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Collaborative virtual environments: going beyond virtual reality

R.L. Gomes, G.J. Hoyos-Rivera, J.-P. Courtiat
2003 2003 International Conference on Multimedia and Expo. ICME '03. Proceedings (Cat. No.03TH8698)  
Web browsing), in a parallel and coordinated way with the virtual scene.  ...  CVEs (Collaborative Virtual Environments) represent an important category of CSCW systems that generally make use of 3D shared space to provide collaboration facilities.  ...  As Figure 1 illustrates, to accomplish the desired integration this framework proposes the implementation of an Integration Module interfacing with the concerned servers.  ... 
doi:10.1109/icme.2003.1221564 dblp:conf/icmcs/GomesHC03 fatcat:ybryvvfrgbgl5f5dmmq4pofjyu

ATLAS: A Scalable Network Framework for Distributed Virtual Environments

Dongman Lee, Mingyu Lim, Seunghyun Han, Kyungmin Lee
2007 Presence - Teleoperators and Virtual Environments  
A distributed virtual environment (DVE) is a software system that allows users on a network to interact with each other by sharing a common view of their states.  ...  By providing system developers with a set of APIs as a network infrastructure, ATLAS intends to support various applications The integration experiences of ATLAS with several virtual reality systems ensures  ...  ATLAS VS Server ACKNOWLEDGMENTS We would like to thank members of CDSN laboratory for their work and comments during development of the system.  ... 
doi:10.1162/pres.16.2.125 fatcat:wdnkiiactngy5o4sxjyxuallty

A multiuser 3D Web browsing system

Jiung-Yao Huang, Chao-Tsou Fang-Tsou, Jia-Lin Chang
1998 IEEE Internet Computing  
For a networked VR system to integrate seamlessly with the Web environment, the Web server must treat the multiuser server as an add-on application.  ...  When the SharedWeb server receives an Object State PDU from a browser, it forwards this PDU to all the other browsers residing in the same virtual world. PDU for the SharedWeb Chat Phase.  ... 
doi:10.1109/4236.722233 fatcat:pzxqrv7xqnaspfvtbuq3cfgan4

Interaction Wearable Computer with Networked Virtual Environment [chapter]

Jiung-yao Huang, Ming-Chih Tung, Huan-Chao Keh, Ji-jen Wu, Kun-Hang Lee, Chung-Hsien Tsai
2009 Lecture Notes in Computer Science  
Further, a Mobility Supporting Server (MSS) is proposed to implement presented solutions into an existing networked virtual environment, called 3D virtual campus, Taiwan.  ...  With the proposed technique, a user can use a mobile device to join a networked virtual environment and interact with desktop users of the same virtual environment.  ...  The basic idea of M 3 R is integrating NVEs with MAR to enable remote MAR users to interoperate with each others.  ... 
doi:10.1007/978-3-642-02580-8_81 fatcat:jianeg5665ftrjj2hymxiveb4e

FLIOTA: A Novel Four-Layer IOT Architecture

Zhi-zhong ZHANG
2019 DEStech Transactions on Environment Energy and Earth Science  
The IOT paradigm promises to revolutionize the way we perceive the world which unites the physical world into Internet of Things (IOT) world.  ...  Introduction The Internet of Things (IOT) [1] is an "anytime, anywhere, any media, anything" novel system connecting the physical world and cyber world, which seamlessly integrates all the sensors, actuators  ...  Second, IOT is an Object-Oriented System, every single sensor and actuator is an object collecting to the standard Data Gathering Interface to collecting data and reacting.  ... 
doi:10.12783/dteees/icepe2019/28956 fatcat:bcbleya42bbjjcuwnr7he2ux64

Collaboration and Application Integration: Distributed Design with Virtual CAD [chapter]

P. Bertok, J. P. T. Mo, S. Woodman
2001 Global Engineering, Manufacturing and Enterprise Networks  
The original CAD systems store objects designed locally on that system, while remote access is provided via an integration layer. J. P. T. Mo et al.  ...  other designs.  ...  CORBA was designed with interoperability in mind, and provides an excellent platform for integration.  ... 
doi:10.1007/978-0-387-35412-5_47 fatcat:3q22q6rjcbdtfafiu4zsdrdjpq

Implementing Advanced Characteristics of X3D Collaborative Virtual Environments for Supporting e-Learning

Christos Bouras, Vasileios Triglianos, Thrasyvoulos Tsiatsos
2014 International Journal of Distance Education Technologies  
each other as well as with the environment surrounding them, in order to collaboratively solve problems or aid learning processes.  ...  Such an environment is "EVE Training Area tool" which is supported by "EVE platform".  ...  For that reason an additional server called "2D application server" has been integrated in EVE platform.  ... 
doi:10.4018/ijdet.2014010102 fatcat:5crgwxecxbgkpczgylivkcrywm

OpenEnergySim: A 3D Internet Based Experimental Framework for Integrating Traffic Simulation and Multi-User Immersive Driving

Arturo Nakasone, Helmut Prendinger, Marc Miska, Martin Lindner, Ryota Horiguchi, Juan Ibarra, Kugamoorthy Gajananan, Ricardo Mendes, Marconi Madruga, Masao Kuwahara
2011 Proceedings of the 4th International ICST Conference on Simulation Tools and Techniques  
As a networked multi-user framework that allows users to immerse in the virtual world via a graphical self-representation (an 'avatar'), it allows to develop integrated simulation applications that are  ...  In this paper, we present OpenEnergySim, a virtual world based visualization application that integrates traffic simulation and immersive multi-user driving.  ...  For instance, an external temperature data stream can be mapped to the height of an object in the virtual world or moving an object located inside the virtual world could trigger actions in the real world  ... 
doi:10.4108/icst.simutools.2011.238605 dblp:conf/simutools/NakasonePMLHK11 fatcat:7ajbebtoujfvbndvy5kshboqgy

