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Interactive System Design and Object Models [chapter]

Nuno Jardim Nunes, Marco Toranzo, João Falcão e Cunha, Jaelson Castro, Srdjan Kovacevic, Dave Roberts, Jean-Claude Tarby, Mark Collins-Cope, Mark van Harmelen
1999 Lecture Notes in Computer Science  
This paper reports the activities of the ECOOP'99 Workshop on Interactive System Design with Object Models (WISDOM'99).  ...  traceability model of user interface design.  ...  New notations to improve object models better supporting interactive systems design.  ... 
doi:10.1007/3-540-46589-8_16 fatcat:qmc74x7tkjhepijiivrarsr3wi

An object-oriented model for the design of cross-domain dialogue systems

Ian M. O'Neill, Michael F. McTear
1997 Interactive Spoken Dialog Systems on Bringing Speech and NLP Together in Real Applications - ISDS '97   unpublished
The coded objects that comprise the system contribute both recognition rules and processing rules (heuristics).  ...  A Dialogue Model records individual concepts as they occur; notes the extent to which concepts have been confirmed; populates request templates; and fulfils a remembering and reminding role as the system  ...  Based on the notion of an evolving, multi-layered dialogue model (McGlashan, 1996) , our system design includes a number of dialogue model classes (collectively the Dialogue Model) whose role it is to  ... 
doi:10.3115/1641462.1641466 fatcat:byo4x24nbjc3fckksjrwyj6sma

Using the PAC-Amodeus model and design patterns to make interactive an existing object-oriented kernel

T. Duval, F. Pennaneac'h
Proceedings 33rd International Conference on Technology of Object-Oriented Languages and Systems TOOLS 33  
Assuming that the initial application uses an ' Abstract Factory' pattern (GoF87) in order to create new objects, our aim is achieved by using the PAC-Amodeus model and extending the existing objects to  ...  Although our field of interest is physical and behavioural simulation, the techniques developed in this paper can be applied to any non-interactive object oriented existing kernel.  ...  An interactive system can be modelled as a hierarchy of PAC agents, as shown in figure 1 .  ... 
doi:10.1109/tools.2000.848779 dblp:conf/tools/DuvalP00 fatcat:pogffjtgujapvj3idhtron4ie4

Extending G-nets to support inheritance modeling in concurrent object-oriented design

Haiping Xu, S.M. Shatz
SMC 2000 Conference Proceedings. 2000 IEEE International Conference on Systems, Man and Cybernetics. 'Cybernetics Evolving to Systems, Humans, Organizations, and their Complex Interactions' (Cat. No.00CH37166)  
because they tend to provide a visual, and thus easy to understand, model. • Extending G-Nets to support inheritance in object-oriented design and agent-oriented design provides an effective way for modeling  ...  Our Current Work: Agent-Oriented Design • A multi-agent system (MAS) is a concurrent system with autonomous, reactive, internally-motivated agents in a decentralized environment. • We extend G-Net to support  ...  Future Work • Transform the object model and agent model into colored Petri nets, and verify our net models using existing Petri net tools, such as Design/CPN. • Incrementally design our distributed object  ... 
doi:10.1109/icsmc.2000.884479 dblp:conf/smc/XuS00 fatcat:wt7g2cgzyrd6jkyvdyzh6qgzoy

Design of warehousing and distribution systems: an object model of facilities, functions and information

T. Govindaraj, E.E. Blanco, D.A. Bodner, M. Goetschalckx, L.F. McGinnis, G.P. Sharp
SMC 2000 Conference Proceedings. 2000 IEEE International Conference on Systems, Man and Cybernetics. 'Cybernetics Evolving to Systems, Humans, Organizations, and their Complex Interactions' (Cat. No.00CH37166)  
In this paper, we describe the object model, and outline plans for implementing a design system.  ...  Upon further development, the model will be incorporated into an interactive system to assist in design.  ...  Keck Foundation and UPS Worldwide Logistics.  ... 
doi:10.1109/icsmc.2000.885998 dblp:conf/smc/GovindarajBBGMS00 fatcat:dbj2hh4rhnhchf4ynkpot5xuja

Model-based automation of the design of user interfaces to digital control systems

R.R. Penner, E.S. Steinmetz
2002 IEEE transactions on systems, man and cybernetics. Part A. Systems and humans  
Our solution, called DIGBE (Dynamic Interface Generation for Building Environments), separates domain knowledge, interaction design, and presentation heuristics into separate, collaborating models.  ...  Each model contains knowledge about a particular aspect of interface design, and uses this knowledge to dynamically create each user interface that is needed to support the users of the control systems  ...  The Domain Model provides the semantic basis for interaction design, allowing control system independence and an object-oriented representation of control system components.  ... 
doi:10.1109/3468.995528 fatcat:hstgznecwfgzlk27n4qf67f3ye

Towards a taxonomy for interactive graphics systems [chapter]

G. Pierra
1995 Eurographics  
The possible uses of this taxonomy include the following: -facilitating the selection process of a suitable architecture model for a system under design, -enabling the architecture model designers to precise  ...  The possible uses of this taxonomy include the following: -facilitating the selection process of a suitable architecture model for a system under design, -enabling the architecture model designers to precise  ...  Architecture models for interactive graphics system A lot of models exist for the design of interactive systems. Each model focuses on a different point and is intended to solve a different problem.  ... 
doi:10.1007/978-3-7091-9437-9_24 fatcat:umg4ktlxnnhmxoocrggr437mba

