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Network-formation games with regular objectives

Guy Avni, Orna Kupferman, Tami Tamir
<span title="">2016</span> <i title="Elsevier BV"> <a target="_blank" rel="noopener" href="https://fatcat.wiki/container/joe2ngto45hbnl3pncnesnq344" style="color: black;">Information and Computation</a> </i> &nbsp;
The theoretical and practical aspects of network-formation games have been extensively studied and are well understood. We introduce and study network-formation games with regular objectives.  ...  We examine several classes of networks (for example, networks with uniform edge costs, or alphabet of size 1) and several classes of regular objectives.  ...  In this paper we extend network-formation games to a setting in which the players can specify regular objectives.  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1016/j.ic.2016.08.004">doi:10.1016/j.ic.2016.08.004</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/eauq3hlsxvg2fpdarvqs6dlnbm">fatcat:eauq3hlsxvg2fpdarvqs6dlnbm</a> </span>
<a target="_blank" rel="noopener" href="https://web.archive.org/web/20140818163946/http://www.faculty.idc.ac.il/tami/Papers/FOSSACS14.pdf" title="fulltext PDF download" data-goatcounter-click="serp-fulltext" data-goatcounter-title="serp-fulltext"> <button class="ui simple right pointing dropdown compact black labeled icon button serp-button"> <i class="icon ia-icon"></i> Web Archive [PDF] <div class="menu fulltext-thumbnail"> <img src="https://blobs.fatcat.wiki/thumbnail/pdf/eb/94/eb9410252f59130e263d089e0c3bc67420010c81.180px.jpg" alt="fulltext thumbnail" loading="lazy"> </div> </button> </a> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1016/j.ic.2016.08.004"> <button class="ui left aligned compact blue labeled icon button serp-button"> <i class="external alternate icon"></i> elsevier.com </button> </a>

Network-Formation Games with Regular Objectives [chapter]

Guy Avni, Orna Kupferman, Tami Tamir
<span title="">2014</span> <i title="Springer Berlin Heidelberg"> <a target="_blank" rel="noopener" href="https://fatcat.wiki/container/2w3awgokqne6te4nvlofavy5a4" style="color: black;">Lecture Notes in Computer Science</a> </i> &nbsp;
The theoretical and practical aspects of network-formation games have been extensively studied and are well understood. We introduce and study network-formation games with regular objectives.  ...  We examine several classes of networks (for example, networks with uniform edge costs, or alphabet of size 1) and several classes of regular objectives.  ...  In this paper we extend network-formation games to a setting in which the players can specify regular objectives.  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1007/978-3-642-54830-7_8">doi:10.1007/978-3-642-54830-7_8</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/wkfz7gahvfczfoqmmtq6t2xnee">fatcat:wkfz7gahvfczfoqmmtq6t2xnee</a> </span>
<a target="_blank" rel="noopener" href="https://web.archive.org/web/20140818163946/http://www.faculty.idc.ac.il/tami/Papers/FOSSACS14.pdf" title="fulltext PDF download" data-goatcounter-click="serp-fulltext" data-goatcounter-title="serp-fulltext"> <button class="ui simple right pointing dropdown compact black labeled icon button serp-button"> <i class="icon ia-icon"></i> Web Archive [PDF] <div class="menu fulltext-thumbnail"> <img src="https://blobs.fatcat.wiki/thumbnail/pdf/eb/94/eb9410252f59130e263d089e0c3bc67420010c81.180px.jpg" alt="fulltext thumbnail" loading="lazy"> </div> </button> </a> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1007/978-3-642-54830-7_8"> <button class="ui left aligned compact blue labeled icon button serp-button"> <i class="external alternate icon"></i> springer.com </button> </a>

Stochastic Modeling and Concurrent Simulation of the Game of Golf

Sungroh Yoon, Seil Lee, Seong-Jun Oh
<span title="2009-12-04">2009</span> <i title="Wiley"> <a target="_blank" rel="noopener" href="https://fatcat.wiki/container/sfkftjpfyneypmldn7no2ilfpm" style="color: black;">ETRI Journal</a> </i> &nbsp;
the shotgun format can take longer than the regular format.  ...  Utilizing the proposed simulator, we compare different outing formats of golf, namely, regular and shotgun, in terms of playing time.  ...  The regular format means that every foursome starts at hole 1, plays each hole in order, and finishes the game at the last hole.  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.4218/etrij.09.0209.0257">doi:10.4218/etrij.09.0209.0257</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/hdfrpiyfrfas3bjndezjaxyqzi">fatcat:hdfrpiyfrfas3bjndezjaxyqzi</a> </span>
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Effects of regular and conditioned small-sided games on young football players' heart rate responses, technical performance, and network structure

