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Constructing the 'Future of Work': An analysis of the policy discourse

Lukas Schlogl, Elias Weiss, Barbara Prainsack
2021 New technology, work and employment  
Advances in labour-saving technology have sparked a public debate about the 'Future of Work'.  ...  of dominant narratives within the 'Future of Work' discourse.  ...  INTRODUCTION: THE FUTURE-OF-WORK DEBATE How (and how much) will humans work in the future? And what role will machines have in the domain of work?  ... 
doi:10.1111/ntwe.12202 fatcat:7d5ucw6j35eqdpl7owsyi4pofm

Using Digital Twins and Intelligent Cognitive Agencies to Build Platforms for Automated CxO Future of Work [article]

John-Thones Amenyo
2018 arXiv   pre-print
AI, Algorithms and Machine based automation of executive functions in enterprises and institutions is an important niche in the current considerations about the impact of digitalization on the future of  ...  work.  ...  digital prostheses and exoskeletons; c) use of human cognition augmentation in corporate work roles; d) future human roles in corporate future of work (FOW) that utilizes all-machine teams, or hybrid  ... 
arXiv:1808.07627v1 fatcat:s74bfjresbc3lipkgcrkzsrobe

Human-Machine Partnerships in the Future of Work: Exploring the Role of Emerging Technologies in Future Workplaces

EunJeong Cheon, Cristina Zaga, Hee Rin Lee, Maria Luce Lupetti, Lynn Dombrowski, Malte F. Jung
2021 Companion Publication of the 2021 Conference on Computer Supported Cooperative Work and Social Computing  
In this one-day workshop, we seek to illustrate the meaning of human-machine partnerships (HMP) by highlighting that how we define HMP may shape the design of future robots at work.  ...  Technologies in the workplace have been a major focus of CSCW, including studies that investigate technologies for collaborative work, explore new work environments, and address the importance of political  ...  ACKNOWLEDGMENTS This material is based upon work supported by the National Science Foundation under Grant Nos.1718121 and 1908327.  ... 
doi:10.1145/3462204.3481726 fatcat:sghlzd3w7ff3daieyjq6vdtxj4

Replay-based strategy prediction and build order adaptation for StarCraft AI bots

Ho-Chul Cho, Kyung-Joong Kim, Sung-Bae Cho
2013 2013 IEEE Conference on Computational Inteligence in Games (CIG)  
However, players in AI competitions show quite different behaviors compared to the human leagues.  ...  For human players, the most important thing in the game is to select the strategy in the early stage of the game. Also, it is important to recognize the opponent's strategy as quickly as possible.  ...  In previous works, machine learning algorithms are successful to predict the strategy of opponents in the early stage of the games [1] [2] .  ... 
doi:10.1109/cig.2013.6633666 dblp:conf/cig/ChoKC13 fatcat:o7bnxwuuynf6hengbjpbfmep54

How Will the Future of Work Shape the OSH Professional of the Future? A Workshop Summary

Sarah Felknor, Jessica Streit, L. Chosewood, Michelle McDaniel, Paul Schulte, George Delclos, on behalf of the Workshop Presenters and Participants
2020 International Journal of Environmental Research and Public Health  
Rapid and profound changes anticipated in the future of work will have significant implications for the education and training of occupational safety and health (OSH) professionals and the workforce.  ...  recommendations for the field.  ...  The authors thank Leslie Hammer and Lee Newman for providing input into the final draft. Workshop Organizing Committee (italics) and  ... 
doi:10.3390/ijerph17197154 pmid:33007820 fatcat:v243zxcdazfajdc4dxkbqolege

Hiding in Plain Sight [article]

Giles Lane
2020 Zenodo  
A bookleteer.com booklet : Hiding in Plain Sight is an essay that traces the various strands of research, projects and activities led by Giles Lane over a 15 or so year period.  ...  These strands fed into the development of the transdisciplinary research group, Manifest Data Lab, which he co-founded with Professor Tom Corby at Central Saint Martins, University of the Arts London in  ...  Whilst human consciousness is able to deal with contradictory states and can make informed judgements that refect the complexity of contexts and situations, we are yet to devise machines that can handle  ... 
doi:10.5281/zenodo.3668631 fatcat:vxis57qii5gxth4rr3ab2ruz3a

Introducing LogDL - Log Description Language for Insights from Complex Data

Maciej Świechowski, Dominik Ślęzak
2020 Proceedings of the 2020 Federated Conference on Computer Science and Information Systems  
We also refer to Fogs of War (FoW)our upcoming project related to AI in video games with limited information -whereby LogDL will be used as well.  ...  in real or virtual environments.  ...  Another aspect refers to our aforementioned project FoW, whereby LogDL will be used for reasoning (under uncertainty) by AI players and explanations for human players.  ... 
doi:10.15439/2020f168 dblp:conf/fedcsis/SwiechowskiS20 fatcat:72yp5jsxdvd4zdjzz6j7y76gyu

