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An Architecture for Mobile Outdoors Augmented Reality for Cultural Heritage

Chris Panou, Lemonia Ragia, Despoina Dimelli, Katerina Mania
2018 ISPRS International Journal of Geo-Information  
In this paper, we present the software architecture of a complete mobile tourist guide for cultural heritage sites located in the old town of Chania, Crete, Greece.  ...  This includes gamified components that motivate the user to traverse the suggested interest points, as well as technically challenging outdoors augmented reality (AR) visualization features.  ...  Acknowledgments: In this part, we would like to thank Wikitude for providing us with an educational license for their Augmented Reality SDK.  ... 
doi:10.3390/ijgi7120463 fatcat:u6gxq76pvvbmpk7u3ubekcka2m

Mobile Technologies and the Use of Augmented Reality for Saving the Immaterial Heritage [article]

Dragos Gheorghiu, Livia Stefan
2012 Eurographics Workshop on Graphics and Cultural Heritage  
The educational results of this IT experiment suggest that AR techniques and mobile-learning can be successfully used to preserve and transmit the immaterial heritage.  ...  formative contexts of the immaterial heritage.  ...  . / Mobile Technologies and the Use of Augmented Reality for Saving the Immaterial Heritage c The Eurographics Association 2012.  ... 
doi:10.2312/pe/vast/vast12s/021-024 dblp:conf/vast/GheorghiuS12 fatcat:6z365jegrzhklozjsxn2elpovy

Mobile Augmented Reality Games As An Engaging Tool For Cultural Heritage Dissemination: A Case Study

Theodora Economou, Spiridon Vosinakis
2018 Zenodo  
In recent years, plenty of novel educational tools using mobile augmented reality (mobile AR) have been developed, altering the way students interact with a cultural heritage environment.  ...  The paper describes the design, development and evaluation of the pilot application "Oracle of Delphi app", an educational augmented reality application for the Delphi outdoor archaeological site.  ...  Tsaroucha Anthoula for her useful advice and the former Director of the Delphi Junior High School, Mr.  ... 
doi:10.5281/zenodo.1214569 fatcat:eqz3afs73zhztmh7q5nw3hzl4y

Mobile Augmented Reality for Enjoyable Informal Learning in Cultural Heritage Site

Ulka ChandiniPendit, Syamsul Bahrin Zaibon, Juliana Aida Abu Bakar
2014 International Journal of Computer Applications  
Finally, the mobile augmented reality application for cultural heritage site towards enjoyable informal learning becomes the main finding of the study.  ...  This article presents the design and development of the mobile augmented reality application towards enjoyable informal learning at cultural heritage sites.  ...  MOBILE AUGMENTED REALITY AR enables user to have the virtual world and the real world in the same time and same space.  ... 
doi:10.5120/16077-5286 fatcat:ug5e6dap6jg65amzq3mk42fim4

CONCEPTUAL MODEL OF MOBILE AUGMENTED REALITY FOR CULTURAL HERITAGE SITE TOWARDS ENJOYABLE INFORMAL LEARNING ASPECT

Ulka Chandini Pendit, Syamsul Bahrin Zaibon, Juliana Aida Abu Bakar
2015 Jurnal Teknologi  
Graphical abstract Abstract Conceptual model of mobile augmented reality (AR) for cultural heritage site based on enjoyable informal learning aspect is proposed to help technical or content developers  ...  Keywords: Conceptual model, mobile augmented reality, enjoyable informal learning, cultural heritage site Kata kunci: Model Konseptual, realiti luasan mudah alih, keseronokan pembelajaran tidak formal,  ...  Acknowledgement We acknowledge Ministry of Education Malaysia for Exploratory Research Grant Scheme and Universiti Utara Malaysia for the postgraduate research grant to Author 1.  ... 
doi:10.11113/jt.v77.6847 fatcat:wfjkycoikngxtojkj2hknyfwa4

Design and implementation of a mobile device for outdoor augmented reality in the archeoguide project

Tim Gleue, Patrick Dähne
2001 Proceedings of the 2001 conference on Virtual reality, archeology, and cultural heritage - VAST '01  
We describe the decisions made during prototype development and present the final result -a mobile unit for outdoor Augmented Reality tours in cultural-heritage sites.  ...  This paper presents the design and implementation issues associated with the development of a mobile device for the ARCHEOGUIDE project.  ...  Acknowledgements We would like to thank all partners in the ARCHEOGUIDE consortium for the good cooperation.  ... 
doi:10.1145/584993.585018 dblp:conf/vast/GleueD01 fatcat:xdbog7t76feajmp3f3aqisanpa

Mobile Augmented Reality for Cultural Heritage: Following the Footsteps of Ovid among Different Locations in Europe

Răzvan Boboc, Mihai Duguleană, Gheorghe Voinea, Cristian-Cezar Postelnicu, Dorin-Mircea Popovici, Marcello Carrozzino
2019 Sustainability  
On the occasion of the 2000-year anniversary of the death of the Roman poet Ovid, we propose a mobile augmented reality (MAR) application that contains historical information related to his life.  ...  There are many examples of cultural events that distinguish people nationally. Celebrating this can bring people closer, as inhabitants of different countries share similar cultural values.  ...  Figure 9 . 9 Mobile Augmented Reality (MAR) application used in (a) Constanta, (b) Rome, and (c) Sulmona.  ... 
doi:10.3390/su11041167 fatcat:rb3kpgnfezapbc7jhd7nmlahoq

Design and implementation of a mobile device for outdoor augmented reality in the archeoguide project

