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Modelling form-based interfaces with bipartite state machines

D. Draheim, G. Weber
2005 Interacting with computers  
The screen diagram is intended to introduce the modeller to the notion of submit/response style dialogues in a hands-on fashion.  ...  Systems generated from the specification language Angie can be considered as simulations of the models proposed in this article. A discussion of related work follows in Section 9,  ...  The modelling method presented here can nevertheless be seen as an integration of practical experiences from fourth generation languages into a state-of-the-art modelling style.  ... 
doi:10.1016/j.intcom.2005.01.002 fatcat:3jcqlr7hgbe6flilctyhpzl4my

Multiliteracies Pedagogy

Erika Hepple, Margaret Sockhill, Ashley Tan, Jennifer Alford
2014 Journal of Adolescent & Adult Literacy  
English language learners. Abstract Multiliteracies pedagogy is an approach to teaching language and literacy that takes into account the complex and dynamic nature of global communication.  ...  of multimodal text design.  ...  Multiliteracies dimension -Design Texts are designed integrating a range of modalities The creative process of creating, arranging and filming the models engaged the students in oral discussions, sketching  ... 
doi:10.1002/jaal.339 fatcat:c4grlkm2rzf5hjizyaxck7rrwa

Design and Implementation of a Semantic Dialogue System for Radiologists [article]

Daniel Sonntag and Martin Huber and Manuel Möller and Alassane Ndiaye and Sonja Zillner and Alexander Cavallaro
2017 arXiv   pre-print
We will focus on usability aspects of multimodal applications, our storyboard and the implemented speech and touchscreen interaction design.  ...  Ontology modeling provides the backbone for knowledge representation in the dialogue shell and the specific medical application domain; ontology structures are the communication basis of our combined semantic  ...  We would like to thank Matthieu Deru for the implementation of the semantic interface elements.  ... 
arXiv:1701.07381v1 fatcat:f6ywhufuc5hnjlruhilzyeqh6a

Conveying human-computer interaction concerns to software engineers through an interaction model

Maíra Greco de Paula, Simone Diniz Junqueira Barbosa, Carlos José P. de Lucena
2005 Proceedings of the 2005 Latin American conference on Human-computer interaction - CLIHC '05  
It describes and illustrates in a case study how an interaction modeling language based on the semiotic engineering of human-computer interaction may be used to derive a skeleton of certain UML diagrams  ...  Our goal is to provide a clear representation of the interactive exchanges that may take place, in order to prevent human-computer interaction decisions to be lost or inadvertently overruled when designing  ...  ACKNOWLEDGEMENTS The authors thank CNPq for ongoing support to their work.  ... 
doi:10.1145/1111360.1111371 dblp:conf/clihc/PaulaBL05 fatcat:wgyssqiibng4pkz2olnuqd4qbq

Cinema skopos: Strategic Layering and Kaleidoscopic Functionality in Screenplay Translation

Samuel Trainor
2017 Palimpsestes  
subdivided into hard and soft models.  ...  and integrated, in keeping with Biber's basic definition of the functional characteristics of the written mode of language (1988: 42-44) .  ... 
doi:10.4000/palimpsestes.2393 fatcat:jkjaz7v4tfbyrieq7mepsm4xwm

Intelligent Learning First Aid (ILFA BOT)

Mazlina Md Mustaffa
2021 International Journal of Research Publications  
This project focused on Artificial Intelligent (AI) and a chatbot represents machine that answers questions using Natural Language Processing (NLP) and allows the user to start a conversation with the  ...  Responsive web design (RWD) is a web development approaches that creating a dynamic changes to the appearance of a website, depending on the screen size and orientation of the device being used to view  ...  Design The design phase is where the business requirements start to be translated into an IT solution. • Design the storyboard of ILFA website's structure.  ... 
doi:10.47119/ijrp100821820212173 fatcat:jnsgq3brbjfgxafwl6lbh6rypy

A method and advisor tool for multimedia user interface design

Alistair G. Sutcliffe, Sri Kurniawan, Jae-Eun Shin
2006 International Journal of Human-Computer Studies  
The method covers specification of user requirements and information architecture, selection of appropriate media to represent the information content, design for directing attention to important information  ...  The method was evaluated in a case study design of a crowd control simulation training system, which demonstrated the method was usable and gave good solutions against an expert gold standard design.  ...  Storyboards are a well-known means of informal modelling in multimedia design (Nielsen, 1995; Sutcliffe, 1999) .  ... 
doi:10.1016/j.ijhcs.2005.08.016 fatcat:mk67vcikavgirn5i2gmgoktxy4

A documental approach to adventure game development

Pablo Moreno-Ger, José Luis Sierra, Iván Martínez-Ortiz, Baltasar Fernández-Manjón
2007 Science of Computer Programming  
We have implemented the approach in the context of the project, by defining a suitable markup language for the storyboards (the language), and by building a suitable processor for this language (the engine  ...  This approach is oriented to the production and maintenance of adventure videogames using the game's storyboard as the key development element.  ...  Thanks to the Spanish National Center of Information and Educative Communication (CNICE) for the game design documents and graphical assets provided.  ... 
doi:10.1016/j.scico.2006.07.003 fatcat:dtmeosweyrdihmyc4exw7gk7aq

