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Interactive 3D Face Stylization Using Sculptural Abstraction [article]

Jan Jachnik, Dan B Goldman, Linjie Luo, Andrew J. Davison
2015 arXiv   pre-print
In this work we demonstrate an interactive system for enhancing face geometry using a class of stylizations based on visual decomposition into abstract semantic regions, which we call sculptural abstraction  ...  We propose an interactive two-scale optimization framework for stylization based on sculptural abstraction, allowing real-time adjustment of both global and local parameters.  ...  We thank David Salesin, Holger Winnemöller, Wil Li, and Aaron Hertzmann for their input on non-photo-realistic rendering for 3D.  ... 
arXiv:1502.01954v1 fatcat:vbeormhxz5fhblp32heexy5ldy

Cubic stylization

Hsueh-Ti Derek liu, Alec Jacobson
2019 ACM Transactions on Graphics  
We present a 3D stylization algorithm that can turn an input shape into the style of a cube while maintaining the content of the original shape.  ...  The key insight is that cubic style sculptures can be captured by the as-rigid-as-possible energy with an l1-regularization on rotated surface normals.  ...  Our method contributes to the field of direct 3D stylization, focusing on the style of cubic sculptures (Fig. 7) .  ... 
doi:10.1145/3355089.3356495 fatcat:xdt7h3iqfrcutolrpt3ylplnte

State of the art on stylized fabrication

Nico Pietroni, Bernd Bickel, Luigi Malomo, Paolo Cignoni
2019 SIGGRAPH Asia 2019 Courses on - SA '19  
However, fabrication technologies can also be used to create a stylistic representation of a digital shape. We refer to this class of methods as "stylized fabrication methods."  ...  These methods abstract geometric and physical features of a given shape to create an unconventional representation, to produce an optical illusion, or to devise a particular interaction with the fabricated  ...  Shadows can be used as a medium to create suggestive effects. The approach proposed by Mitra and Pauly [MP09] creates 3D shadow art sculptures.  ... 
doi:10.1145/3355047.3359411 dblp:conf/siggrapha/PietroniBMC19 fatcat:ulu3xdhvybhp7ixqn66rzhzsw4

State of the Art on Stylized Fabrication

Bernd Bickel, Paolo Cignoni, Luigi Malomo, Nico Pietroni
2018 Computer graphics forum (Print)  
However, fabrication technologies can also be used to create a stylistic representation of a digital shape. We refer to this class of methods as "stylized fabrication methods."  ...  These methods abstract geometric and physical features of a given shape to create an unconventional representation, to produce an optical illusion, or to devise a particular interaction with the fabricated  ...  Shadows can be used as a medium to create suggestive effects. The approach proposed by Mitra and Pauly [MP09] creates 3D shadow art sculptures.  ... 
doi:10.1111/cgf.13327 fatcat:kfrnzccxjbd3bffav25jx7zvim

Advancing Creative Visual Thinking with Constructive Function-based Modelling

Alexander Pasko, Valery Adzhiev, Evgeniya Malikova, Victor Pilyugin
2013 Journal of Information Technology Education Innovations in Practice  
This approach assumes the use of a simple programming language or interactive software tools for creating a shape model, generating its images, and finally fabricating a real object of that model.  ...  We describe the ways in which an approach to constructive shape modelling can be used to advancing creative visual thinking in artistic and technical education.  ...  Examples of such interactions are areas such as 3D Face Recognition that performs automatic construction of an appropriate 3D model from a real face, Augmented Reality that suggests manipulating 3D objects  ... 
doi:10.28945/1770 fatcat:hfxqnt3xzvc6jnopn34fuho7iu

Historical and technical insight into the human motifs in the glass sculpture

Maria A. Villegas-Broncano, J. Alberto Durán-Suárez
2021 Arte, Individuo y Sociedad  
Either figurative or abstract human references can be found, although the former are the majority. This tendency is also present in the contemporary Studio Glass Movement sculptures.  ...  This paper focuses on the binomial glass sculpture and human motifs.  ...  Acknowledgements This work has been partially funded by the project "History of the glass sculpture and its conservation as historic heritage", ref.  ... 
doi:10.5209/aris.69159 fatcat:pynysjprsnaohowsvnjj5kx77u

Stylized Robotic Clay Sculpting

Zhao Ma, Simon Duenser, Christian Schumacher, Romana Rust, Moritz Baecher, Fabio Gramazio, Matthias Kohler, Stelian Coros
2021 Computers & graphics  
This paper presents an interactive design system that allows the user to create and fabricate stylized sculptures in water-based clay, using a standard 6-axis robot arm.  ...  subtractive robotic fabrication process using customized tools.  ...  For models, we used a relatively flat model generated from a height-field image of the letter "G" and an abstract 3D face model to compare the visual appearance of the developed styles on different types  ... 
doi:10.1016/j.cag.2021.05.008 fatcat:ccmjsjdphjblzopekdf7zed3wa

