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Extending X3D for distributed multimedia processing and control

Michael Repplinger, Alexander Löffler, Benjamin Schug, Philipp Slusallek
2009 Proceedings of the 14th International Conference on 3D Web Technology - Web3D '09  
It shows a scene specified entirely in X3D, presenting the same live TV stream three times as a texture while applying different postprocessing steps after decoding the video data: From left to right,  ...  A full integration of multimedia in X3D is yet missing.  ...  Acknowledgements We would like to thank Wolfgang Burgard for his valuable work on sound rendering for RTSG, which constituted the first step towards a full integration of NMM-based multimedia processing into our X3D  ... 
doi:10.1145/1559764.1559774 dblp:conf/vrml/RepplingerLSS09 fatcat:2pkqln73a5a3zeeibp2esuxmpq

Extending the Web3D

Ivan Sopin, Felix G. Hamza-Lup
2010 Proceedings of the 15th International Conference on Web 3D Technology - Web3D '10  
We address the challenge of creating consistent, efficient, interactive, and visually appealing GUIs by proposing the X3D User Interface (X3DUI) library.  ...  Despite the rich functionality, the language does not currently provide tools for rapid development of conventional graphical user interfaces (GUIs).  ...  HTML-Based Interfaces To visualize and interact with an X3D world, the user needs special player software.  ... 
doi:10.1145/1836049.1836070 dblp:conf/vrml/SopinH10 fatcat:3opndumefrdkjpb5x524wljzem

Prototyping 3D Virtual Learning Environments with X3D-based Content and Visualization Tools.pdf

Academia EduSoft, Livia Stefan, Sorin Hermon, Marina Faka
2018 Figshare  
Over the last decade, learning settings on SecondLife or OpenSimulator 3D online platformsare employed as a distance service by virtualizing educational spaces or even an entire universitycampus.  ...  To immerse and engage the learners in a 3D space, architectural and ambient objects needto be designed, besides the transfer of the educational assets in a 3D/2.5D environment.  ...  texture mapping, animation) also humanoid animation and morphing; spatialized audio and video sources mapped onto geometry in the scene (Lee 2011); user interaction, collision, proximity and visibility  ... 
doi:10.6084/m9.figshare.6262982.v1 fatcat:eqwx4vf34vesfbm4n2gz2qkiu4

Interchanging Interactive 3D Graphics for Astronomy

C. J. Fluke, D. G. Barnes, N. T. Jones
2009 Publications Astronomical Society of Australia  
desktop, as part of conference presentations, in digital publications or as Web content.  ...  Through the use of an appropriate interchange format, and a unified interaction interface, we minimize the effort to produce visualizations appropriate for undertaking knowledge discovery at the astronomer's  ...  , capable of reading XML-encoded x3d converted output from s2plot programs, and providing a very similar user interface to s2plot.  ... 
doi:10.1071/as08025 fatcat:tgcro24w65esxagbqng3xtna7q

X3D: Extensible 3D Graphics Standard [Standards in a Nutshell]

Leonard Daly, Don Brutzman
2007 IEEE Signal Processing Magazine  
, texturing, modeling, animation, and user interactivity.  ...  It maintains the hierarchical piece/part structure as normally defined in common CAD models. The Interactive profile adds user interaction, network protocols, and additional lighting.  ... 
doi:10.1109/msp.2007.4317479 fatcat:7u4fpyhql5govjtnyux4jwtbgi

Developing Physics Simulation in Augmented Reality

Damon Shing-Min Liu, Chun-Hao Yung, Cheng-Hsuan Chung
2012 International Journal of Virtual Reality  
Physics simulations aim to model the behaviors of objects in space so as to provide realistic motions in computer animation, thereby enriching the interaction and user experience in augmented reality.  ...  the course of interaction.  ...  Over the past decade, there was an evolution in the types of AR interface being developed; moreover, interactive AR interfaces need to be as intuitive as possible to be accepted by users.  ... 
doi:10.20870/ijvr.2012.11.2.2842 fatcat:oyn2ihd2y5gcbjbmzc7sbxjkzq

X3D: Extensible 3D Graphics Standard [Standards in a Nutshell]

Leonard Daly, Don Brutzman
2007 IEEE Signal Processing Magazine  
, texturing, modeling, animation, and user interactivity.  ...  It maintains the hierarchical piece/part structure as normally defined in common CAD models. The Interactive profile adds user interaction, network protocols, and additional lighting.  ... 
doi:10.1109/msp.2007.905889 fatcat:yop2bkw56faujop4osaymhpbda

GeoVEs as Tools to Communicate in Urban Projects: Requirements for Functionality and Visualization [chapter]

