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Instant messaging with emotion-embedded vectorized handwritings on mobile devices

Nai-Sheng Syu, Jia-Wei Kuo, Chih-Yuan Yao, Shan-Hsiang Shen, Yu-Chi Lai
2017 EURASIP Journal on Image and Video Processing  
Furthermore, the commonly used input methods and devices also limit handwriting messaging. For example, limited mobile screen sizes make writing multiple Chinese characters difficult.  ...  We first discover Chinese texting issues for mobile devices and emotion-delivered effectiveness of handwriting with pilot studies.  ...  Acknowledgements We thank National Science Council of Taiwan for funding support.  ... 
doi:10.1186/s13640-017-0173-6 fatcat:sp2yswhgi5eyjnue2xsmj36qum

Towards a taxonomy of error-handling strategies in recognition-based multi-modal human–computer interfaces

Marie-Luce Bourguet
2006 Signal Processing  
Our lack of understanding of how recognition-based technologies can be best used and combined in the user interface often leads to interface designs with poor usability.  ...  Every study of recognition-based human-computer interfaces shows that recognition errors reduce the effectiveness of natural input modalities such as speech and handwriting [10][11] [12] .  ...  Rule-based grammars are used to limit the range of possible inputs that a recogniser will find acceptable and hence limit its research space and the risk of recognition errors.  ... 
doi:10.1016/j.sigpro.2006.02.047 fatcat:vfilynvwezdo5l6ij6tw6xr5im

The state of the art in online handwriting recognition

C.C. Tappert, C.Y. Suen, T. Wakahara
1990 IEEE Transactions on Pattern Analysis and Machine Intelligence  
Since 1977 he has been with Nippon Telegraph and Telephone Corporation where he is engaged in research on character recognition and text processing.  ...  He received the B.E. and M.E. degrees in applied physics and the Ph.D. degree in electrical engineering from Tokyo University, Tokyo, Japan, in 1975. and 1986, respectively.  ...  Third, we know more about user-interface design, particularly about issues of useability and user friendliness.  ... 
doi:10.1109/34.57669 fatcat:at2trpyybzhy3mdqigajdvcmv4

Context-Aware Gestures for Mixed-Initiative Text Editing UIs

Luis A. Leiva, Vicent Alabau, Verónica Romero, Alejandro H. Toselli, Enrique Vidal
2014 Interacting with computers  
We performed a formal evaluation with 22 e-pen users and 32 mouse users using a gesture vocabulary of 10 symbols.  ...  We then integrated MinGestures in a CATTI prototype and tested the performance of the interactive handwriting system when it is driven by gestures.  ...  This work is supported by the 7th Framework Program of the European Union under grant agreements 600707 (tranScriptorium) and 287576 (CASMACAT), the Spanish MINECO under grant TIN2012-37475-C02-01 (STraDa  ... 
doi:10.1093/iwc/iwu019 fatcat:3foprdbi75euhnn2f57zgfqtea

Online Handwritten Mathematical Expression Recognition and Applications: A Survey

Dmytro Zhelezniakov, Viktor Zaytsev, Olga Radyvonenko
2021 IEEE Access  
The use of handwritten math recognition is illustrated by examples of applications for various fields and platforms.  ...  Recognition methods have been categorized into classes, with a description of their merits and limitations.  ...  Gesture editing is not limited to the generally accepted scribble gesture.  ... 
doi:10.1109/access.2021.3063413 fatcat:jnzaqwgg5bbabfmx6qfhhzj6ru

InkSeine

Ken Hinckley, Shengdong Zhao, Raman Sarin, Patrick Baudisch, Edward Cutrell, Michael Shilman, Desney Tan
2007 Proceedings of the SIGCHI conference on Human factors in computing systems - CHI '07  
InkSeine offers these capabilities in an interface that is tailored to the unique demands of pen input, and that maintains the primacy of inking above all other tasks.  ...  objects that can be commingled with ink notes; and it enables a quick and flexible workflow where the user may freely interleave inking, searching, and gathering content.  ...  For correction of the handwriting recognition, we use the CueTIP recognition and correction user interface [28] .  ... 
doi:10.1145/1240624.1240666 dblp:conf/chi/HinckleyZSBCST07 fatcat:i7bofe4awbarxlk7mbvwawcwfi

A Bitter Pill to Swallow: The Rise and Fall of the Tablet Computer

Paul Atkinson
2008 Design Issues  
The first to bring together the three technologies of pen interfaces, handwriting recognition, and touchscreens into a consumer product was Dr. Ralph Sklarew.  ...  His product, the "Write-Top" (Figure 7 ), built in 1987 by Linus Technologies, was "arguably the first portable computer with handwriting recognition." 32 It certainly had all the capabilities of a  ...  had changed direction to concentrate on their handwriting recognition interface software called "PenPoint."  ... 
doi:10.1162/desi.2008.24.4.3 fatcat:mprfa5tgnfb35dacfvpnw3dqdu

MathBrush: A Case Study for Pen-based Interactive Mathematics [article]