Visualizing the Evolution of the Sukhothai Buddha

Sawitree Wisetchat
2013 Southeast Asian studies  
To analyze this evolution, first a conventional "visual vocabulary" approach is used, wherein 12 styles (precursors, contemporaries, and successors of the Sukhothai style) are described and summarized  ...  While applied here to the study of Buddhist sculptures, this technique has other potential applications to art history, architecture, and graphic design generally.  ...  Conclusion The Sukhothai style of Buddha sculptures may be regarded as a refinement and idealization of Buddhist form that emphasizes graceful contours and a face that is androgynous and abstract, with  ... 
doi:10.20495/seas.2.3_559 fatcat:2s4ibdhrfndtvnji5vkvlshl5u

3D URBAN GEOVISUALIZATION: IN SITU AUGMENTED AND MIXED REALITY EXPERIMENTS

A. Devaux, C. Hoarau, M. Brédif, S. Christophe
2018 ISPRS Annals of the Photogrammetry, Remote Sensing and Spatial Information Sciences  
<p><strong>Abstract.  ...  This use case requires advances regarding existing geovisualization methods.  ...  geovisualization: 3D data modeling, rendering, stylization and interaction.  ... 
doi:10.5194/isprs-annals-iv-4-41-2018 fatcat:hvtknwv3xrgvxlzwizd4n3mjrm

Computer-Aided Design of Tactile Models [chapter]

Andreas Reichinger, Moritz Neumüller, Florian Rist, Stefan Maierhofer, Werner Purgathofer
2012 Lecture Notes in Computer Science  
User interaction necessary for abstraction / depth generation. Often difficult. Requires user interaction for content creation ("hal- lucination" of invisible parts). Exception: multi-view input.  ...  embossing techniques may be used to create low-cost copies. 3D Objects All kinds of objects, sculptures, architecture and so on can be acquired in full 3D by a wide range of 3D scanners.  ... 
doi:10.1007/978-3-642-31534-3_73 fatcat:eltm2nriwngkxo2u35t7pekjwq

تفعیل جمالیات الفن الأفریقی فی تصمیم الزجاج الفنی

هاجر سعید حفناوی
2021 مجلة العمارة والفنون والعلوم الإنسانية  
such as exaggeration, omission, flatness and abstraction, they also used symbols and human elements, especially the African woman in addition to animal elements.  ...  -The need to explain how the aesthetics of African art have been used in the fields of fine art and applied arts.  ...  The Second Application: Based on the African art philosophy in using elements such as using human in an abstract way, it was executed by using glass painting and slumping to achieve the form of the plate  ... 
doi:10.21608/mjaf.2019.18400.1359 fatcat:uthyukcflnfsjm6vbr5o2ynouu

High-quality hair modeling from a single portrait photo

Menglei Chai, Linjie Luo, Kalyan Sunkavalli, Nathan Carr, Sunil Hadap, Kun Zhou
2015 ACM Transactions on Graphics  
We fit a parametric morphable face model to the input photo and construct a base shape in the face, hair and body regions using occlusion and silhouette constraints.  ...  We then estimate the normals in the hair region via a Shape-from-Shadingbased optimization that uses the lighting inferred from the face model and enforces an adaptive albedo prior that models the typical  ...  Acknowledgment We would like to thank Hao Li for sharing the multi-view stereo data, the Flickr users for letting us use their work under the Creative Commons License, and the anonymous reviewers for their  ... 
doi:10.1145/2816795.2818112 fatcat:jw6szdbvcracfh5hky4viyxcui

Procedural models for cartoon cracks and fractures animations

Jing Liao, Jinhui Yu
2012 The Visual Computer  
Next, we generate the Voronoi textures on the 2.5D object model for visual abstraction of cartoon cracks.  ...  Faces other than the front one is assigned by the user.  ...  Such effects may be used in cartoon, say Cinderella becomes a sculpture made of mud when cursed by the witch, and then breaks.  ... 
doi:10.1007/s00371-012-0698-8 fatcat:bwue5oeat5f7jakmqkmszkpg2i

Geometric Style Transfer [article]

Xiao-Chang Liu, Xuan-Yi Li, Ming-Ming Cheng, Peter Hall
2020 arXiv   pre-print
Other factors of style include composition, the projection system used, and the way in which artists warp and bend objects.  ...  This new architecture runs prior to a network that transfers texture style, enabling us to transfer texture to a warped image.  ...  It includes image synthesis from 3D models, the emulation of substrate and media, and user interaction, but we confine ourselves to NPR from images.  ... 
arXiv:2007.05471v1 fatcat:uo34uik5jff3rpgd4ki255mzgq

Bauhaus, Constructivism, Performance

Johannes Birringer
2013 PAJ : Journal of Performance and Art  
4 We do not see the human body or face of the performer as s/he is completely masked by sculptural form.  ...  Bottom: 3D Alignment Forms, animation of dancer's traceforms in One Flat Thing, reproduced mapped to 3D space.  ... 
doi:10.1162/pajj_a_00145 fatcat:ogej5k6pmrffnkid65msp5jhja
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