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TAUmon: Scalable Online Performance Data Analysis in TAU [chapter]

Chee Wai Lee, Allen D. Malony, Alan Morris
2011 Lecture Notes in Computer Science  
We also report on efforts to streamline and update TAUoverMRNet. Together, these approaches form the basis for the investigation of online analysis capabilities in a TAU monitoring framework TAUmon.  ...  In this paper, we present an update on the scalable online support for performance data analysis and monitoring in TAU.  ...  We now describe the monitoring operations currently supported as a part of the TAUmon framework. Profile Merging By default, TAU creates a file for every thread of execution in the parallel program.  ... 
doi:10.1007/978-3-642-21878-1_61 fatcat:jlsjvb3agbhtjo5hvrkcfz4ipi

Demonic memory for process histories

P. R. Wilson, T. G. Moher
1989 Proceedings of the ACM SIGPLAN 1989 Conference on Programming language design and implementation - PLDI '89  
We also thank the program committee for their careful reading and detailed suggestions.  ...  In particular, our understanding of garbage collection issues was advanced by informative discussions with Henry Lieberman, David Ungar, Patrick Caudill, David Moon, and Patrick Sobalvano; special thanks  ...  This could be particularly appropriate for an environment in which many computations are interactively "steered" rather than straightforwardly programmed, as in scientific visualization, and for integrated  ... 
doi:10.1145/73141.74848 dblp:conf/pldi/WilsonM89 fatcat:vknwhmmmmbd6hmoaem6swv5x4i

Visual Supercomputing: Technologies, Applications and Challenges

Ken Brodlie, John Brooke, Min Chen, David Chisnall, Ade Fewings, Chris Hughes, Nigel W. John, Mark W. Jones, Mark Riding, Nicolas Roard
2005 Computer graphics forum (Print)  
In this survey paper, we make use of the term 'visual supercomputing' to encapsulate a subject domain concerning the infrastructural technology for visualization.  ...  We consider a broad range of scientific and technological advances in computer graphics and visualization, which are relevant to visual supercomputing.  ...  and visualization are coupled, but there is no concept of the user altering the simulation on the basis of the visualization, other than the user hitting the abort key!  ... 
doi:10.1111/j.1467-8659.2005.00845.x fatcat:jnptzeshong2pbeikdhzogxp5q

Intelligence without representation

Rodney A. Brooks
1991 Artificial Intelligence  
Artificial intelligence research has foundered on the issue of representation.  ...  The notions of central and peripheral systems evaporateeverything is both central and peripheral.  ...  Acknowledgement Phil Agre, David Chapman, Peter Cudhea, Anita Flynn, David Kirsh and Thomas Marill made many helpful comments on earlier drafts of this paper.  ... 
doi:10.1016/0004-3702(91)90053-m fatcat:of2fvj2xazgkdfa4hw7c4xdmce

Visual Supercomputing - Technologies, Applications and Challenges [article]

K. Brodlie, J. Brooke, M. Chen, D. Chisnall, A. Fewings, C. Hughes, N. W. John, M. W. Jones, M. Riding, N. Roard
2004 Eurographics State of the Art Reports  
In this report, we make use of the term 'visual supercomputing' to encapsulate a subject domain concerning the infrastructural technology for visualization.  ...  We consider a broad range of scientific and technological advances in computer graphics and visualization, which are relevant to visual supercomputing.  ...  We are thankful to John Sharp, University of Wales Swansea, for his valuable advice on data flow computing.  ... 
doi:10.2312/egst.20041025 fatcat:dk436uf4yrgnhmllpef4ryf3ye

History of Logo

Cynthia Solomon, Brian Harvey, Ken Kahn, Henry Lieberman, Mark L. Miller, Margaret Minsky, Artemis Papert, Brian Silverman
2020 Proceedings of the ACM on Programming Languages (PACMPL)  
Logo became a symbol for change in elementary mathematics education and in the nature of school itself.  ...  One of Logo's foundational ideas was that children should have a powerful programming environment.  ...  ACKNOWLEDGMENTS Many people throughout the worldÐfar too many to acknowledge properlyÐcontributed ideas, insights, and implementations to the Logo language, literature, and culture. Similarly  ... 
doi:10.1145/3386329 fatcat:3wfov5fq6fcsbmystgndjuu5iu

Jini technology as a solution to develop distributed instrumentation network in engineering

Jean-Michel Dricot, Philippe De Doncker, M. Dierickx, Francis Grenez, Huges Bersini, Sudipto Ghosh
2001 Java/Jini Technologies  
This paper describes a client-server architecture for the creation of dynamic and self-adaptative instrumentation over the network, either local or the Internet.  ...  The proposed solution allows multiuser, multi-instruments sessions by the means of the cooperative aspects of Jini.  ...  false in the long run: network absolute reliability, zero-latency interactions and topology knowledge in terms of connectivity and instrumentation devices.  ... 
doi:10.1117/12.433003 fatcat:2uz6fourezcp3kxxjwgyvuoq5q

Caesar: an intelligent domestic service robot

Stefan Schiffer, Alexander Ferrein, Gerhard Lakemeyer
2012 Intelligent Service Robotics  
For deliberation, we use the robot programming and plan language Readylog, which was developed for the high-level control of agents and robots; it allows to combine programming the behaviour with using  ...  On the low-level side, system modules for localization or navigation make, for instance, use of path planning methods, heuristic search, and Bayesian filters.  ...  We also thank the anonymous reviewers for their helpful comments on earlier versions of this paper.  ... 
doi:10.1007/s11370-012-0118-y fatcat:vw372usjk5daxjdqc3wxkdtedi

