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Computer game engines for developing first-person virtual environments

David Trenholme, Shamus P. Smith
2008 Virtual Reality  
Please consult the full DRO policy for further details.  ...  Please consult the full DRO policy for further details.  ...  Designed to be the ultimate multiplayer experience, QUAKE III Arena has become a defacto standard for professional gamers and is the common choice for gaming tournaments around the world 12 .  ... 
doi:10.1007/s10055-008-0092-z fatcat:lnjigvwq2vhg5otzkgg6bqkz2i

Skill Acquisition Through Program-Level Imitation in a Real-Time Domain

Mark A. Wood, Joanna J. Bryson
2007 IEEE Transactions on Systems Man and Cybernetics Part B (Cybernetics)  
Our system is demonstrated working in the domain of a real-time VR game, Unreal Tournament.  ...  In this paper we argue that social learning should be thought of as a special case of general skill learning, and that the biases it presents to the skill learning problem radically simplify learning for  ...  for improvement of the first draft.  ... 
doi:10.1109/tsmcb.2006.886948 pmid:17416156 fatcat:54fbblx6rbg7bdl4helh5l23ae

Rapid prototyping a virtual fire drill environment using computer game technology

Shamus P. Smith, David Trenholme
2009 Fire safety journal  
Please consult the full DRO policy for further details.  ...  Please consult the full DRO policy for further details. Abstract Conducting fire evacuation drills in modern buildings under realistic fire conditions can be difficult.  ...  Acknowledgements The authors would like to thank the evaluation study participants, Dr Liz Burd (Computer Science, Durham University), the HEFCE Centre for Excellence in Teaching and Learning in Computing  ... 
doi:10.1016/j.firesaf.2008.11.004 fatcat:vdstgfe5yrfl3ax2uxkw5avqhq

Self-organizing agents for reinforcement learning in virtual worlds

Yilin Kang, Ah-Hwee Tan
2010 The 2010 International Joint Conference on Neural Networks (IJCNN)  
We present a self-organizing neural model for creating intelligent learning agents in virtual worlds.  ...  Specifically, a self-organizing neural model, named TD-FALCON (Temporal Difference -Fusion Architecture for Learning and Cognition), is deployed, which enables an autonomous agent to adapt and function  ...  Based on the value functions computed, select an action a from A following an action selection policy. 4.  ... 
doi:10.1109/ijcnn.2010.5596363 dblp:conf/ijcnn/KangT10 fatcat:mfcvewaf7bgqnc6beo4kkor4vm

Behavioral-based cheating detection in online first person shooters using machine learning techniques

Hashem Alayed, Fotos Frangoudes, Clifford Neuman
2013 2013 IEEE Conference on Computational Inteligence in Games (CIG)  
Finally, we provided a detailed analysis of our results with some useful suggestions for online games developers.  ...  After that, using machine learning classifiers to train cheating models, then detect cheaters.  ...  ACKNOWLEDGMENT We would like to thank the members of GamePipe lab at the University of Southern California for their continuous support and advices; especially Professor Michael Zyda, Balakrishnan (Balki  ... 
doi:10.1109/cig.2013.6633617 dblp:conf/cig/AlayedFN13 fatcat:ovf56ihznrhpvonxags7n7k3n4

Robot Controllers for Highly Dynamic Environments with Real-time Constraints

Alexander Ferrein
2010 Künstliche Intelligenz  
Waveren describes the development of the Quake III Arena Bot. Quake III Arena is a fairly successful commercial game and like UNREAL TOURNAMENT 2004 it is purely based on multi-player gaming.  ...  UNREAL TOURNAMENT 2004 In UNREAL TOURNAMENT 2004 ten types of game-play or game modes have been implemented and published.  ... 
doi:10.1007/s13218-010-0041-3 fatcat:ltrvy7pynjbs7joc5exp2khgii

A posture sequence learning system for an anthropomorphic robotic hand

Antonio Chella, Haris Džindo, Ignazio Infantino, Irene Macaluso
2004 Robotics and Autonomous Systems  
Work in that area tackles the development of robust algorithms for motor control, motor learning, gesture recognition and visuo-motor integration.  ...  While the field existed for more than twenty years, recent developments, taking inspiration in biological mechanisms of imitation, have brought a new perspective, which this workshop aims at assessing.  ...  Acknowledgments Support for all authors was provided by ATR Computational Neuroscience Laboratories, Department of Humanoid Robotics and Computational Neuroscience, and the Communications Research Laboratory  ... 
doi:10.1016/j.robot.2004.03.008 fatcat:fefnr5l7gnhnhaca5nw52f3kru

