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Pre-Touch Sensing for Mobile Interaction

Ken Hinckley, William Buxton, Seongkook Heo, Michel Pahud, Christian Holz, Hrvoje Benko, Abigail Sellen, Richard Banks, Kenton O'Hara, Gavin Smyth
2016 Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems - CHI '16  
Collectively these techniques illustrate how pre-touch sensing offers an intriguing new back-channel for mobile interaction.  ...  This capability opens up many possibilities for mobile interaction.  ...  Our approach to pre-touch builds on this continuity, unifies it with grip sensing, and advances it for mobile interaction.  ... 
doi:10.1145/2858036.2858095 dblp:conf/chi/HinckleyHPHBSBO16 fatcat:3a3rsjmif5ggpcylm6mes727sa

Usability Issues in Introducing Capacitive Interaction into Mobile Navigation [chapter]

Shuang Xu, Keith Bradburn
2011 Lecture Notes in Computer Science  
Capacitive sensing technology has become a promising solution to alleviating the hardware constraints of mobile interaction methods.  ...  However, little is known about users' perception and satisfaction of the integrated capacitive touch interaction and conventional inputs on mobile devices.  ...  While touch is a compelling input modality for mobile interaction, there are three fundamental problems with direct finger touch input.  ... 
doi:10.1007/978-3-642-21669-5_51 fatcat:7cgbjoc5bzem3e4lqjgyfgh6lm

High5

Yuhwan Kim, Seungchul Lee, Inseok Hwang, Hyunho Ro, Youngki Lee, Miri Moon, Junehwa Song
2014 Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing - UbiComp '14 Adjunct  
Specifically, we propose High5, a mobile service with a smartwatch-style system to promote high-fives in everyday workplace interactions.  ...  Despite the positive implications of touch in many facets of our daily social interactions, we find wide-spread caution and taboo limiting touch-based interactions in workplace relationships that constitute  ...  ACKNOWLEDGEMENTS We thank all anonymous reviewers for their insightful comments. Special thanks to Jaemyung Shin for his assistance.  ... 
doi:10.1145/2632048.2632072 dblp:conf/huc/KimLHRLMS14 fatcat:nwmsw5n7qjcilaauwtukutxqjy

Sensing Posture-Aware Pen+Touch Interaction on Tablets

Yang Zhang, William Buxton, Ken Hinckley, Michel Pahud, Christian Holz, Haijun Xia, Gierad Laput, Michael McGuffin, Xiao Tu, Andrew Mittereder, Fei Su
2019 Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems - CHI '19  
Many status-quo interfaces for tablets with pen + touch in put capabilities force users to reach for device-centric UI widgets at fixed locations, rather than sensing and adapting to the user-centric posture  ...  To address this problem, we propose sensing techniques that transition between various nuances of mobile and stationary use via postural aware ness.  ...  Pre-touch (e.g. infrared sensing on a tabletop [2] , or selfcapacitive touch on a mobile [41] ) affords sensing hands proximal to the display.  ... 
doi:10.1145/3290605.3300285 dblp:conf/chi/ZhangPHXLMTMSBH19 fatcat:3rmyakdxffhjffp5ip6jjfozoa

Mouse, touch, or fich

Jonas Müller, Lea Rieger, Ilhan Aslan, Christoph Anneser, Malte Sandstede, Felix Schwarzmeier, Björn Petrak, Elisabeth André
2019 Proceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia - MUM '19  
Related work suggests that new techniques interweaving pre-touch sensing and touch are useful future alternatives.  ...  Previous work argues that combining mid-air sensing and touch screens expands the interaction space.  ...  Constraints of graphical touch interfaces are well known. Fellow researchers have, for example, proposed combining touch with pre-touch sensing (e.g., [2, 9, 12] ) in order to address them.  ... 
doi:10.1145/3365610.3365622 dblp:conf/mum/MullerRAASSPA19 fatcat:rp6jrkbgmjfmrkxvkawtivnyt4

Implementation of Context-aware Digital Signage System based on Mobile CPU Platform

Euiseok Nahm
2015 Indian Journal of Science and Technology  
For resolving this problem we used the Smartphone mounted in ARM Cortex family of multi-core processor-based mobile platform.  ...  Hardware Multi-touch Interface Elements Multi-touch Interface Technology While touch sensing is commonplace for single points of contact, multi-touch sensing enables a user to interact with a system  ...  Quality of the Multi-touch Interface Technology While touch sensing is commonplace for single points of contact, multi-touch sensing enables a user to interact with a system with more than one finger  ... 
doi:10.17485/ijst/2015/v8i14/73191 fatcat:4d4xjwgwnbfyzmeghp577gmcqa

The effects of free rotate gestures in multi-touch screen design on childrens' achievement in learning shape for pre-school children

Fadhlina Mohd Razali, Nor Azah Abdul Aziz, Siti Aishah Salim, Roznim Mohamad Rasli, Nur Farah Zulkefly
2017 Southeast Asia Early Childhood Journal  
As for conclusion, the free rotate gestures is an important factor that should be be taken into consideration when designing mobile applications for pre-school children.  ...  The study also observes children's interaction while using the mobile application.  ...  Interactive mobile technology are becoming more embedded, pervasive and networked by upgrade capabilities for rich social interactions, context awareness and internet connectivity which can have a vast  ... 
doi:10.37134/saecj.vol6.3.2017 fatcat:o6nuubdgkfbjzhrdn32vf6aw5m

Leveraging Touch Sensors to Improve Mobile Manipulation [article]

