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Online Unplugged and Block-Based Cryptography in Grade 10 [article]

Michael Lodi and Marco Sbaraglia and Simone Martini
2021 arXiv   pre-print
We report our experience of an extracurricular online intervention on cryptography principles in 10th grade.  ...  They said the course helped them understand the role of cryptography, CS, and Math in society and sparked their interest, especially in cryptography and CS.  ...  of block-based programming languages [39] .  ... 
arXiv:2112.10437v1 fatcat:jexwpv3hbbfnpoa4wrmrx3wfqq

Cryptography in Grade 10

Michael Lodi, Marco Sbaraglia, Simone Martini
2022 Proceedings of the 27th ACM Conference on on Innovation and Technology in Computer Science Education Vol. 1  
We report our experience of an extracurricular online intervention on cryptography in Grade 10.  ...  According to the students, the course helped them understand the role of cryptography, CS, and Math in society and sparked their interest in cryptography and CS.  ...  [28] is a block-based programming language.  ... 
doi:10.1145/3502718.3524767 fatcat:42izrraglbahbmv36s3h6vokne

Integrating the Constructionist Learning Theory with Computational Thinking Classroom Activities

2019 Informatics in Education. An International Journal  
On the other hand, the constructionist learning theory by Papert, based on constructivism and Piaget, has a long tradition in computer science education for describing the students' learning process by  ...  Secondly that the activity type (such as lesson plan rather than online activity) or artefact created (such as physical artefact rather than onscreen activity or unplugged activity), rather than the computational  ...  The null hypothesis for these tests was that there would be no statistically significant differences in the grading of the constructionism scale for lesson plan based resources or online student resources  ... 
doi:10.15388/infedu.2019.03 fatcat:qdmzi33elfezdn6s2j2k77asfu

Computational Thinking in Education: Where does it Fit? A systematic literary review [article]

James Lockwood, Aidan Mooney
2017 arXiv   pre-print
Seymour Papert is credited as concretising Computational Thinking in 1980 but since Wing popularised the term in 2006 and brought it to the international community's attention, more and more research has  ...  Computational Thinking (CT) has been described as an essential skill which everyone should learn and can therefore include in their skill set.  ...  One question on the survey that did produce significantly different results involved filling in 10 blank Scratch blocks in a script and this involved the highest level of thinking, "Evaluating and Creating  ... 
arXiv:1703.07659v3 fatcat:3cb4ebwovrbj3pkz5bqjhz77je

Microcontroller-based implementation of parsekey+ for limited resources embedded applications

Atilla Elçi, Behnam Rahnama, Reza Makvandi
2011 Proceedings of the 4th international conference on Security of information and networks - SIN '11  
Likewise, the ParseKey+ scheme avoids replay, meet-in-the-middle, ciphertext-only, and side-channel attacks. ParseKey+ relies on scattering sub-keys in a block of uniformly created random noise.  ...  USB keys for online banking applications.  ...  Based on the IEEE 802.11i standard, WPA2 provides government grade security by implementing the National Institute of Standards and Technology (NIST) FIPS 140-2 compliant AES encryption algorithm and 802.1x-based  ... 
doi:10.1145/2070425.2070473 dblp:conf/sin/ElciRM11 fatcat:bt77ph5rbvfctg3qhglu3ipa2q

A puzzle-based seminar for computer engineering freshmen

Behrooz Parhami
2008 Computer Science Education  
These two sources were used as bases for two of the 10 lectures in the course described herein (see Appendices 7 and 9).  ...  Puzzles have also been advocated as teaching aids in other disciplines: computer science (see Computer Science Unplugged, learning activities based on games and puzzles for primary-aged children: http:  ...  level¼1&lang¼eng Mini and standard versions of Sudoku, a puzzle that has become quite popular in recent years (see Web Sudoku, a website offering free online Sudoku games in four levels of difficulty:  ... 
doi:10.1080/08993400802594089 fatcat:57seyyp755dljapclhopvzlzbq

The Place of the Dynamic Programming Concept in the Progression of Contestants' Thinking

Ágnes Erdősné Németh, László ZSAKÓ
In this paper we present and explain how and in what forms the given problem-solving strategies, especially the dynamic programming concept, appear in children's informatics studies: from CS unplugged  ...  A didactically interesting question is how problem solving can be developed in children's minds, what steps and tasks lead through from understanding the idea to its professional usage.  ...  This one was one of the hard problems for the grade 5-6, middle for grade 7-8 and easy for grade 9-10.  ... 
doi:10.15388/ioi.2016.04 fatcat:5osx3wvuuzdzvndhuq272eibfy

Employing Theatrical Games to Establish and Support Onlife Learning Communities on Mathematical Principles of Informatics

Nektarios Moumoutzis, Nikolaos Apostolos Rigas, Chara Xanthaki, Yiannis Maragkoudakis, Stavros Christodoulakis, Desislava Paneva-Marinova, Lilia Pavlova
2020 Digital Presentation and Preservation of Cultural and Scientific Heritage  
to introduce the binary system in primary and secondary school students.  ...  This paper presents how the PerFECt Framework for establishing and sustaining learning communities can be combined with innovative approaches of teaching mathematics using drama, to develop unplugged activities  ...  The Human Calculator theatrical game is used in pilot activities with primary and secondary schools at Chania, Greece, within the framework of the TIM project (project nr. 2018-1-IT02-KA201-048139) under  ... 
doi:10.55630/dipp.2020.10.1 fatcat:futmbu4cobdmbmiihdiahltkwi


