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Meeting CPU constraints by delaying playout of multimedia tasks
2005
Proceedings of the international workshop on Network and operating systems support for digital audio and video - NOSSDAV '05
It is based on the observation that by increasing the playout delay of a multimedia task, the minimum processor frequency required to run the task decreases. ...
Given a set of concurrently executing multimedia tasks, using our framework it is possible to compute the playout delays for each of these tasks, such that the sum of their corresponding processor cycle ...
With a smaller delay (e.g. 0.1 seconds), it would not be possible to meet the real-time playout constraints associated with these tasks using a 750 MHz processor. ...
doi:10.1145/1065983.1066021
dblp:conf/nossdav/RamanCO05
fatcat:c3rqfbmqxfccfh6zj65v4mpjei
Real-time scheduling for multimedia services
1993
High-Speed Fiber Networks and Channels II
A real-time scheduling system designed for multimedia data types is also required to orchestrate communications channels, disk storage units, output devices, and the CPU. ...
Furthermore, we relate scheduling and quality of service in a summary of the objectives of multimedia service provision and negotiation. ...
The job of a real-time scheduler is to manage the assignment of execution resources to tasks awaiting execution within the timing constraints assigned to each task. ...
doi:10.1117/12.141086
fatcat:k3o7sxkptzgangkfimvb6wqsii
Scheduling of bandwidth-constrained multimedia traffic
[chapter]
1992
Lecture Notes in Computer Science
Data of these types may not arrive in time to meet the intended playout schedule when the capacity of the channel is exceeded. ...
Multimedia applications describe unique requirements that must be met by computer network and operating system components. ...
This task is necessary for real-time scheduling of object retrieval in the presence of non-negligible delays [25] . ...
doi:10.1007/3-540-55639-7_11
fatcat:5ycvn7hdmzhwtdzbip2fltnvgq
Scheduling of bandwidth-constrained multimedia traffic
1992
Computer Communications
Data of these types may not arrive in time to meet the intended playout schedule when the capacity of the channel is exceeded. ...
Multimedia applications describe unique requirements that must be met by computer network and operating system components. ...
This task is necessary for real-time scheduling of object retrieval in the presence of non-negligible delays [25] . ...
doi:10.1016/0140-3664(92)90013-5
fatcat:3d344arppramdpc44zhhxewj2u
Application-specific workload shaping in multimedia-enabled personal mobile devices
2006
Proceedings of the 4th international conference on Hardware/software codesign and system synthesis - CODES+ISSS '06
In this paper we show that by using application-specific dynamic buffering techniques, the workload of these applications can be suitably "shaped" to fit the available processor bandwidth. ...
Today, most personal mobile devices (e.g. cell phones and PDAs) are multimedia-enabled and support a variety of concurrently running applications such as audio/video players, word processors and web browsers ...
Next, we formulate the second constraint, i.e. the periodic task should meet its deadline. Let the execution requirement, period and deadline of this task be e, p and d, with p ≥ d. ...
doi:10.1145/1176254.1176259
dblp:conf/codes/RamanC06
fatcat:huj7px36efeajbxkxz4vglwsai
Application-specific workload shaping in multimedia-enabled personal mobile devices
2008
ACM Transactions on Embedded Computing Systems
In this paper we show that by using application-specific dynamic buffering techniques, the workload of these applications can be suitably "shaped" to fit the available processor bandwidth. ...
Today, most personal mobile devices (e.g. cell phones and PDAs) are multimedia-enabled and support a variety of concurrently running applications such as audio/video players, word processors and web browsers ...
Next, we formulate the second constraint, i.e. the periodic task should meet its deadline. Let the execution requirement, period and deadline of this task be e, p and d, with p ≥ d. ...
doi:10.1145/1331331.1331334
fatcat:i446mllpwvajvdxvzlrdgbjytq
A framework for synchronous delivery of time-dependent multimedia data
1993
Multimedia Systems
In this paper we describe the components of our framework for supporting time-dependent multimedia data encompassing these areas, and how they are assembled into a unified system. ...
Timing management encompasses specification, data representation, temporal access control, playout scheduling, and run-time intermedia synchronization. ...
The job of the real-time scheduler is to manage the assignment resources to tasks awaiting execution within the timing constraints assigned to each task. ...
doi:10.1007/bf01213487
fatcat:ijlbuha5b5eivbx4gculdh24ge
Dynamic Scheduling of Multimedia Documents in a Single Server Multiple Clients Environment
1999
Journal of Parallel and Distributed Computing
This requires the server to determine the transmission schedule of each multimedia stream while ensuring necessary inter-and intrastream synchronizations. ...