The value of work: Addressing the future of work through the lens of solidarity

Barbara Prainsack, Alena Buyx
2018 Bioethics  
Using a solidarity-based framework we argue that such a re-valuation of work will help to ensure social cohesion and increase reciprocity in our societies.  ...  To prevent these negative effects, a fundamental redesign of the relationship between work and income is necessary. And for this project to succeed, we need to reconsider of the value of work.  ...  Notwithstanding developments in machine learning, this still applies for the foreseeable future: 'the more advanced a control system is, so the more crucial may be the contribution of the human operator  ... 
doi:10.1111/bioe.12507 pmid:30226284 pmcid:PMC6282965 fatcat:3dyjnymphrd57daly36uqjgcji

A Multiagent Potential Field-Based Bot for Real-Time Strategy Games

Johan Hagelbäck, Stefan J. Johansson
2009 International Journal of Computer Games Technology  
A bot controls a number of units that will have to navigate in a partially unknown environment, while at the same time avoid each other, search for enemies, and coordinate attacks to fight them down.  ...  Bots for real-time strategy (RTS) games may be very challenging to implement.  ...  ACKNOWLEDGEMENTS We would like to thank Blekinge Institute of Technology for supporting our research, the anonymous reviewers and the organisers of ORTS for providing us with an interesting application  ... 
doi:10.1155/2009/910819 fatcat:boric36oere2dgpeqw7teyvsyq

Real-Time Strategy Games Bot Based on a Non- Simultaneous Human-Like Movement Characteristic

Damijan Novak Novak, Domen Verber
2013 GSTF International Journal on Computing  
In order to work properly, the AI must know the average reaction times of the players. Some techniques and proposed algorithm outline are presented on how to achieve this.  ...  Keywords-RTS; AI bot; game behavior; human factors I.  ...  RELATED WORK -IDENTIFIED CHARACTERISTICS OF HUMAN-LIKE BEHAVIOUR There has been extensive research done by different authors who were trying to pinpoint what makes the human style of playing RTS games  ... 
doi:10.5176/2251-3043_3.2.255 fatcat:loggqi5fjventpsyimh375ikvy

Real-time strategy games bot based on a nonsimultaneous human-like movement characteristic

Damijan Novak, Domen Verber
2013 GSTF International Journal on Computing  
In order to work properly, the AI must know the average reaction times of the players. Some techniques and proposed algorithm outline are presented on how to achieve this.  ...  Keywords-RTS; AI bot; game behavior; human factors I.  ...  RELATED WORK -IDENTIFIED CHARACTERISTICS OF HUMAN-LIKE BEHAVIOUR There has been extensive research done by different authors who were trying to pinpoint what makes the human style of playing RTS games  ... 
doi:10.7603/s40601-013-0008-y fatcat:ovaankhgwzgrzl4wobqvw2vw4a

PAPERS IN AGRICULTURE

Thomas White, More, George Winter, T. B. Parkyns, John Ailway, James Pike, Wm. Malcolm, John Boote
1787 Transactions of the Society, Instituted at London, for the Encouragement of Arts, Manufactures, and Commerce  
my plantation, as well as for the reception of my work people.  ...  In this light, the Machine appeared to me on firft feeing it fet to work, and that I was not wrong in my conceptions of it i my experiments upon a large fcale, fince that time, have Exhibited undoubted  ... 
fatcat:tvujvtmi2bclpnrufmfsys6qdu

AI and Wargaming [article]

James Goodman, Sebastian Risi, Simon Lucas
2020 arXiv   pre-print
Recent progress in Game AI has demonstrated that given enough data from human gameplay, or experience gained via simulations, machines can rival or surpass the most skilled human players in classic games  ...  We review the current state-of-the-art through the lens of wargaming, and ask firstly what features of wargames distinguish them from the usual AI testbeds, and secondly which recent AI advances are best  ...  1 Executive Summary Recent progress in Game AI has demonstrated that given enough data from human gameplay, or experience gained via simulations, machines can rival or surpass even the most skilled human  ... 
arXiv:2009.08922v2 fatcat:ckq5n6sak5a4vb3co4imvqjday

Identifying explosives at a distance [News]

Neil Savage
2014 IEEE spectrum  
Eugene was declared to be the first AI to have passed the Turing test-Alan Turing's 1950 attempt to provide a framework for determining whether machines can think.  ...  "But that doesn't make them intelligent in any real sense. What does fooling a human judge really have to do with intelligence?"  ... 
doi:10.1109/mspec.2014.6905474 fatcat:gdt5jwc7v5d57b7vrqrahbr66m

Effect of Information Presentation on Fairness Perceptions of Machine Learning Predictors

Niels van Berkel, Jorge Goncalves, Daniel Russo, Simo Hosio, Mikael B. Skov
2021 Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems  
Based on these results we draw recommendations for future work that seeks to involve non-experts in AI fairness evaluations.  ...  Consequently, the Computer Science community calls for the involvement of the general public in the design and evaluation of AI systems.  ...  Although our work was limited to two visualisation techniques currently used in the Human-AI literature, we consider this an opportunity for future work to explore visualisation techniques not yet widely  ... 
doi:10.1145/3411764.3445365 fatcat:y4xxt7amnrc5hpyxhdbcan6a2y
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