Mahmud Shahrear Kibria, Sisi Zlatanova, Laure Itard, Machiel van Dorst
2009 Lecture Notes in Geoinformation and Cartography  
Capabilities: The capability domain consists of functionalities related to the interface of the geoVE; it enables users to interact with the interface, 3D models and attribute information.  ...  A Geo-Virtual Environment (geoVE) can play an important role as a communication tool in the field of spatial planning, but such tools are still in limited use.  ...  However, many developments in X3D and multi-user interfaces allowing collaboration are already taking place.  ... 
doi:10.1007/978-3-540-87395-2_24 fatcat:ikupyx5f7rck7mmbc4jlqzefle

Combining 3-D geovisualization with force feedback driven user interaction

Adam Faeth, Michael Oren, Chris Harding
2008 Proceedings of the 16th ACM SIGSPATIAL international conference on Advances in geographic information systems - GIS '08  
The overlap of visual and force representation of 3-D data aides hand-eye coordination for these tasks and helps the user to perceive the 3-D spatial data in a more holistic, multi-sensory way.  ...  The Phantom uses a 3-D force feedback stylus, which acts as a virtual "finger tip" that allows the user to feel the shape (morphology) of the terrain's surface in great detail.  ...  M4-Geo's touchable User Interface panel We use the phantom's stylus for all interaction tasks, including interactions with the graphical user interface (GUI).  ... 
doi:10.1145/1463434.1463466 dblp:conf/gis/FaethOH08 fatcat:xtu2pcy46jefxaxirnxccuhefy

X3D Nodes for Representing and Rendering Real Characters in 3D Virtual Environments

In-Kwon Kim, Sin-Ae Kwon, Mihye Kim, Kwan-Hee Yoo
2015 International Journal of Smart Home  
Implemented results demonstrate the feasibility of the proposed X3D nodes as an extension of the X3D core components for rendering real characters in 3D virtual spaces.  ...  for representing and rendering real-world characters in virtual spaces, aiming to make them available as an extension of the X3D core nodes.  ...  As a result, these types of learning systems are limited as regards improvement of user immersion and interaction because users need to control and animate virtual characters through user-steered interfaces  ... 
doi:10.14257/ijsh.2015.9.2.18 fatcat:2gjremtus5g5bi5wmlb526pnna

Towards virtualization of user interfaces based on UsiXML

José Pascual Molina Massó, Jean Vanderdonckt, Francisco Montero Simarro, Pascual González López
2005 Proceedings of the tenth international conference on 3D Web technology - Web3D '05  
or a 3D virtual user interface in VRML97 or X3D, for both presentation and behavior parts.  ...  The user interface description can be edited within an appropriate graphical editor, in 2D for instance, and leads to 2D or 3D rendering or an automated generation of a 2D graphical user interface in Java  ...  All information regarding UsiXML and software described in this paper are accessible through  ... 
doi:10.1145/1050491.1050516 dblp:conf/vrml/MassoVSL05 fatcat:4dwxeh57vnbpxk2atgtinmdmze

E-Learning Systems in Virtual Environment

H. M. Abdul-Kader
2008 2008 ITI 6th International Conference on Information & Communications Technology  
X3D is used as the main implementation tool which gives the systems users the full visualization and interactivity of all learning steps.  ...  In this paper the benefits of virtual reality environment using X3D in e-learning applications are demonstrated.  ...  The effect of 3D objects modeling appears in increasing the user attention and interactivity with the objects as in real world.  ... 
doi:10.1109/itict.2008.4806644 fatcat:bfjdbacsbjdqzazwq3jcncwo6u

X-VRML for advanced virtual reality applications

K. Walczak, W. Cellary
2003 Computer  
, and texture map-ping.  ...  The project creates 3D representations of cultural objects, stores them in a database, and presents them to users interactively in VR interfaces dynamically generated from X-VRML models by an X-VRML processor  ... 
doi:10.1109/mc.2003.1185226 fatcat:slcmufesjzhwhcqjmux44z4r5q

Architecture And Experiments In Networked 3D Audio/Graphic Rendering With Virtual Choreographer

Christian Jacquemin
2004 Proceedings of the SMC Conferences  
For instance, in interfaces for sound spatialization such as MidiSpace [15] or VirtueString [4] , the graphical interface is used to control interactively the parameters of a virtual sonic scene by  ...  Scene graphs, an already-established technique in interactive graphics for spatialized data representation, is the heart of Virtual Choreographer data structure, as it is the case for X3D, and previously  ... 
doi:10.5281/zenodo.849150 fatcat:fci4cy72e5bofk46w2whhtpk54


F. Henze, N. Magdalinski, F. Schwarzbach, A. Schulze, Ph. Gerth, F. Schäfer
2013 The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences  
Information systems play an important role in historical research as well as in heritage documentation.  ...  The analysis of spatial data shall be possible through the integration of web-based GIS functions.  ...  In addition to many possible retrieval methods and filters, we will also try to keep the Graphical User Interface (GUI) as smart as possible.  ... 
doi:10.5194/isprsarchives-xl-5-w2-325-2013 fatcat:fc5udbuwi5bmfbpj32gomfeahq
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