Sixto González-Víllora, Filipe Manuel Clemente, Fernando M.L. Martins, Juan Carlos Pastor-Vicedo
<span title="">2017</span> <i title="Termedia Sp. z.o.o."> <a target="_blank" rel="noopener" href="https://fatcat.wiki/container/jg3lsk2rczgkngdsir2kumkr2a" style="color: black;">Human Movement</a> </i> &nbsp;
The purpose of this original work was to analyse the effects of different formats and task conditions in regular small-sided games (SSG) and small-sided conditioned games (SSCG) on heart rate profile and  ...  Each participant played in six different formats, namely three 3-a-side games and three 5-a-side games: (i) regular SSG, (ii) attacking contentspace SSCG, (iii) defensive content-concentration SSCG.  ...  An intervention program based on SSCG in comparison with regular SSG can also be useful to test the real capacity of these games.  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.5114/hm.2017.73618">doi:10.5114/hm.2017.73618</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/bvylsdi5svhc3dys2qwirdo7ky">fatcat:bvylsdi5svhc3dys2qwirdo7ky</a> </span>
<a target="_blank" rel="noopener" href="https://web.archive.org/web/20200214074321/https://www.termedia.pl/Journal/-132/pdf-31881-10?filename=HM18_5__135_145.pdf" title="fulltext PDF download" data-goatcounter-click="serp-fulltext" data-goatcounter-title="serp-fulltext"> <button class="ui simple right pointing dropdown compact black labeled icon button serp-button"> <i class="icon ia-icon"></i> Web Archive [PDF] </button> </a> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.5114/hm.2017.73618"> <button class="ui left aligned compact blue labeled icon button serp-button"> <i class="unlock alternate icon" style="background-color: #fb971f;"></i> Publisher / doi.org </button> </a>

A Game-Theoretical Network Formation Model for C. elegans Neural Network

Mohamad Khajezade, Sama Goliaei, Hadi Veisi
<span title="2019-07-09">2019</span> <i title="Frontiers Media SA"> <a target="_blank" rel="noopener" href="https://fatcat.wiki/container/oqtegebkbzdxhnnm6apa2dr4ja" style="color: black;">Frontiers in Computational Neuroscience</a> </i> &nbsp;
Finally, the output network is compared with C. elegans frontal neural network and previous models.  ...  The results implicate that the game-theoretical model proposed in this paper can better predict the influencing factors in the formation of C. elegans neural network compared to previous models.  ...  The game-theoretical model for C. elegans neural network formation is also compared with the regular network and the distance based random model that was proposed by Itzhack and Louzoun in Table 5 .  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.3389/fncom.2019.00045">doi:10.3389/fncom.2019.00045</a> <a target="_blank" rel="external noopener" href="https://www.ncbi.nlm.nih.gov/pubmed/31354463">pmid:31354463</a> <a target="_blank" rel="external noopener" href="https://pubmed.ncbi.nlm.nih.gov/PMC6629969/">pmcid:PMC6629969</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/lbfig6mk5zfrrgiiooxkztn2cm">fatcat:lbfig6mk5zfrrgiiooxkztn2cm</a> </span>
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Guest editorial agent-based modeling of evolutionary economic systems

L. Tesfatsion
<span title="">2001</span> <i title="Institute of Electrical and Electronics Engineers (IEEE)"> <a target="_blank" rel="noopener" href="https://fatcat.wiki/container/dqtjwgdgmjazlimlppwouyrzcq" style="color: black;">IEEE Transactions on Evolutionary Computation</a> </i> &nbsp;
For pointers to resources focusing on the evolution of interaction networks, including network games, visit the Formation of Economic and Social Networks website http://www.econ.iastate.edu/tesfatsi/netgroup.htm  ...  ., develops a CL designed specifically for the study of trade network formation in a variety of market contexts.  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1109/tevc.2001.956708">doi:10.1109/tevc.2001.956708</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/jxi6mo4imvaetmqyocedj4jptu">fatcat:jxi6mo4imvaetmqyocedj4jptu</a> </span>
<a target="_blank" rel="noopener" href="https://web.archive.org/web/20180724075132/https://ieeexplore.ieee.org/ielx5/4235/20691/00956708.pdf?tp=&amp;arnumber=956708&amp;isnumber=20691" title="fulltext PDF download" data-goatcounter-click="serp-fulltext" data-goatcounter-title="serp-fulltext"> <button class="ui simple right pointing dropdown compact black labeled icon button serp-button"> <i class="icon ia-icon"></i> Web Archive [PDF] <div class="menu fulltext-thumbnail"> <img src="https://blobs.fatcat.wiki/thumbnail/pdf/ed/50/ed50f67808dce239004ecdfdd0915db0e27fe316.180px.jpg" alt="fulltext thumbnail" loading="lazy"> </div> </button> </a> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1109/tevc.2001.956708"> <button class="ui left aligned compact blue labeled icon button serp-button"> <i class="external alternate icon"></i> ieee.com </button> </a>

