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Exploring Virtual Reality as an Integrated Development Environment for Cyber-Physical Systems

Tommi Mikkonen, Kai-Kristian Kemell, Petri Kettunen, Pekka Abrahamsson
2019 2019 45th Euromicro Conference on Software Engineering and Advanced Applications (SEAA)  
In this paper, we propose using our envisioned open-source Virtual Reality-based Integrated software Development Environment (VRIDE) for developing the next generation, increasingly software-intensive  ...  Many constraints prevent the application of iterative, incremental, and agile development methodologies, which now are the norm for many other fields of software.  ...  agile development methodologies such as DevOps and various Continuous SE methods.  ... 
doi:10.1109/seaa.2019.00027 dblp:conf/euromicro/MikkonenKKA19 fatcat:mvgxgpqqirdmbijyor2hkrtpjm

Special Issue on Mobile Mixed Reality

Thomas Cochrane, Fiona Smart, Vickel Narayan
2018 Research in Learning Technology  
This special collection of Research In Learning Technology explores the state of the art of mobile mixed reality (MMR) in education.  ...  The range of papers illustrates the emergence of MMR as a platform for designing authentic learning environments in both formal and informal learning situations.  ...  Acknowledgements The special issue guest editors would like to express our thanks to the RLT editorial team for allowing us to explore a special issue on MMR.  ... 
doi:10.25304/rlt.v26.2195 fatcat:vyluv4a4gbaxzedomaov23guky

9.3.2 Agile Aircraft Installation Architecture In a Quick Reaction Capability Environment

Jason Boss, Rick Dove
2010 INCOSE International Symposium  
It is increasingly challenging to quickly accommodate a mix of equipment without standardized physical interfaces, a wide range of cooling needs, and multiple power types.  ...  This paper focuses on a combined architecture for secondary power distribution, structural support, and environmental control that directly supports a mission system installation in a military acquisition  ...  exploration.  ... 
doi:10.1002/j.2334-5837.2010.tb01132.x fatcat:ob3qfuwoqne7zi2wunw2bmkbfa

Authors Index

2018 2018 IEEE International Conference on Teaching, Assessment, and Learning for Engineering (TALE)  
Mathematics with Music: A Pilot Study 927 Cook, Stuart Designing Immersive Mobile Mixed Reality for Paramedic Education 645 Cummaudo, Alex A Proposal for Integrating Gamification into Task-Oriented  ...  Online 761 Bin Abdul Rahim, Za'Aba Embedding Mixed Reality in Humanitarian Logistics Gaming 710 Boncompte, Gonzalo Designing Immersive Mobile Mixed Reality for Paramedic Education 645 Boo, Ivan  ... 
doi:10.1109/tale.2018.8615278 fatcat:xj5a2hge6jcypol2jwemnvt4pu

Agile Interaction Design and Test-Driven Development of User Interfaces – A Literature Review [chapter]

Theodore D. Hellmann, Ali Hosseini-Khayat, Frank Maurer
2010 Agile Software Development  
An overview of current agile interaction design practices will be presented, including a thorough analysis of the current role of prototyping and current attempts to facilitate test-driven development  ...  This chapter describes the development of GUI-based applications, from usability engineering and prototyping to acceptance test-driven development, in an agile context.  ...  Due to the fact that they are cheap, easy to modify and require minimal upfront design work they are ideal for integrating usability methods with agile methods.  ... 
doi:10.1007/978-3-642-12575-1_9 fatcat:tyxoavbxwzhp5g5doztwzrpjna

Monitoring sound levels in the intensive care unit: a mixed-methods system development project to optimize design features for a new electronic interface in the healthcare environment

Julie L Darbyshire, Paul R. Greig, Lisa Hinton, J Duncan Young
2021 International Journal of Medical Informatics  
Thanks also to the software development team at Oxford Computer Consultants for their expertise translating the sound data and user comments into visual realities.  ...  their support for this project.  ...  The 'agile' design method of rapid prototyping allows for fast-paced change and was ideal for this project.  ... 
doi:10.1016/j.ijmedinf.2021.104538 pmid:34343956 fatcat:xuxfeoo5yjhxjblqmflpwfup34

Augmented paper maps: Exploring the design space of a mixed reality system

Volker Paelke, Monika Sester
2010 ISPRS journal of photogrammetry and remote sensing (Print)  
In this paper we explore the design space of augmented paper maps in which maps are augmented with additional functionality through a mobile device to achieve a meaningful integration between device and  ...  Reichenbacher, 2001) to specific design approaches like task-oriented design (Aoki and Woodruff , 2000) .  ...  The concepts of Augmented Reality (AR) and -more generally -Mixed Reality (MR) that integrate interactive computer graphics into real-world environments provide a promising foundation.  ... 
doi:10.1016/j.isprsjprs.2009.05.006 fatcat:pjqx47rt4jcfhat5lhlxarbsze

Socio-Technical Grounded Theory for Software Engineering [article]

Rashina Hoda
2021 arXiv   pre-print
Grounded Theory (GT), a sociological research method designed to study social phenomena, is increasingly being used to investigate the human and social aspects of software engineering (SE).  ...  However, being written by and for sociologists, GT is often challenging for a majority of SE researchers to understand and apply.  ...  I am also grateful to James Noble and George Allan for their guidance in the early days of my GT journey.  ... 
arXiv:2103.14235v2 fatcat:edpcpl5jxzezfmwmuiux7o7qbe