D7.2.1 A Report on the Survey of HPC Tools and Techniques

Michael Lysaght, Bjorn Lindi, Vit Vondrak, John Donners, Marc Tajchman
2013 Zenodo  
Programming Interfaces and Standards As part of this report we have surveyed thirteen individual programming languages and standards and report on how they have been used in PRACE to date.  ...  This applications enabling activity will use the most promising tools, algorithms and standards for optimisation and parallel scaling that have recently been developed through research and experience in  ...  D7.2.1 A Report on the Survey of HPC Tools and Techniques The software architecture of the Vampir tools separate the work of capturing traces of program event information and the work of visualizing it  ... 
doi:10.5281/zenodo.6575492 fatcat:grwigpxd7naifbzo6w67w4glrm

Distributed video transcoding on a heterogeneous computing platform

Zhi Hao Chang, Bih Fei Jong, Wei Jing Wong, M. L. Dennis Wong
2016 2016 IEEE Asia Pacific Conference on Circuits and Systems (APCCAS)  
The proposed approach emphasizes throughput of video data aggregation which involves the continuous input video stream and outcomes of transcoded video streams that are accessible on-the-fly in contrast  ...  His guidance helped me always at the time of doing research, in keeping my research focused and on track throughout my Master degree. It was an honour for me to work under his supervision.  ...  Storm User Interface (UI) provides a web interface for visualization of running topology; with a complete break-up of internal spouts and bolts.  ... 
doi:10.1109/apccas.2016.7803998 dblp:conf/apccas/ChangJWW16 fatcat:imxqfhlblza25nmns2zlajtez4

Software-Defined Networking: A Comprehensive Survey [article]

Diego Kreutz and Fernando M. V. Ramos and Paulo Verissimo and Christian Esteve Rothenberg and Siamak Azodolmolky and Steve Uhlig
2014 arXiv   pre-print
and switches, promoting (logical) centralization of network control, and introducing the ability to program the network.  ...  In particular, we address the design of switches and control platforms -- with a focus on aspects such as resiliency, scalability, performance, security and dependability -- as well as new opportunities  ...  ACKNOWLEDGMENT The authors would like to thank the anonymous reviewers and a number of fellows that have contributed to this work.  ... 
arXiv:1406.0440v3 fatcat:usdyjgdys5h3foowmq6qvih3e4

Beyond programmable shading

Aaron Lefohn, Mike Houston, Chas Boyd, Kayvon Fatahalian, Tom Forsyth, David Luebke, John Owens
2008 ACM SIGGRAPH 2008 classes on - SIGGRAPH '08  
THE DEMOCRATIzATION OF PARALLEL PROGRAMMING CUDA is a model for parallel programming that provides a few easily understood abstractions that allow the programmer to focus on algorithmic efficiency and  ...  Future of Interactive Rendering • provides intuitive, source-level debugging and integrated performance measurement tools.  ...  As a result of these changes, game consoles, PCs and laptops will have the potential to provide unprecedented levels of visual richness, realism, and immersiveness, making interactive graphics a compelling  ... 
doi:10.1145/1401132.1401145 dblp:conf/siggraph/LefohnHBFFLO08 fatcat:jrt5e5373zairmf4fvn2tehaxa

Organizing the Aggregate: Languages for Spatial Computing [article]

Jacob Beal, Stefan Dulman, Kyle Usbeck, Mirko Viroli, Nikolaus Correll
2012 arXiv   pre-print
In this chapter, we develop a framework for analyzing and comparing spatial computing DSLs, survey the current state of the art, and provide a roadmap for future spatial computing DSL investigation.  ...  As the number of computing devices embedded into engineered systems continues to rise, there is a widening gap between the needs of the user to control aggregates of devices and the complex technology  ...  Modern development methods and tools for embedded reconfigurable systems: A survey. Integration, the VLSI Journal, 43(1):1-33. Barney, B. (Retrieved Feb. 20, 2012) .  ... 
arXiv:1202.5509v2 fatcat:bmgan7ig5fghddait43avj43qy

ScriptEase: A generative/adaptive programming paradigm for game scripting

Maria Cutumisu, Curtis Onuczko, Matthew McNaughton, Thomas Roy, Jonathan Schaeffer, Allan Schumacher, Jeff Siegel, Duane Szafron, Kevin Waugh, Mike Carbonaro, Harvey Duff, Stephanie Gillis
2007 Science of Computer Programming  
We show that game authors (non-programmers) can generate the necessary scripts for implementing meaningful interactions between the PC and game objects using a three-step process.  ...  This interruption in the game story authoring process has two distinct disadvantages: it increases the cost of game production and it introduces a disconnect between the author's intentions and the interactions  ...  Acknowledgements This research was supported by the Natural Sciences and Engineering Research Council of Canada (NSERC), the Institute for Robotics and Intelligent Systems (IRIS), and Alberta's Informatics  ... 
doi:10.1016/j.scico.2007.01.005 fatcat:kow3huvl5bbc7me3rqv345nkcm

Software-Defined Networking: A Comprehensive Survey

Diego Kreutz, Fernando M. V. Ramos, Paulo Esteves Verissimo, Christian Esteve Rothenberg, Siamak Azodolmolky, Steve Uhlig
2015 Proceedings of the IEEE  
In particular, we address the design of switches and control platforms -with a focus on aspects such as resiliency, scalability, performance, security and dependability -as well as new opportunities for  ...  and switches, promoting (logical) centralization of network control, and introducing the ability to program the network.  ...  ACKNOWLEDGMENT The authors would like to thank the anonymous reviewers and a number of fellows that have contributed to this work.  ... 
doi:10.1109/jproc.2014.2371999 fatcat:azqmynutpfgl7lovrg7qxdnl2u
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