AN EXPLORATORY STUDY ON DESIGN PROCESS IN ARCHITECTURE: PERSPECTIVE OF CREATIVITY

Shanta Pragyan Dash
2021 Creativity Studies  
Secondly, it discusses the representation of the design process expressing through storyboards and animatic, computer-aided design and building information modeling, and virtual reality and augmented environments  ...  Firstly, it addresses the conceptualization phase of design critically examining the creativity and ideation process with creative and strategic thinking.  ...  Secondly, it discusses the representation stage of the design process which is expressed through storyboards and animatic, and the use of computer-aided design (CAD) and building information modeling (  ... 
doi:10.3846/cs.2021.12989 fatcat:doejbcpxd5ecldujp6c26klaau

Towards 'Creative Participatory Science': Exploring Future Scenarios Through Specialist Drought Science and Community Storytelling

Antonia Liguori, Lindsey McEwen, James Blake, Michael Wilson
2021 Frontiers in Environmental Science  
There is a growing interest in different forms of participatory modeling that bring science and lay knowledge into the same space.  ...  In particular, by co-designing and facilitating storyboarding workshops, the DRY team, together with local stakeholders, have been exploring the 'scenario-ing' of possible futures as a way of creating  ...  AUTHOR CONTRIBUTIONS All authors contributed to conception, design and evolution of the DRY study. JB performed the drought risk hydrological modelling and associated scenario-ing.  ... 
doi:10.3389/fenvs.2020.589856 fatcat:7ut2j7ty6jczpgablw46j3nll4

A specification paradigm for the design and implementation of tangible user interfaces

Orit Shaer, Robert J.K. Jacob
2009 ACM Transactions on Computer-Human Interaction  
Designers and developers of these interfaces encounter several conceptual, methodological and technical difficulties.  ...  as the excessive effort required to integrate novel input and output technologies.  ...  Finally, we thank our students at the TUI laboratory course for sharing their enthusiasm, creativity and insights.  ... 
doi:10.1145/1614390.1614395 fatcat:qbnxzzppgfhb5nwddqadf7baei

Multimedia Mobile Learning Application for Children's Education: The Development of MFolktales

Norshahila Ibrahim, Wan Fatimah Wan Ahmad, A'fza Shafie
2015 Asian Social Science  
The development life cycle was adopted from ADDIE Instructional Design (ID) model, taking into consideration the animation development process of pre-production, production, and post-production.  ...  MFolktales is an Android-based application and it was developed based on the validated conceptual model as well as analyzed and defined design principles and requirements.  ...  (UTP) and the Ministry of Higher Education (MOHE) for financial support throughout the research study.  ... 
doi:10.5539/ass.v11n24p203 fatcat:2dx2rj6qajawbmws6z5rugthpq

Sketching the Polyphonic Design Space of Theme Parks [chapter]

Abigail Durrant, Michael Golembewski, David Kirk
2018 Human–Computer Interaction Series  
The first author was supported in developing this work by The Leverhulme Trust (ECF-2012-642).  ...  We also thank our research partners Merlin Entertainments Group Limited and Picsolve International Limited, and we thank the staff at Alton Towers  ...  This approach offered us conceptual resources for designing to foster dialogue and provisionality around the creation of characters.  ... 
doi:10.1007/978-3-319-68213-6_9 dblp:series/hci/DurrantGK18 fatcat:4hjz4bqe5rdcdelt7kkqcax6hm

Juxtaposing Design Representations for Creativity

Alistair Sutcliffe
2010 Human Technology: An Interdisciplinary Journal on Humans in ICT Environments  
This paper argues that the influence of design rationale on creativity is best achieved by concurrent use of scenarios, prototypes and models.  ...  DESIGN REPRESENTATIONS This section reviews the role of the more common design representations in creative design from a human-computer interaction (HCI) perspective and from the more analytic view of  ...  Then I review how representations can be integrated into the design requirements discovery process.  ... 
doi:10.17011/ht/urn.20105241906 fatcat:kevxmriq75cstc54mowosyv2vy

User-driven design of decision support systems for polycentric environmental resources management

Zed Zulkafli, Katya Perez, Claudia Vitolo, Wouter Buytaert, Timothy Karpouzoglou, Art Dewulf, Bert De Bièvre, Julian Clark, David M. Hannah, Simrita Shaheed
2017 Environmental Modelling & Software  
To address these issues, we present a participatory framework for designing EDSS that emphasizes a more complete understanding of the decision making structures and iterative design of the user interface  ...  We illustrate the application of the framework through a case study within the context of water-stressed upstream/ downstream communities in Lima, Peru.  ...  Acknowledgements The authors would like to acknowledge funding received from the UK Research Council NERC/ESRC/DFID ESPA programme (project NE-K010239-1, 'Adaptive governance of mountain ecosystem services  ... 
doi:10.1016/j.envsoft.2016.10.012 fatcat:5q4nz64upre7fplcg3xapyg6ti
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