Distributed Asymmetric Virtual Reality in Industrial Context: Enhancing the Collaboration of Geographically Dispersed Teams in the Pipeline of Maintenance Method Development and Technical Documentation Creation

Alisa Burova, Paulina Becerril Palma, Phong Truong, John Mäkelä, Hanna Heinonen, Jaakko Hakulinen, Kimmo Ronkainen, Roope Raisamo, Markku Turunen, Sanni Siltanen
2022 Applied Sciences  
However, its broad adoption is constrained by complex and high-cost integration.  ...  Virtual Reality (VR) is a critical emerging technology in industrial contexts, as it facilitates collaboration and supports the product development lifecycle.  ...  Acknowledgments: We would like to warmly thank KONE researchers and employees for participating in this case and for their valuable input to the research process.  ... 
doi:10.3390/app12083728 fatcat:wrd2ptsxbfehnf4b4q2h5c4hhy

Experiencing Innovation Practice Applied to Computer Science Courses via Innovation Framework

Diones Hohemberger, Andréia dos Santos Sachete, Fábio Diniz Rossi
2021 Literacy Information and Computer Education Journal  
Steinbeis-SIBE University introduces a new approach, and the framework increases the stages of design thinking in more meaningful quantities to guide clearly defined actions.  ...  Scrum [22] is the most generally used agile method today, especially since it is often easily integrated with other agile methods, applying not only to software development but also to any work environment  ...  Also, they need to experience the principal current development methodologies, like design thinking, agile methods, and project management.  ... 
doi:10.20533/licej.2040.2589.2021.0472 fatcat:iz54nmyldjewjp6ajs57xyo6nu

Bibliometric Analysis of Agile Software Development [article]

Fernando Almeida
2020 arXiv   pre-print
quantitative research methods have identical number of publications.  ...  Agile methodologies are currently considered one of the main paradigms of software development.  ...  Silva et al. (2011) focus their study in the integration of agile software development with user-centered design (UCD) approaches.  ... 
arXiv:2004.05876v1 fatcat:r74pqvd5azcinjxjfagn23e4qu

The Right Tools for the Right Tasks: Meaningful Education for IS Professional [chapter]

Peter M. Bednar, Christine Welch
2011 Information Systems Development  
Thus, there is a need to reintroduce into the agenda of soft and Agile methods an understanding of the skills and tool sets offered by hard/formal approaches.  ...  They are thus driven back to the need for formal methods, and the disadvantages inherent in these approaches which SSM was originally created to address.  ...  Students must explore the problem space for themselves, set and question the boundaries of the problem they wish to explore, using Ulrich's concept of boundary critique (Ulrich, 2001) .  ... 
doi:10.1007/978-1-4419-9790-6_9 dblp:conf/isdevel/BednarW10 fatcat:xy2rlmf52nbuphqrrrowpf2o2m

Design prototyping methods: state of the art in strategies, techniques, and guidelines

Bradley Camburn, Vimal Viswanathan, Julie Linsey, David Anderson, Daniel Jensen, Richard Crawford, Kevin Otto, Kristin Wood
2017 Design Science  
This review aims to provide a resource for designers as well as set a trajectory for continuing innovation in the scientific research of design prototyping.  ...  This review surveys literature sources in engineering, management, design science, and architecture. The study is focused around design prototyping for early stage design.  ...  Acknowledgments This work is supported by the Singapore University of Technology and Design (SUTD) and the SUTD-MIT International Design Centre (IDC, .sg).  ... 
doi:10.1017/dsj.2017.10 fatcat:5q3rfxinjrbcrlmlabbc4onk6i

Integration of BIM and Immersive Technologies for AEC: A Scientometric-SWOT Analysis and Critical Content Review

Ayaz Khan, Samad Sepasgozar, Tingting Liu, Rongrong Yu
2021 Buildings  
This paper studies the literature based on ImTs, which are Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) integrating with Building Information Modelling (BIM) in the AEC sector.  ...  exploration, design analysis, construction planning, construction monitoring, construction health/safety, facility/management, and education/training.  ...  In line with SDGs, the authors will continue this study to explore applications of mixed reality along with BIM for risk identification in construction.  ... 
doi:10.3390/buildings11030126 fatcat:b7dhkzdvmvhljiqa3njz42m5ua

Sim-to-Real: Learning Agile Locomotion For Quadruped Robots [article]

Jie Tan, Tingnan Zhang, Erwin Coumans, Atil Iscen, Yunfei Bai, Danijar Hafner, Steven Bohez, Vincent Vanhoucke
2018 arXiv   pre-print
Designing agile locomotion for quadruped robots often requires extensive expertise and tedious manual tuning.  ...  We learn robust controllers by randomizing the physical environments, adding perturbations and designing a compact observation space.  ...  INTRODUCTION Designing agile locomotion for quadruped robots is a longstanding research problem [1] .  ... 
arXiv:1804.10332v2 fatcat:5xo5nlylm5ar3f4i6ri5i3xjlm
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