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Developing Prototype in Online Class using Justinmind: A COVID-19 Story

Noorihan Abdul Rahman, Rozianiwati Yusof, Nor Asma Mohd Zin, Zuriani Ahmad Zukarnain
2021 Journal of Computing Research and Innovation  
This paper shares COVID-19 story in terms of learning system development online which is challenging for learners and instructors.  ...  The learners have been asked to plan, gather, and design the user interface according to the requirements stated previously.  ...  collaborating with this study.  ... 
doi:10.24191/jcrinn.v6i2.199 fatcat:5ln6ni44grdqjohy2rbi7zicgu

Interactive Prototypes to Foster Pedagogical Activities for Mobile Collaborative Learning Environment (MCLE)

Abdul Razaque, Khaled Elleithy
2012 International Journal of Interactive Mobile Technologies  
This technological revolution of connecting large numbers of potential learners through mobile telephony creates new challenges for developing the new architectures for education and business.  ...  , virtual learning environments and conference systems with support of MCL for education and other organizations.  ...  The idea of mobile-based learning is different from traditional classroom-based learning. The mobile-based learning pedagogical method provides many possibilities.  ... 
doi:10.3991/ijim.v6i1.1808 fatcat:iqwz4vg2gjdynmk6gl3pa3ofjm

A Framework for Educational Collaborative Activities Based on Mobile Devices: A Support to the Instructional Design

Rene Cruz Flores, Gabriel López Morteo
2010 International Journal of Interactive Mobile Technologies  
In this paper we present a framework (CA-Mobile Framework) for developing educational activities for collaborative learning based on mobile devices.  ...  The framework has two main components, the Reference Document component and an API for developing mobile software.  ...  A FRAMEWORK FOR EDUCATIONAL COLLABORATIVE ACTIVITIES BASED ON MOBILE DEVICES A SUPPORT TO THE INSTRUCTIONAL DESIGN A FRAMEWORK FOR EDUCATIONAL COLLABORATIVE ACTIVITIES BASED ON MOBILE DEVICESA SUPPORT  ... 
doi:10.3991/ijim.v4i3.1268 fatcat:ozifzf7pvraltdquy5igm3nlt4

Evaluating and Adopting e-Learning Platforms

Richard W. C.
2013 International Journal of e-Education, e-Business, e-Management and e-Learning  
This paper aims to propose a framework for classifying and analyzing e-Learning platforms from the infrastructure, functions, specialization, learning activity, learning context, learning experience and  ...  The framework is used to classify and evaluate a number of existing mathematics e-Learning platforms.  ...  For mobile learning, the adopted software platform may affect the degree of interactivity.  ... 
doi:10.7763/ijeeee.2013.v3.229 fatcat:2qvyhlswevebfj3fcjhfhxh5jq

A Design-Based Approach To Developing A Mobile Learning System

Martina Holenko Dlab, Natasa Hoic-Bozic, Ivica Boticki
2017 Zenodo  
The main research method applied during the development of the SCOLLAm mobile learning system is design-based research.  ...  SCOLLAm [in]Form system was used to design learning activities for math classes during which students practice calculation.  ...  The authors would like to thank the staff of Primary School Trnjanska -Ivančica Tajsl Dragičević, Kristina Vlah, Luci Plenković Omerso, Jasna Haraminčić, Petra Crnjević Trstenjak and Nada Šimić -for their  ... 
doi:10.5281/zenodo.1132417 fatcat:o4akm7efunac3gt2tyep7ctfvq

Designing Technology for Content-Independent Collaborative Mobile Learning

I. Boticki, Lung Hsiang Wong, Chee-Kit Looi
2013 IEEE Transactions on Learning Technologies  
This paper describes the design of a technology platform for supporting content-independent collaborative mobile learning in the classroom.  ...  We present the theoretical underpinnings of our approach, the initial design of the software and the iterative cycles of a Design-based Research (DBR) approach that tries out the continuously being-refined  ...  Design-Based Research In our attempt to contribute to the existing body of research in mobile computer supported collaborative learning, we adopted the Design-based Research methodology, also known as  ... 
doi:10.1109/tlt.2012.8 fatcat:ijjj5b7425brnciuf5e27ruw4q

Design of Smart Learning in Mobile Environment

Joung-Souk Sung
2015 International Journal of Software Engineering and Its Applications  
This paper describes the design of smart learning in collaborative environment based on mobile device.  ...  In our research, we have designed possibilities to collaborative learning in smart learning with wireless networks and mobile devices.  ...  Furthermore, Mobile tutor ask learners to interactive their experiences and provide feedback about topic. Based on tutor' overall feedback, ISLS can support collaborative learning.  ... 
doi:10.14257/ijseia.2015.9.12.33 fatcat:pexb7gbv7ne5hmio6owa72ngiq

A Course Design for Individualized Learning Leveraging Didactic Functions of Mobile Learning Devices

Sigrid Schefer-Wenzl, Igor Miladinovic
2017 International Journal of Advanced Corporate Learning  
We use mobile devices as key enabler serving different didactic functions in the context of learning, prototyping and collaboration.  ...  Mobile computing and wireless technologies are transforming traditional educational patterns. The use of mobile devices for educational purposes led to what is known as mobile learning.  ...  In addition, mobile devices serve as the primary learning medium as all learning material is designed for mobile learning. All collaboration tools are also selected for use on mobile devices.  ... 
doi:10.3991/ijac.v10i2.7352 fatcat:qetfe4odvzfkbihqvbesnf3nny

