Filters








9,215 Hits in 8.1 sec

Mechanism Design for Two-Opposite-Facility Location Games with Penalties on Distance [article]

Xujin Chen, Xiaodong Hu, Xiaohua Jia, Minming Li, Zhongzheng Tang and Chenhao Wang
2018 arXiv   pre-print
This paper is devoted to the two-opposite-facility location games with a penalty whose amount depends on the distance between the two facilities to be opened by an authority.  ...  The two facilities are "opposite" in that one is popular and the other is obnoxious.  ...  Our Contributions We investigate the two-opposite-facility location game model with a penalty whose amount depends on the distance between these two facilities.  ... 
arXiv:1806.08057v2 fatcat:7c3c6tged5akrnydwnhc3gdt6u

Mechanism Design for Two-Opposite-Facility Location Games with Penalties on Distance [chapter]

Xujin Chen, Xiaodong Hu, Xiaohua Jia, Minming Li, Zhongzheng Tang, Chenhao Wang
2018 Lecture Notes in Computer Science  
This paper is devoted to the two-opposite-facility location games with a penalty whose amount depends on the distance between the two facilities to be opened by an authority.  ...  The two facilities are "opposite" in that one is popular and the other is obnoxious.  ...  Our Contributions We investigate the two-opposite-facility location game model with a penalty whose amount depends on the distance between these two facilities.  ... 
doi:10.1007/978-3-319-99660-8_24 fatcat:ijtejjzjlbhnjogqyak2g5otl4

Mechanism Design for Facility Location Problems: A Survey [article]

Hau Chan, Aris Filos-Ratsikas, Bo Li, Minming Li, Chenhao Wang
2021 arXiv   pre-print
The study of approximate mechanism design for facility location problems has been in the center of research at the intersection of artificial intelligence and economics for the last decades, largely due  ...  At a high level, the goal is to design mechanisms to select a set of locations on which to build a set of facilities, aiming to optimize some social objective and ensure desirable properties based on the  ...  In particular, they considered the maximum distance requirement, namely that the distance between the two facilities cannot exceed a certain threshold, for the two-opposite-facility problem; in this setting  ... 
arXiv:2106.03457v2 fatcat:tmv6sd3cjfehhaznv6d4ebgcei

Competition with Online and Offline Demands considering Logistics Costs Based on the Hotelling Model

Zhi-Hua Hu, Chen Wei, Qing Li, Fan Xiao
2014 Mathematical Problems in Engineering  
The main purpose is to study the effects of the following aspects on the shops' location competition: two logistics costs (consumers' travelling cost for offline demands and the shops' delivery logistics  ...  In the Hotelling model that formulates the demand effect by considering just offline demand, the shops in a line city will locate at the center as a the result of competition by games.  ...  The model based on the winner-imposing mechanisms is designed to produce the mechanisms for the agents and facilities under the presumption that no agent can benefit from misreporting his location.  ... 
doi:10.1155/2014/160782 fatcat:e76iqsyf35b5lj4ilah2dbobni

Collaborative Mechanism for Pickup and Delivery Problems with Heterogeneous Vehicles Under Time Windows

Wang, Yuan, Guan, Wang, Liu, Xu
2019 Sustainability  
An empirical case of Chongqing is employed to demonstrate the efficiency of the proposed mechanism for achieving optimality for logistics networks and realizing a win-win situation between suppliers and  ...  Third, a method based on improved Shapley value model is proposed to obtain the collaborative alliance strategy that achieves the optimal profit allocation strategy.  ...  Acknowledgments: The authors would like to express our appreciation for the valuable comments made by two anonymous reviewers and the academic editor, which helped us to improve the quality of this paper  ... 
doi:10.3390/su11123492 fatcat:l2r5vw6ouzb23mwfj5vrpiuq5q

A Multi-Component Analysis of CPTED in the Cyberspace Domain

Jemin Justin Lee, Myong-Hyun Go, Yu-Kyung Kim, Minhee Joo, JeongEun Seo, Haengrok Oh, Janghyuk Kauh, Kyungho Lee
2020 Sensors  
Based on the two experiments, we were able to critically evaluate the contributions of CPTED through a multi-component analysis.  ...  Our study employs Crime Prevention through Environmental Design (CPTED) as a risk control measure and utilizes two principles: Access Control and Natural Surveillance.  ...  Funding: This research was funded by Agency for Defense Development grant number UD190016ED. Conflicts of Interest: The authors declare no conflict of interest.  ... 
doi:10.3390/s20143968 pmid:32708862 fatcat:sv2fjwvoqfe3djyispsfkrbkka

MazeBase: A Sandbox for Learning from Games [article]

Sainbayar Sukhbaatar, Arthur Szlam, Gabriel Synnaeve, Soumith Chintala, Rob Fergus
2016 arXiv   pre-print
This paper introduces MazeBase: an environment for simple 2D games, designed as a sandbox for machine learning approaches to reasoning and planning.  ...  A variety of neural models (fully connected, convolutional network, memory network) are deployed via reinforcement learning on these games, with and without a procedurally generated curriculum.  ...  This contrasts with most games that were originally designed for human enjoyment, rather than any specific task.  ... 
arXiv:1511.07401v2 fatcat:wczzuv4vm5axbpvprdxsmuavsm

Simulated Game-Based Ice Hockey Match Design (Scrimmage) Elicits Greater Intensity in External Load Parameters Compared With Official Matches

