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Tree Branching Reconstruction from Unilateral Point Clouds [chapter]

Yinghui Wang, Xin Chang, Xiaojuan Ning, Jiulong Zhang, Zhenghao Shi, Minghua Zhao, Qiongfang Wang
2012 Lecture Notes in Computer Science  
Many existing methods focus on the overall resemblance of tree branches but omit the local geometry details.  ...  (Eds.): Transactions on Edutainment VIII, LNCS 7220, pp. 250-263, 2012. c Springer-Verlag Berlin Heidelberg 2012  ...  Firstly, most methods concentrate on the overall fidelity of tree shapes but neglect the local accuracy of tree branch.  ... 
doi:10.1007/978-3-642-31439-1_23 fatcat:qyvik6mxizdgre7zzhw5nl45jm

برنامج تعلیمی تدریبی باستخدام نظارة HoloLens وتأثیره علی بعض المتغیرات الکینماتیکیة والمستوی الرقمی للعدائین المبتدئین

أحمد عبدالمرضی عبدالعزیز
2019 مجلة بحوث التربیة الشاملة  
on edutainment VII , LNCS 7145,Springer-Verlag Berlin Heidelberg.  ...  :The Biomechanics of Sport Technique n ed .N.J.Englewood Cliffs 15-Lin Zhang , Qing Liu (2012) : Application of simulation and virtual reality to physical education and athletic training , transaction  ... 
doi:10.21608/jsei.2019.131995 fatcat:sml2uphzvjcenb7n255y37vcx4

A Distributed Multi-agent Architecture in Simulation Based Medical Training [chapter]

Jun Hu, Loe Feijs
2009 Lecture Notes in Computer Science  
The difference between playing a medical training scenario and playing a multimedia entertainment scenario is discussed, based on which the future research and development are proposed.  ...  Feijs, "A Distributed Multi-agent Architecture in Simulation Based Medical Training," Transactions on Edutainment , vol. III, LNCS 5940, pp. 105-115, 2009.  ...  and tracking, but also on the feature-based motion analysis.  ... 
doi:10.1007/978-3-642-11245-4_10 fatcat:xy6upx5qobblfn6wvv5z46xgbu

Movement Classes from Human Motion Data [chapter]

Kang Hoon Lee, Jong Pil Park, Jehee Lee
2011 Lecture Notes in Computer Science  
One typical approach first segments input motion into a series of intervals, and then clusters those into a set of groups.  ...  We demonstrate the usefulness of our approach by providing visual descriptions of motion data, and an intuitive animation authoring interface based on movement collections.  ...  (Eds.): Transactions on Edutainment VI, LNCS 6758, pp. 122-131, 2011. c Springer-Verlag Berlin Heidelberg 2011  ... 
doi:10.1007/978-3-642-22639-7_13 fatcat:6cjjf5udxjf5rbbj5dkzdtaj2a

Virtual Reality Technology and Its effect on learning some Compound Attack skills In the sport of Fencing

Rasha Farag Al Arabey
2019 Assiut Journal of Sport Science and Arts  
on edutainment VII, LNCS 7145, Springer-Verlag Berlin Heidelberg. http://tecbytec.ahlamontada.co m/t7-topic . 2-Al-Hosary A.  ...  , No (3). 20-Hsiu , U. , Shu S. (2010) : Computer & Education ,Vol (55) , No.(2). 21-Lin Z., Qing L. (2012): Application of simulation and virtual reality to physical education and athletic training, transaction  ... 
doi:10.21608/ajssa.2019.135374 fatcat:unnu4n3lifb5lnbh5kyo4ttb3y

Design and Narrative Structure for the Virtual Human Scenarios

Stefan Göbel, Ido Aharon Iurgel, Markus Rössler, Frank Hülsken, Christian Eckes
2007 International Journal of Virtual Reality  
On the one hand, the methodic-didactic methods and VH learning model guarantee learning effects, on the other hand narrative structures and an emotion module provide the ground for a playful and exciting  ...  This includes overall concepts and considerations of the demonstrators for the two application scenarios (learning, edutainment) as well as underlying methodic-didactic aspects for knowledge transmission  ...  He is co-chair of the program of the TIDSE storytelling conference and co-editor of the corresponding LNCS proceedings, and is reviewer of other conferences.  ... 
doi:10.20870/ijvr.2007.6.4.2703 fatcat:vbk7bl7ajreyfpant2cdldynq4

Reliability Fusion of Time-of-Flight Depth and Stereo Geometry for High Quality Depth Maps

Jiejie Zhu, Liang Wang, Ruigang Yang, J E Davis, Zhigeng Pan
2011 IEEE Transactions on Pattern Analysis and Machine Intelligence  
In contrast, these sensors are noisy and often perform poorly on the textured scenes where stereo excels.  ...  They provide real-time depth estimates in conditions where passive stereo does not work well, such as on white walls.  ...  sensor on the region below the green box.  ... 
doi:10.1109/tpami.2010.172 pmid:20820074 fatcat:vugntoqm6fg3jgzft3qe3afiiy

Interactive Media Authoring Systems [chapter]

Kok Wee Goh, Gangwen Mei, Shuzhi Sam Ge
2008 Lecture Notes in Computer Science  
(Eds.): Transactions on Edutainment I, LNCS 5080, pp. 206-230, 2008. c Springer-Verlag Berlin Heidelberg 2008  ...  The classic type of websites and web application is that visitor browse through the web page on the server one by one.  ... 
doi:10.1007/978-3-540-69744-2_17 fatcat:ul4wdzvatnfdbdgbue26uqtrna

