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CSCW at play

Barry Brown, Marek Bell
2004 Proceedings of the 2004 ACM conference on Computer supported cooperative work - CSCW '04  
Video games are of increasing importance, both as a cultural phenomenon and as an application of collaborative technology.  ...  Second, how the chat environment is used to produce overlapping chat and how the game itself provides topics for conversation.  ...  ACKNOWLEDGEMENTS The authors would like to thank Jon Hindmarsh, Matthew Chalmers, Carl Gutwin, Eric Laurier, and our anonymous reviewers for useful comments on the paper.  ... 
doi:10.1145/1031607.1031666 dblp:conf/cscw/BrownB04 fatcat:6c2qyfdqlrgv3haz3um3v233ga

Design and implementation of a multimedia CSCW platform

Ing-Chau Chang, Jau-Hsiung Huang, Wei-Hsin Tseng
1996 Multimedia tools and applications  
Based on the four-layer framework, the architecture of a general purpose CSCW platform is designed and implemented with the necessary functionalities to help the collaborations among group members.  ...  Lastly, compared with other CSCW systems, our design achieves greater flexibility and portability by adopting the generality philosophy in the framework.  ...  Three AV applications, built on top of AV Agent, are currently available as audio phone, video phone and video conferencing.  ... 
doi:10.1007/bf00672250 fatcat:goj273andvfnrh5mvumgtaokki

A Historical View of Context

Matthew Chalmers
2004 Computer Supported Cooperative Work (CSCW)  
As a number of sociologists and philosophers have pointed out, past social interaction, as well as past use of the heterogeneous mix of media, tools and artifacts that we use in our everyday activity,  ...  experience and history.  ...  , Paul Rudman, Scott Sherwood, Paul Tennent and Anthony Steed.  ... 
doi:10.1007/s10606-004-2802-8 fatcat:2hbdcdpbb5eizfp47tpbcljtue

Mobile Technology and Action Teams: Assessing BlackBerry Use in Law Enforcement Units

Susan G. Straus, Tora K. Bikson, Edward Balkovich, John F. Pane
2009 Computer Supported Cooperative Work (CSCW)  
field-based, distributed workers.  ...  Pilot trials of RIM BlackBerries in two U.S. law enforcement organizations provided an opportunity to assess acceptance, use, and perceived performance benefits as well as factors influencing these outcomes  ...  We also are indebted to the team members and managers in each study site who shared their time, knowledge, and experience.  ... 
doi:10.1007/s10606-009-9102-2 fatcat:7nb5qhu2lfg2jgdvpxthudfahi

Infrastructuring for Cultural Commons

Sanna Marttila, Andrea Botero
2017 Computer Supported Cooperative Work (CSCW)  
Our analysis is founded on the notions of an installed base and gateway in information infrastructure development.  ...  and historical materials and what does not.  ...  Acknowledgements We are grateful to the co-design partners and participating communities both in Fusion and EUscreen.  ... 
doi:10.1007/s10606-017-9273-1 fatcat:shve6hg2obgatoxwjtzuz3p5aa

HyperVoice

Paul Resnick
1992 Proceedings of the 1992 ACM conference on Computer-supported cooperative work - CSCW '92  
This paper presents evidence that there are practical phone-based cooperative work applications and describes a set of software tools that facilitate the development of such applications.  ...  Five years from now, some of the most interesting and popular cooperative work applications will probably use telephones as the primary means of access.  ...  Victoria Bill, Leslie Clark, Mary Leer, and Lauren Resnick made the teachers' question and answer application possible and Jolene Galegher and Mark Ackerman helped analyze it.  ... 
doi:10.1145/143457.143482 dblp:conf/cscw/Resnick92 fatcat:g2wg5kjn4nbnpgh7j2abfuk24y

Supporting Collaboration with Non-Literate Forest Communities in the Congo-Basin

Michalis Vitos, Juliana Altenbuchner, Matthias Stevens, Gillian Conquest, Jerome Lewis, Muki Haklay
2017 Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing - CSCW '17  
CSCW, HCI and ICT4D practitioners dealing with similar challenges.  ...  Providing indigenous communities with ICT tools and methods for collecting and sharing their Traditional Ecological Knowledge is increasingly recognised as an avenue for improvements in environmental governance  ...  We thank Dr Claire Ellul and Dr Charlene Jennett for providing valuable feedback on earlier drafts. Finally, we thank the anonymous reviewers for their extensive and constructive feedback.  ... 
doi:10.1145/2998181.2998242 fatcat:odwqua3gtvddpg5k2bdg52fkge

