A copy of this work was available on the public web and has been preserved in the Wayback Machine. The capture dates from 2017; you can also visit the original URL.
The file type is application/pdf
.
Filters
A Non-photorealistic Rendering of Seurat's Pointillism
[chapter]
2006
Lecture Notes in Computer Science
, and the effects of complementary colors and halos. ...
To achieve simulating Seurat's painting style, we made careful observations on all accessible Seurat's paintings and extract from them some important features, such as the few primitive colors, point sizes ...
Conclusions and Future Work We have implemented a system that could faithfully perform a non-photorealistic rendering of Seurat pointillism. ...
doi:10.1007/11919629_76
fatcat:telxscs3t5btjj4kq2k2fx4zku
Realization of Seurat's pointillism via non-photorealistic rendering
2007
The Visual Computer
Surprisingly, there was a different trend emerging in the last decade: how to perform rendering in non-photorealistic styles. ...
[20] adopted a different approach, where they pick colors in an isoluminant manner, so that the results match well with the human perception system. Similarly, Jing et al. ...
Her research interest is on computer graphics, with a particular focus on non-photorealistic rendering. ...
doi:10.1007/s00371-007-0183-y
fatcat:ol5y4pn46fa27mq7ojt7qyja4a
Digital Mosaic Frameworks - An Overview
2007
Computer graphics forum (Print)
Art often provides valuable hints for technological innovations especially in the field of Image Processing and Computer Graphics. ...
For each of the major different approaches in literature the paper reports a short description and a discussion of the most relevant issues. ...
Acknowledgments We thank the anonymous reviewers for their insightful comments and in help us improve the paper. ...
doi:10.1111/j.1467-8659.2007.01021.x
fatcat:3czfifqlgbcm3lx35nwdl3mhje
The Role of Perception for Computer Graphics
[article]
2008
Eurographics State of the Art Reports
For rendering, this lead to the preeminence of representations based on the physics of light interacting with different media and materials. ...
Research in virtual reality has focussed on interactivity and therefore on real-time rendering techniques that improve the immersion of users in the virtual environments. ...
In particular in rendering, this kind of techniques are called non-photorealistic rendering, or NPR. ...
doi:10.2312/egst.20081045
fatcat:mvoys2dcpnbj3mcexyv5nnd6lu
Preserving Salience By Maintaining Perceptual Differences for Image Creation and Manipulation
2017
unpublished
For example, although the human visual system does not have a strong absolute sense of color or intensity, images are stored as a discrete set of color or intensity values at each pixel. ...
This dissertation examines two methods of perceptual difference preservation for two long-standing problems: 1) a color to grayscale conversion algorithm that preserves all visible color changes through ...
Early non-photorealistic rendering techniques for computer-generated pen-and-ink illustration [51, 44] mapped illumination changes to texture or line density changes (Figure 1.9) in order to visually ...
doi:10.21985/n2jd78
fatcat:mubuvbiaoraihbe4l75olm7wli