Per Thomas Byrkjedal, Live Steinsnes Luteberge, Thomas Bjørnsen, Andreas Ivarsson, Matt Spencer
2022 Frontiers in Sports and Active Living  
A two-level regression analysis was conducted to compare the difference between match types when controlling for time on ice, match day, and position.ResultsBetween match-type results showed a credible  ...  A game-based simulation match design can therefore be utilized when match-related actions at high intensity are warranted.  ...  The players were allocated by the team coaches into two separate teams to give a balanced opposition for the simulation matches.  ... 
doi:10.3389/fspor.2022.822127 pmid:35280226 pmcid:PMC8905600 fatcat:tw5cemrt7ncxllyyhgm5trr3ly

OR/MS Models for Supply Chain Disruptions: A Review

Lawrence V. Snyder, Zumbul Atan, Peng Peng, Ying Rong, Amanda J. Schmitt, Burcu Sinsoysal
2010 Social Science Research Network  
facility location.  ...  We conclude with a discussion of future research directions.  ...  (2007) review models for facility location and network design with disruptions (see Section 7 below).  ... 
doi:10.2139/ssrn.1689882 fatcat:qz5u2bfgpffnxihvn22bbbidpq

OR/MS models for supply chain disruptions: a review

Lawrence V. Snyder, Zümbül Atan, Peng Peng, Ying Rong, Amanda J. Schmitt, Burcu Sinsoysal
2015 IIE Transactions  
facility location.  ...  We conclude with a discussion of future research directions.  ...  (2007) review models for facility location and network design with disruptions (see Section 7 below).  ... 
doi:10.1080/0740817x.2015.1067735 fatcat:dszsx7wu2ja4dn2ghmzghphgie

The effects of combining focus of attention and autonomy support on shot accuracy in the penalty kick

Hubert Makaruk, Jared Marak Porter, Jerzy Sadowski, Anna Bodasińska, Janusz Zieliński, Tomasz Niźnikowski, Andrzej Mastalerz, Greg Wood
2019 PLoS ONE  
The following six groups of moderately skilled participants performed penalty kicks following instructions that directed their focus of attention or impacted their autonomy support: external focus with  ...  The penalty kick is of great importance in the sport of soccer.  ...  A black spot representing the start location for each penalty kick was located on the floor. All penalty kicks were taken from a regulation distance of 11.00 m.  ... 
doi:10.1371/journal.pone.0213487 pmid:31545800 pmcid:PMC6756529 fatcat:jygtsulwffgr3asybxaw4fqvtu

Assessment of sports performance with particular reference to field games

Thomas Reilly
2001 European Journal of Sport Science  
Objective data on performance of game players provide a useful basis for monitoring the contributions of individuals towards the team's collective efforts.  ...  The observations are also useful in the design of laboratory-based sports-specific protocols for the design of experimental work.  ...  Both tests have two levels, one for elite footballers and another for recreational players.  ... 
doi:10.1080/17461390100071306 fatcat:tdobcodiljdwzoqb5jkviaqlqy

Proceedings of the IX International Workshop on Locational Analysis and Related Problems [article]

Marta Baldomero-Naranjo, Inmaculada Espejo-Miranda, Luisa I. Martínez-Merino, Juan Manuel Muñoz-Ocaña, Antonio M. Rodríguez-Chía
2020 arXiv   pre-print
It is organized by the Spanish Location Network and Location Group GELOCA (SEIO). GELOCA is a working group on location belonging to the Statistics and Operations Research Spanish Society.  ...  The International Workshop on Locational Analysis and Related Problems will take place during January 30-February 1, 2019 in C\'adiz (Spain).  ...  In a sequential entry game, we obtain a location equilibrium for a wide range of the binding distance rule and compare the equilibria reached under two types of firm behavior: with a simple maximum capture  ... 
arXiv:2002.08300v1 fatcat:g3nupnp2kfb7fnjno45nx2kvym

ExerLink

Taiwoo Park, Junehwa Song, Inseok Hwang, Uichin Lee, Sunghoon Ivan Lee, Chungkuk Yoo, Youngki Lee, Hyukjae Jang, Sungwon Peter Choe, Souneil Park
2012 Proceedings of the 10th international conference on Mobile systems, applications, and services - MobiSys '12  
Towards this goal, we explore the potential of using heterogeneous exercise devices as game controllers for a multi-player social exergame; e.g., playing a boat paddling game with two remote exercisers  ...  (one with a jump rope, and the other with a treadmill).  ...  Mirjana Spasojevic, and all the anonymous reviewers for their great reviews. This work was supported by the National Research  ... 
doi:10.1145/2307636.2307639 dblp:conf/mobisys/ParkHLLYLJCPS12 fatcat:dlwifd3y3ffdjighfqq47xk3em

Paraphernalia – Game Mechanics Facilitating Bodily Movement and Play

Louise Petersen Matjeka, Alf Inge Wang
2022 CHI Conference on Human Factors in Computing Systems Extended Abstracts  
The presented mechanics provide a roadmap to design for and encourage bodily play by drawing on the historical development of (i.e., traditional) play and game activities and leveraging this knowledge  ...  This paper complements the article "Restraints as a Mechanic for Bodily Play" by presenting the paraphernalia of games as different mechanics that address the surrounding and contextual factors of movement-based  ...  The argument here is concerned with the synergies between the mechanics. While such concern is a critical focus of any game design, the emphasis is on the players' physical movement.  ... 
doi:10.1145/3491101.3519702 fatcat:gyafgasy7vcv5foki2x4x65ery
« Previous Showing results 1 — 15 out of 9,215 results