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User Interfaces for Mobile Augmented Reality Systems [article]

Steve Feiner
2003 International Conference on Vision, Video and Graphics  
What should user interfaces look like when they become an integral part of how we experience the world around us?  ...  This talk provides an overview of work that explores user interface design issues for mobile augmented reality systems, which use tracked see-through and hear-through displays to overlay virtual graphics  ...  But what happens during rapid head motion?  ... 
doi:10.2312/vvg.20031017 dblp:conf/vvg/Feiner03 fatcat:5mztekgvszg33ag6lyoyvxkit4

An Introduction to Musical Interactions

Insook Choi
2022 Multimodal Technologies and Interaction  
with musical resources in multimodal information flow.  ...  The presentation includes (1) a critical examination of what it means to be musical, to devise the concept of music proper to MTI as well as multicultural proximity, and (2) a conceptual framework for  ...  Craik describes a kind of thought model simulated in an organism's head, a 'small-scale model' of external reality and possible actions in it (and with it).  ... 
doi:10.3390/mti6010004 fatcat:d54xc2q6d5ejhj4674ey3cduiq

Ability of Head-Mounted Display Technology to Improve Mobility in People With Low Vision: A Systematic Review

Hein Min Htike, Tom H. Margrain, Yu-Kun Lai, Parisa Eslambolchilar
2020 Translational Vision Science & Technology  
of visual function in people with low vision.  ...  Future work should focus on identifying the needs of people with different types of vision impairment and providing targeted enhancements.  ...  • Simulated tunnel vision by truncating the central part of scene view. .  ... 
doi:10.1167/tvst.9.10.26 pmid:33024619 pmcid:PMC7521174 fatcat:bripuxzdoje7zbjpelmw6pxmca

Evolution of Human Computer Interaction
Развитие человеко-компьютерного взаимодействия

V.L. Averbukh
2020 Scientific Visualization  
), interfaces based on the direct use of nerve impulses, speech recognition, recognition of lip movement, mimic recognition and eye tracking (Eye Gaze or Eye Tracking), haptic interfaces and also interfaces  ...  The modern state of human-computer interfaces is characterized primarily by emerging of natural interfaces which can be attributed Brain-Computer Interface (Neurocomputer interface, Brain-Computer Interfaces  ...  Recently, the use of gaze recognition-based interfaces in games has become popular. These interfaces are often used in conjunction with other types of natural interfaces.  ... 
doi:10.26583/sv.12.5.11 fatcat:cz6s4nudivcjpcs43ezmuflsce

Workload-Aware Systems and Interfaces for Cognitive Augmentation [article]

Thomas Kosch
2020 arXiv   pre-print
Finally, we present our vision of future workload-aware interfaces. Previous interfaces were limited in their ability to utilize cognitive workload for user interaction.  ...  The human body expresses the use of cognitive resources through physiological responses when confronted with a plethora of cognitive workload.  ...  Finally, we present our vision of future workload-aware systems and workload-aware interfaces.  ... 
arXiv:2010.07703v2 fatcat:v3cfq4cs2jhuzlym3za2r4b3le

Present State of CFD Softwares Application for Launch Vehicle Analysis
발사체 해석을 위한 CFD 소프트웨어 적용 현황

Hwanghui Jeong, Jae Yeol Kim, Jae-Ryul Shin
2020 Journal of the Korean Society of Propulsion Engineers  
This software program takes an XML representation of the contents of a Hierarchical Data Format-Earth Observing System (HDF-EOS) file and recreates the file from that description .  ...  General Public Release FCOD Rapid Prototyping Lab Generic Display Software (FCOD Generic Displays) MSC-25185-1 This software permits the user to interact with and understand the user interface for a generic  ...  Primarily intended for vision system users rather than vision system developers, the suite hides most implementation details behind a high-level application user interface .  ... 
doi:10.6108/kspe.2020.24.3.071 fatcat:trxkhiuqrjakll32bcjxskgwju

Gesamt-PDF [chapter]

Luisa Feiersinger, Kathrin Friedrich, Moritz Queisner, Luisa Feiersinger, Kathrin Friedrich, Moritz Queisner
2018 Image – Action – Space  
interfaces in the act of communication and access.  ...  accounts and other forms of diegetic prototypes.  ...  The theme park attraction simulated the most dramatic conditions of the film replete with flames, smoke and danger.  ... 
doi:10.1515/9783110464979-017 fatcat:yhdltksvejaylooyfkjyrwxoiy

Conference Digest

2020 2020 IEEE Aerospace Conference  
of measuring Martian air temperature, wind speed, atmospheric pressure, and local magnetic fields.  ...  The Auxiliary Payload Sensor Suite (APSS), a collection of environmental sensors carried by the Interior exploration using Seismic Investigations, Geodesy, and Heat Transport (InSight) lander, is capable  ...  This trajectory is a safe trajectory with a low risk of collision in contingency cases.  ... 
doi:10.1109/aero47225.2020.9172613 fatcat:ioqf5ijrx5gvffu3ls34aa2nsq