Luca Lach, Robert Haschke, Francesco Ferro, Jordi Pagès
2020 arXiv   pre-print
In order to come closer to human grasping performance, it is natural to provide robots with the same capability that humans have: the sense of touch.  ...  This abstract presents novel, tactile-equipped end-effectors for the service robot TIAGo that are currently being developed.  ...  Touch is also vital for robots which physically interact with objects and humans, to sense the properties of objects, learn how to use them, and enable cooperation.  ... 
arXiv:2010.10810v1 fatcat:c3qtdjk6hzbw7dahk45zqomu2i

Expansion of Smartwatch Touch Interface from Touchscreen to Around Device Interface Using Infrared Line Image Sensors

Soo-Chul Lim, Jungsoon Shin, Seung-Chan Kim, Joonah Park
2015 Sensors  
Touchscreen interaction has become a fundamental means of controlling mobile phones and smartwatches. However, the small form factor of a smartwatch limits the available interactive surface area.  ...  For complete touch-sensing solution, a gyroscope installed in the smartwatch is used to read the wrist gestures.  ...  Acknowledgments The authors thank Tae-Sung Jung and Dusik Park for their support of this study.  ... 
doi:10.3390/s150716642 pmid:26184202 pmcid:PMC4541898 fatcat:ctcjyptw5zhc3ctwbzk4e7tb7m

Integrating the Kinect camera, gesture recognition and mobile devices for interactive discussion

Vincent Tam, Ling-Shan Li
2012 Proceedings of IEEE International Conference on Teaching, Assessment, and Learning for Engineering (TALE) 2012  
In this project, we propose to integrate the Microsoft Kinect camera together with the smartphones as intelligent control for interactive discussion or presentation for the future e-learning system.  ...  In additional to the Kinect camera, mobile devices such as the smartphones readily integrated with motion sensors have been used for different real-time control tasks like the remote control of robots.  ...  to decode the QR code into a webpage link to install a mobile app for turning the mobile device into a real-time control device for interactive presentation.  ... 
doi:10.1109/tale.2012.6360362 fatcat:pe3eutjnqvganotxs5b4uem5ae

Pineal

David Ledo, Fraser Anderson, Ryan Schmidt, Lora Oehlberg, Saul Greenberg, Tovi Grossman
2017 Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems - CHI '17  
Furthermore, a series of prototypes show how Pineal exploits mobile sensing and output, and automatically generates 3D printed form-factors for rich, interactive, objects.  ...  Yet, rapid prototyping both the form and function of these custom objects can be problematic, particularly for those with limited electronics or programming experience.  ...  We would also like to thank the UI Research Group at Autodesk Research for their insightful discussions and feedback.  ... 
doi:10.1145/3025453.3025652 dblp:conf/chi/LedoASOGG17 fatcat:zcoh3dnorrdi5g3esa2owqdrge

The Social Affordances of Flashpacking: Exploring the Mobility Nexus of Travel and Communication

Jennie Germann Molz, Cody Morris Paris
2013 Mobilities  
Thanks to the ready availability of online communication, travelers are now able to stay in continuous touch with friends, family and other travelers while on the move.  ...  touch with a mobile and dispersed community of friends, family and fellow travelers.  ...  While flashpacking affords a sense of cohesion and community in some cases, the ability to stay in touch may, in other cases, make it harder for travelers to leave behind friendships that should have remained  ... 
doi:10.1080/17450101.2013.848605 fatcat:ar6f7rnvjfbsbo7ljybjvs57ri

Touch based interaction using a three display interface design

Sandra Dittenberger, Arjan Geven, Manfred Tscheligi, Markus Mayer
2009 Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services - MobileHCI '09  
mobile device and still the method of touch based interaction has not been fully adopted.  ...  We aimed to reveal users' individual preferences and methods for mobile device personalization; to find out to which extent users have already adopted the method of touch based interaction; and finally  ...  , touch display interaction experience, and frequent use of mobile multimedia content.  ... 
doi:10.1145/1613858.1613957 dblp:conf/mhci/DittenbergerGTM09 fatcat:lgnuh56pdrbtrgius3x3w4jn2m

An Authoring Tool For Vibrotactile Images

Da-Hye Kim, Won-Hyung Park, In-Ho Yun, Jeong Cheol Kim, Sang-Youn Kim
2011 Zenodo  
The tool supports a graphical interface for designing, editing and playing vibrotactile images as well as a pre-defined file format for save and open.  ...  The tool allows users to easily and simply create a vibrotactile sensation by drawing vibrotactile images and to feel the sensation by rubbing drawn images on the touch screen of a mobile device.  ...  ACKNOWLEDGMENT The authors wish to thank Sung-Uk Park for having made useful suggestion.  ... 
doi:10.5281/zenodo.1076019 fatcat:2pwl2sky5bfvlguog5wdeoa6ni

Exploring Mobile Game Interactions

Pitsanu Chaichitwanidchakol, Witcha Feungchan
2018 International Journal of Electrical and Computer Engineering (IJECE)  
The mobile game industry has been growing rapidly in both the number of games and revenues. Choosing the right interactions for a game has become a major challenge for developers.  ...  Subsequent to observations, mobile game interactions were then categorized as follows: 1) Touch interaction 2) Motion/Movement interaction 3) Video interaction 4) Sound interaction 5) Special purpose interaction  ...  Touch interaction (Pre-touch [14]) Int J Elec & Comp Eng ISSN: 2088-8708  Exploring Mobile Game Interactions (Pitsanu Chaichitwanidchakol) Table 3 . 3 Interactions for Game Genres on Mobile Devices  ... 
doi:10.11591/ijece.v8i5.pp3954-3965 fatcat:bzkmglsftfgplaghx7ysiwtty4
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