite company

Elizabeth Losh
2008 Proceedings of the 2008 International Conference in Advances on Computer Entertainment Technology - ACE '08  
As one of marketing most respected authors put it, customizing is the consumer's chance to choose in his own ways between different options given by the company [10].  ...  One of the many strategies used today by marketing business is customization.  ...  Put in negative terms, gamers seem to stick with what they know, avoiding search costs and the risk of regretting a purchase.  ... 
doi:10.1145/1501750.1501832 dblp:conf/ACMace/Losh08 fatcat:cstvopas5jad7os5idmdt642ie

The corporate and securities adviser, the public interest, and professional ethics

S M Lorne
1978 Michigan law review  
To return to the example of the press release, "insider" purchases may well have a bearing on conclusions about whether an item is material. 128 But, since these purchases may also increase the risk of  ...  Gamer v. REv.303 (1977) .  ... 
pmid:10246383 fatcat:qgrr524pvbbn7iwlbdjkup3kwm

When Designers Ask, "What If?"

E. Scott Denison
2012 World Future Review  
form of design research, in a construct with different rules and possibilities, to experiment with the impact of technology and design on society, government, culture, and individuals.  ...  into the implications of today's decision-making.  ...  Finally, the core audience for a futuristic science fiction graphic novel is probably males, 15-34, and the CG visual style has probably a direct appeal to "gamers," a similar but distinctive demographic  ... 
doi:10.1177/194675671200400207 fatcat:q2cflwvbwrb63cov24mnjadjne

Implications of limited investor attention to customer–supplier information transfers

Hui Zhu
2014 Quarterly Review of Economics and Finance  
For instance, we account for items such as the graduate tax credit and graduate retention rebates, whereas previous studies stopped short of examining these aspects.  ...  Finally, as means to illustrate the impact of the graduated rate structure on human capital investment, the CTaCS database affords a number of simulation opportunities to examine the implications of having  ...  The authors submitted that "freedom of religion does not allow one group of individuals to exclude another group of identifiable individuals from access to a public service."  ... 
doi:10.1016/j.qref.2014.02.003 fatcat:3z76wilugvhaxat4yplbtt7cv4
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