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Impact of Test Design Technique Knowledge on Test Driven Development: A Controlled Experiment
[chapter]
2012
Lecture Notes in Business Information Processing
We conducted a controlled experiment with master students during the course on Software Verification & Validation (V&V) where source code and test cases created by each participant during the labs as well ...
However, no statistically significant differences could be established between the pre-and post-course groups of students. ...
Acknowledgments This work was supported by SWELL (Swedish software Verification & Validation ExceLLence) research school and OPEN-SME research project. ...
doi:10.1007/978-3-642-30350-0_10
fatcat:adbpfntgzfeplkk5ueo75ixzia
A critical evaluation of software for experiment development in research and teaching
1988
Behavoir research methods, instruments & computers
To evaluate the experiment-generator packages I used the first 11 issues of Perception & Psychophysics, 1987. ...
For one thing, Perception & Psychophysics is not representative of all journals. In an earlier study (Butler, 1986a) , I foundthat acrossjournals, 37% of human experiments were automated. ...
doi:10.3758/bf03203834
fatcat:lwsmhnfp6ra45iutuyya6v5np4
The human experience [of ubiquitous computing]
2002
IEEE pervasive computing
Although some of this writing activity is useful as a processing cue for the student, we wanted to offer students the opportunity to lift their heads occasionally and engage in the lecture experience. ...
of theories for designing and evaluating the human experience in ubicomp. ...
The most profound technologies are those that disappear. 1 And the most prophetic visions are those that are succinct. ...
doi:10.1109/mprv.2002.993144
fatcat:7yegdam36rec3p6vnybiyzl2kq
Right Hemisphere Positivity Bias in Preconscious Processing: Data From Five Experiments
2004
Current Psychology
Each experiment used a 2×2×2 mixed groups design. The within-subject variables were the hemispheric presentation (right and left) and the emotional tone of the stimuli (positive and negative). ...
Using a signal detection paradigm, participants' sensitivity to emotionally toned stimuli was evaluated in five experiments. ...
None of these students had participated in the previous experiment. Apparatus and stimuli. The apparatus and stimuli were identical to those used in Experiment 1. Design and procedure. ...
doi:10.1007/s12144-004-1004-3
fatcat:wsjfbrjr4jdtxmijanvqx3bzie
Teaching how to program using automated assessment and functional glossy games (experience report)
2018
Proceedings of the ACM on Programming Languages
automated assessment platform, that together provide a more engaging learning experience for students. ...
population of students. ...
ACKNOWLEDGMENTS The authors would like to thank the precursors of the 20-year functional programming culture and FPro unit at our university, and all the instructors and TAs that have been involved in ...
doi:10.1145/3236777
dblp:journals/pacmpl/AlmeidaCM0P18
fatcat:jni33vps6javdfvrfoxinlqcoa
Evaluation of User Experience on Using the "MoLearn" Application in Learning Activities of High School Students
2021
International Journal on Advanced Science, Engineering and Information Technology
Students' perceptions of websites and Android-based application design are considered to meet the creative, innovative, interesting, easy, and informative attributes. ...
The results of the User Experience Questionnaire for evaluation showed that 200 respondents (high school students) from 6 different schools of East Java Province, Indonesia. ...
ACKNOWLEDGMENT This work was supported by Research and Community Services Division, Universitas Dinamika. ...
doi:10.18517/ijaseit.11.6.12454
fatcat:bmyiqm4tofecpgoesr4tni767q
Project based Learning Application Experience in Engineering Courses: Database Case in the Professional Career of Systems Engineering
2020
International Journal of Advanced Computer Science and Applications
by grade scale and the formative research report assessed through the rubric; the input and feedback that the teacher makes of them serves for the improvement and experience in the training of the student ...
The present work shows the formal application experience of the Project Based Learning (ABPr) methodology in Database Course (BD) at the Professional School of Systems Engineering (EPIS) of the National ...
ACKNOWLEDGEMENT Our thanks to the National University of San Agustín of Arequipa for allowing and supporting the development of Formative Research that is of the interest of students. ...
doi:10.14569/ijacsa.2020.0110316
fatcat:2qqvgl46ufa2npi4oc6cbdrm6a
Collecting Feedback during Software Engineering Experiments
2005
Empirical Software Engineering
This feedback-collection tool was used in four different experiments and we evaluated the usefulness of the feedback obtained in the context of each experiment. ...
; check process conformance; understand problem solving processes; identify problems with experiments; and understand subjects' perception of experiments. ...
