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Mobiles as Portals for Interacting with Virtual Data Visualizations
[article]
2018
arXiv
pre-print
We propose a set of techniques leveraging mobile devices as lenses to explore, interact and annotate n-dimensional data visualizations. ...
The democratization of mobile devices, with their arrays of integrated sensors, opens up opportunities to create experiences for anyone to explore and interact with large information spaces anywhere. ...
Portals for data visualization In this paper, we propose to use a mobile phone as a portal on a virtual data visualization ( Figure 3 ). ...
arXiv:1804.03211v1
fatcat:4qxuzyhutfdebk6t3joi6b7v3i
Metaphor and Manifestation Cross-Reality with Ubiquitous Sensor/Actuator Networks
2009
IEEE pervasive computing
ACkNoWLEDGEmENTS We thank our colleagues in the responsive Environments Group who helped out with these systems, especially michael lapinski, bo morgan, Alex reben, matt Aldrich, and mark Feldmeier for ...
We also appreciate the help of Kent Quirk and colleagues at linden lab for technical support. this work was supported by the things that think Consortium and the other research sponsors of the mIt media ...
mobile device or nearby ambient display), perhaps asking for live interaction or to bring the user more fully into the virtual sphere. ...
doi:10.1109/mprv.2009.49
fatcat:2sssbdzlvngwdcdtazaqp7flci
Envisioning Ambiances of the Past
2019
SHS Web of Conferences
Based on mobile phones' current technical capacities, which enables rendering of 3D content combined with camera input, we developed the proposed mobile AR application for mobile Android devices. ...
Outdoor museums of archaeological excavations function as sites of both scientific research and public display. ...
recent site research through an interactive mobile interface (for visualization and dissemination the information). ...
doi:10.1051/shsconf/20196401015
fatcat:sflvykss2veqxa3odyh3exeixy
Designing Multi-User Virtual Environment (MUVE) for Learning English Using Virtual Reality Application: Case Study on Senior High School Students in Yogyakarta
2020
International Journal of Computer Applications Technology and Research
Combined with immersive technology such as Virtual Reality (VR), the online learning experience can be enhanced. ...
The use of e-learning as online learning in educational institution can provide ease of access to learning materials for students. They can do online activities in virtual environment. ...
The immersive technologies such as Augmented Reality (AR), Virtual Reality (VR), and Mixed Reality (MX) are also used to help teachers to explain learning materials with visually attractive models [4] ...
doi:10.7753/ijcatr0910.1001
fatcat:krjpjraifffzfbmj5u5kjsk7fu
An Interactive Mobile Application for the Visually Impaired to Have Access to Listening Audio Books with Handy Books Portal
2015
International Journal of Interactive Mobile Technologies
Mobile phones are used in almost all aspects of life by people. But in the case of visually impaired, they are still a step behind in using smart phones for various purposes. ...
Index Terms-visually impared; educational; audio books; portal; VUI; I. AUTHORS U.Avanthika, Shyam Sundar, and Silviya Nancy are with CSE and IT department, ...
ACKNOWLEDGMENT I thankfully acknowledge my college Saveetha School Of Engineering (affiliated to Saveethe University) and its department of IT and CSE for all the encouragement. ...
doi:10.3991/ijim.v9i1.4326
fatcat:moayjtdagjeilem54yytce4roy
CONTROLLING VIRTUAL CLOUDS AND MAKING IT RAIN PARTICLE SYSTEMS IN REAL SPACES USING SITUATED AUGMENTED SIMULATION AND PORTABLE VIRTUAL ENVIRONMENTS
2012
The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences
The result is a set of new ways for us to combine the capabilities of geospatial virtual environments, augmented reality and geosimulation. ...
The research described in this paper reports on the design, rationale, development and implementation of a set of new geospatial interfaces that combine multi-touch interaction, portable virtual environments ...
Acknowledgements
This research was supported by funding from Canada's GEOIDE (GEOmatics for Informed DEcisions) Network of Centres of Excellence (NCE) project PIV-24. ...
doi:10.5194/isprsarchives-xxxix-b2-113-2012
fatcat:sdzm6i4ovvbdvfcsh6ita6azjm
A framework for the development of multi-display environment applications supporting interactive real-time portals
2014
Proceedings of the 2014 ACM SIGCHI symposium on Engineering interactive computing systems - EICS '14
When considering both trends, occasions and scenarios where tabletop systems and mobile devices form a coupled interaction space are expected to become increasingly widespread. ...
Advances in multi-touch enabled interactive tabletops led to many commercially available products and were increasingly deployed at places beyond research labs, for example at exhibitions, retail stores ...
Smart Portal replicates part of a source window, such as the application visualization of an interactive tabletop, to the application window of a mobile device. ...
doi:10.1145/2607023.2607038
dblp:conf/eics/DangA14
fatcat:emgpmwbevfc7dmld2bk25y7kzi
The final TimeWarp
2012
Proceedings of the Designing Interactive Systems Conference on - DIS '12
The results indicate that content including: moral dilemmas, strong narratives, using real locations effectively and applying simple physical behavior within virtual characters to improve embodiment have ...