An Instance-Based Structured Object Oriented Method for Co-analysis/Co-design of Concurrent Embedded Systems

Matt Ryan, Sule Simsek, Xiaoqing Liu, Bruce McMillin, Ying Cheng
2006 30th Annual International Computer Software and Applications Conference (COMPSAC'06)  
object and behavioral models.  ...  of hardware and software components and their interactions.  ...  Class-based approaches to object-oriented co-analysis and co-design present two key problems to embedded systems design.  ... 
doi:10.1109/compsac.2006.26 dblp:conf/compsac/RyanSLMC06 fatcat:6fptoo55yjgu3mhegaqpgkejau

A Framework for Modelling the User Interaction with a Complex System [chapter]

Ma L. Rodríguez Almendros, Ma J. Rodríguez Fórtiz, M. Gea Megías
2003 Lecture Notes in Computer Science  
In this paper, we propose a suitable framework to analyse and design these complex systems, and a formal model that allows us to prove the system properties and validates the specification.  ...  This increase in computational power allows the designer to develop better interfaces oriented to more intuitive human-computer interaction using an interaction style more adapted to the user and system  ...  Next section will present a formal model of interactive system based on a direct manipulation style, focusing on objects and their relationships, graphical representation, interaction facilities and formal  ... 
doi:10.1007/978-3-540-45210-2_6 fatcat:vsk6fccokzfbzjmydzmwxw36hu

Structuring UML Design Deliverables [chapter]

Pavel Hruby
1999 Lecture Notes in Computer Science  
The structure is based on a pattern of four models describing classifier relationships, interactions, responsibilities and state machines.  ...  Many would like to use UML for software development, but do not know how to structure design models and what the relationships between various UML diagrams are.  ...  The reason for the absence of models is the principle of object-oriented design, in which the class model and the object interaction model substitute procedure relationships and procedure interactions  ... 
doi:10.1007/978-3-540-48480-6_22 fatcat:7bues4idzveufhxrpnnmuzenvy

Translating Fusion/UML to Object-Z

M. Bittner, F. Kammuller
2003 First ACM and IEEE International Conference on Formal Methods and Models for Co-Design, 2003. MEMOCODE '03. Proceedings.  
We present an extension of the development method Fusion/UML that translates the results of analysis and design into the formal specification language Object-Z.  ...  The extended process establishes a consistency relationship between analysis and design. Furthermore, a formal specification for the implementation is produced.  ...  The design models are four: object interaction model, reference model, class interface model, and inheritance model.  ... 
doi:10.1109/memcod.2003.1210087 dblp:conf/memocode/BittnerK03 fatcat:cg5zzeaejze25m2depe5zoskd4

UMDD: User Model Driven Software Development

Xiaochun Wang, Yuanchun Shi
2008 2008 IEEE/IFIP International Conference on Embedded and Ubiquitous Computing  
development, which integrates HCI techniques into software development method by eliciting user model under the participation of user, HCI designer and software engineer.  ...  The existing software engineering seldom considers software usability, and Human-Computer Interaction (HCI) techniques which can improve the software usability cannot guarantee development efficiency.  ...  Object-oriented analysis and design method [2] uses object to analyze software system, and includes many models such as object model and function model, but not includes the model related to presentation  ... 
doi:10.1109/euc.2008.59 dblp:conf/euc/WangS08 fatcat:gm7l6ag7sfa65ndbopy6hjeexm

Pattern-Based Approach for Designing with Diagrammatic and Propositional Conceptual Models [chapter]

Wolfgang Maass, Sabine Janzen
2011 Lecture Notes in Computer Science  
A conceptual modeling approach for Ubiquitous Information Systems (UIS) is presented as a central part of a UIS design methodology.  ...  ), and formalized propositional conceptual models.  ...  Acknowledgements This paper is based on work done in the project 'Interactive Knowledge Stack (IKS)' (FP7 231527) co-funded by the European Commission.  ... 
doi:10.1007/978-3-642-20633-7_14 fatcat:hrswhrj2yzhg7osvhfev4ual3a

Modeling Principles of the Sequence Diagram and its Application in MDA Software Paradigm

De Ren Yang, Min Liu, Zhao Hua Gu
2012 Advanced Engineering Forum  
In this paper, its application in software design was studied, and its inherent linkage with object-oriented programming was discussed, and the interactive mechanism among its elements was explored.  ...  The sequence diagram can be used to design object-oriented software; however, its modeling principles are lack of research.  ...  Thirdly, in system design, the sequence diagram is used to describe interactive mechanism among objects by system designers and developers, in order to model system logic flow, and to model and verify  ... 
doi:10.4028/www.scientific.net/aef.6-7.15 fatcat:mm4cx7mvyzf4hlu3yregz6a5im

Balancing physical and digital properties in mixed objects

Céline Coutrix, Laurence Nigay
2008 Proceedings of the working conference on Advanced visual interfaces - AVI '08  
The resulting enriched Mixed Interaction Model aims at balancing physical and digital properties in the design process of mixed objects.  ...  Mixed interactive systems seek to smoothly merge physical and digital worlds. In this paper we focus on mixed objects that take part in the interaction.  ...  MODELING OF A MIXED OBJECT The key concept of the Mixed Interaction Model is a mixed object. The Mixed Interaction Model enables us to model both mixed objects and interaction with them.  ... 
doi:10.1145/1385569.1385619 dblp:conf/avi/CoutrixN08 fatcat:j2vdcguoefdt7fxrsvgl4tzfii
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