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Mixed reality (MR) interfaces for mobile information systems

David Mountain, Fotis Liarokapis, David Bawden
2007 ASLIB Proceedings  
The purpose of this paper is to explore how mixed reality interfaces can be used for the presentation of information on mobile devices.  ...  Originality/value of paper -The application of mixed reality interfaces to the task of displaying spatially referenced information for mobile individuals.  ...  We are also grateful to Hulya Guzel for her assistance in the expert user evaluation.  ... 
doi:10.1108/00012530710817618 fatcat:cbti2x6pvvecxazh2xyxv7lhvq

Mobile Geospatial Computing Systems for Ubiquitous Positioning

Liang Chen, Olivier Julien, Elena-Simona Lohan, Gonzalo Seco-Granados, Ruizhi Chen
2018 Mobile Information Systems  
With the recent developments in mobile computing and sensor technologies, mobile devices are able to meet the demanding requirements for geospatial computing.  ...  Currently, MSCSs have shown their significant importance in facilitating our daily life in many areas, for example, personal navigation based on virtual reality, mobile games based on mixed reality, self-driving  ...  With the recent developments in mobile computing and sensor technologies, mobile devices are able to meet the demanding requirements for geospatial computing.  ... 
doi:10.1155/2018/9138095 fatcat:ninbjnjjj5cltpppc2hqr4b6fa

Mobile mixed reality games creator based on MPEG-4 BIFS

Blagica Jovanova, Ivica Arsov, Denis Conan, Doan-Tuan Anh, Alain Ozanne, Marius Preda
2011 2011 IEEE International Conference on Multimedia and Expo  
In this paper, we propose an authoring tool for creating mobile mixed reality games (MMRGs), referred to as M2RGC (Mobile Mixed Reality Game Creator).  ...  Concerning the client runtime for playing the game on mobile phones, we deploy a MPEG-4 player on the Windows Mobile and Android platforms.  ...  Furthermore, rapid development in mobile technology and improvement in mobile Internet access increases the number and diversity of applications dedicated for such devices.  ... 
doi:10.1109/icme.2011.6012095 dblp:conf/icmcs/JovanovaACDOP11 fatcat:vlqzyxulxzajvl6x3jqpkhnwpa

Design and Implementation of Mobile Electronic Nautical Chart Information System Based on IOS

Zijie Jiang, Zhongliang Cai
2015 Journal of Software  
We have developed the mobile electronic nautical chart information system based on IOS after deeply digging the demand of maritime staff for a mobile system.  ...  With the rapid development of nautical surveying and mapping and the growing of the mobile platform products, there is a growing demand for mobile electronic nautical chart information system.  ...  Acknowledgment The authors thank Ming Li and Meng He for their assistance and appreciate the reviewers' valuable comments.  ... 
doi:10.17706/jsw.10.7.835-841 fatcat:xfhadlhz65hinodckl7qsq4rda

Mapping Server Collaboration Architecture Design with OpenVSLAM for Mobile Devices

Jooeun Song, Joongjin Kook
2022 Applied Sciences  
SLAM operation on the server and transmits data for map visualization to a mobile device.  ...  The mobile SLAM system in this paper is an open-source project, so it is expected to help develop AR contents based on SLAM in a mobile environment.  ...  data for map visualization to a mobile device after performing SLAM operation on the server through a FastAPI-based mapping server.  ... 
doi:10.3390/app12073653 fatcat:xfkh7kalbzfezmopo5peu5xbzq


Ronny Juwono
2019 Computer Based Information System Journal  
This papper provide solution to create Android application that can generate Augmented Reality navigation while user is using Google Map to travel.  ...  There was delay to generate the AR objects especially when user moves the device around fast. A simple 2D AR object is suggested for future work in order to decrease the delay.  ...  Some common uses of location-based AR include mapping directions, finding nearby services, and other locationcentric mobile apps. B.  ... 
doi:10.33884/cbis.v7i2.1397 fatcat:677ojpcrbndg5gh3ls54zspfpu

Using semantic descriptions for adaptive mobile games UIs

Pascal Bihler, Holger Mügge, Mark Schmatz, Armin B. Cremers
2009 Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services - MobileHCI '09  
One important class of networked, mobile applications are location based games, making extensive use of device sensors to adapt their application logic and user interface to the numerous, spontaneous and  ...  Mobile devices became powerful recently and wireless Internet access is becoming standard.  ...  RELATED WORK Model based UI design for classical and mobile applications has been proposed for almost a decade [7] .  ... 
doi:10.1145/1613858.1613937 dblp:conf/mhci/BihlerMSC09 fatcat:vjqvu5rudvhmflcpwfapli6zca

Integrity Assurance with Minimum Location Disclosure on Mobile Devices by Using Pmac

Mr. P. Senthil, Mrs. S. DurgaDevi, Bhargavi M. B.
2018 International Journal of Trend in Scientific Research and Development  
Since the boom of smart phones and location services, spatio-temporal data (i.e., user locations with timestamps) have become increasingly essential in many real-life applications.  ...  Security analysis and experimental results show our scheme is both secure and efficient for practical use.  ...  Tittle: Proposed Authentication Model for Location Based Queries Description: The concept of mix zones for the privacy of user's location, as aware application will have the potential to follow the user  ... 
doi:10.31142/ijtsrd14567 fatcat:gdwmehrkqvftjlakqwhzubl6ua

