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Neural-Symbolic Learning: How to Play Soccer

Silvano Colombo Tosatto
2011 International Workshop on Neural-Symbolic Learning and Reasoning  
The purpose of this simulator is to test our neural symbolic approach towards normative reasoning.  ...  To be more precise, the case study regards RoboCup scenario.  ...  The coach gives directions to the robot about how they should play during the match.  ... 
dblp:conf/nesy/Tosatto11 fatcat:gfeym5gyivcxxfdb4lextyazta

Braid: Weaving Symbolic and Neural Knowledge into Coherent Logical Explanations [article]

Aditya Kalyanpur, Tom Breloff, David Ferrucci
2021 arXiv   pre-print
We use a simple QA example from a children's story to motivate Braid's design and explain how the various components work together to produce a coherent logical explanation.  ...  Traditional symbolic reasoning engines, while attractive for their precision and explicability, have a few major drawbacks: the use of brittle inference procedures that rely on exact matching (unification  ...  Figure 5: GLUCOSE suggestion for a story about soccer.  ... 
arXiv:2011.13354v4 fatcat:7p53rr37nrbznk2vc644u6lg44

Reasoning in Non-Probabilistic Uncertainty: Logic Programming and Neural-Symbolic Computing as Examples [article]

Tarek R. Besold, Artur d'Avila Garcez, Keith Stenning, Leendert van der Torre, Michiel van Lambalgen
2017 arXiv   pre-print
of the intended model, and a neural-symbolic implementation of Input/Output logic for dealing with uncertainty in dynamic normative contexts.  ...  This article aims to achieve two goals: to show that probability is not the only way of dealing with uncertainty (and even more, that there are kinds of uncertainty which are for principled reasons not  ...  Acknowledgements We want to thank the following people for their indispensable contributions to different parts of the work reported in this article: Guido Boella, Silvano Colombo Tosatto, Valerio Genovese  ... 
arXiv:1701.05226v2 fatcat:eg67ppsao5cmvnxv5s5vquchma

Braid: Weaving Symbolic and Neural Knowledge into Coherent Logical Explanations

Aditya Kalyanpur, Tom Breloff, David A Ferrucci
2022 PROCEEDINGS OF THE THIRTIETH AAAI CONFERENCE ON ARTIFICIAL INTELLIGENCE AND THE TWENTY-EIGHTH INNOVATIVE APPLICATIONS OF ARTIFICIAL INTELLIGENCE CONFERENCE  
We use a simple QA example from a children's story to motivate Braid's design and explain how the various components work together to produce a coherent logical explanation.  ...  Traditional symbolic reasoning engines, while attractive for their precision and explicability, have a few major drawbacks: the use of brittle inference procedures that rely on exact matching (unification  ...  Instead of a pure neural approach, we developed a hybrid neuro-symbolic solution to this problem using Braid, one that is capable of giving an explanation for choosing a particular story ending.  ... 
doi:10.1609/aaai.v36i10.21333 fatcat:lcsfd6dtzvcbvdif47htr7jowu

Reasoning in Non-probabilistic Uncertainty: Logic Programming and Neural-Symbolic Computing as Examples

Tarek R. Besold, Artur d'Avila Garcez, Keith Stenning, Leendert van der Torre, Michiel van Lambalgen
2017 Minds and Machines  
of the intended model, and a neural-symbolic implementation of input/output logic for dealing with uncertainty in dynamic normative contexts.  ...  This article aims to achieve two goals: to show that probability is not the only way of dealing with uncertainty (and even more, that there are kinds of uncertainty which are for principled reasons not  ...  Acknowledgements We want to thank the following people for their indispensable contributions to different parts of the work reported in this article: Guido Boella, Silvano Colombo Tosatto, Valerio Genovese  ... 
doi:10.1007/s11023-017-9428-3 fatcat:unbwsv3civd45hivgh5xpuzlzu

Opponent Modeling in Deep Reinforcement Learning [article]

He He, Jordan Boyd-Graber, Kevin Kwok, Hal Daumé III
2016 arXiv   pre-print
Inspired by the recent success of deep reinforcement learning, we present neural-based models that jointly learn a policy and the behavior of opponents.  ...  We evaluate our models on a simulated soccer game and a popular trivia game, showing superior performance over DQN and its variants.  ...  ; and losing players play more to learn an adaptive policy.  ... 
arXiv:1609.05559v1 fatcat:bd6p7tzhk5cuhpl4nwtjfwemdi

End-to-End Deep Imitation Learning: Robot Soccer Case Study [article]

Okan Aşık, Binnur Görer, H. Levent Akın
2018 arXiv   pre-print
In this work, we use imitation learning to teach the robot to dribble the ball to the goal.  ...  In 3D realistic robotics simulator experiments, we show that the robot is able to learn to search the ball and dribble the ball, but it struggles to align to the goal.  ...  Let's consider the problem of high-level behavior (task) learning such as learning to play soccer.  ... 
arXiv:1807.09205v1 fatcat:lhcgz24v3fegpliflgrojrzvoe

Robot Action Selection Learning via Layered Dimension Informed Program Synthesis [article]

