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Virtual verification of automotive steering systems [chapter]

Matthijs Klomp, M. Ljungberg, R. Salif, M. Attinger, H. Bleicher, S. Hoesli, T. Kratzer
2017 Proceedings  
In particular the development, validation and application of methods to virtually release steering systems for passenger vehicles is presented.  ...  The vehicle industry is in a transformation where software and electronics are revolutionizing the way we engineer the cars of the future.  ...  of a vehicle manufacturer and steering supplier.  ... 
doi:10.1007/978-3-658-18459-9_35 fatcat:7q6blydypfa25em6n3fjb3hvva

THE EVOLUTION OF VIRTUAL REALITY TOWARDS THE USAGE IN EARLY DESIGN PHASES

H.-P. Balzerkiewitz, C. Stechert
2020 Proceedings of the Design Society: DESIGN Conference  
AbstractThe aim of the present work is to show possibilities with which 3D models in virtual reality (VR) can be created and exported. First an overview of the existing hard- and software is given.  ...  Based on these knowledge a concept for the creation of 3D models in VR and the export of these models is developed.  ...  A broad overview of them is given e.g. in "State of the art of virtual reality technology" by Anthes et al. (2016) .  Every VR system requires a software package, which is divided in two components.  ... 
doi:10.1017/dsd.2020.159 fatcat:tyrompfb5fblzkqb267gw4u62m

Cloud Computing Technologies: an Overview

Chetan Kumar Kashinath Labhade
2018 Journal of Advances and Scholarly Researches in Allied Education  
Since cloud clients don't need to put resources into information technology infrastructure, purchase hardware, or purchase software licenses, the advantages are low in advance costs, quick rate of profitability  ...  ) that can be quickly provisioned and released with negligible management exertion or service supplier communication (U.S.  ...  of software services.  ... 
doi:10.29070/15/57787 fatcat:njc2udgepjczpgpvvwarhksno4

Building Information Modeling-A Quick Overview

2019 Current Trends in Civil & Structural Engineering  
The American institute of architects has defined BIM as "a model-based technology linked with a database of project information".  ...  According to the US national building information model standard project committee, "Building Information Modeling (BIM) is a digital representation of physical and functional characteristics of a facility  ...  As an instance, a BIM-based virtual environment supported by virtual reality has been introduced.  ... 
doi:10.33552/ctcse.2019.02.000531 fatcat:memwybos6fbarayygfd4hkjlh4

iview: an interactive WebGL visualizer for protein-ligand complex

Hongjian Li, Kwong-Sak Leung, Takanori Nakane, Man-Hon Wong
2014 BMC Bioinformatics  
Most existing web visualizers either rely on slow software rendering, or lack virtual reality support. The vital feature of macromolecular surface construction is also unavailable.  ...  It features three special effects in virtual reality settings, namely anaglyph, parallax barrier and oculus rift, resulting in visually appealing identification of intermolecular interactions.  ...  Acknowledgements Takanori Nakane thanks Japan Society for the Promotion of Science (JSPS) for scholarship (DC1).  ... 
doi:10.1186/1471-2105-15-56 pmid:24564583 pmcid:PMC3936933 fatcat:5fg45fiqnfdp7lb3w7sqwko4ju

Virtual Reality as Innovative Approach to the Interior Designing

Pavol Kaleja, Mária Kozlovská
2017 Selected Scientific Papers: Journal of Civil Engineering  
The contribution presented proposal of an innovative approach of interior designing in virtual reality, using the latest software and hardware ICT virtual reality technologies  ...  By improving of ICT software tools for designing in virtual reality we can achieve still more realistic virtual environment.  ...  Figure 1 : 1 DRTV IPO model Figure 2 : 2 Preparation 3D model of virtual interior environment in CAAD software Figure 3 : 3 Preparation 3D model of virtual furniture environment CAAD software Figure  ... 
doi:10.1515/sspjce-2017-0011 fatcat:amgtnwi2vvbipiem3jjl5babjy

Industrial application trends and market perspectives for virtual reality and visual simulation

Antonio Valerio Netto, Maria Cristina Oliveira
2004 Revista Produção Online  
This paper attempts to provide an overview of current market trends in industrial applications of VR (Virtual Reality) and VisSim (visual simulation) for the next few years.  ...  A profile of some companies that are starting to work with these technologies is provided, in an attempt to motivate Brazilian companies into the use of these new technologies by describing successful  ...  Acknowledgment The authors are grateful to Professor Pat Banerjee of the Industrial Virtual Reality Institute (IVRI) of University of Illinois at Chicago (UIC) for many insightful discussions.  ... 
doi:10.14488/1676-1901.v4i3.313 fatcat:jkr3dmqd4nc25kr5yv62kzlgye

