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Role Based Multi-Agent System for E-Learning (MASeL)

Mustafa Hameed, Nadeem Akhtar, Malik Saad
2016 International Journal of Advanced Computer Science and Applications  
Software agents are autonomous entities that can interact intelligently with other agents as well as their environment in order to carry out a specific task.  ...  As a multi-agent system is distributed, ensuring correctness is an important issue. We have formally modeled our role-based multi-agent system.  ...  In Section 3, we propose a role-based multi-agent system for an Intelligent Virtual Classroom (IVC) to be used in e-learning environment.  ... 
doi:10.14569/ijacsa.2016.070327 fatcat:2sgennn4gzcfrk3mlifxtzkg6i


2001 Wireless LANs and Home Networks  
Then it elaborates the details in the design and implementation of the ongoing Smart Classroom project.  ...  in the upcoming era of ubiquitous computing.  ...  Media Board SameView agent plays a core role in our Smart Classroom's pedagogical scenario.  ... 
doi:10.1142/9789812799562_0002 fatcat:2gaonrnn75gxldkc4g6akxvzk4

Engineering Modeling Unconventional Emergency Artificial Society

Mingsheng Tang, Xinjun Mao, Xueyan Tan, Huiping Zhou
2011 Systems Engineering Procedia  
Furthermore, agents in the artificial society adopt the self-adaptive approach -binding mechanism, including role binding and emergency model binding.  ...  Then, we propose an unconventional emergency management-oriented artificial society model, including agent model, environment agent model and emergency model.  ...  Acknowledgements The authors gratefully acknowledge the financial support from National Nature and Science Foundation of China under Grant Nos. 9102403, and 61070034, Program for New Century Excellent Talents in  ... 
doi:10.1016/j.sepro.2011.10.004 fatcat:ab5f5lytm5dnxey2rk35mdsjuy

A Kind of Smart Space for Remote Real-Time Interactive Learning Based on Pervasive Computing Mode [chapter]

Degan Zhang, Enyi Chen, Yuanchun Shi, Guangyou Xu
2003 Lecture Notes in Computer Science  
As a kind of Smart Space, real-time interactive virtual classroom is an important type of remote learning.  ...  So the teacher can instruct the remote students just like face-to-face teaching in a conventional classroom.  ...  That's why Real-time Interactive Smart Space (RTISS), such as Virtual Classroom (VC), plays an important role of consequence in Distance Learning, where teachers and students located in different places  ... 
doi:10.1007/978-3-540-45200-3_28 fatcat:gpe7rvy57vdwnj3pl2tvkjbnje

Affective Pedagogical Agent in E-Learning Environment: A Reflective Analysis

Atasi Mohanty
2016 Creative Education  
Thus, in e-learning environment it's a research issue to think about how to design an artificial affective tutor or pedagogical agent, who can respond to students' emotion and accordingly guide and motivate  ...  In the real-life physical learning environment students' affective feedback is a major cue that human tutors use to constantly adapt their teaching strategies, so that learning would be most effective  ...  Thus, in an e-learning environments the pedagogical agents play multiple roles such as tutors, coaches, and actors (Payr, 2003) , experts, motivators and mentors (Baylor & Kim, 2005) ; learning companions  ... 
doi:10.4236/ce.2016.74061 fatcat:g55jkbasujhspj3g4u46b672bi

Agent-based systems for human learners

Elizabeth Sklar, Debbie Richards
2010 Knowledge engineering review (Print)  
Three types of agents are identified in the literature: pedagogical agents, peerlearning agents, and demonstrating agents.  ...  Features of each type are considered, as well as the systems in which these agents are incorporated, examining common and divergent goals, system and agent architectures, and evaluation methodologies.  ...  A multiagent system (MAS) is a physical or virtual environment in which multiple agents interact with each other, either directly or indirectly.  ... 
doi:10.1017/s0269888910000044 fatcat:msz6jceodjepbfjq2susjqkwia

Emerging CAE technologies and their role in Future Ambient Intelligence Environments

Ahmed Noor
2011 Open Engineering  
This paper describes the frontiers and emerging simulation technologies, and their role in the future virtual product creation and learning/training environments.  ...  The Virtual product creation environment will significantly enhance the productivity and will stimulate creativity and innovation in future global virtual collaborative enterprises.  ...  Massively Multilearner Online Learning Environment (MMOLE) MMOLE is an adaptation of Massively Multiplayer Online Role Playing Games (MMORPG) to learning.  ... 
doi:10.2478/s13531-010-0001-6 fatcat:y3wcurvku5ag3fp2fo5npyz3oa