A Case Study of Application Development for Mobile and Location-Based Services

Daniel Granlund, Dan Johansson, Karl Andersson, Robert Brännström
2013 Proceedings of International Conference on Information Integration and Web-based Applications & Services - IIWAS '13  
In this paper we present a case study of a location-dependent service, aimed for tourists. Two applications are developed, one based on native technologies, the other on HTML5 and related frameworks.  ...  Our experiments show that web-based approaches may lead to significant benefits over using native technologies; both versions of the application displayed comparable location support and compliance with  ...  There is much to consider when developing LBS for mobile devices. Mobile devices in general have limitations in terms of e.g. screen size, battery, and network interfaces.  ... 
doi:10.1145/2539150.2539202 dblp:conf/iiwas/GranlundJAB13 fatcat:xvyhgnsm4bgrldxwafst5cle7u

Proposal for the 4th Workshop on Mobile Gaming, Mobile Life – Interweaving the Virtual and the Real [chapter]

Barbara Grüter, Holger Mügge, Leif Oppermann, Mark Billinghurst
2012 Lecture Notes in Computer Science  
This is due to the increased availability of affordable devices, applications and technologies that support the creation of mixed reality experiences.  ...  Over the last few years we have witnessed the smartphone dominating the market, the rapid growth of mobile apps, a surge in mobile augmented reality and location-based apps, and burgeoning mobile communities  ...  GOALS This workshop provides a forum for researchers and practitioners in the field of pervasive, mobile, and location-based gaming.  ... 
doi:10.1007/978-3-642-33542-6_72 fatcat:lswsvookyvbmbpeavgdarevzbi

The map as a part of mixed reality the implementation of construction projects in BIM technology

Ireneusz Wyczałek
2018 Archiwum Instytutu Inżynierii Lądowej  
The subject of this publication is the introduction to the issue of this aspect of XR/MR applications and the indication of directions of 3D mapping development in accordance with the requirements for  ...  In order to meet the requirements of spatial visualization, the way the map for design purposes is made must ensure its three-dimensional location in the field.  ...  The future of mobile solutions is also seen by the leading developers of VR applications in the use of navigation maps.  ... 
doi:10.21008/j.1897-4007.2018.27.12 fatcat:e6tmpm5mhjei5bih4j5nl62qlm

Mixed Reality on Mobile Devices [chapter]

Jayashree Karlekar, Steven ZhiYing, Weiquan Lu, Yuta Nakayama, Daniel Hii
2010 User Interfaces  
The paper describes overview of hybrid approaches for outdoor mixed reality applications for handheld devices.  ...  Mobile mixed reality Mobile mixed reality combines a user's view of real world with location specific information.  ...  Mixed Reality on Mobile Devices, User Interfaces, Rita Matrai (Ed.), ISBN: 978-953-307-084-1, InTech, Available from:  ... 
doi:10.5772/8946 fatcat:b2srdfrc3zdshpu2s2mmk4nl7u

Interactive Location Cloaking with the PROBE Obfuscator

Gabriel Ghinita, Maria Luisa Damiani, Elisa Bertino, Claudio Silvestri
2009 2009 Tenth International Conference on Mobile Data Management: Systems, Services and Middleware  
The problem of private location-based queries has been intensively researched in recent years. Several location protection algorithms exist, most of which use some form of location cloaking.  ...  We developed a prototype of the PROBE [1] system with an emphasis on visualization of the location cloaking process, which improves user experience and increases privacy awareness.  ...  Conclusions We developed a tool for retrieving and visualizing obfuscated maps on mobile devices.  ... 
doi:10.1109/mdm.2009.49 dblp:conf/mdm/GhinitaDBS09 fatcat:5yea4hxj45cu5cvkmeolelqq3e

An Augmented Virtuality Based Solar Energy Power Calculator in Electrical Engineering

Clement Ehimika Ohireime Onime, James Uhomoibhi, Ermanno Pietrosemoli
2015 International Journal of Engineering Pedagogy (iJEP)  
In many developing countries, practical hands-on training on solar power generation is limited due to the cost of photovoltaic panel devices and so the training consists of theoretical and tutorial classes  ...  Providing practical hands-on training on solar energy power generation today requires the use of photovoltaic panel devices which are used for transforming solar energy into electrical energy.  ...  ACKNOWLEDGMENT The augmented virtuality component and android application is based on the prior work and contributions from Engineer. M. Santachiara of Santa's Co, Reggio Emilia, Italy.  ... 
doi:10.3991/ijep.v5i1.3841 fatcat:6nione5gr5d6pdots7asatakoa

Mobile Platforms and Development Environments

Sumi Helal, Raja Bose, Wendong Li
2012 Synthesis Lectures on Mobile and Pervasive Computing  
how one can develop their own applications for this wildly popular mobile device platform.  ...  The Core Location framework provides location information to applications for creating location-based services (LBS).  ...  We also covered Location-Based Services which can be considered as a platform in its own right despite requiring a device platform as host.  ... 
doi:10.2200/s00404ed1v01y201202mpc009 fatcat:34c56pswx5cvxmq5qc74kz6p6e
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