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M-Learning Application for Ubiquitous Learning Based on Android Web Platform
안드로이드 웹 플랫폼 기반 U-Learning을 위한 M-Learning 애플리케이션

Hye-Jin Kim
2011 Journal of the Korea Academia-Industrial cooperation Society  
In this paper, we proposed Augmented Reality for Species Identification using Android Smartphone with augmented reality in species determination. This study is appropriate in the field of Biology.  ...  In this paper we introduced Augmented Reality (AR) on Android platform for ubiquitous learning (u-learning). Android is breaking new ground for mobile computing and open technologies.  ...  when compared to the real world as viewed through the eye.[9] Spatial: Instead of the user wearing or carrying the display such as with head mounted displays or handheld devices, Spatial Augmented Reality  ... 
doi:10.5762/kais.2011.12.12.5564 fatcat:ld6ehka6ibfgzpjclb6fba7giu

Augmented RealityAugmented Reality

Ankur Kumar
2021 International Journal for Research in Applied Science and Engineering Technology  
Augmented Reality (AR), which blends virtual information with the real environment in real-time performance, is constantly evolving and becoming more sophisticated and robust.  ...  It is critical to ensure that the augmented reality system is accepted and successful.  ...  It's not just for computers or mobile phones. A fantastic example is Google Glass, a wearable computer with an optical head-mounted display.  ... 
doi:10.22214/ijraset.2021.37098 fatcat:gcy4cefambcz5hhjvxw7c7ju5m

Towards Pervasive Augmented Reality: Context-Awareness in Augmented Reality

Jens Grubert, Tobias Langlotz, Stefanie Zollmann, Holger Regenbrecht
2017 IEEE Transactions on Visualization and Computer Graphics  
His current research interests include interaction with body proximate display ecologies, mobile augmented reality, around-device interaction, multi-display environments and cross-media interaction.  ...  We present a taxonomy for Pervasive Augmented Reality and context-aware Augmented Reality, which classifies context sources and context targets relevant for implementing such a context-aware, continuous  ...  In this article, we investigate the [6] , (Middle) Augmented Reality with head-mounted displays (here a collaborative design review scenario) [7] , (Right) Augmented Reality on mobile devices (here  ... 
doi:10.1109/tvcg.2016.2543720 pmid:27008668 fatcat:67p5saamwvcxbldfunln3xcdfu

A Survey of Augmented Reality Technologies, Applications and Limitations

D.W.F. Van Krevelen, R. Poelman
2010 International Journal of Virtual Reality  
A Survey of Augmented Reality Technologies, Applications and Limitations  ...  Head-worn Visual displays attached to the head include the video/optical see-through head-mounted display (HMD), virtual retinal display (VRD), and head-mounted projective display (HMPD).  ...  Firstly, it is not restricted to particular display technologies such as a head-mounted display (HMD).  ... 
doi:10.20870/ijvr.2010.9.2.2767 fatcat:cjyqi6agargo5ki2wftmgnd4nu

Improving Human-Machine Interfaces for Construction Equipment Operations with Mixed and Augmented Reality [chapter]

Xiangyu Wang
2008 Robotics and Automation in Construction  
The display can be generally classified as visual display (e.g., head-mounted displays), acoustic display (e.g., 3D localized sound systems), and tactile display (e.g., force feedback devices).  ...  Then such information can be displayed into the crew's view in a real time manner as reference.  ...  Improving Human-Machine Interfaces for Construction Equipment Operations with Mixed and Augmented Reality, Robotics and Automation in Construction, Carlos Balaguer and Mohamed Abderrahim (Ed.), ISBN: 978  ... 
doi:10.5772/5850 fatcat:cmmrqf65knehffydz6fx72kacu

Augmented and virtual reality based monitoring and safety system: A prototype IoT platform

Md Fasiul Alam, Serafeim Katsikas, Olga Beltramello, Stathes Hadjiefthymiades
2017 Zenodo  
the time needed for scheduled or ad hoc interventions.  ...  This paper presents an Augmented and Virtual Reality (AR/VR) based IoT prototype system.  ...  AR SYSTEM PROTOTYPE WITH HMD This section is a summary of the Augmented Reality (AR) System with a Head-Mounted Display (HMD). Figure 8 shows our final display system.  ... 
doi:10.5281/zenodo.2611096 fatcat:4hsk4zl3c5glhnumi3qjmuyose

Implementing Augmented reality in Tourism

Iva Cibilić, Vesna Poslončec-Petrić, Kristina Tominić
2021 Proceedings of the ICA  
The aim of this paper is to display the development of a mobile AR tourism application in urban heritage called PazinAR.  ...  A new form of technology that is being used increasingly is Virtual and Augmented Reality (AR).  ...  Augmented reality devices Augmented reality can be experienced through several different displays: head-mounted devices, hand-held displays, and projectors (Van Krevelen and Poelman, R. 2010).  ... 
doi:10.5194/ica-proc-4-21-2021 fatcat:54g7arvw2zbwxk4nji4sf2dy5a