Virtual World as a Complement to Hybrid and Mobile Learning

Jairo Eduardo Márquez Díaz
2020 International Journal of Emerging Technologies in Learning (iJET)  
Virtual worlds in higher education have opened new possibilities for innovation in the teaching-learning process.  ...  establishing its viability to be implemented and to demonstrate its potential as an academic resource that motivates students in their training and the teacher to develop new digital skills and competences  ...  The virtual worlds versus traditional ICTs take students to an environment outside the conventional classroom, where the video game environment is no stranger to them, so their approach to this type of  ... 
doi:10.3991/ijet.v15i22.14393 fatcat:urphxgxflfcudpavmzgfmjvtci

The Virtual Apprentice [chapter]

Weizi Li, Jan M. Allbeck
2012 Lecture Notes in Computer Science  
These virtual humans are capable of learning and applying role related actions from multiple agents and only adopt behaviors that have been explained to them, meaning that their definition of a role may  ...  In this paper, we present work towards endowing agents with social roles and exploiting Explanation-Based Learning (EBL) to enable them to acquire additional, contextual behaviors from other agents.  ...  Furthermore, multiple roles can be possessed by an individual at the same time.  ... 
doi:10.1007/978-3-642-33197-8_2 fatcat:3s5hju2zvve7defkkg76pwqipi

Researching Agent Technologies in the Electronic Classroom [chapter]

Carolyn Dowling
2002 Networking the Learner  
These frequently include a range ofmore or less personified and 'intelligent' computer programs generally referred to as 'agents', many of which are designed to play a key roJe in the social interactions  ...  Through discussion of a selection of current implementations of agent technology within educational contexts, this paper highlights some key directions for ongoing research and evaluation.  ...  An early but still useful conception of a software agent with which many educators would be familiar is, "A character, enacted by the computer, who acts on behalf of the user in a virtual environment",  ... 
doi:10.1007/978-0-387-35596-2_28 fatcat:5fao66crgjdajafgkgae2lsx4y

Smart Classroom: Bringing Pervasive Computing into Distance Learning [chapter]

Yuanchun Shi, Weijun Qin, Yue Suo, Xin Xiao
2010 Handbook of Ambient Intelligence and Smart Environments  
That's why Real-Time Interactive Virtual Classroom (RTIVC) always plays an indispensable role in distance learning, where teachers and students located in different places can take part in the class synchronously  ...  Here DS also plays an important role for helping the two agents to setup and maintain the communication channel.  ... 
doi:10.1007/978-0-387-93808-0_33 fatcat:th24uwk7tfh65lrvod7hbs6xhe

The smart classroom: merging technologies for seamless tele-education

Yuanchun Shi, Weikai Xie, Guangyou Xu, Runting Shi, Enyi Chen, Yanhua Mao
2003 IEEE pervasive computing  
Real-time interactive virtual classrooms therefore play an indispensable role in distance learning.  ...  By applying smart space technologies in a real classroom, the Smart Classroom project bridges the gap between tele-education and traditional classroom activities in terms of the teacher's experience and  ...  In the Smart Classroom, teachers can use multiple natural modalities while interacting with remote students to achieve the same effect as a teacher in a classroom with local students.  ... 
doi:10.1109/mprv.2003.1203753 fatcat:igxgu4dx6rfo3g4pflclzfaywa

Reciprocal Tutoring: Design with Cognitive Load Sharing

Chih-Yueh Chou, Tak-Wai Chan
2015 International Journal of Artificial Intelligence in Education  
One-to-one classrooms, in which students learn with their personal computing devices (Chan et al. 2006) , are becoming prevalent in practice; therefore, we expect that reciprocal tutoring-learning-by-tutoring  ...  in standalone computers.  ...  virtual agents as well as providing adaptation to optimize student learning in real-time.  ... 
doi:10.1007/s40593-015-0083-7 fatcat:ttkxcz7jljcltloh36hog7ksny

A Framework System for Intelligent Support in Open Distributed Learning Environments—a Look Back from 16 Years Later

H. Ulrich Hoppe
2015 International Journal of Artificial Intelligence in Education  
group learning in different types of classroom settings.  ...  The 1998 paper by Martin Mühlenbrock, Frank Tewissen, and myself introduced a multi-agent architecture and a component engineering approach for building open distributed learning environments to support  ...  the ITS type -including "computer-integrated" face-to-face classrooms as well as virtual environments.  ... 
doi:10.1007/s40593-015-0058-8 fatcat:whb4vdcimbfnznq5yxa5dnktle

Virtual environments for education

Brian M. Slator, Paul Juell, Philip E. McClean, Bernhardt Saini-Eidukat, Donald P. Schwert, Alan R. White, Curt Hill
1999 Journal of Network and Computer Applications  
WWWIC, the NDSU World Wide Web Instructional Committee, is engaged in developing a range of virtual environments for education.  ...  However, all of these projects share a strategy, a set of assumptions, an approach to assessment, and an emerging tool set, which allows each to leverage from the insights and advances of the others.  ...  For further information on our virtual worlds software development , visit the NDSU WWWIC web site at URL:  ... 
doi:10.1006/jnca.1999.0089 fatcat:cfbmmpfdwrf23naiz2pppky6wu
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