Page 8358 of Mathematical Reviews Vol. , Issue 2004j [page]

<span title="">2004</span> <i title="American Mathematical Society"> <a target="_blank" rel="noopener" href="https://archive.org/details/pub_mathematical-reviews" style="color: black;">Mathematical Reviews </a> </i> &nbsp;
a variety of modeling objects with a final goal to expose a specific information code for each object.  ...  Golubtsov], The effects of incomplete in- formation in stochastic common-stock harvesting games (71-100); F. Mignanego and S.  ... 
<span class="external-identifiers"> </span>
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Design and Implementation of Anonymized Social Network-based Mobile Game System for Learning Mathematics

Petar Juric, Marija Brkic Bakaric, Maja Matetic
<span title="2018-12-20">2018</span> <i title="International Association of Online Engineering (IAOE)"> <a target="_blank" rel="noopener" href="https://fatcat.wiki/container/2mtfrrh4zrcn5opulbqvn7baxm" style="color: black;">International Journal of Emerging Technologies in Learning (iJET)</a> </i> &nbsp;
Social network posts are analysed with the aim to detect students capable of taking advanced classes which cover more complex areas than the regular curriculum.  ...  The proposed model enables mining of anonymized data streams originating from both the game and the social network.  ...  There is no difference between students attending regular classes and those attending advanced classes with respect to expressing opinion on the game. 3.  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.3991/ijet.v13i12.8762">doi:10.3991/ijet.v13i12.8762</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/ixz2cieti5garno57iftbwig4a">fatcat:ixz2cieti5garno57iftbwig4a</a> </span>
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Unsupervised Video Object Segmentation for Deep Reinforcement Learning [article]

Vik Goel, Jameson Weng, Pascal Poupart
<span title="2018-05-20">2018</span> <i > arXiv </i> &nbsp; <span class="release-stage" >pre-print</span>
Furthermore, the resulting policy is more interpretable than policies that directly map images to actions or values with a black box neural network.  ...  with the environment to obtain a good policy.  ...  However, if we only regularize the object masks, there is still a degenerate solution consisting of object masks with very small values coupled with large object translations.  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener" href="https://arxiv.org/abs/1805.07780v1">arXiv:1805.07780v1</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/eyep7c37zbgavlcapu3patarme">fatcat:eyep7c37zbgavlcapu3patarme</a> </span>
<a target="_blank" rel="noopener" href="https://web.archive.org/web/20200929235447/https://arxiv.org/pdf/1805.07780v1.pdf" title="fulltext PDF download" data-goatcounter-click="serp-fulltext" data-goatcounter-title="serp-fulltext"> <button class="ui simple right pointing dropdown compact black labeled icon button serp-button"> <i class="icon ia-icon"></i> Web Archive [PDF] <div class="menu fulltext-thumbnail"> <img src="https://blobs.fatcat.wiki/thumbnail/pdf/22/0d/220dd0bdd2d3c7c81814af14d388335b1eca6f83.180px.jpg" alt="fulltext thumbnail" loading="lazy"> </div> </button> </a> <a target="_blank" rel="external noopener" href="https://arxiv.org/abs/1805.07780v1" title="arxiv.org access"> <button class="ui compact blue labeled icon button serp-button"> <i class="file alternate outline icon"></i> arxiv.org </button> </a>

Naming Games in Spatially-Embedded Random Networks [article]

Qiming Lu, G. Korniss, Boleslaw K. Szymanski
<span title="2007-05-07">2007</span> <i > arXiv </i> &nbsp; <span class="release-stage" >pre-print</span>
We investigate a prototypical agent-based model, the Naming Game, on random geometric networks.  ...  Implementing the Naming Games on random geometric graphs, local communications being local broadcasts, serves as a model for agreement dynamics in large-scale, autonomously operating wireless sensor networks  ...  On regular networks, agents have only a limited and fixed number of neighbors with whom they can interact/communicate.  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener" href="https://arxiv.org/abs/cs/0604075v3">arXiv:cs/0604075v3</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/qdlw57rp2jfbjhftmycafvoeia">fatcat:qdlw57rp2jfbjhftmycafvoeia</a> </span>
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Large Scale Multi-User Virtual Worlds [chapter]