George Labahn, Edward Lank, Mirette Marzouk, Andrea Bunt, Scott MacLean, David Tausky
2008 Sketch-Based Interfaces and Modeling  
Together, these observations validate aspects of the current design of MathBrush, suggest areas for refinement, and inform the design of future pen-math systems.  ...  Current generations of computer algebra systems require users to transform two dimensional math expressions into one dimensional strings, to master complex sets of commands, and to analyze lengthy output  ...  Acknowledgements This research was supported by Microsoft Canada, the Natural Science and Engineering Research Council of Canada (NSERC), and the Ontario Ministry of Research and Innovation.  ... 
doi:10.2312/sbm/sbm08/143-150 fatcat:jzyem6ndcnf27bnlhzqmxjnoii

Text Entry in PDAs with WtX

Massimo Ancona, Gianluca Quercini
2009 Ergonomics Open Journal  
The new version of WtX features a handwriting recognition system and a mechanism (which we called First-Third-Last rule or simply FTL rule) forcing users to insert the characters of a word so as to improve  ...  While they feature a wide range of applications and services that can be used anywhere and anytime, their user interface is poor, hampered by the screen size.  ...  structure and the user interface point of view.  ... 
doi:10.2174/1875934300902010185 fatcat:scneiyysgzffjl7pmbmjssxkle

Mnemonical Body Shortcuts: Gestural Interface for Mobile Devices [article]

Ricardo João Silveira Santos Gamboa
2014 arXiv   pre-print
Following those studies, we developed inertial sensing prototypes using an accelerometer, ending in the construction and user testing of a gestural interface for mobile devices capable of properly recognizing  ...  These body-based gestures allow the user to naturally interact with mobile devices with no movement limitations.  ...   Accuracy A critical issue on gestural recognition is the impact that a low accuracy might have on user acceptance and future usage.  ... 
arXiv:1402.1296v1 fatcat:vqqgbaumqvhlljs4vj6tgp6lzi

Teaching with an intelligent electronic chalkboard

Gerald Friedland, Lars Knipping, Ra�l Rojas, Ernesto Tapia
2004 Proceedings of the 2004 ACM SIGMM workshop on Effective telepresence - ETP '04  
An algorithm simulator accepts sketches of graphs as input data and runs graph algorithms, animating them on the screen. Further assistants can be incorporated using the E-Chalk API.  ...  One assistant takes care of interpreting the handwritten input of the user. Another is a mathematical formula recognizer which processes handwritten queries for the algebraic server.  ...  Diener wrote the tracking software for the light pen used in our data wall. C. Jantz wrote the Maple interface and a lecturer tracking module. C. Zick built the data wall in our electronic classroom.  ... 
doi:10.1145/1026776.1026782 fatcat:goyq2de2cfdv7kvsllc7hdjupe

Review of Three-Dimensional Human-Computer Interaction with Focus on the Leap Motion Controller

Daniel Bachmann, Frank Weichert, Gerhard Rinkenauer
2018 Sensors  
The User Interface (UI) is the interface between computer system and user. Most of the early interfaces are Command Line Interfaces (CLIs) and interaction is performed via keyboard input.  ...  Focus is on interfaces based on the Leap Motion Controller (LMC) and corresponding methods of gesture design and recognition.  ...  Funding: Parts of the work on this paper has been supported by the Center of excellence for logistics and IT, founded by the Ministry for Innovation, Science and Research of the State of North Rhine-Westphalia  ... 
doi:10.3390/s18072194 pmid:29986517 pmcid:PMC6068627 fatcat:x527tlhyzjdjpdrlsppwgm57m4

Implementation of Advanced Communication Aid for People with Severe Speech Impairment

Ms. M. Shunmugalakshmi, Sneha Mohan, M, S. K. Sujitha
2014 IOSR Journal of Electronics and Communication Engineering  
The trial high lightened some issues which limit the performance and usability of device when applied in real usage situations, with mean recognition accuracy of 67% in these circumstances.  ...  A field trial by individuals with moderate to severe dysarthia and confined that they can make use of the device to produce intelligible speech output from disordered speech input.  ...  The acceptability of the output was evaluated with potential users.  ... 
doi:10.9790/2834-09236166 fatcat:mwnzp3edefgi3dm5dmpddnsu4m

Usable gestures for blind people

Shaun K. Kane, Jacob O. Wobbrock, Richard E. Ladner
2011 Proceedings of the 2011 annual conference on Human factors in computing systems - CHI '11  
Despite growing awareness of the accessibility issues surrounding touch screen use by blind people, designers still face challenges when creating accessible touch screen interfaces.  ...  We conducted two user studies that compared how blind people and sighted people use touch screen gestures.  ...  Any opinions, findings, conclusions or recommendations expressed in this work are those of the authors and do not necessarily reflect those of the National Science Foundation.  ... 
doi:10.1145/1978942.1979001 dblp:conf/chi/KaneWL11 fatcat:yovg7ijfu5egrhryupwnmji3ey

Interactive sketching for the early stages of user interface design

James A. Landay, Brad A. Myers
1995 Proceedings of the SIGCHI conference on Human factors in computing systems - CHI '95  
These tools are hard to use and they encourage designers and evaluators to focus on the wrong issues, such as color, fonts, and alignment, at this early stage.  ...  By supporting the early phases of the interface design life cycle, electronic sketching can both ease the prototyping of user interfaces and improve the interfaces that are eventually produced. iv .  ...  General Recognition Issues Recognition-based user interfaces translate input in a form similar to that used for human-human communication (e.g., speech, handwriting, drawings, and gestures) to a format  ... 
doi:10.1145/223904.223910 dblp:conf/chi/LandayM95 fatcat:trm5onw3abcb7i6zt5sya7tjfq
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