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The Webkit Tangible User Interface: A Case Study of Iterative Prototyping

M. Stringer, J.A. Rode, E.F. Toye, A.F. Blackwell, A.R. Simpson
2005 IEEE pervasive computing  
University of Sussex.  ...  His research interests focus on the design of technologies for messy real-world situations. He received his MA in philosophy from the University of St. Andrews. Contact him at the  ...  ACKNOWLEDGMENTS We thank Chris Vernall for helping in creating the prototypes, Kate McCluskey for her initial ethnography, and Charlotte Lee and Paul Dourish for feedback on earlier drafts.  ... 
doi:10.1109/mprv.2005.89 fatcat:jflohalwojbbzeimg6w3yoze6u

Iterative Prototyping of Urban CoBuilder: Tracking Methods and User Interface of an Outdoor Mobile Augmented Reality Tool for Co-Designing

Hyekyung Imottesjo, Liane Thuvander, Monica Billger, Peter Wallberg, Gustav Bodell, Jaan-Henrik Kain, Stig Anton Nielsen
2020 Multimodal Technologies and Interaction  
The prototypes were developed through an iterative design processwith assessments and incremental improvements.  ...  Eight prototypes were developed to refineselected design criteria, including tracking strategies, design elements, user experience and theinterface with game mechanics.  ...  In this project, the iterative processes focused on developing a 'functional prototypeʹ [59] (p. 533) (see Figure 2 ) that strategically implements essential parts of both the user interface and the  ... 
doi:10.3390/mti4020026 fatcat:y4xp7jb4gfaxpcsqohaky3gztu

Bringing Digital Storytelling to the Mobile [chapter]

Thomas Reitmaier, Gary Marsden
2009 Lecture Notes in Computer Science  
effective and efficient user interface.  ...  The iterative design approach chosen for our Mobile Digital Storytelling system is discussed.  ...  We then incorporated the lessons learned from the first design iteration into the PowerPoint prototype of the second design iteration. We evaluated the usability of this prototype using six users.  ... 
doi:10.1007/978-3-642-03655-2_81 fatcat:374wigsi5bf63jvcag67kecoii

Improving the usability of scientific software with participatory design

Laurisha Rampersad, Sarah Blyth, Ed Elson, Michelle M. Kuttel
2017 Proceedings of the South African Institute of Computer Scientists and Information Technologists on - SAICSIT '17  
The methodology is iterative: in each iteration, a prototype interface was designed and then evaluated by users.  ...  Here we carry out a User Centred participatory design approach to designing an astronomy visualisation interface.  ...  The User Experience prototyping software Indigo Studio (by Infragistics) [15] was used during the second iteration for the higher fidelity prototype necessary to convey the complex workings of the interface  ... 
doi:10.1145/3129416.3129899 dblp:conf/saicsit/RampersadBEK17 fatcat:7q3oftw6avcg3emggenjxi4cgu

SUEDE

Anoop K. Sinha, Scott R. Klemmer, Jack Chen, James A. Landay, Cindy Chen
2001 CHI '01 extended abstracts on Human factors in computing systems - CHI '01  
SUEDE is a speech interface prototyping tool that enables rapid, iterative creation of prompt-response speech interfaces.  ...  It explicitly supports iterative design, allowing a designer to quickly create an interface prototype, conduct user studies, and analyze the test data in a single tool.  ...  We have developed an interactive prototyping tool called SUEDE to address this difficulty. Most successful design and usability specialists iteratively create interfaces.  ... 
doi:10.1145/634067.634189 dblp:conf/chi/SinhaKCLC01 fatcat:4rxeaezpdjhalebgwuexrwy25u

WOZ pro

Christopher D. Hundhausen, Anzor Balkar, Mohamed Nuur, Stephen Trent
2007 CHI '07 extended abstracts on Human factors in computing systems - CHI '07  
Because they are easy to create and modify, low fidelity prototypes are commonly used in early evaluations of user interface designs.  ...  To address this problem, we have been developing WOZ Pro (Wizard of Oz Prototyper), a pen-based software environment for the quick and easy creation and testing of low fidelity user interface prototypes  ...  Introduction Central to the user-centered design process is the iterative design and evaluation of user interface prototypes.  ... 
doi:10.1145/1240866.1241023 dblp:conf/chi/HundhausenBNT07 fatcat:eqqchxn5vfeqxatjj6vgifbhvq

Designing a graphical interface for creativity support tools for designers: a case study

Jieun Kim, Carole Bouchard, Jean François Omhover, Améziane Aoussat
2012 International Journal of Web Engineering and Technology  
This is an author-deposited version published in: http://sam.ensam.eu Handle IDAbstract:This study proposes a co-designing, iterative methodology to design graphical user interface for creativity support  ...  Finally, our iterative design and evaluation process can be considered to be a very efficient means of integrating end users' spontaneous feedback about icon redesigns in the early phases of development  ...  The authors are grateful to express their gratitude to all partners of TRENDS consortium for their contribution.  ... 
doi:10.1504/ijwet.2012.046872 fatcat:qbi4w7c2gnbenehi4b64kz3qca