Jarrett Holtz, Arjun Guha, Joydeep Biswas
2020 arXiv   pre-print
Action selection policies (ASPs), used to compose low-level robot skills into complex high-level tasks are commonly represented as neural networks (NNs) in the state of the art.  ...  We present empirical results to demonstrate that LDIPS 1) can synthesize effective ASPs for robot soccer and autonomous driving domains, 2) requires two orders of magnitude fewer training examples than  ...  Alternatively, synthesis has been used to guide learning, as in work that composes neural perception and symbolic program execution to jointly learn visual concepts, words, and semantic parsing of questions  ... 
arXiv:2008.04133v2 fatcat:llmbk5qvr5a77hxdwhcsio7gde

The new wave in robot learning

Noel E. Sharkey
1997 Robotics and Autonomous Systems  
In response, cognitivists have suggested connecting the symbol system to the world via transducers [34] .  ...  Cognition mind and intelligence have been studied in vacuo as a glass box in a black world (as opposed to behaviorism which is about a black box in a transparent world) -the physical symbol system hypothesis  ...  Thanks to Tom Ziemke and Amanda Sharkey for helpful comments on an earlier draft. Finally, I would like to thank Professor Frans Groen and the staff at Elsevier for their support and patience.  ... 
doi:10.1016/s0921-8890(97)00037-7 fatcat:djccntadlze43drzdi3lipssgm

New reinforcement learning algorithm for robot soccer

M Yoon, J Bekker, S Kroon
2017 ORiON  
Reinforcement Learning (RL) is a powerful technique to develop intelligent agents in the field of Artificial Intelligence (AI).  ...  Six scenarios were defined to develop shooting skills for an SSL soccer robot in various situations using the proposed algorithm.  ...  Summary and conclusion In this research, reinforcement learning (RL) was applied to develop basic soccer skills for soccer robots playing in the RoboCup Small Size League.  ... 
doi:10.5784/33-1-542 fatcat:5wok6pag5zbsph7eaz6223hf4e

Cognitive learning and the multimodal memory game: Toward human-level machine learning

Byoung-Tak Zhang
2008 2008 IEEE International Joint Conference on Neural Networks (IEEE World Congress on Computational Intelligence)  
Concrete experimental results are presented to illustrate the usefulness of the game and the cognitive learning framework for studying human-level learning and intelligence. 3261 978-1-4244-1821-3/08/$25.00  ...  In particular, we suggest two fundamental principles to achieve human-level machine learning: continuity (forming a lifelong memory continuously) and glocality (organizing a plastic structure of localized  ...  Connectionist models or neural networks are not suitable to model this kind of learning.  ... 
doi:10.1109/ijcnn.2008.4634261 dblp:conf/ijcnn/Zhang08 fatcat:k6ifhx3cbndk3nn7goqckaqupi

Fuzzy behaviour learning for sony legged robots

Dongbing Gu, Huosheng Hu
2001 European Society for Fuzzy Logic and Technology  
This paper presents a learning reactive control scheme for the Sony legged robots to play soccer.  ...  The learning of a FLC is conducted in two stages:learning parameters by GA and learnign its structure by Q-learning.  ...  The reactive behaviors used to play soccer are based on this set of primitive behaviors and encoded by FLCs.  ... 
dblp:conf/eusflat/GuH01 fatcat:kdk55tkvbvaljdtjzgr3ovi27e

Learning from Humans [chapter]

Aude G. Billard, Sylvain Calinon, Rüdiger Dillmann
2016 Springer Handbook of Robotics  
This chapter surveys the main approaches developed to date to endow robots with the ability to learn from human guidance.  ...  We then review algorithmic approaches to model skills individually and as a compound and algorithms that combine learning from human guidance with reinforcement learning.  ...  In [74.52] , a robot dog is taught to play soccer by a human guiding it via a joystick.  ... 
doi:10.1007/978-3-319-32552-1_74 fatcat:wtcftkgkwveexpfbmnkcebi5wu

Deep Reinforcement Learning [article]

Yuxi Li
2018 arXiv   pre-print
Then we discuss important mechanisms for RL, including attention and memory, unsupervised learning, hierarchical RL, multi-agent RL, relational RL, and learning to learn.  ...  We start with background of artificial intelligence, machine learning, deep learning, and reinforcement learning (RL), with resources.  ...  Lanctot et al. (2017) observe that independent RL, in which each agent learns by interacting with the environment, oblivious to other agents, can overfit the learned policies to other agents' policies  ... 
arXiv:1810.06339v1 fatcat:kp7atz5pdbeqta352e6b3nmuhy

A Survey on Transfer Learning for Multiagent Reinforcement Learning Systems

Felipe Leno Da Silva, Anna Helena Reali Costa
2019 The Journal of Artificial Intelligence Research  
However, learning a complex task from scratch is impractical due to the huge sample complexity of RL algorithms.  ...  Multiagent Reinforcement Learning (RL) solves complex tasks that require coordination with other agents through autonomous exploration of the environment.  ...  This work was partially carried out while the first author was affiliated to the Learning Agents Research Group (LARG) at the University of Texas at Austin, TX, USA.  ... 
doi:10.1613/jair.1.11396 fatcat:mn4gw6oh5zgszl6l53fgesei5i
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