Towards Process Support for Cloud Manufacturing

Stefan Schulte, Philipp Hoenisch, Christoph Hochreiner, Schahram Dustdar, Matthias Klusch, Dieter Schuller
2014 2014 IEEE 18th International Enterprise Distributed Object Computing Conference  
To implement Cloud manufacturing, it is necessary to model, enact and monitor according manufacturing processes and virtualize the single process steps.  ...  Cloud manufacturing is a recent approach to realize real-world manufacturing processes by applying well-known basic concepts from the field of Cloud computing to this domain.  ...  In reality, the company runs a large number of concurrent process instances for different customers, and subsequently interacts with a large number of suppliers.  ... 
doi:10.1109/edoc.2014.28 dblp:conf/edoc/0002HHDKS14 fatcat:asjbgobsczdolnhv35pmvm5z7m

Supplypoint: Electronic Procurement using Virtual Supply Chains-An Overview

Sue Kerridge, Andrew Slade, Simon Kerridge, Kevin Ginty
1998 Electronic Markets  
In the area of Electronic Contracting and Virtual Company Formation within Supply-Chains there has been little research or development work.  ...  procedures. •= conduct user trials, and give guidance and make recommendations on the development of virtual supply chains within electronic procurement systems meeting the needs of SMEs, and the development  ...  The objective of the SUPPLYPOINT project is the development and implementation of a software and service infrastructure for the integrated deployment of electronic procurement using virtual supply chains  ... 
doi:10.1080/10196789800000037 fatcat:wvjdy6ftxrd7rm5exdoh6nbaoe

Books Received

2015 Science  
Researchers can enjoy visualization on a monitor that is virtually identical to that of the oculars. The camimage with 30 fps for the DP22 and 22 fps for the DP27.  ...  Pushing the limits of midi, maxi, and giga plasmid purification Plasmid DNA concentration and yield from the ZymoPURE ™ Maxiprep kit compared to two separate kits from supplier Q.  ... 
doi:10.1126/science.347.6225.956-b fatcat:27c2stwlnffm5evhu5uurax7xi

Testing and verification through virtual product models: A survey and look ahead

Andrea Serester, Gergely Hidas, Gabor Szogi, Peter Galambos
2015 2015 IEEE 19th International Conference on Intelligent Engineering Systems (INES)  
Modern engineering design and simulation software (CAD, CAM, CAE) allow for extensive use of virtual prototypes along the product and production development reducing the cost and time of physical prototyping  ...  The paper covers multiple aspects of the ViVer concept serving as a conceptual guideline for the development of virtual verification systems of the future.  ...  ACKNOWLEDGMENT The research was supported by the Ministry of Human Capacities of Hungary.  ... 
doi:10.1109/ines.2015.7329695 fatcat:luaj4jbb75agtlor5k5ona6sdi

Digitalization of a Lean Product Development Organization

Carsten Stechert, Hans-Patrick Balzerkiewitz
2020 Procedia CIRP  
A short overview of existing project management software is given and the gap for the implementation of digital Lean Product Development (dLPD) is described.  ...  A short overview of existing project management software is given and the gap for the implementation of digital Lean Product Development (dLPD) is described.  ...  To support immersion especially during table discussions the meetings should be performed in a virtual reality room [15] or at least supported by augmented reality.  ... 
doi:10.1016/j.procir.2020.02.232 fatcat:dkrnw7mnszf55cp2l4vd73typq

MODELING DESIGN ACTIVITY IN AUTOMOBILE INDUSTRY

JoÃo Ferreira, André Carvalho, JoÃo Pimentel, Marco Guedes, Nuno Silva
2007 IFAC Proceedings Volumes  
Designing and consequent assembly of a new vehicle is a complex process as it requires close coordination and inputs from a number of disciplines in developing a number of systems and sub-systems in the  ...  vehicle that should fit within the confined vehicle space, function and provide the customers an acceptable combination of all relevant vehicle attributes.  ...  by virtual reality software.  ... 
doi:10.3182/20071002-mx-4-3906.00022 fatcat:45q6iemahbclfk3ootygwydolq

SCReen adjusted panoramic effect

Carl Flynn, David Monaghan, Noel E. O'Connor
2013 Proceedings of the 21st ACM international conference on Multimedia - MM '13  
A Cave Automatic Virtual Environment (CAVE) is an enclosed virtual reality room that uses multiple projectors to display images across its surfaces.  ...  The images are then displayed in stereographic 3D in order to complete the virtual reality effect.  ...  adapt stereoscopic virtual reality environments quickly and easily.  ... 
doi:10.1145/2502081.2502230 dblp:conf/mm/FlynnMO13 fatcat:clkcacadu5d2xdkfpvamsvvsqy

LEA_D4.4 Trainings Developed to Accelerate Knowledge Exchange Between Demand/Supply Side of PCP/PPI

Kati Clements, Pieta Sikström
2019 Zenodo  
This dialogue has been accelerated in four main ways to ensure that suppliers have a good knowledge of the end users´ demands: Open dialogues between the demand- and supply-side are fundamental for the  ...  LEA will devote huge efforts in designing and implementing opportunities for concrete and constructive industry dialogues, where procurers, suppliers, researchers, end-users and other interested stakeholders  ...  The potential of using virtual reality in teaching and learning is hugeschools could utilise virtual reality to bring hands-on, safe experiences to the students while never leaving the classroom.  ... 
doi:10.5281/zenodo.2586503 fatcat:5vsbi3ysc5eqde7xxofwjjpit4
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