Search history for user support in information-seeking interfaces

Anita Komlodi
2000 CHI '00 extended abstracts on Human factors in computing systems - CHI '00  
It examines users' IS activities, current and potential use of histories, and building on this theoretical framework, assesses prototype interfaces that integrate these histories into search systems.  ...  Recording user actions and results in computerized systems automates this process, and enables the creation of search history displays that support users in their IS.  ...  Several iterations of the interface designs are developed and tested with the participation of domain and searching expert users. The prototypes are iterated based on the comments from users.  ... 
doi:10.1145/633292.633338 dblp:conf/chi/Komlodi00 fatcat:ojq3vjoegjaifc7czqk4pntg7y

Search history for user support in information-seeking interfaces

Anita Komlodi
2000 CHI '00 extended abstracts on Human factors in computer systems - CHI '00  
It examines users' IS activities, current and potential use of histories, and building on this theoretical framework, assesses prototype interfaces that integrate these histories into search systems.  ...  Recording user actions and results in computerized systems automates this process, and enables the creation of search history displays that support users in their IS.  ...  Several iterations of the interface designs are developed and tested with the participation of domain and searching expert users. The prototypes are iterated based on the comments from users.  ... 
doi:10.1145/633332.633338 fatcat:rxe6jimpkbc4jccedmfci3w55u

QUID: a quick user-interface design method using prototyping tools

D.G. Novick, S.A. Douglas
1992 Proceedings of the Twenty-Fifth Hawaii International Conference on System Sciences  
The Quick User Interface Design (QUID) method is a user-centered method that is particularly useful for producing an initial prototype so that iterations of the prototype/test loop can begin from as good  ...  Experience with prototyping tools for user interfaces indicates that just providing tools does not solve the problem of producing useful interfaces.  ...  Acknowledgments The authors wish to thank one of the anonymous reviewers, who provided extensive, helpful comments and suggestions for improving this paper.  ... 
doi:10.1109/hicss.1992.183322 fatcat:cvj4dhhw7zgkfj7nt3trdj2usq

An Agile Approach to Improve the Usability of a Physical Telerehabilitation Platform

Hennry Pilco, Sandra Sanchez-Gordon, Tania Calle-Jimenez, Jorge Pérez-Medina, Yves Rybarczyk, Janio Jadán-Guerrero, César Maldonado, Isabel Nunes
2019 Applied Sciences  
Users were involved through all the stages of the iterative refinement process.  ...  This study used inspection methods to perform a usability evaluation of an exploratory prototype of a telerehabilitation platform.  ...  Conflicts of Interest: The authors declare no conflict of interest.  ... 
doi:10.3390/app9030480 fatcat:ejm3te4pqbg7nc6l64ezhhe434

SAIP: A Prototype Tool for Semi-Automatic User Interface Prototyping

Yuqing Chen, Shengqi Cao, Guozhang Ma, Tong Li
2021 Requirements Engineering: Foundation for Software Quality  
Based on a systematic literature review of the user interface prototype, we design a framework that maps natural language to the user interface prototype.  ...  User interface prototyping is an efficient approach for eliciting user requirements in the early phase of software development.  ...  of Beijing Municipal Education Commission (No.KM202110005025).  ... 
dblp:conf/refsq/ChenCML21 fatcat:zc3mc63tt5ep5bubakrf6d2t3i

Page 92 of Journal of Research and Practice in Information Technology Vol. 24, Issue 3 [page]

1992 Journal of Research and Practice in Information Technology  
Without formal specification techniques, usability (how easily functions are learned) and the design of a user interface can be enhanced with iterative prototyping.  ...  This iterative process involves developing prototypes of your software system, demonstrating to the end-user and incor- porating any feedback from the users into the next version of the prototype.  ... 

User-Centered Design of an Intuitive Robot Playback Programming System [chapter]

Christian Colceriu, Michael Riedl, Dominik Henrich, Sigrid Brell-Cokcan, Verena Nitsch
2020 Annals of Scientific Society for Assembly, Handling and Industrial Robotics  
A central part of a robot programming system is its user interface. Oftentimes, its design and development are neglected, although the user interface is the connection between the robot and the user.  ...  In this work we present the application of a user-centered design process to a robot programming system interface.  ...  In this example, we want to improve the already existing user interface for playback programming [1] in two iterations.  ... 
doi:10.1007/978-3-662-61755-7_18 fatcat:ovtfzidt4naedb5nkfqup57tjy

Wizard of Oz interfaces for mixed reality applications

Steven Dow, Jaemin Lee, Christopher Oezbek, Blair MacIntyre, Jay David Bolter, Maribeth Gandy
2005 CHI '05 extended abstracts on Human factors in computing systems - CHI '05  
We share our experiences designing an audio experience in an historic site, and illustrate the evolution of the wizard interfaces alongside the user experience.  ...  In this paper we discuss the integration of wizard interface tools into a Mixed Reality (MR) design environment and show how easier creation and evolution of wizard interfaces can lead to an expanded role  ...  The wizard was redesigned for this iteration of the prototype (Figure 1b ).  ... 
doi:10.1145/1056808.1056911 dblp:conf/chi/DowLOMBG05 fatcat:gn67p7kny5euxpaklxbmjms2gq
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