Acknowledgments The authors are grateful to the students of the Department of Informatics at the University of Oslo who participated in our experiments. ...
doi:10.1007/s10664-004-6189-4
fatcat:zil4ubgabvalxldzfpzfyn77iq
Evaluation of student perceptions of introductory pharmacy practice experiences
2020
Currents in Pharmacy Teaching and Learning
Each survey utilized questions with Likert scales designed to detect differences in student expectations and experiences related to IPPE training. ...
Future studies should examine the implications of these results on student IPPE performance and methods to impact student perception of the value of IPPE training. ...
The item construction of MCQs and utilization of case-based questions were evaluated using best practices for item construction. ...
doi:10.1016/j.cptl.2020.01.029
pmid:32482264
fatcat:rh5hkqp3gnfqhczgeghtt3zxvm
Through a game darkly: student experiences with the technology of the library research process
2012
Library hi tech
They are exposed to more sources than they would have found on their own and a logical, methodical process for evaluating the sources they find. ...
game helps students overcome these difficulties, and to discuss how BiblioBouts has evolved in order to reduce students' difficulties with the technology of the library-research process. ...
Students expect software products to be free of technical problems. ...
doi:10.1108/07378831211213193
fatcat:c3jtohuja5e4nko2wfona5p26e
Project Based Learning during the COVID-19 Pandemic: Experiment Reports of Initiatives in Computer Engineering
2021
Zenodo
This paper presents experiment reports of PBL application for the Polytechnic School of the University of São Paulo's Computer Engineering curriculum in 2020: two undergraduate courses (third year's Digital ...
Laboratory II, fifth year's Laboratory of Software Engineering II), scientific initiation (short-term research project of smart meter for third year student), and capstone project (one year project fifth ...
The detailed students and teacher's perceptions regarding the discipline offering were presented in (Almeida, 2021) . ...
doi:10.5281/zenodo.5096409
fatcat:4gkhgsy64nemxfjk7ngpxgyzia
Human-Computer Interaction in Customer Service: The Experience with AI Chatbots—A Systematic Literature Review
2022
Electronics
and to identify the resulting dimensions of customer experience (such as perceptions/attitudes and feelings and also responses and behaviors). ...
The multitude of factors of customer experience result in either positive or negative perceptions/attitudes and feelings of customers. ...
Appendix A presents the extraction form used in the present study for both purposes: information synthesis and quality evaluation of papers. ...
doi:10.3390/electronics11101579
fatcat:wyfubllzzjhybl7u6gqmitfiru
A Resource-Constrained Approach to Implementing Analytics in an Institution of Higher Education: An Experience Report
2014
Journal of Learning Analytics
Academic analytics and learning analytics have been increasingly adopted by academic institutions of higher learning for improving student performance and retention. ...
Our aim in this article is to describe the constraints that precluded a successful completion of our analytics initiative and how we re-envisioned our approach and scope to achieve our primary goals while ...
Objectives The primary objective of the pilot phase of the initiative was to develop a comprehensive infrastructure that included automated procedures for obtaining data from multiple data sources (student ...
doi:10.18608/jla.2014.11.7
fatcat:wi3gmpygfraxljbglixj63rgbu
An experiment to measure the usability of parallel programming systems
1996
Concurrency Practice and Experience
This paper discusses the design and results of an experiment to objectively compare the usability of two PPSs. ...
Half of the students in a graduate parallel and distributed computing course solved a problem using the Enterprise PPS while the other half used a PVM-like library of message-passing routines. ...
Renee Elio, Randal Kornelsen, Ian Parsons, Paul Iglinski, Robert Lake, Carol Smith and Bob Beck helped make this experiment possible. ...
doi:10.1002/(sici)1096-9128(199603)8:2<147::aid-cpe199>3.3.co;2-f
fatcat:jtdxt72woracboqjhbc3ysbfhi
A Challenge-Based Learning Experience in Industrial Engineering in the Framework of Education 4.0
2021
Sustainability
It also mentions previous experiments on product analysis and home automation developments that are linked to implementation of the technology. ...
This paper presents and analyzes the process and results of a teaching implementation methodology based on Challenge-Based Learning (CBL). ...
Acknowledgments: The authors would like to acknowledge the financial support of Writing Lab, TecLabs, Tecnologico de Monterrey, Mexico, in the production of this work. ...
doi:10.3390/su13179867
fatcat:i4fnvoaxvneqdj7o3i6vadavtu
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