In a typical single server and multiple client distributed multimedia system, clients may send sporadic requests to the server for certain multimedia documents. ...
In addition, the presentation system can also suffer from many constraints such as the low speed of the CPU, IÂO transfer rates, and limited buffer sizes. ...
doi:10.1006/jpdc.1998.1521
fatcat:z2xzz22qobcpxa7okiz6hg5h64
QoS and resource management in distributed interactive multimedia environments
2010
Multimedia tools and applications
We consider QoS and resource management influenced by two most important resources; the computing (CPU) and networking resources. ...
Quality of Service (QoS) is becoming an integral part of current ubiquitous Distributed Interactive Multimedia Environments (DIMEs) because of their high resource and real-time interactivity demands. ...
Moreover, the delay of any task that meets its deadline is bound to the period P t specified by the application. ...
doi:10.1007/s11042-010-0627-7
fatcat:bxffenweb5e7dklijfxjelr6ji
Operating system support for multimedia systems
2000
Computer Communications
In this article, we present a survey of new developments in OS support for (distributed) multimedia systems, which include: (1) development of new CPU and disk scheduling mechanisms that combine real-time ...
An integration layer may provide transparent access to the data handled by the different subfile systems. ...
ACKNOWLEDGEMENTS We would like to thank Frank Eliassen, Liviu Iftode, Martin Karsten, Ketil Lund, Chuanbao Wang, and Lars Wolf for reviewing earlier versions of this paper and their valuable comments and ...
doi:10.1016/s0140-3664(99)00180-2
fatcat:wmr4vqndazezjlocfa5kvtggxe
A quality of service architecture
1994
Computer communication review
This in itself is a point of major concern. The research reported in this thesis has been influenced by the debates within the ATM Forum, IETF and ISO communities on QoS research. ...
will help harmonise the activities of these various communities. ...
A multimedia service is potentially composed of multiple flows which, in addition to QoS support, may require orchestration to meet multimedia synchronisation constraints and QoS scaling to meet multicast ...
doi:10.1145/185595.185648
fatcat:zv65rl55ojecvjinjd4w4ggeca
Storage system support for continuous media applications. 2. Multiple disks, memory, and integration
2004
IEEE Distributed Systems Online
To meet multimedia servers' increasing performance and scalability requirements, researchers must design multimedia storage system components that adapt to various workloads and requirements. ...
His research interests include multimedia middleware, protocol architectures, quality of service, operating system support for distributed multimedia systems, content distribution infrastructures, and ...
Thomas Plagemann is a professor in the University of Oslo's Department of Informatics. ...
doi:10.1109/mdso.2004.1270781
fatcat:slqvarafvvdfjk6wby7qyej4sq
System synthesis of synchronous multimedia applications
2003
ACM Transactions on Embedded Computing Systems
Modern system design is being increasingly driven by applications such as multimedia and wireless sensing and communications, which all have intrinsic quality of service (QoS) requirements, such as throughput ...
In particular, we address how to design system-on-chip with minimal silicon area to meet timing constraints. We propose the two-phase design methodology. ...
We show that better synchronization can be achieved at the cost of more storage. ...
doi:10.1145/605459.605463
fatcat:f26l6nfzevcl3li73fjtnndysi
A survey of QoS architectures
1998
Multimedia Systems
Over the past several years there has been a considerable amount of research within the field of quality-ofservice (QoS) support for distributed multimedia systems. ...
Much less progress has been made in addressing the issue of overall end-to-end support for multimedia communications. ...
A traffic class is characterized by its statistical properties and QoS requirements. Typically, QoS requirements reflect cell loss and delay constraints. ...
doi:10.1007/s005300050083
fatcat:gpqoymqwvnfxvh5uwx37aok4gy
Inter-destination multimedia synchronization: schemes, use cases and standardization
2012
Multimedia Systems
of the playout processes between several distributed receivers, known as multipoint, group or Inter-Destination Multimedia Synchronization (IDMS), becomes essential. ...
In most of these multimedia services and applications, apart from the wellknown intra and inter-stream synchronization techniques that are important inside the consumers' playout devices, also the synchronization ...
-End-System Jitter: Delay variations in presentation at the receiver because of varying (workstation) CPU load and protocol processing delays. ...
doi:10.1007/s00530-012-0278-9
fatcat:k4lzw74zvbgnnndg4sm3ftigq4
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