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Next-generation visual supercomputing using PC clusters with volume graphics hardware devices
2001
Proceedings of the 2001 ACM/IEEE conference on Supercomputing (CDROM) - Supercomputing '01
This scalable system is a commodity PC cluster equipped with the Vol-umePro 500 volume graphics cards and a specially designed image compositing hardware. ...
In particular, with such a system, simulation and visualization can be performed concurrently which allows scientists to monitor and tune their simulations on the fly. ...
Yutaka Ishikawa of the Real World Computing Partnership (RWCP) for his instruction on the PC cluster techniques. ...
doi:10.1145/582034.582085
dblp:conf/sc/MurakiOMKKLNS01
fatcat:pjwnviwvxrfipolud5dori7g6e
A Survey on Distributed Visualization Techniques over Clusters of Personal Computers
[article]
2015
arXiv
pre-print
In this work we survey Distributed Visualization techniques aiming at compiling last decade's literature on the use of PC clusters as suitable alternatives to high-end workstations. ...
In the last years, Distributed Visualization over Personal Computer (PC) clusters has become important for research and industrial communities. ...
Motivations include: the low cost of commodity PC hardware is far smaller than that of high-end visualization systems; PCs are all-purpose machinery and can also be used for non-graphical applications; ...
arXiv:1506.06968v1
fatcat:uaylyzootfakxe5kyu4lj7hh2y
Visual Supercomputing: Technologies, Applications and Challenges
2005
Computer graphics forum (Print)
We consider a broad range of scientific and technological advances in computer graphics and visualization, which are relevant to visual supercomputing. ...
In this survey paper, we make use of the term 'visual supercomputing' to encapsulate a subject domain concerning the infrastructural technology for visualization. ...
Several recent developments have demonstrated how graphics hardware of a PC cluster can accelerate a graphics and visualization task [51, 81] , implementing either imagespace (sort-first) or object-space ...
doi:10.1111/j.1467-8659.2005.00845.x
fatcat:jnptzeshong2pbeikdhzogxp5q
Visual Supercomputing - Technologies, Applications and Challenges
[article]
2004
Eurographics State of the Art Reports
We consider a broad range of scientific and technological advances in computer graphics and visualization, which are relevant to visual supercomputing. ...
In this report, we make use of the term 'visual supercomputing' to encapsulate a subject domain concerning the infrastructural technology for visualization. ...
Acknowledgements This work is conducted under the framework of the e-Viz project, which is jointly funded by EPSRC ICT programme and e-Science Programme with grants GR/S46567, GR/S46574 and GR/S46581. ...
doi:10.2312/egst.20041025
fatcat:dk436uf4yrgnhmllpef4ryf3ye
High Performance Visualization of Time-Varying Volume Data over a Wide-Area Network
2000
ACM/IEEE SC 2000 Conference (SC'00)
To study the performance of this rendering pipeline and to demonstrate high-performance remote visualization, tests were conducted on a PC cluster in Japan as well as an SGI Origin 2000 operated at the ...
This paper presents an end-to-end, low-cost solution for visualizing time-varying volume data rendered on a parallel computer located at a remote site. ...
Ishikawa for his help on porting our program to the RWCP clusters. The authors are grateful to Wes Bethel, Dr. Deborah Silver, Dr. ...
doi:10.1109/sc.2000.10000
dblp:conf/sc/MaC00
fatcat:dkupnnijizbc7aqltormbl3rxa
Probing biomolecular machines with graphics processors
2009
Communications of the ACM
We believe that this next advance is to be found in 3D graphics accelerators inspired by public demand for visual realism in computer games. ...
We seek to provide users of NAMD and VMD with the experience of practical supercomputing, in which the skills learned with toy systems running on a laptop remain of use on both the departmental cluster ...
doi:10.1145/1562764.1562780
fatcat:sdn2bizd5bcovpv3bbtvqurzra
Probing Biomolecular Machines with Graphics Processors
2009
Queue
We believe that this next advance is to be found in 3D graphics accelerators inspired by public demand for visual realism in computer games. ...
We seek to provide users of NAMD and VMD with the experience of practical supercomputing, in which the skills learned with toy systems running on a laptop remain of use on both the departmental cluster ...
doi:10.1145/1626135.1629155
fatcat:ded6hyp5wfdgbhukhfvgsgrnqu
Hub-based Simulation and Graphics Hardware Accelerated Visualization for Nanotechnology Applications
2006
IEEE Transactions on Visualization and Computer Graphics
But what is truly unique about the middleware is the way that it uses hardware accelerated graphics to support both problem setup and result visualization. ...