IPCity (FP6-2004-IST-4-27571) was partially funded by the European Commission as part of the 6th Framework. ...
They further wish to thank their project partners of the IPCity project for their ideas, cooperation, and their support. ...
doi:10.1145/2317956.2318064
dblp:conf/ACMdis/BlumWMOB12
fatcat:nrkemhmenrh2zkmvjb3xwaak54
The Hybrid Space of Collaborative Location-Based Mobile Games and the City: A Case Study of Ingress
2020
Urban Planning
interact with other players and the city. ...
Distinguished by their embedded GIS, LBMGs can influence how people play, interact with and perceive the city, by merging urban and virtual spaces into 'hybrid realities.' ...
Acknowledgments Special thanks to the AESOP Planning and Complexity thematic group for the conference organized in Lisbon (November 2019), in which insightful feedback was influential for the development ...
doi:10.17645/up.v5i4.3487
fatcat:gxnl7vlknjfcrhfek255zdhpvi
ClearSpace: Mixed Reality Virtual Teamrooms
[chapter]
2011
Lecture Notes in Computer Science
We describe our deployed system and a mirroring approach that solves several problems with scaling up ClearBoard style portals to a common virtual space. ...
We describe ClearSpace, a tool for collaboration between distributed teamrooms that combines components of virtual worlds and mixed presence groupware. ...
We would like to thank Sun Microsystems for their financial support, Jacob Schiefer, Aneesh Tarun and the Steelcase WorkSpace Futures team for their generous time spent inside Wonderland evaluating ClearSpace ...
doi:10.1007/978-3-642-22024-1_37
fatcat:hwoqcfmuyfg6fk4wuafgoaizq4
Science gateway technologies for the astrophysics community
2014
Concurrency and Computation
The VisIVO Science Gateway is wrapped around a WS-PGRADE/gUSE portal integrating services for processing and visualizing large-scale multi-dimensional astrophysical datasets on Distributed Computing Infrastructures ...
We discuss the core tools and services supported including an application for mobile access to the gateway. ...
OACT developed VisIVO Science Gateway as a workflow enabled portal providing visualization and data management services to the scientific community by means of an easy-to-use graphical environment for ...
doi:10.1002/cpe.3255
fatcat:vlcwemsekrgrnletbbt3jndorm
Cities Simulation And Representation In Locative Games From The Perspective Of Cultural Studies
2018
Zenodo
Some examples of games are discussed for this new setting development, which is a mix of real and virtual world. ...
Cities representation associates geo-location provided by the Global Positioning System (GPS), with augmented reality and digital image, and provides a new paradigm in the city interaction with its parts ...
ACKNOWLEDGMENT The authors are grateful to CNPq, FAPEMIG and CoPIC/FUMEC, Brazilian research funding agencies, for the financial support to this work. ...
doi:10.5281/zenodo.1474354
fatcat:pbaunmz7nndzji2cvihiu4nspm
Technical Analysis of Remote 3D Visualization on Mobile Devices
2011
International Journal of Computer Science & Information Technology (IJCSIT)
For 3D visualization on mobile devices various techniques are used at server side as well as at mobile side for different purpose. ...
Considering the limitations of mobile devices like low bandwidth, less computation power, minimum storage capacity etc it is not possible to store whole data for 3D visualization on mobile devices. ...
Device controller act as interpreter between mobile devices and 3G model so that device users can interact with applications. Communication layer acts as data communicator with server. ...
doi:10.5121/ijcsit.2011.3608
fatcat:irbpctnrzvehvkye6mq5cfyqxe
KYPO Cyber Range: Design and Use Cases
2017
Proceedings of the 12th International Conference on Software Technologies
It was especially cyber training sessions and exercises with hundreds of participants which provided invaluable feedback for KYPO platform development. ...
The KYPO cyber range provides complex cyber systems and networks in a virtualized, fully controlled and monitored environment. ...
Platform Management Portal The Platform Management Portal (PM Portal) mediates access to the platform for the end users by providing them with interactive visual tools. ...
doi:10.5220/0006428203100321
dblp:conf/icsoft/VykopalOCVT17
fatcat:lb4stzpftrecvjchqog2oty6r4
Shared virtual environments for telerehabilitation
2002
Studies in Health Technology and Informatics
Each user can control a virtual hand and interact hapticly with virtual objects. Simulated physical interactions between therapist and patient are implemented using hand force feedback. ...
A Web-based approach to "real-time" patient telemonitoring--the monitoring portal for hand telerehabilitation--was also developed. ...
The web-portal is implemented as a Java3D [11] applet that displays a virtual hand model controlled by the data read from the monitoring server (Fig. 4) . ...
pmid:15458115
fatcat:z3ancgzb5zax5l4petxfzd3usy
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