An empirical study of cognitive agent programs

M. Birna van Riemsdijk, Koen V. Hindriks, Catholijn M. Jonker, Michael Winikoff, Nirmit Desai, Alan Liu
2012 Multiagent and Grid Systems  
The case studies concern programs for the dynamic Blocks World and for controlling bots in the first-person shooter game Unreal Tournament 2004.  ...  In this paper we propose an approach for empirically studying how programmers use a programming language, in which we identify several analysis dimensions.  ...  In the Unreal Tournament environment, for example, if an agent has a conjunctive goal to have a weapon and ammo, and knows that that combination always results in a loaded weapon, it also has the derived  ... 
doi:10.3233/mgs-2012-0192 fatcat:rg3wwoetevf6ha6ia2yp7zw4wa

The history of combating child labour in the United Kingdom [chapter]

Oscar Guardiola-Rivera, Fernanda Pereira Barbosa
2021 COORDINFÂNCIA: 20 YEARS OF STRUGGLE FOR THE REALIZATION OF THE RIGHTS OF CHILDREN AND ADOLESCENTES  
In the same sense, art. 88, III, of the ECA. The Statute also provides, in a more specific way, as a guideline for the assistance policy, its municipalization (art. 88, I).  ...  work culture for youth, and a discourse only selective in relation to the culture of child labor.  ...  This article deals with artistic, cultural, and/or sporting child labor in the perspective that it is a job, even if in a situation exceptionally authorized by the international standard, represented by  ... 
doi:10.51366/978-65-89468-12-7-coordinfancia-23 fatcat:2pts2lslrbbypi6jbq2kp4f5a4

The Social and Military Position of the Ruling Caste in Ancient India, as Represented by the Sanskrit Epic

Edward W. Hopkins
1889 Journal of the American Oriental Society  
iii. 75. 11, and iv. 72. 26-28 (uceavacan mrgan jaghnur medhyaif ca gatagah pagftn (to eat, as context shows); also suram aireyapanani).  ...  The bow: This is the weapon xatr' 8so,& for, as in the Veda, ayudha is both the general word for weapon and, without limitation, for the bow.  ...  ., a weapon incanted becomes an agneyam astram, ' a fire weapon,' but it is only a ' glowing arrow' for the bow (abhimantrya Varamh diptam). Arjuna's specially divine weapons are a sword and a bow.  ... 
doi:10.2307/592444 fatcat:n3sb6bajyrdpxo47opsxbqmyju

The environment and international relations

Gabriela Kütting
2010 Acta Politica  
This is a book that no student of international relations or environmental policy can afford to ignore.  ...  The critical importance of environmental issues for international relations is now well established.  ...  Implementation and learning strategies, therefore, have major policy implications for institutional design.  ... 
doi:10.1057/ap.2010.19 fatcat:xpqqmzw3ezd7dca6skuw2zmb3y

Modernising the Common Law Offences of Assault and Battery

Graham McBain
2015 International Law Research  
is not an attempted battery (a person might, for example, raise a weapon but not intend to strike).  ...  For 'tilting' and 'tournaments' which were permitted by the king, see n 151.  ...  weapon upon any judge, or justice, though he strike not; this is a great misprision, for the which he shall lose his right hand, and forfeit his lands and goods, and his body to perpetual imprisonment:  ... 
doi:10.5539/ilr.v4n1p39 fatcat:u6gdjkapdvfqjhonesbw54s6ou

Annotated Bibliography of Modern Language Methodology-June, 1942-June, 1943

Helen W. Machan
1944 The Modern Language Journal  
vocabulary in context.  ...  Here is a contradiction of a linguistic-military policy. Current events illustrate the need for language training of a practical nature for boys nearing the 18-year lower draft limit.  ... 
doi:10.1111/j.1540-4781.1944.tb03894.x fatcat:nb2eo6op6rfkhcjmffidkwhmra

Ars Artium, Vol 3, January 2015

Vijay Kumar Roy
2017 Zenodo  
Ars Artium is an international research journal of humanities and social sciences that aims at providing a forum for teachers and researchers for publishing quality research papers in the fields of English  ...  For more details please visit: http://www.arsartium.org/announcement.html  ...  (Shakespeare's Hamlet III, i, l49-51) Unreal city Under the brown fog of a winter noon (T. S.  ... 
doi:10.5281/zenodo.1040955 fatcat:pxj76rbehfc3jigzy7z7xwwxii

Abstracts of Working Papers in Economics

1989 Abstracts of Working Papers in Economics  
The overview of investment concludes with a discussion of inventory investment.  ...  Investment behavior is analyzed using a dynamic optimization model of a firm facing costs of adjustment. This framework integrates the accelerator model, the neoclassical model and the q theory.  ...  A range of possible policy responses to the increased cost of an aging population is considered, and the paper concludes that the scope for reducing this cost by altering pension systems or increasing  ... 
doi:10.1017/s0951007900001297 fatcat:hrynv7ywovcerjvrzgkkoddxvy
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