Money and Trust in Metaverses, Bitcoin and Stablecoins in global social XR [article]

John Joseph O'Hare, Allen Fairchild, Umran Ali
2022 arXiv   pre-print
Suitable components of the extended Bitcoin ecosystem are described in more depth. Other mechanisms for native digital value transfer are described, with a focus on 'money'.  ...  A cloud deployable virtual machine based technology stack deployment guide with a focus on cybersecurity best practice can be downloaded from GitHub to experiment with the technologies.  ...  It has been established that head gaze can be detected all the way out to the extremis of peripheral vision, with accurate eye gaze assessment only achievable in central vision [132] .  ... 
arXiv:2207.09460v1 fatcat:ssy7jc7kffeetn2pl5kuwr2qva

Enhancing Our Lives with Immersive Virtual Reality

Mel Slater, Maria V. Sanchez-Vives
2016 Frontiers in Robotics and AI  
We conclude with how it has been used in the preservation of and access to cultural heritage.  ...  In Section 5, we present the domain of moral behavior, including an example of how it might be used to train professionals such as medical doctors when confronting serious dilemmas with patients.  ...  On the other hand, those using the desktop system seemed to develop a kind of tunnel vision.  ... 
doi:10.3389/frobt.2016.00074 fatcat:zvf3bovitnezxagd4iel4sqo3e

A Fully Immersive Set-Up for Remote Interaction and Neurorehabilitation Based on Virtual Body Ownership

Daniel Perez-Marcos, Massimiliano Solazzi, William Steptoe, Oyewole Oyekoya, Antonio Frisoli, Tim Weyrich, Anthony Steed, Franco Tecchia, Mel Slater, Maria V. Sanchez-Vives
2012 Frontiers in Neurology  
The importance of secure and rapid communication between the nodes is also stressed and an example implemented solution is described.  ...  Finally, we discuss the proposed approach with reference to the existing literature and systems.  ...  tunnel syndrome).  ... 
doi:10.3389/fneur.2012.00110 pmid:22787454 pmcid:PMC3392697 fatcat:37hepw2ygzhbplyp4zsqwrqrqq

Recovery of stereopsis in human adults with strabismus through perceptual learning

J. Ding, D. Levi
2010 Journal of Vision  
Both patients completed a delayed face matching task in full view or with a gaze contingent window or mask.  ...  In a 4AFC task, they were required to locate occasional gaze-contingent (120 Hz) contrast increments (Gaussian 2×2 deg/600 ms), centred 2 deg from the current gaze position.  ...  (sensorimotor contingencies learning).  ... 
doi:10.1167/10.7.1124 fatcat:w3a4vu2hybhcvjwfqrryzzilbi

A mathematical model of embodied consciousness

David Rudrauf, Daniel Bennequin, Isabela Granic, Gregory Landini, Karl Friston, Kenneth Williford
2017 Journal of Theoretical Biology  
The FoC in the PCM combines multisensory evidence with prior beliefs in memory, for the choices of projective points of view, that respond to a combination of spatial and affective priors.  ...  The PCM can explain a variety of psychological phenomena: the manifestation of subjective experience with its characteristic spatial phenomenology, the distinctions and integral relationships between perception  ...  Acknowledgments We thank for their help at various stages of the elaboration and writing of this work: Guillaume  ... 
doi:10.1016/j.jtbi.2017.05.032 pmid:28554611 fatcat:j73ialdt2fbxto6cekvvuutqeq

Playful Mapping in the Digital Age

Craig M. Dalton
2018 The AAG Review of Books  
Acknowledgements An earlier version of this chapter appeared in Exchanges 1, 2 (2014): 1-17. List of Games Cited  ...  vision, on the bottom leftmost corner of the screen.  ...  vision and the player's derived experience.  ... 
doi:10.1080/2325548x.2018.1402279 fatcat:2otxbu5lzbbgtnjgrg7avbfpnu

"A new image of man": Harun Farocki and cinema as chiro-praxis

Henrik Gustafsson
2020 Journal of Aesthetics & Culture  
In Harun Farocki's lifelong study of the mute language of manual expressions, the human hand is explored not only as a versatile tool, but as a repository of social memory, a topos in the genealogy of  ...  Taken together, this body of work at once proffers an encyclopedia of gesturing hands, a form of chiro-praxis in its own right, and a search for alternative or forgotten modes of manual communication and  ...  He is the author or editor of five books, including Crime Scenery in Postwar Film and Photography (Palgrave Macmillan 2019) and Cinema and Agamben: Ethics, Biopolitics and the Moving Image (co-edited with  ... 
doi:10.1080/20004214.2020.1841977 fatcat:ylsfjp3tj5hlrlmunmj7ekcqc4
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