An augmented reality interface to contextual information

Antti Ajanki, Mark Billinghurst, Hannes Gamper, Toni Järvenpää, Melih Kandemir, Samuel Kaski, Markus Koskela, Mikko Kurimo, Jorma Laaksonen, Kai Puolamäki, Teemu Ruokolainen, Timo Tossavainen
2010 Virtual Reality  
In this paper, we report on a prototype augmented reality (AR) platform for accessing abstract information in real-world pervasive computing environments.  ...  The results of proactive context-sensitive information retrieval are augmented onto the view of a handheld or head-mounted display or uttered as synthetic speech.  ...  We have replaced the integrated forward-looking video Fig. 4 The display devices. On the left, the head-mounted display (HMD), a wearable near-to-eye display with integrated gaze tracker.  ... 
doi:10.1007/s10055-010-0183-5 fatcat:ssjnxd3vrzgqlmyjub57xsyehu

Augmented Reality: An Overview [chapter]

Julie Carmigniani, Borko Furht
2011 Handbook of Augmented Reality  
Displays There are three major types of displays used in Augmented Reality: head mounted displays (HMD), handheld displays and spatial displays.  ...  In 1968, Sutherland was the first one to create an augmented reality system using an optical see-through head-mounted display [5] .  ... 
doi:10.1007/978-1-4614-0064-6_1 fatcat:a7z6bqpauveu5g2mo27neghtbi

The History of Mobile Augmented Reality [article]

Clemens Arth and Raphael Grasset and Lukas Gruber and Tobias Langlotz and Alessandro Mulloni and Daniel Wagner
2015 arXiv   pre-print
This document summarizes the major milestones in mobile Augmented Reality between 1968 and 2014.  ...  Major parts of the list were compiled by the member of the Christian Doppler Laboratory for Handheld Augmented Reality in 2010 (author list in alphabetical order) for the ISMAR society.  ...  This initiated a new hype in Virtual Reality and in the development of more head-mounted displays for gaming purposes mainly (see Fig.17(a)). 2013 As opposed to previous work from Gauglitz  ... 
arXiv:1505.01319v3 fatcat:722g4klfv5ahtbgdcvwt6ubiti

Potential for Augmented Reality in Education: An Overview

Li Xia, Bin Sheng, Ping Li, Ruimin Shen
2015 EAI Endorsed Transactions on Future Intelligent Educational Environments  
of a see-through head-mounted display (HMD) of Augmented Reality (AR).  ...  A brief historical review of Augmented Reality real time, and 3) registration of three dimensions.  ... 
doi:10.4108/fiee.1.2.e2 fatcat:ays63dhwwzffbay4hklwzvneeq

Using Wearable and Contextual Computing to Optimize Field Engineering Work Practices [chapter]

Roberto S. Silva Filho, Ching-Ling Huang, Anuj Tewari, James Jobin, Piyush Modi
2015 Lecture Notes in Computer Science  
of the MyWorld application, a contextual mobile applications that works as a single point of entry for a field engineer's needs.  ...  For example, using virtual reality glasses and natural language interaction, workers can readily access information about their tasks at hand, the machines nearby, and people located at a distance.  ...  Hands-free interaction: Support for hands-free interaction is achieved by a combination of augmented reality head-mounted displays and natural language interfaces (NLG).  ... 
doi:10.1007/978-3-319-20618-9_52 fatcat:yfcwk4ciyrba3kjzi52nwsbndy

Advance Technology in Augmented Reality

Divya Gorde
2018 International Journal for Research in Applied Science and Engineering Technology  
This paper examine the new technology which is more advance of Augmented Reality known as Holographic Projection (Microsoft Hololens).  ...  This paper discuss the Virtual Reality (VR), Augmented Reality (AR) and the most amazing technology of Microsoft i.e. HOLOLENS and their application and future which change the world digitally.  ...  The ability to amplify a live view of displays in a museum with facts and figures is a natural use of the technology. 3) Military: The Head-Mounted Display (HMD) is used by ground unit.  ... 
doi:10.22214/ijraset.2018.3507 fatcat:qo35b6rgwjfrrjslbymgxjuwfy

Contextual information access with Augmented Reality

A. Ajanki, M. Billinghurst, T. Jarvenpaa, M. Kandemir, S. Kaski, M. Koskela, M. Kurimo, J. Laaksonen, K. Puolamaki, T. Ruokolainen, T. Tossavainen
2010 2010 IEEE International Workshop on Machine Learning for Signal Processing  
Augmented Reality (AR) techniques on a handheld or headmounted display.  ...  We have developed a prototype platform for contextual information access in mobile settings. Objects, people, and the environment are considered as contextual channels or cues to more information.  ...  Gamper for contributing to the manuscript.  ... 
doi:10.1109/mlsp.2010.5589228 fatcat:szm7syhj7bdevjotk3uqze3e6y

Definitions and Applications of Augmented/Virtual Reality: A Survey

2021 International Journal of Emerging Trends in Engineering Research  
It was popular in the entertainment sector, in particularly industry, but over time, it becomes apparent that there would be a much greater need for VR/AR technologies in different areas dealing with tasks  ...  Reality is shaped differently in software environments through Virtual Reality VR and augmented Reality AR, it has a remarkable position and an important background with its role of ensuring contact between  ...  After participants were trained with either VR, VR on a tablet, HMD-AR (Head Mounted Display-Augmented Reality) or a paper manual as a baseline, they measured the completion time of the assembly process  ... 
doi:10.30534/ijeter/2021/21932021 fatcat:yokzvhvgvra3rcehplfqrn5deq
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