Loose Coupling and Healthcare Organizations: Deployment Strategies for Groupware

David Pinelle, Carl Gutwin
2006 Computer Supported Cooperative Work (CSCW)  
The deployment strategies outline a preliminary set of approaches for addressing the difficulties of deploying CSCW systems in loosely coupled healthcare organizations.  ...  However, modularity and loose coupling make it difficult to introduce new systems when they span more than one unit, since authority is not always centralized and since perceptions and frames of reference  ...  We thank the clinicians and administrators in SDH who participated in and supported this research.  ... 
doi:10.1007/s10606-006-9031-2 fatcat:oh4zlwlrqnhjncfhnwb6jm4hsu

Place and Technology in the Home

Lynne Baillie, David Benyon
2007 Computer Supported Cooperative Work (CSCW)  
Moreover in the future ubiquitous and ambient computing devices and functions will become hidden and communications between devices will become more complex.  ...  In this paper we focus on these four spaces and how they fit in with previous work on places and spaces in the home.  ...  Crabtree and Rodden (2004) suggest that the computer based devices and other media in these places could be linked.  ... 
doi:10.1007/s10606-007-9063-2 fatcat:gaga4l4ns5h77bivwr5hlsbtaq

What is chat doing in the workplace?

Mark Handel, James D. Herbsleb
2002 Proceedings of the 2002 ACM conference on Computer supported cooperative work - CSCW '02  
We conclude with suggestions for future research, and a discussion of the place of team-oriented synchronous messaging tools in the workplace.  ...  The content was primarily focused on work tasks, and negotiating availability, with a smattering of non-work topics and humor.  ...  Group Chat Presence Viewer In addition to the wireless organization, RVM had trials in other organizations: an architecture team in optical networking, and a research team.  ... 
doi:10.1145/587079.587080 fatcat:o4a4qlkdrnfkricid5kg444fxy

Supporting Collaboration on Very Large-Scale Interactive Wall Surfaces

Markus Rittenbruch
2015 Computer Supported Cooperative Work (CSCW)  
The features of CubIT were implemented via three user interfaces, a multi-touch interface working on the wall displays, a mobile phone and tablet application and a web-based content management system.  ...  Together they support a wide range of collaborative features including multi-user shared workspaces, drag and drop upload and sharing between users, session management and dynamic state control between  ...  devices such as smart phones and tablets.  ... 
doi:10.1007/s10606-015-9221-x fatcat:xxntxsi5fvd2lpzxerwvhb75ka

The character, functions, and styles of instant messaging in the workplace

Ellen Isaacs, Alan Walendowski, Steve Whittaker, Diane J. Schiano, Candace Kamm
2002 Proceedings of the 2002 ACM conference on Computer supported cooperative work - CSCW '02  
They focus on rapid exchanges (e.g. questions and answers) and brief interactions to coordinate conversations in other media (e.g. scheduling impromptu phone or FTF meetings).  ...  Current perceptions of Instant Messaging (IM) use are based primarily on self-report studies.  ...  ACKNOWLEDGMENTS Many thanks to Dipti Ranganathan for all her work on Hubbub, Ron Brachman for his support of the project, Leysia Palen for valuable comments on the paper, and to all the participants in  ... 
doi:10.1145/587079.587081 fatcat:ttvmfhbncnabzlhirprxotyohm

Sandboxes

David Fono, Scott Counts
2006 Proceedings of the 2006 20th anniversary conference on Computer supported cooperative work - CSCW '06  
The design of Sandboxes is based upon three primary themes: interactivity, flexibility and cohesiveness.  ...  To test this idea, we developed Sandboxes, a prototype application for mobile phones that goes beyond basic media sharing to offer a form of collaborative multimedia composition.  ...  CONCLUSION Ultimately, our findings indicate that collaborative multimedia composition on mobile phones supports many of the same behaviors as conventional, message-based media sharing.  ... 
doi:10.1145/1180875.1180900 dblp:conf/cscw/FonoC06 fatcat:rsv6di6pybbohcar4kajkg5tf4

Work rhythms

James "Bo" Begole, John C. Tang, Randall B. Smith, Nicole Yankelovich
2002 Proceedings of the 2002 ACM conference on Computer supported cooperative work - CSCW '02  
We demonstrate how the patterns vary between individuals and within individuals according to time of day, location, and day of the week.  ...  In light of the popularity of instant messaging, this research identifies some of the benefits and privacy risks associated with the uses of online presence and awareness information.  ...  We thank our intern, Mark Bilezikjian, who helped process the log data and reviewed earlier versions of this paper, and Frank Richichi, who helped collect the email data.  ... 
doi:10.1145/587123.587125 fatcat:dm5ombpawjcsjamzszwl4qiudm

Stickers for Steps

Alistair Morrison, Viktor Bakayov
2017 Proceedings of the ACM on Human-Computer Interaction  
~Ubiquitous and mobile computing systems and tools  ...  We explore the usage of our app, reporting on a trial with 33 participants.  ...  to have done so because of the school-based meetings and students' time together  ... 
doi:10.1145/3134717 fatcat:owxpa4hdcbgptd2y7pfgkjxjla
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