An Educational Community Using Collaborative Virtual Environments [chapter]

Christos Bouras, Dimitrios Psaltoulis, Christos Psaroudis, Thrasyvoulos Tsiatsos
2002 Lecture Notes in Computer Science  
In this paper we present an Educational Community to support e-learning services using Collaborative Virtual Environments from both the technical and functional point of view.  ...  of the worlds with other applications enhances the user's sense of realism.  ...  Moreover, a user with higher access level than the one that possesses the lock of an object can obtain the lock of that object from the other user. Expelling Learner/Participant.  ... 
doi:10.1007/3-540-45689-9_15 fatcat:4nog22cserexjbuej6stkuaot4

On Creating a Spatial Integration Schema for Global, Context-aware Applications

Steffen Volz, Daniela Nicklas, Matthias Großmann, Matthias Wieland
2008 Brazilian Symposium on GeoInformatics  
The basis for this work is the Nexus Augmented World Schema, a conceptual schema that serves as an integration standard for autonomous spatial context servers.  ...  This paper analyzes some major spatial data standards, especially with respect to the requirements of a spatial integration schema for context-aware applications and illustrates the Nexus approach.  ...  Each object in the Augmented World model has an attribute called Nexus Object Locator (NOL), which can be used both for identifying an object and finding the server where the object is stored.  ... 
dblp:conf/geoinfo/VolzNGW08 fatcat:zyc3vndq7naifdep3ez7qpqr2e

Integrating Web, Desktop, Enterprise and Military Simulation Technologies to Enable World-Wide Scalable Televirtual Environments

G.C. Fox, W. Furmanski, B. Natarajan, H.T. Ozdemir, Odcikin Z. Ozdemir, S. Pallickara, T. Pulikal
1999 Information & Security An International Journal  
We believe that the current suite of Web/Commodity technologies provides us with a critical mass sufficient to build the next generation world-wide scalable televirtual environments.  ...  At the moment, our Java Web Server based WebFlow prototype is operational and we are also testing the early prototype of our new JWORB middleware.  ...  It can serve documents as an HTTP Web Server and it handles the IIOP connections as an Object Request Broker. As an HTTP server, JWORB supports Servlet and CGI mechanism.  ... 
doi:10.11610/isij.0311 fatcat:qp2nqloj7bge7d7h2vkawar52u

NexusScout [chapter]

Daniela Nicklas, Matthias Grossmann, Thomas Schwarz
2003 Proceedings 2003 VLDB Conference  
The platform facilitates these functions by transparently combining spatial data from a dynamically changing set of data providers, tracking mobile objects and observing registered spatial events.  ...  shows how a mobile user can access location-based information via so called Virtual Information Towers, register spatial events, send and receive geographical messages or find her friends by displaying other  ...  This work was made possible with the help of several study projects and theses. The Nexus project was  ... 
doi:10.1016/b978-012722442-8/50112-9 dblp:conf/vldb/NicklasGS03 fatcat:4dbur7j7mfaf5ooazg2qi4yas4

High-Level Development of Multiserver Online Games

Frank Glinka, Alexander Ploss, Sergei Gorlatch, Jens Müller-Iden
2008 International Journal of Computer Games Technology  
Multiplayer online games with support for high user numbers must provide mechanisms to support an increasing amount of players by using additional resources.  ...  We propose a novel, high-level development approach which integrates the three distribution mechanisms seamlessly in today's online games.  ...  Figure 7 : 7 Example of an object graph supported by the generic serialization mechanism of RTF. Figure 8 : 8 Server side game state processing integration with RTF.  ... 
doi:10.1155/2008/327387 fatcat:hmqwkevdnnffpak7o3e3j7xnee

Dynamic, ecological, accessible and 3D Virtual Worlds-based Libraries using OpenSim and Sloodle along with mobile location and NFC for checking in

Ruben Gonzalez-Crespo, Sergio Rios Aguilar, Roberto Ferro Escobar, Nicolas Torres
2012 International Journal of Interactive Multimedia and Artificial Intelligence  
of libraries as part of green initiatives to achieve an ecologic and sustainable planet.  ...  This paper proposes the implementation of a 3D virtual library, using open platforms such as OpenSimulator and Sloodle, applied to the integration of virtual learning environments.  ...  With his support, we expect to continue moving forward with new developments in the research group.  ... 
doi:10.9781/ijimai.2012.177 fatcat:v5ky2h6fhzgkzi4odedfqye33q

GIS, expert systems, and interoperability

1997 Transactions on GIS  
Rhys Gibson's cheerful assistance with Smart Elements is much appreciated, as are the comments by the reviewers: Paul Luckman, Megan Ogle-Mannering and Grant Hunter.  ...  An alternative scenario is one in which a GIS is interfaced with other software systems.  ...  Hence the degree of interoperability between an expert system and a GIS will affect the ability of an integrated system to model the complexity of the real world.  ... 
doi:10.1111/j.1467-9671.1997.tb00013.x fatcat:kqlmhfdswbhbhcnawmk4eu6aze
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