Location-Based Adaptive Mobile Learning Research Framework and Topics

Qing Tan, Kinshuk, Yen-Hung Kuo, Yu-Lin Jeng, Po-Han Wu, Yueh-Min Huang, Tzu-Chien Liu, Maiga Chang
2009 2009 International Conference on Computational Science and Engineering  
adaptive and collaborative learning in mobile learning environment.  ...  Location-based adaptive mobile learning utilizes a unique feature: location awareness of mobile devices in regards to other online learning to implement location-based functionalities or features to create  ...  The Five mobile software design principles provide the guideline for the mobile software development as well as for the mobile application evaluation.  ... 
doi:10.1109/cse.2009.96 dblp:conf/cse/TanKKJWHLC09 fatcat:4sglrxayq5he3dnx4suiz2k7pi

A Design Requirements Framework for Mobile Learning Environments

David Parsons, Hokyoung Ryu, Mark Cranshaw
2007 Journal of Computers  
This paper proposes a conceptual framework for mobile learning applications that provides systematic support for mobile learning experience design.  ...  Similarly, the framework provides forward engineering support for the successful design of future mobile learning systems.  ...  and teachers in the classroom Mobility: PDA Interface design: Visualisation software, Mobile software.  ... 
doi:10.4304/jcp.2.4.1-8 fatcat:puf2bt2zrveclbjyhkhkrunsy4

Mobile Inquiry Learning in Sweden: Development Insights on Interoperability, Extensibility and Sustainability of the LETS GO Software System

Bahtijar Vogel, Arianit Kurti, Marcelo Milrad, Emil Johansson, Maximilian Müller
2014 Educational Technology & Society  
One of the aims of the project is to support "open inquiry learning" using mobile science collaboratories that provide open software tools and resources, and participation frameworks for learner project  ...  collaboration, mobile data and media capture, publishing, analysis, and reflection.  ...  These insights were gained during iterative user-centred development cycles of a software system designed and implemented for fostering collaborative science learning activities.  ... 
dblp:journals/ets/VogelKMJM14 fatcat:awpmyav6zbgxvcpntquyfoyzcq

Building a Software Service for Mobile Devices to Enhance Awareness in Web Collaboration

Santi Caballe, Fatos Xhafa, Jordi Raya, Leonard Barolli, Kazunori Uchida
2014 2014 International Conference on Intelligent Networking and Collaborative Systems  
In this paper, we propose the construction of an effective event notification software service for mobile devices to provide anytime anywhere awareness to online work teams during Web collaboration.  ...  The ultimate aim of this research is to provide software designers of Web collaboration tools and applications with general guidelines as for how to face common issues and challenges when incorporating  ...  the design of our mobile knowledge-based groupware system.  ... 
doi:10.1109/incos.2014.11 dblp:conf/incos/CaballeXRBU14a fatcat:7f66po46ufbwdblpzimyirlfly

A Self-Adaptive Multi-Agent System Approach for Collaborative Mobile Learning

Didac Gil de la Iglesia, Juan Felipe Calderon, Danny Weyns, Marcelo Milrad, Miguel Nussbaum
2015 IEEE Transactions on Learning Technologies  
This includes elements such as autonomy for personal interactive learning, richness for large group collaborative learning (indoor and outdoor), as well as robustness of the learning system.  ...  Despite significant research in the field of mobile learning, very few efforts have focused on collaborative mobile learning requirements from a software engineering perspective.  ...  RQ2: Which software elements are necessary for collaborative mobile learning applications, in order to satisfy resource-sharing requirements for individual performance and collaborative interactions?  ... 
doi:10.1109/tlt.2014.2367493 fatcat:ewp3wk7povbcdn5yx3k65kaseu

Developing Mobile Collaborative Learning Applications for Mobile Users

Kwang B Lee
2011 International Journal of Interactive Mobile Technologies  
This paper introduces the theoretical and technical foundations for designing and developing an effective MCL environment.  ...  Mobile collaborative learning (MCL) is a small group learning application, and it is a new research area in which students can obtain knowledge about a topic and concept via communicating with other students  ...  Learning Applications The mobile learning application is a software product for mobile devices.  ... 
doi:10.3991/ijim.v5i4.1823 fatcat:dqzw2xzlnve3jd6bjttlq2vhse

Sustainable Development for Higher Education Sector using Mobile Cloud with Moodle

Aye Pwint Phyu, Khaing Khaing Wai
2019 Zenodo  
Mobile cloud learning, a combination of mobile learning and cloud computing, is a relatively new concept that holds considerable promise for future development and delivery in the education sectors.  ...  The main focus of this paper is to explore how cloud computing changes traditional mobile learning.  ...  The shift of the mobile learning definition changes the focus from mobile devices to mobile learners, and requires designers not to design instructions for a new class of mobile technologies, but to  ... 
doi:10.5281/zenodo.3591432 fatcat:ilulxcqczzcu7giab6b6ceofvy
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