Rendering is done only on-demand, as needed, so each graphics hardware unit can simultaneously support many user sessions. ...
hardware for testing. ...
doi:10.1109/tvcg.2006.150
pmid:17080835
fatcat:64pakqa4xrhg5anrlft44os4ty
Ultrascale Collaborative Visualization Using a Display-Rich Global Cyberinfrastructure
2010
IEEE Computer Graphics and Applications
We dubbed these networked tiled-displays OptIPortals because The Scalable Adaptive Graphics Environment (SAGE) is high-performance graphics middleware for ultrascale collaborative visualization using a ...
These trends motivated us to investigate a unified hardware and software environment to support display-rich global collaboration. ...
US National Science Foundation awards CNS-0420477, OCI-0441094, OCI-0225642, and OCI-0943559 partly supported our research. ...
doi:10.1109/mcg.2010.45
pmid:20650719
fatcat:flua3d2si5cgzmnlurtaqt2yfq
Distributed Shared Memory for Roaming Large Volumes
2006
IEEE Transactions on Visualization and Computer Graphics
The cluster is used as a distributed graphics processing unit that both aggregates graphics power and graphics memory. ...
A hardware-accelerated volume renderer runs in parallel on the cluster nodes and the final image compositing is implemented using a pipelined sort-last rendering algorithm. ...
ACKNOWLEDGEMENTS We would like to thank Alain Filbois from INRIA Lorraine-CRVHP for his precious help to generate the video. ...
doi:10.1109/tvcg.2006.135
pmid:17080865
fatcat:npqawvmysngp3mggrcijcbo33y
A hardware-assisted scalable solution for interactive volume rendering of time-varying data
2002
IEEE Transactions on Visualization and Computer Graphics
Using a single PC equipped with a modest amount of memory, a texture capable graphics card, and an inexpensive disk array, we are able to render hundreds of time steps of regularly gridded volume data ...
By clustering multiple PCs together we demonstrate the data-size scalability of our method. ...
The quasigeostrophic turbulent flow data set were generated by Jeffrey Weiss and Clive Baillie at University of Colorado at Boulder, James McWilliams at University of California at Los Angeles, along with ...
doi:10.1109/tvcg.2002.1021580
fatcat:rw6nm2aivjd3hbxkt6oy23jmoy
Scalable Resolution Display Walls
2013
Proceedings of the IEEE
The article will also highlight example use cases and the benefits the technology has brought to their respective disciplines. ...
The article will describe approaches and trends in display hardware construction, middleware architecture, and userinteraction design. ...
Affordable PC clusters could be equipped with powerful consumer graphics cards from the gaming market. ...
doi:10.1109/jproc.2012.2191609
fatcat:bbbpmpsiazhbtegm2jjfnhdkw4
An Efficient System for Collaboration in Tele-Immersive Environments
[article]
2002
Eurographics Symposium on Parallel Graphics and Visualization
The architecure of the system is a client/server model, in which the simulator generates lists of 3D graphics objects in parallel to the simulation, from where they are sent to a streaming server. ...
The approach differs to other solutions because it offers a large set of graphics primitives for visualization, and it is optimized for distributed, heterogenous environments. ...
Hardware-acceleration of OpenGL is essential and provided by a high-end PC graphics card with at least 64 MB RAM. At least 100 MBit/s Ethernet or a comparable network infrastructure is required. ...
doi:10.2312/egpgv/egpgv02/123-132
fatcat:jgc6xy2ggvhijpci26smrf35z4
HDR VolVis: high dynamic range volume visualization
2006
IEEE Transactions on Visualization and Computer Graphics
By leveraging modern commodity graphics hardware, multiresolution rendering techniques and out-of-core acceleration, our system can effectively produce an interactive visualization of large volume data ...
In this paper, we present an interactive high dynamic range volume visualization framework (HDR VolVis) for visualizing volumetric data with both high spatial and intensity resolutions. ...
We implement our HDR volume visualization system on a PC and leverage modern commodity graphics hardware to achieve high performance HDR visualization. ...
doi:10.1109/tvcg.2006.72
pmid:16805254
fatcat:vpgi76gnjnginjooevburjpz54
ボリュームグラフィックス研究の最前線
The State of the Art in Volume Graphics Research
2006
Medical Imaging Technology
The State of the Art in Volume Graphics Research
This article introduces the state of art in volume graphics research and developments with a special focus on its core technology, i.e., volume visualization. ...
Volume Graphics is an emerging discipline concerned with modeling, manipulations, and rendering of three dimensional space-filling data, which is typically acquired through analytical methods, scanner ...
IEEE CS Press,Los Alamitos, 2006 (http://tab.computer.org/vgtc/vrc/index.html) 藤代一成(ふじしろ いっせい) 〔13〕 Muraki S, Ogata M, Ma K-L et al: Next-generation visual supercomputing using PC clusters with volume ...
doi:10.11409/mit.24.82
fatcat:uchf3ylz7zhireynyttiezbs3a
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