Gurminder Singh, Tapas K. Das
<span title="">1996</span> <i title="Springer US"> Advanced IT Tools </i> &nbsp;
These two techniques combined together reduce the total network bandwidth required as well as the computation power required at the virtual world client to retrieve and process network messages.  ...  We describe how WorldNet, a software toolkit for networked virtual worlds, solves the problem of scaling up to support large numbers of simultaneous virtual world users.  ...  To reduce communication processing and bandwidth requirements, objects transmit update messages at a fixed regular interval.  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1007/978-0-387-34979-4_18">doi:10.1007/978-0-387-34979-4_18</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/mamucytgpzasnj6k6ggoytw7qa">fatcat:mamucytgpzasnj6k6ggoytw7qa</a> </span>
<a target="_blank" rel="noopener" href="https://web.archive.org/web/20180727155540/https://link.springer.com/content/pdf/10.1007%2F978-0-387-34979-4_18.pdf" title="fulltext PDF download" data-goatcounter-click="serp-fulltext" data-goatcounter-title="serp-fulltext"> <button class="ui simple right pointing dropdown compact black labeled icon button serp-button"> <i class="icon ia-icon"></i> Web Archive [PDF] <div class="menu fulltext-thumbnail"> <img src="https://blobs.fatcat.wiki/thumbnail/pdf/c3/f9/c3f91792b8c84219cedc05421b38862da8c2e265.180px.jpg" alt="fulltext thumbnail" loading="lazy"> </div> </button> </a> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1007/978-0-387-34979-4_18"> <button class="ui left aligned compact blue labeled icon button serp-button"> <i class="external alternate icon"></i> springer.com </button> </a>

Open Source 3D Game Engines for Serious Games Modeling [chapter]

Andres Navarro, Juan Vicente, Octavio Rios
<span title="2012-03-07">2012</span> <i title="InTech"> Modeling and Simulation in Engineering </i> &nbsp;
The problem here is that GIS formats are not compatible with 3D formats used in Game engines. Then we have to solve the problem of convert the GIS format to a 3D format supported by the Game Engine.  ...  A regular game engine provides: scripting, imagery rendering, artificial intelligence, physics, animation, cinematic, network access and resource management.  Scripting: Let developers to write little  ...  Open Source 3D Game Engines for Serious Games Modeling, Modeling and Simulation in Engineering, Prof.  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.5772/29744">doi:10.5772/29744</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/xey7to3zq5fx7djash6dbzhqlq">fatcat:xey7to3zq5fx7djash6dbzhqlq</a> </span>
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Self-organizing Flows in Social Networks [chapter]

Nidhi Hegde, Laurent Massoulié, Laurent Viennot
<span title="">2013</span> <i title="Springer International Publishing"> <a target="_blank" rel="noopener" href="https://fatcat.wiki/container/2w3awgokqne6te4nvlofavy5a4" style="color: black;">Lecture Notes in Computer Science</a> </i> &nbsp;
To this end we introduce flow games, a simple abstraction that models network formation under selfish user dynamics, featuring user-specific interests and budget of attention.  ...  The sheer amount of data flowing in these networks, combined with the limited budget of attention of each user, makes it difficult to ensure that social filtering brings relevant content to interested  ...  This work thus follows the large amount of work in network formation games.  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1007/978-3-319-03578-9_10">doi:10.1007/978-3-319-03578-9_10</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/7f2dufjbtrdavgcjhelp6qgnoy">fatcat:7f2dufjbtrdavgcjhelp6qgnoy</a> </span>
<a target="_blank" rel="noopener" href="https://web.archive.org/web/20170311221215/http://pages.saclay.inria.fr/laurent.massoulie/sirocco_2013.pdf" title="fulltext PDF download" data-goatcounter-click="serp-fulltext" data-goatcounter-title="serp-fulltext"> <button class="ui simple right pointing dropdown compact black labeled icon button serp-button"> <i class="icon ia-icon"></i> Web Archive [PDF] <div class="menu fulltext-thumbnail"> <img src="https://blobs.fatcat.wiki/thumbnail/pdf/5b/1b/5b1beb1d2412f9226fe097666874640bdac2f07b.180px.jpg" alt="fulltext thumbnail" loading="lazy"> </div> </button> </a> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1007/978-3-319-03578-9_10"> <button class="ui left aligned compact blue labeled icon button serp-button"> <i class="external alternate icon"></i> springer.com </button> </a>