Heuristics and Think-aloud Method for Evaluating the Usability of Game-based Language Learning

Kashif Ishaq, Fadhilah Rosdi, Nor Azan Mat Zin, Adnan Abid
2021 International Journal of Advanced Computer Science and Applications  
In Transactions on edutainment iii. model may also be adopted from the current practice. Springer, Berlin, Heidelberg. 2009, 82-92.  ...  MIS Quarterly: Management Conference on Online Communities and Social Computing, 5621 LNCS.  ... 
doi:10.14569/ijacsa.2021.0121136 fatcat:zxfopyp7sbf23odvzgxrlgjqk4

Foreword of Special Issue on "Nomadic Services and Applications"

Jason C. Hung
2011 Journal of Networks  
learning, simulations, and games," in Transactions on edutainment I, ed: Springer-Verlag, 2008, pp. 172-190.  ...  Shih is an associate editor of the ACM Transactions on Internet Technology and an associate editor of the IEEE Transactions on Learning Technologies.  ... 
doi:10.4304/jnw.6.5.687-688 fatcat:3qws6kqycnffxnh6n6th6ioc5a

Paralinguistics in speech and language—State-of-the-art and the challenge

Björn Schuller, Stefan Steidl, Anton Batliner, Felix Burkhardt, Laurence Devillers, Christian Müller, Shrikanth Narayanan
2013 Computer Speech and Language  
He is an editor for Computer, Speech and Language, IEEE Transactions on Multimedia, Journal of Acoustical Society of America, and previously of the IEEE Transactions of Speech and Audio Processing, and  ...  Batliner repeatedly served as Workshop/Session (co)-organiser and is associate editor for the IEEE Transactions on Affective Computing.  ... 
doi:10.1016/j.csl.2012.02.005 fatcat:2izbs3usxbgj5drbehlyknfciq

متغیرات "الحیاة، وأعلى درجة، والمؤقت" فی الألعاب الإلکترونیة التعلیمیة عبر الویب وأثرهم فی بقاء أثر التعلم ورضا المتعلمین عن البرمجیة

أمل عمر
2014 مجلة دراسات فی المناهج وطرق التدریس  
Transactions on Edutainment I, LNCS 5080, 288-304. 31. Gunter, G. A., Kenny, R. F., & Vick, E. H. (2006). A Case for a Formal Design Paradigm for Serious Games.  ...  Game-based Education System Design and Development. 4th International Conference on E-Learning and Games, Edutainment 2009, 5670 2009. Banff, Canada. 22. Chen, L. S.-L., Wang, M. C.-H., & Lee, Y.  ... 
doi:10.21608/mjat.2014.103476 fatcat:xlqoegq7nnckznsdfbuzdamxpi

Multi-Core Memory Models and Concurrency Theory (Dagstuhl Seminar 11011) Feature-Oriented Software Development (FOSD) (Dagstuhl Seminar 11021) Multimodal Music Processing (Dagstuhl Seminar 11041) Learning from the Past: Implications for the Future Internet and its Management? (Dagstuhl Seminar 11042) Sparse Representations and Efficient Sensing of Data (Dagstuhl Seminar 11051)

Hans Boehm, Ursula Goltz, Holger Hermanns, Peter Sewell, Sven Apel, William Cook, Krzysztof Czarnecki, Oscar, Zhenjiang Hu, Andy Schürr, Perdita Stevens, James (+12 others)
2011 unpublished
ASF provides applications with speculative regions, akin to transactions in transactional memory, which allow atomic read-modify-write constructs on multiple independent memory locations.  ...  MoDELS (1) 2010: 376-391, LNCS, Springer-Verlag.  ...  On the one hand, some people (e.g.  ... 
fatcat:qb35y6bggbe5fajaxnhn6mv72e

Aalborg Universitet Hooked!-Player Engagement in Digital Games as a Driver in Interactive Storytelling, Learning Scenarios and Teaching Fog, Henrik Schønau Hooked! Player Engagement in Digital Games as a Driver in Interactive Storytelling, Learning Scenarios and Teaching

Henrik Fog, Henrik Fog
2012 unpublished
ii This page is intentionally left blank. iii To my loved ones, here and now, there and then. iv All rights reserved.  ...  In: Transactions on Edutainment IX. ISSN: Springer, Heidelberg.  ...  LNCS, vol. 7069. pp. 219-230. Springer, Heidelberg. ISBN: 978-3-642-25288-4.  ... 
fatcat:ipbiu7faxzguxc2ulc3acnld2y

Towards Diverse Media Augmented E-Book Reader Platform

Kazi Masudul Alam, Université D'Ottawa / University Of Ottawa, Université D'Ottawa / University Of Ottawa
2012
Autonomous and Intelligent Systems (AIS), LNCS, pages 321-330, 2011, Burnaby, BC, Canada.  ...  • Text to Speech Interaction: In order to deliver audio feedback of the reading material to foster effective edutainment, we incorporated Text to Speech (TTS) interaction scheme in the system.  ...  One day a special invitation arrived at Cinderella's house from the royal palace which is 50 miles away. The king's only son was a truly handsome prince was going to have a grand ball.  ... 
doi:10.20381/ruor-5809 fatcat:nrx3bb4et5dgdolj6m7tnj7hdi
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