2005 International Journal of Cooperative Information Systems  
In Section 6, design and implementation issues are discussed by means of the proposal of a component-based architecture. Finally, Section 7 concludes this paper.  ...  In the Section 2 of this paper, AulaNet and the ITAE course are introduced.  ...  blocks In blocks In blocks In blocks In blocks Restrictions policy - - - - - .  ... 
doi:10.1142/s0218843005001171 fatcat:wg3dxrxsnjcuplig2y3il6grtq

Evidence for Teaching Practices that Broaden Participation for Women in Computing

Briana B. Morrison, Beth A. Quinn, Steven Bradley, Kevin Buffardi, Brian Harrington, Helen H. Hu, Maria Kallia, Fiona McNeill, Oluwakemi Ola, Miranda Parker, Jennifer Rosato, Jane Waite
2021 Proceedings of the 2021 Working Group Reports on Innovation and Technology in Computer Science Education  
But research needs to be translated into practice, and practices need to be taken up in real classrooms.  ...  This research suggests interventions and practices that can affect the inclusiveness of the computer science classroom and potentially improve learning outcomes for all students.  ...  F+ [89] Unplugged and story-based CS0 F+ [75] Subgoal labeled worked examples E+?  ... 
doi:10.1145/3502870.3506568 fatcat:lmxwjyf5p5enbetjvmp2y7d3ie

Guidelines for establishing a 3-D printing biofabrication laboratory

Henry W. Sanicola, Caleb E. Stewart, Michael Mueller, Farzad Ahmadi, Dadong Wang, Sean K. Powell, Korak Sarkar, Kenneth Cutbush, Maria A. Woodruff, David A. Brafman
2020 Biotechnology Advances  
This review presents current and forward-thinking guidelines to help design biofabrication laboratories engaged in engineering model and tissue constructs for therapeutic and non-therapeutic applications  ...  Advanced manufacturing and 3D printing are transformative technologies currently undergoing rapid adoption in healthcare, a traditionally non-manufacturing sector.  ...  The views and conclusions contained in this document are those of the authors and should not be interpreted as representing the official policies, either expressed or implied, of the Office of the Secretary  ... 
doi:10.1016/j.biotechadv.2020.107652 pmid:33122013 fatcat:536df3izhzbdlimgwpfg4wuwha

Secure Dispatch of Mobile Sensors in a Hybrid Wireless Sensor Networks

Shalini Kumari H. A
2012 IOSR Journal of Computer Engineering  
Mobile sensor will collect the information about the event and in turn will send it to the base station.  ...  In this paper data security will be provided using Sensor Network Encryption Protocol (SNEP) which is one of the building block of SPINS.  ...  Acknowledgment We are thankful Software Engineering Research Group at University of Malakand (SERG_UOM) for the Review and their valuable comments in validation process of the protocol.  ... 
doi:10.9790/0661-0320105 fatcat:j3oxmdkdfbdath32olceuftbm4

Game Development for Computer Science Education

Chris Johnson, Zhiping Xiao, Ming Zhang, Monica McGill, Durell Bouchard, Michael K. Bradshaw, Víctor A. Bucheli, Laurence D. Merkle, Michael James Scott, Z. Sweedyk, J. Ángel
2016 Proceedings of the 2016 ITiCSE Working Group Reports on - ITiCSE '16  
can be a valuable tool for enriching computer science education, since they can facilitate a number of conditions that promote learning: student motivation, active learning, adaptivity, collaboration, and  ...  Lightbot Lightbot is a game developed by Danny Yaroslavski [4] , based on a game he first built in high school. It is available as an online flash game or for iOS and Android.  ...  All age levels from 3 to adult and grade levels from pre-K to post-graduate are covered.  ... 
doi:10.1145/3024906.3024908 dblp:conf/iticse/JohnsonMBBBMSSA16 fatcat:bs6gexus3vgt3bjyp2unqjhega

Cyber Science - Interdisciplinary Approach to Cyber Studies

Heath Tims, Krystal Corbett, Galen Turner
2013 ASEE Annual Conference & Exposition Proceedings   unpublished
behind cyberspace, security, and cryptography.  ...  Course content exposes students to multiple topics of cyberspace including: the history of cyberspace, ethical and social issues, computer programming, and need for and use of security in cyberspace.  ...  Acknowledgement and Disclaimer Support for this work was partially provided by National Aeronautics and Space Administration  ... 
doi:10.18260/1-2--19376 fatcat:qkmfroc6xfhidcoqyc3xqlam3u

Introducing Computational Thinking in K-12 Education: Historical, Epistemological, Pedagogical, Cognitive, and Affective Aspects

Michael Lodi
., constructivism) and teaching approaches (e.g., plugged and unplugged)? • Cognitive aspects. What is the sentiment of generalist teachers not trained to teach CS?  ...  CS should be introduced in K-12 as a tool to understand and act in our digital world, and to use the power of computation for meaningful learning. CT is the conceptual sediment of that learning.  ...  6 to 8) and first years of upper secondary (grades 9 and 10).  ... 
doi:10.6092/unibo/amsdottorato/9188 fatcat:4xmueapqejggnibwwas64ipypy
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