Bounded Budget Betweenness Centrality Game for Strategic Network Formations [chapter]

Xiaohui Bei, Wei Chen, Shang-Hua Teng, Jialin Zhang, Jiajie Zhu
<span title="">2009</span> <i title="Springer Berlin Heidelberg"> <a target="_blank" rel="noopener" href="https://fatcat.wiki/container/2w3awgokqne6te4nvlofavy5a4" style="color: black;">Lecture Notes in Computer Science</a> </i> &nbsp;
In this paper, we introduce the bounded budget betweenness centrality game, a strategic network formation game in which nodes build connections subject to a budget constraint in order to maximize their  ...  betweenness centrality, a metric introduced in the social network analysis to measure the information flow through a node.  ...  There are a number of studies on network formation games with Nash equilibrium as the solution concept [1, 3, 9, [13] [14] [15] .  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1007/978-3-642-04128-0_20">doi:10.1007/978-3-642-04128-0_20</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/sa2pljqiyfdedjfdoqznnh7rqy">fatcat:sa2pljqiyfdedjfdoqznnh7rqy</a> </span>
<a target="_blank" rel="noopener" href="https://web.archive.org/web/20140911104123/http://research.microsoft.com/en-us/people/weic/esa09_betweenness.pdf" title="fulltext PDF download" data-goatcounter-click="serp-fulltext" data-goatcounter-title="serp-fulltext"> <button class="ui simple right pointing dropdown compact black labeled icon button serp-button"> <i class="icon ia-icon"></i> Web Archive [PDF] <div class="menu fulltext-thumbnail"> <img src="https://blobs.fatcat.wiki/thumbnail/pdf/a7/36/a7362526b86895d3516dcdd8da48db43b6f0ecc9.180px.jpg" alt="fulltext thumbnail" loading="lazy"> </div> </button> </a> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1007/978-3-642-04128-0_20"> <button class="ui left aligned compact blue labeled icon button serp-button"> <i class="external alternate icon"></i> springer.com </button> </a>

Bounded budget betweenness centrality game for strategic network formations

Xiaohui Bei, Wei Chen, Shang-Hua Teng, Jialin Zhang, Jiajie Zhu
<span title="">2011</span> <i title="Elsevier BV"> <a target="_blank" rel="noopener" href="https://fatcat.wiki/container/elaf5sq7lfdxfdejhkqbtz6qoq" style="color: black;">Theoretical Computer Science</a> </i> &nbsp;
In this paper, we introduce the bounded budget betweenness centrality game, a strategic network formation game in which nodes build connections subject to a budget constraint in order to maximize their  ...  betweenness centrality, a metric introduced in the social network analysis to measure the information flow through a node.  ...  There are a number of studies on network formation games with Nash equilibrium as the solution concept [1, 3, 9, [13] [14] [15] .  ... 
<span class="external-identifiers"> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1016/j.tcs.2011.09.028">doi:10.1016/j.tcs.2011.09.028</a> <a target="_blank" rel="external noopener" href="https://fatcat.wiki/release/6k2qietqkbfrdelbomi2bqa4cm">fatcat:6k2qietqkbfrdelbomi2bqa4cm</a> </span>
<a target="_blank" rel="noopener" href="https://web.archive.org/web/20140911104123/http://research.microsoft.com/en-us/people/weic/esa09_betweenness.pdf" title="fulltext PDF download" data-goatcounter-click="serp-fulltext" data-goatcounter-title="serp-fulltext"> <button class="ui simple right pointing dropdown compact black labeled icon button serp-button"> <i class="icon ia-icon"></i> Web Archive [PDF] <div class="menu fulltext-thumbnail"> <img src="https://blobs.fatcat.wiki/thumbnail/pdf/a7/36/a7362526b86895d3516dcdd8da48db43b6f0ecc9.180px.jpg" alt="fulltext thumbnail" loading="lazy"> </div> </button> </a> <a target="_blank" rel="external noopener noreferrer" href="https://doi.org/10.1016/j.tcs.2011.09.028"> <button class="ui left aligned compact blue labeled icon button serp-button"> <i class="external alternate icon"></i> elsevier.com </button> </a>
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