Tim Gleue, Patrick Dähne
2001 Proceedings of the 2001 conference on Virtual reality, archeology, and cultural heritage - VAST '01  
We describe the decisions made during prototype development and present the final result -a mobile unit for outdoor Augmented Reality tours in cultural-heritage sites.  ...  This paper presents the design and implementation issues associated with the development of a mobile device for the ARCHEOGUIDE project.  ...  Acknowledgements We would like to thank all partners in the ARCHEOGUIDE consortium for the good cooperation.  ... 
doi:10.1145/585014.585018 fatcat:fjy6kualozctnmjb7eiuim26ui

Mobile augmented reality for interpretation of archaeological sites

Rozhen Kamal Mohammed-Amin, Richard M. Levy, Jeffrey Edwin Boyd
2012 Proceedings of the second international ACM workshop on Personalized access to cultural heritage - PATCH '12  
In response, we present the design of Arbela Layers Uncovered (ALU), a mobile Augmented Reality (AR) system for the ancient site of Arbela, Iraq.  ...  Heritage interpretation plays a key role in understanding, imagining, and appreciating tangible cultural heritage, including historic sites.  ...  RELATED WORK ARCHEOGUIDE (Augmented Reality based Cultural Heritage On-site GUIDE) is an ongoing project pursued by a consortium of European organizations.  ... 
doi:10.1145/2390867.2390871 fatcat:zj5lk3ffzzf3ndnmk7wvzgvaiu

An Exploratory Study on Mobile Augmented Reality (AR) Application for Heritage Content

Fatin Norsyafawati Mohd Sabri, Nik Zulkarnaen Khidzir, Ahmad Rasdan Ismail, Khairul Azhar Mat Daud
2016 Journal of Advanced Management Science  
multimedia product.  Index Terms-augmented reality, virtual reality, infographic, virtual environment, mobile application  ...  This paper provides a review on related literature in augmented reality application.  ...  Mobile augmented reality for cultural applications represents a very challenging study.  ... 
doi:10.18178/joams.4.6.489-493 fatcat:uyrmygr55fanxor7q26a6a6qmy

Location and Orientation Based Augmented Reality Mobile Application for Enhancing Heritage Landmark History and Information

Savitri Galih, Sultan Iansyah, Herdis Yudistira
2019 Universal Journal of Electrical and Electronic Engineering  
Augmented Reality technology in Mobile Device can provide better experience for people to to access and gather information at the location of cultural heritage or tourism landmark point in cultural heritage  ...  Based on the testing and implementation evaluation, our application can mark the cultural heritage or historical landmark and overlay it with the story behind the place to enhance the visitor experience  ...  Augmented Reality in Mobile Computing Augmented Reality is defined as "an enhanced version 40 Location and Orientation Based Augmented Reality Mobile Application for Enhancing Heritage Landmark History  ... 
doi:10.13189/ujeee.2019.061307 fatcat:qcagtx4smrhaxohnb2t632tfue

Study on Museum Digital Exhibition Mode and Industrialization of Intangible Cultural Heritage

Jian-Song Bai, Jong-Chul Boo
2011 Journal of information and communication convergence engineering  
This article has established digital exhibition mode in museum about intangible cultural heritage by analysis on current museum and using mobile communication and augmented reality techniques.  ...  Index Terms-protection of intangible heritage, digital exhibition of museum, augmented reality, industrialization  ...  This is based on augmented reality, personal terminal and museum, and integrates the intangible cultural heritage, digital exhibition in museum and mobile communication terminal organically.  ... 
doi:10.6109/jicce.2011.9.2.129 fatcat:w2d2ytn3abaatbyi67clpe3npm

Enhancing Cultural Heritage Tourism Experience with Augmented Reality Technology in Bali

Gde Indra Bhaskara, Dian Pramita Sugiarti
2019 E-Journal of Tourism  
Keywords: Augmented Reality, Cultural, Heritage, Tourism, Tourist, Experience, Bali  ...  This study was conducted in order to recreate an interpretation of tourist attractions with the use of Augmented Reality in Bali with the aim of enhancing cultural heritage tourists experience.  ...  Augmented reality for the documentation of cultural heritage building modelling in Bali, Indonesia.  ... 
doi:10.24922/eot.v6i1.47483 fatcat:fyut2vrmm5fwbfhss2gq6bkogq

Dragos Gheorghiu, Livia Stefan, Immersing into the Past: an Augmented Reality Method to Link Tangible and Intangible Heritage

Dragos Gheorghiu, Livia Stefan
2020 Plural: History, Culture, Society  
The current IT and digital technologies such as Mobile Augmented Reality (MAR) enable the overlap of digital and real world information in relation with a topic, in an engaging and efficient manner, and  ...  With the current research work, the authors propose and demonstrate that a mobile MAR application can constitute a modern method for providing visitors with an immersive and holistic experience for understanding  ...  Bogdan Căpruciu for the useful remarks.  ... 
doi:10.37710/plural.v8i2_9 fatcat:d6wl6z6msjfvxkbcmyt3gorfom

New Relations with the Architectural Heritage Education

Carla Maria Furuno Rimkus, Rita de Cássia Maia da Silva
2015 Electronic Visualisation and the Arts (EVA 2015)  
This project explores the potential of mobile applications to disseminate the architectural heritage to researchers, citizens and tourists. Augmented reality. Geometric modelling. Heritage education.  ...  This work is part of an ongoing project, which focuses on the application of AR in Architecture and Urbanism and heritage studies seek to develop interactive multimedia platform and contents about historic  ...  MOBILE AUGMENTED REALITY In the context of the architectural heritage, it can be said that AR technology opens possibilities for applications throughout the urban space.  ... 
doi:10.14236/ewic/eva2015.30 dblp:conf/eva/RimkusS15 fatcat:cxgtaipkrjd5zejxclgrh2h6fm
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